Tommy_The_Gun wrote: »https://en.m.uesp.net/wiki/Online:Chapters
Volcano - Morrowind (VRD)
Glacier - Summerset (SUM)
Mesa - Elsweyr (ELS)
Scarp - Greymoor (SKR)
Badlands - Blackwood (BAD)
Dune - Update 34/Q2 2022 (SYS/HI)
Those are code names for each chapter / year long story and apparently the code name for next story is "Dune".
We also know that it may have Akatosh theme.
Other thing is an interview with Rich Lambert and he hinted that next year we are going somewhere no one is expecting.
Code name "Dune" could indicate that it may be some kind of desert area (maybe between Alik'r Desert & Hew's Bane). So it could be Redguard themed or something like that.
Akatosh is a dragon god of time so it could mean even a time travel to be involved. Maybe Cyrodiil as a different PvE zone that is basically from a different time line (not a replacement for current PvP area).
Personally I would like a story that does not involve saving the world (again ?!)
That is why I think, so far Murkmire had a best story so far and in fact is one of the best zone in the game. Because it was something different. When I played it, I felt the same thing I felt when I played TES III Morrowind - that I explore strange new alien looking world with huge mushrooms. Murkmire managed to give very similar impression.
I was very disappointed with Blackwood, as I expected it to have similar vibe & thick specific atmosphere as Murkmire had.
I kinda hope that at some point we will get entire Black Marsh as it has a potential to replicate the awesome experienc that Murkmire gave us.
Sinking_Otter wrote: »We already have the clues from the codenames Dune and SYS/HI, someone who's done the quests for Deadlands and Blackwood could chime in with the clue from the end of the story
I have finished the DLC and I think it has given some hints to where we may end up going. If these hints are actually hints it does make a bunch of peoples theories useless and potentially supports a few others.Lyranth is the only one to give a hint. When you go to find her after she steals the Ambition's power and ask where she is headed, she says:
"Where I walk next, no mortal has ever even ventured. Possibly no Daedra, either, for that matter."
When asked why she says:
"To Fulfill a promise made a long, long time ago"
So the question is, where is a place that fits the Dune and SYS/HI codenames that mortal haven't been and Daedra rarely go. Maybe Aetherius? Could a Daedra or some other being be causing issues for the Daedra, and if so, which Daedric Price would want to? Meridia maybe, or perhaps Azura, Hermas Mora or Peryite for the dragon v dragon connection?
Sinking_Otter wrote: »I think Meridia is a strong contender. She has popped up a lot in the expansions and DLC after Summerset (Her temple is Western Skyrim, Gabrielle in Western Skyrim, the side question in Southern Elsweyr) so it could be leading to her being involved in a future expansion or DLC. Plus I know a few people want to get back to her for what happened with Darien Gautier (maybe he could become a companion or house guest exclusive to completing whatever quest line he's tied to?)
It's likely that Aetherius or Akatosh will be involved to some degree, given the datamined pet for the next year long event. Maybe Meridia and Akatosh collide in some way or the pet is unrelated to next years story?
They also mentioned the possibility of companion romance in the future, something along the lines of companion romance in SWTOR. I wonder if they'll bring that in along with new companions, if there are any included with next years story. I know a lot of people really like characters like Naryu, Raz, Fennorian and Darien, so if they use the year long storylines to make these characters companions (and Maybe romances) I think people would be happy, especially if they introduce new characters along side them. I think its time to introduce newer characters rather than bringing back some of the same faces with every new chapter/dlc. Give Stibbons a vacation!
Luke_Flamesword wrote: »Lyranth said about place where no mortal or even dremora explored
MaisonNaevius wrote: »Luke_Flamesword wrote: »Lyranth said about place where no mortal or even dremora explored
Lyris had spoken of Skingrad. We never had Skingrad.
Sinking_Otter wrote: »We already have the clues from the codenames Dune and SYS/HI, someone who's done the quests for Deadlands and Blackwood could chime in with the clue from the end of the story
I have finished the DLC and I think it has given some hints to where we may end up going. If these hints are actually hints it does make a bunch of peoples theories useless and potentially supports a few others.Lyranth is the only one to give a hint. When you go to find her after she steals the Ambition's power and ask where she is headed, she says:
"Where I walk next, no mortal has ever even ventured. Possibly no Daedra, either, for that matter."
