Mumbles_the_Tank wrote: »This is AAA professionalism worth the hundreds of subscription dollars plus additional purchases per year to all of you?
I am not sure what is worse. This non-apology admitting the situation which many surmised years ago or the fact so many of you are incredibly grateful for these crumbs.
A handful of hours ago this forum was full on bashing totally legitimate PvP main concerns over Rich’s comments - “faux outrage” “professional victims” and worse were all thrown at these people who have waited several years and sat thru innumerable “tests” while continuing to pay their subs and chapter purchases.
All for the director to finally admit the truth - but only as damage control - not because they strive for robust and honest communication with their playerbase.
I can’t even decide who I’m mad at anymore - these shovelware devs avoiding the problems for 5yrs or the rest of you who pay for and defend this practice of milking as many of us as possible without maintaining a quality product.
ZOS_MattFiror wrote: »Thanks for bearing with us, and we will give you periodic updates about the re-architecture progress over the course of the year.
ZOS_MattFiror wrote: »Thanks for bearing with us, and we will give you periodic updates about the re-architecture progress over the course of the year.
If I could make one recommendation regarding ongoing communication for this, maybe set a monthly schedule and provide a status update once a month. Maybe the first Monday/Friday of each month, to provide the playerbase a specific expectation for progress communication.
VaranisArano wrote: »ZOS_MattFiror wrote: »Thanks for bearing with us, and we will give you periodic updates about the re-architecture progress over the course of the year.
If I could make one recommendation regarding ongoing communication for this, maybe set a monthly schedule and provide a status update once a month. Maybe the first Monday/Friday of each month, to provide the playerbase a specific expectation for progress communication.
In her recent Twitter thread about communication, Gina talked about how they stopped doing regular updates:
I'll be honest that I disagree with her take on this. Now, I'm sure these updates were unsatisfying and resulted in frustrated people.
You know what else is frustrating? Silence. Official silence.
What's also unsatisfying? Continuing bad performance met with official silence by the Devs.
Was there a plan? There'd been no official word on the next steps for performance since the end of the no-proc test in March 2021, IIRC, when they said:
"Now that we’ve had time to digest a lot of data and information, we have a better idea of next steps and the work needed to produce noticeable improvements to performance in Cyrodiil. This work is complex and will take a fair amount of time and effort. We are committed to improving the PvP experience, though, and we have already begun scheduling out this work. Please note that none of the scheduled work will implement any of the changes we made on PC during past tests, and at this time we don’t plan to run any additional tests."
No offense, but 9 months is a long time to wait for official word.
The other problem with this kerfuffle is that there was unofficial word about the re-architecture from Richbon his personal stream starting in December (someone said in November as well). That's when I learned about it. I figured I'd be patient and there'd be an official note coming soon.
This whole kerfuffle would've looked very different if this official PVP update would've come out shortly after Rich started talking about it.
Had that official update come out in December, then when Terri Lambert says, "They are working on it", the PVP community knows that she's talking about the full rearchitecture that's been announced.
Instead, what actually happened is that most of the PVP community is in the dark because they don't watch Rich's streams and there's been no official update on the plan to fix PVP performance. Not having heard anything to give them hope in ages that the Devs are still paying attention, they react with anger at what's perceived as an empty slogan.
So maybe the communications team feels they are doomed if they do, doomed if they don't.
I'd argue that incidents like this are a lot more explosive because of the lack of regular official updates, and that it's better to keep players in the loop than not.
The whole "years of performance" thing just seems like a joke to me, all these live server tests seemed to just do more damage than good.
Are you serious? Curated item drops have been one of the most impactful changes from the systems team in years.Thanks for the update!
I'm curious though if this huge architecture rework will affect the addition of new game systems, as you already slowed down on that front last year? Well, I guess we'll know more on the 27th.
Matt specifically said that this will help Trials too:@ZOS_GinaBruno The announcement was very much aimed at PvP and that's clearly been the worst case for the issues you're trying to solve, but when implemented does the team expect these changes to make a noticeable improvement to laggy situations in PvE too? (Mainly trials is where it's worst.)
ZOS_MattFiror wrote: »So, in order to give everyone a good play experience in high-intensity situations like PvP and Trials, we need to essentially rewrite some of the foundational server code to account for it
so why wasn't this update given prior to wah-wah -gate? people have been asking for info for a good while now, and always radio silence.
seems like deflection to me, throw the PvP'rs a bone to shut them up, just make good on your word for once.
