ZOS_MattFiror wrote: »So, in order to give everyone a good play experience in high-intensity situations like PvP and Trials, we need to essentially rewrite some of the foundational server code to account for it. This should dramatically increase server performance
0) As a PvE player, I do hope my mates that enjoy slaughtering each other will be pleased.ZOS_MattFiror wrote: »1) (for example, potentially special rulesets or weekend events), (...)
2) but we won’t be adding any new features to PvP until the work mentioned above is complete(...).
Honestly I would have expected this rewrite to have been ongoing, not just started now. This is obvious and ongoing technical debt. I know no one likes to deal with it because it isn't the new shiny but technical debt needs to be addressed or we get what's happening in cyrodil.
That being said, thank you for updating us. I appreciate the effort and I hope communication continues in this vein.
colossalvoids wrote: »Thanks for finally bringing that information up "officially" without any cryptic stuff from private streams etc. It should've been made available at the very least before new world release to mitigate some damage but here we are now, with only hope for the distant future to bring some grace back to eso.
ZOS_MattFiror wrote: »So <...> we need to essentially rewrite some of the foundational server code to account for it.