When asked why she says:
"To Fulfill a promise made a long, long time ago"
So the question is, where is a place that fits the Dune and SYS/HI codenames that mortal haven't been and Daedra rarely go. Maybe Aetherius? Could a Daedra or some other being be causing issues for the Daedra, and if so, which Daedric Price would want to? Meridia maybe, or perhaps Azura, Hermas Mora or Peryite for the dragon v dragon connection?
MaisonNaevius wrote: »Luke_Flamesword wrote: »Lyranth said about place where no mortal or even dremora explored
Lyris had spoken of Skingrad. We never had Skingrad.
Sinking_Otter wrote: »We already have the clues from the codenames Dune and SYS/HI, someone who's done the quests for Deadlands and Blackwood could chime in with the clue from the end of the story
I have finished the DLC and I think it has given some hints to where we may end up going. If these hints are actually hints it does make a bunch of peoples theories useless and potentially supports a few others.Lyranth is the only one to give a hint. When you go to find her after she steals the Ambition's power and ask where she is headed, she says:
"Where I walk next, no mortal has ever even ventured. Possibly no Daedra, either, for that matter."
When asked why she says:
"To Fulfill a promise made a long, long time ago"
So the question is, where is a place that fits the Dune and SYS/HI codenames that mortal haven't been and Daedra rarely go. Maybe Aetherius? Could a Daedra or some other being be causing issues for the Daedra, and if so, which Daedric Price would want to? Meridia maybe, or perhaps Azura, Hermas Mora or Peryite for the dragon v dragon connection?Oh interesting. That seems more in line with Rich Lambert's media interview where he said we're going somewhere noone is expecting.
No mortal has ever ventured might be a clue towards a non-Tamrielic zone.
No Daedra has ventured is interesting, surely it doesn't mean the Daedric planes, there is only one instance in lore IIRC about Daedra in Aetherius (its from Daggerfall though)
I don't think other wild planes like Lyg are going to be covered by ESO.
Maybe an Aedric plane linked to Akatosh?
Sinking_Otter wrote: »MaisonNaevius wrote: »Luke_Flamesword wrote: »Lyranth said about place where no mortal or even dremora explored
Lyris had spoken of Skingrad. We never had Skingrad.
We didn't end up heading to Skingrad but we did still go somewhere in Cyrodill. I think its fair to say that we could end up with a similar situation where we're headed somewhere close to or similar to what is hinted.Sinking_Otter wrote: »We already have the clues from the codenames Dune and SYS/HI, someone who's done the quests for Deadlands and Blackwood could chime in with the clue from the end of the story
I have finished the DLC and I think it has given some hints to where we may end up going. If these hints are actually hints it does make a bunch of peoples theories useless and potentially supports a few others.Lyranth is the only one to give a hint. When you go to find her after she steals the Ambition's power and ask where she is headed, she says:
"Where I walk next, no mortal has ever even ventured. Possibly no Daedra, either, for that matter."
When asked why she says:
"To Fulfill a promise made a long, long time ago"
So the question is, where is a place that fits the Dune and SYS/HI codenames that mortal haven't been and Daedra rarely go. Maybe Aetherius? Could a Daedra or some other being be causing issues for the Daedra, and if so, which Daedric Price would want to? Meridia maybe, or perhaps Azura, Hermas Mora or Peryite for the dragon v dragon connection?Oh interesting. That seems more in line with Rich Lambert's media interview where he said we're going somewhere noone is expecting.
No mortal has ever ventured might be a clue towards a non-Tamrielic zone.
No Daedra has ventured is interesting, surely it doesn't mean the Daedric planes, there is only one instance in lore IIRC about Daedra in Aetherius (its from Daggerfall though)
I don't think other wild planes like Lyg are going to be covered by ESO.
Maybe an Aedric plane linked to Akatosh?An entirely original plane linked to Akatosh would be cool. Maybe it could be split like the Deadland and Fargrave are? Would explain why the name is split in SYS/HI, being that it two separate locations liked by some kind of portal. Also would add to the unexpected part. Not many would guess we're getting two places rather than just one.
