I'm surprised this is an issue for even a single PvP playercan we have more info about "increase XP in pvp area" ?
But anyway - from 8.1.0:
Increased XP granted from killing monsters and player characters in Cyrodiil and Imperial City by 10%.
Increased XP granted from completing quests in Cyrodiil, Imperial City and Battlegrounds by 10%.
TimeViewer wrote: »Were PvP servers removed/cut not sure if I'm just not seeing the posting, glitched, or what but I no longer see a number of the servers listed, Cyrodiil only has 4 and IC only has 2
Four_Fingers wrote: »Need double AP in this event to finally help the very long time it takes to level alliance rank.
I mean 64,680,000 AP to fully level is daunting to new and casual players who don't live and boost in Cyrodiil.
berunhieyes wrote: »Four_Fingers wrote: »Need double AP in this event to finally help the very long time it takes to level alliance rank.
I mean 64,680,000 AP to fully level is daunting to new and casual players who don't live and boost in Cyrodiil.
There isn't really any need to get past 1,158,000 AP which gives rank 10 in the Assault and Support skill lines. Beyond that, there's no real benefit to leveling Alliance Rank. All it does is unlock a couple dyes and the ability to buy some furnishing plans.
ZOS_MattFiror wrote: »
We completely understand the frustration many of you are feeling
ZOS_MattFiror wrote: »It’s long past time to give everyone an update on where we are with PvP improvements. As many of you know, we did a series of tests over the last year to give us more data. These tests were successful and gave us the information we needed. We now have a plan going forward - but heads up: it is going to take some time.
In short – just like we did for the client a year or so back when we introduced multithreaded rendering to increase client frame rates – we are going to rearchitect our server. The version of ESO in 2022 is many magnitudes larger and more complex than the ESO that launched in 2014. So, in order to give everyone a good play experience in high-intensity situations like PvP and Trials, we need to essentially rewrite some of the foundational server code to account for it. This should dramatically increase server performance, but obviously we will need to test and evaluate as we go along.
We’ve been planning this for the last quarter and we’re starting work on it right now. But, as you can imagine, changing the fundamentals of a huge live game such as ESO is a delicate and multi-stepped process, so expect this to take up much of 2022. Much of the early work is going to happen behind the scenes and we are definitely not going to rush it. A re-architecture of this magnitude will require the entire game to be re-tested and evaluated, as this particular code is the foundation on which the game is built. It will take tons of QA and testing time as well, and I’m sure that when the time comes, we’ll do as large a test as we can on the PTS.
In the meantime, we’ll consider additional ways to keep Cyrodiil and Battlegrounds interesting and exciting (for example, potentially special rulesets or weekend events) and will continue to work on bug fixes affecting combat, but we won’t be adding any new features to PvP until the work mentioned above is complete. Doing so would not only prolong the fixes we want to implement but would also exacerbate the issue of poor performance.
We completely understand the frustration many of you are feeling, especially with lack of information about our PvP plans. This was a huge decision to make and we needed to make sure we had exhausted all other possibilities before announcing this. Thanks for bearing with us, and we will give you periodic updates about the re-architecture progress over the course of the year.
Also its August and what updates have appeared? Is this not an actual priority?
MISTFORMBZZZ wrote: »when will we get the upgraded servers ? Its kinda cheeky to let us wait so long while PC NA can already enjoy the game
MCBIZZLE300 wrote: »When is EU getting new servers? Performance is terrible
MISTFORMBZZZ wrote: »when will we get the upgraded servers ? Its kinda cheeky to let us wait so long while PC NA can already enjoy the game
EU PC 2000+ CP professional mudballer and pie thrower"Sheggorath, you are the Skooma Cat, for what is crazier than a cat on skooma?" - Fadomai
ZOS_MattFiror wrote: »[...] We’ve been planning this for the last quarter and we’re starting work on it right now.
[...] expect this to take up much of 2022.
[...] We completely understand the frustration many of you are feeling, especially with lack of information about our PvP plans. [...]
Knockmaker wrote: »You know what would be a great compensation? Re-writing or at least partial fix of the code as they wait for the new servers. I hope they aren't waiting for hardware upgrade to actually start working on the code, which would take years. But again, no satisfactory update on that either.
In the meantime, we’ll consider additional ways to keep Cyrodiil and Battlegrounds interesting and exciting
Signed @ZOS_MattFiror
January, 12
note: added bolded to original
@ZOS_MattFiror or anyone else from ZOS. Can we get an update on the "recode"?