Now that I've had time to process this announcement, here's what I'd love to see on the 27th as a customer who buys the annual eso+ for both myself and my wife, the yearly chapter for myself and my wife, and routinely funds the game with crown store purchases throughout the year:
"After this 2022 chapter, there will be no further chapter, nor a dlc, until our backend code revamp has completed QA"
If this is important to you, you will make it your top priority. You'll do anything actionable to prove to the customer base that continually pays for an undelivered promise and has for many years with nothing more than "we're working on it".
Give us an action. Give yourself a goal. Give yourself a deadline to get this massive overhaul completed.
Use the crown store to sell unique cosmetics, furnishings, and other temporal items as fund raising while you devote 100% developer effort to making ESO a game ready for the demands of the 2022 and beyond gaming market.
Your customers will reward you.
If we get no actionable promises about this topic on the 27th, I expect to not be alone in cancelling my eso subs and other monetary support. Give yourself a deadline to deliver on these promises and you can expect that support to stay. I do want this game to succeed.
Honestly I would have expected this rewrite to have been ongoing, not just started now. This is obvious and ongoing technical debt. I know no one likes to deal with it because it isn't the new shiny but technical debt needs to be addressed or we get what's happening in cyrodil.
That being said, thank you for updating us. I appreciate the effort and I hope communication continues in this vein.
Rich first started talking about this months ago. As i see it... The official message does not herald the start of work, but the commitment to finish it.
Now that I've had time to process this announcement, here's what I'd love to see on the 27th as a customer who buys the annual eso+ for both myself and my wife, the yearly chapter for myself and my wife, and routinely funds the game with crown store purchases throughout the year:
"After this 2022 chapter, there will be no further chapter, nor a dlc, until our backend code revamp has completed QA"
If this is important to you, you will make it your top priority. You'll do anything actionable to prove to the customer base that continually pays for an undelivered promise and has for many years with nothing more than "we're working on it".
Give us an action. Give yourself a goal. Give yourself a deadline to get this massive overhaul completed.
Use the crown store to sell unique cosmetics, furnishings, and other temporal items as fund raising while you devote 100% developer effort to making ESO a game ready for the demands of the 2022 and beyond gaming market.
Your customers will reward you.
If we get no actionable promises about this topic on the 27th, I expect to not be alone in cancelling my eso subs and other monetary support. Give yourself a deadline to deliver on these promises and you can expect that support to stay. I do want this game to succeed.
If they stop producing their quarterly content, then all the people who come back seasonally and only play during new content drops... won't. And that's a significant portion of the player base that pays the bills.
Also, pretty sure the art team and story writers and such aren't going to be much help in engineering new code, meaning there won't be work and thus income to support those people, meaning there will be a noticeable drop in quality of everything else once the game code is fixed... meaning fewer new players. It'll become a death spiral.
The better thing to do would be to add fewer game systems (no new class, no new weapon type, etc), deep dive into story and lore for the next year so the art team and other groups can literally fund the engineers fixing the engineering stuff. Content drops that are heavy on lore and story and light on new types of gameplay would be great, but I still want 4 dungeons, a chapter, and a small dlc this year. I'd also like a trial and an arena of some sort.
Now that I've had time to process this announcement, here's what I'd love to see on the 27th as a customer who buys the annual eso+ for both myself and my wife, the yearly chapter for myself and my wife, and routinely funds the game with crown store purchases throughout the year:
"After this 2022 chapter, there will be no further chapter, nor a dlc, until our backend code revamp has completed QA"
If this is important to you, you will make it your top priority. You'll do anything actionable to prove to the customer base that continually pays for an undelivered promise and has for many years with nothing more than "we're working on it".
Give us an action. Give yourself a goal. Give yourself a deadline to get this massive overhaul completed.
Use the crown store to sell unique cosmetics, furnishings, and other temporal items as fund raising while you devote 100% developer effort to making ESO a game ready for the demands of the 2022 and beyond gaming market.
Your customers will reward you.
If we get no actionable promises about this topic on the 27th, I expect to not be alone in cancelling my eso subs and other monetary support. Give yourself a deadline to deliver on these promises and you can expect that support to stay. I do want this game to succeed.
I don't think that's how optimism works, lol.This is great to hear, but I will reserve my optimism until I see actual improvements with my very eyes.