TX12001rwb17_ESO wrote: »And watch that place be filled with NPCs of all sorts including Bankers, Merchants, Guild Vendors, a Mage's Guild, a Fighter's Guild and an outlaw Refuge oh and they all trade in Gold for some reason
Sinking_Otter wrote: »MaisonNaevius wrote: »Luke_Flamesword wrote: »Lyranth said about place where no mortal or even dremora explored
Lyris had spoken of Skingrad. We never had Skingrad.
We didn't end up heading to Skingrad but we did still go somewhere in Cyrodill. I think its fair to say that we could end up with a similar situation where we're headed somewhere close to or similar to what is hinted.Sinking_Otter wrote: »We already have the clues from the codenames Dune and SYS/HI, someone who's done the quests for Deadlands and Blackwood could chime in with the clue from the end of the story
I have finished the DLC and I think it has given some hints to where we may end up going. If these hints are actually hints it does make a bunch of peoples theories useless and potentially supports a few others.Lyranth is the only one to give a hint. When you go to find her after she steals the Ambition's power and ask where she is headed, she says:
"Where I walk next, no mortal has ever even ventured. Possibly no Daedra, either, for that matter."
When asked why she says:
"To Fulfill a promise made a long, long time ago"
So the question is, where is a place that fits the Dune and SYS/HI codenames that mortal haven't been and Daedra rarely go. Maybe Aetherius? Could a Daedra or some other being be causing issues for the Daedra, and if so, which Daedric Price would want to? Meridia maybe, or perhaps Azura, Hermas Mora or Peryite for the dragon v dragon connection?Oh interesting. That seems more in line with Rich Lambert's media interview where he said we're going somewhere noone is expecting.
No mortal has ever ventured might be a clue towards a non-Tamrielic zone.
No Daedra has ventured is interesting, surely it doesn't mean the Daedric planes, there is only one instance in lore IIRC about Daedra in Aetherius (its from Daggerfall though)
I don't think other wild planes like Lyg are going to be covered by ESO.
Maybe an Aedric plane linked to Akatosh?An entirely original plane linked to Akatosh would be cool. Maybe it could be split like the Deadland and Fargrave are? Would explain why the name is split in SYS/HI, being that it two separate locations liked by some kind of portal. Also would add to the unexpected part. Not many would guess we're getting two places rather than just one.
Yes, having a split Zone like that would fit the "/". Perhaps it's a desert related base zone and the HI could be a previously unknown (Aetherial) realm.TX12001rwb17_ESO wrote: »And watch that place be filled with NPCs of all sorts including Bankers, Merchants, Guild Vendors, a Mage's Guild, a Fighter's Guild and an outlaw Refuge oh and they all trade in Gold for some reason
So you could put all the required NPCs in the base SYS area (similar to how Fargrave works, with no amenities in the Deadlands).
The SYS/HI nomenclature either means:
1. HI is an alternate name for SYS (unlikely)
2. OR notation where both are zones.
The only precedent we have is Greymoor (which had codename SKR) which had a split Zone but it wasn't really a distinct realm per se, just the caverns under Western Skyrim.
We have the Systres Islands as a lead that fits the SYS code, it's also desert-y, but it is also a fairly small set of islands according to previous maps. So a split Zone could work.
Sinking_Otter wrote: »MaisonNaevius wrote: »Luke_Flamesword wrote: »Lyranth said about place where no mortal or even dremora explored
Lyris had spoken of Skingrad. We never had Skingrad.
We didn't end up heading to Skingrad but we did still go somewhere in Cyrodill. I think its fair to say that we could end up with a similar situation where we're headed somewhere close to or similar to what is hinted.Sinking_Otter wrote: »We already have the clues from the codenames Dune and SYS/HI, someone who's done the quests for Deadlands and Blackwood could chime in with the clue from the end of the story
I have finished the DLC and I think it has given some hints to where we may end up going. If these hints are actually hints it does make a bunch of peoples theories useless and potentially supports a few others.Lyranth is the only one to give a hint. When you go to find her after she steals the Ambition's power and ask where she is headed, she says:
"Where I walk next, no mortal has ever even ventured. Possibly no Daedra, either, for that matter."
When asked why she says:
"To Fulfill a promise made a long, long time ago"
So the question is, where is a place that fits the Dune and SYS/HI codenames that mortal haven't been and Daedra rarely go. Maybe Aetherius? Could a Daedra or some other being be causing issues for the Daedra, and if so, which Daedric Price would want to? Meridia maybe, or perhaps Azura, Hermas Mora or Peryite for the dragon v dragon connection?Oh interesting. That seems more in line with Rich Lambert's media interview where he said we're going somewhere noone is expecting.
No mortal has ever ventured might be a clue towards a non-Tamrielic zone.
No Daedra has ventured is interesting, surely it doesn't mean the Daedric planes, there is only one instance in lore IIRC about Daedra in Aetherius (its from Daggerfall though)
I don't think other wild planes like Lyg are going to be covered by ESO.
Maybe an Aedric plane linked to Akatosh?An entirely original plane linked to Akatosh would be cool. Maybe it could be split like the Deadland and Fargrave are? Would explain why the name is split in SYS/HI, being that it two separate locations liked by some kind of portal. Also would add to the unexpected part. Not many would guess we're getting two places rather than just one.
Yes, having a split Zone like that would fit the "/". Perhaps it's a desert related base zone and the HI could be a previously unknown (Aetherial) realm.TX12001rwb17_ESO wrote: »And watch that place be filled with NPCs of all sorts including Bankers, Merchants, Guild Vendors, a Mage's Guild, a Fighter's Guild and an outlaw Refuge oh and they all trade in Gold for some reason
So you could put all the required NPCs in the base SYS area (similar to how Fargrave works, with no amenities in the Deadlands).
The SYS/HI nomenclature either means:
1. HI is an alternate name for SYS (unlikely)
2. OR notation where both are zones.
The only precedent we have is Greymoor (which had codename SKR) which had a split Zone but it wasn't really a distinct realm per se, just the caverns under Western Skyrim.
We have the Systres Islands as a lead that fits the SYS code, it's also desert-y, but it is also a fairly small set of islands according to previous maps. So a split Zone could work.
Yeah the SYS for Systres. And the HI for High Rock? Or possibly a High Rock province out in the ocean?
Does anyone live on the Systres?
Sinking_Otter wrote: »MaisonNaevius wrote: »Luke_Flamesword wrote: »Lyranth said about place where no mortal or even dremora explored
Lyris had spoken of Skingrad. We never had Skingrad.
We didn't end up heading to Skingrad but we did still go somewhere in Cyrodill. I think its fair to say that we could end up with a similar situation where we're headed somewhere close to or similar to what is hinted.Sinking_Otter wrote: »We already have the clues from the codenames Dune and SYS/HI, someone who's done the quests for Deadlands and Blackwood could chime in with the clue from the end of the story
I have finished the DLC and I think it has given some hints to where we may end up going. If these hints are actually hints it does make a bunch of peoples theories useless and potentially supports a few others.Lyranth is the only one to give a hint. When you go to find her after she steals the Ambition's power and ask where she is headed, she says:
"Where I walk next, no mortal has ever even ventured. Possibly no Daedra, either, for that matter."
When asked why she says:
"To Fulfill a promise made a long, long time ago"
So the question is, where is a place that fits the Dune and SYS/HI codenames that mortal haven't been and Daedra rarely go. Maybe Aetherius? Could a Daedra or some other being be causing issues for the Daedra, and if so, which Daedric Price would want to? Meridia maybe, or perhaps Azura, Hermas Mora or Peryite for the dragon v dragon connection?Oh interesting. That seems more in line with Rich Lambert's media interview where he said we're going somewhere noone is expecting.
No mortal has ever ventured might be a clue towards a non-Tamrielic zone.
No Daedra has ventured is interesting, surely it doesn't mean the Daedric planes, there is only one instance in lore IIRC about Daedra in Aetherius (its from Daggerfall though)
I don't think other wild planes like Lyg are going to be covered by ESO.
Maybe an Aedric plane linked to Akatosh?An entirely original plane linked to Akatosh would be cool. Maybe it could be split like the Deadland and Fargrave are? Would explain why the name is split in SYS/HI, being that it two separate locations liked by some kind of portal. Also would add to the unexpected part. Not many would guess we're getting two places rather than just one.
Yes, having a split Zone like that would fit the "/". Perhaps it's a desert related base zone and the HI could be a previously unknown (Aetherial) realm.TX12001rwb17_ESO wrote: »And watch that place be filled with NPCs of all sorts including Bankers, Merchants, Guild Vendors, a Mage's Guild, a Fighter's Guild and an outlaw Refuge oh and they all trade in Gold for some reason
So you could put all the required NPCs in the base SYS area (similar to how Fargrave works, with no amenities in the Deadlands).
The SYS/HI nomenclature either means:
1. HI is an alternate name for SYS (unlikely)
2. OR notation where both are zones.
The only precedent we have is Greymoor (which had codename SKR) which had a split Zone but it wasn't really a distinct realm per se, just the caverns under Western Skyrim.
We have the Systres Islands as a lead that fits the SYS code, it's also desert-y, but it is also a fairly small set of islands according to previous maps. So a split Zone could work.
@BroughBreaux well... don't take everything you read in Tamriel (or mostly by MK out-of-game in this case) at direct and face value There are multiple other, far more believable accounts, of what happened to Yokuda written in the games:BroughBreaux wrote: »Nuked. Google Sword-Singing and read the UESP article.
Not to mention NPCs in TES4's Anvil talking about trade with Yokuda being alive and well. And even if you do believe that an Ansei swung his sword, nuked his continent, ending the war... how do you then survive to sheath that sword, turn to your (somehow miraculously unscathed) allies, and say "Right lads, off to the docks that no longer exist, board our ships that must have been caught in the explosion, and sail off to new horizons!" It's like reading the "one bright day in the middle of the night, two dead boys got up to fight" poem, and taking it literally just because it's been written. We also know, thanks to the Crowns and Forebears, that there were two migrations out of Yokuda to Hammerfell with a significant gap in time, and that the Ansei were the first to migrate. So to believe the continent was nuked and sunk would mean the Crowns just... paddled about in the ocean for a while?Hunding devised a plan of seven battles, leading the Armies of Hira further and further into the wilderness to the foot of Hattu, where the final battle could be fought. Hunding called his plan the "Hammer and the Anvil." With each battle Hunding's Singers would further learn his strategies and tactics, grow strong in the use of the Shehai, and be ready to defeat their opponents in the seventh battle. And thus it was, the six first battles were waged, each neither victory or defeat, each leading to the next. The larger armies of Hira following the small army of Hunding. Outnumbered thirty to one, the singers never faltered from the Way. The stage was set: Hira and his army maneuvered to the base of Hattu Mountain, where the hammer blow was delivered. The battle was pitched, and many singers fell that day. Hunding knew that the singers who lived would be few, but Hira and his empire of evil would not live—and so it went.
At the end Hunding and less that twenty thousand singers survived the day, but no army of evil was left to pillage and murder—more than three hundred thousand fell that day on Hattu. Of those who were left to run and live, all were scattered to the four winds, an organized force no more.
The singers packed their lives, folded their tents, mourned their dead, and followed Hunding to the great port city of Arch, in the province of Seawind. There Hunding had a flotilla of ships waiting. The singers left their desert for a new land. No longer welcome in the desert empire, they left to be sung about and spoken of in legend. The final great warrior, the singers of Shehai, the Book of Circles, all leaving that land where their virtue was unappreciated. Red, red with blood they were in the eyes of the gentle citizenry, never mind that they had saved them from a great evil.
The singers vowed to learn new ways as they traveled across the great ocean to their new land. To adopt a new name, but to honor the past. In honor of their final battle, they named their new land Hammerfell and adopted the name Redguards.
In honor to Hunding the great warrior prince, each household in Hammerfell has a place by the hearth, an alcove really, just a niche, big enough to hold the scroll: The Book of Circles.
Typically, though, you’ll see one reason given in the community for the sinking of Yokuda: the Pankratosword, a forbidden sword technique. This is obliquely referenced in some of the texts here; the “mistake” in The Ubiquitous Sinking Isle is a sword stroke, and the Warrior celestial in ESO says that “The Shehai of a first rank Ansei sank Yokuda.” The term itself appears in the unlicensed text Vivec’s Sword-Meeting with Cyrus the Restless, and has been taken from there by fans. You’ll see metaphors around nuclear weapons for the Pankratosword too, with stuff from the Sword-Meeting talking about “cutting the Atomos”, which sounds an awful lot like splitting the atom and nuclear fission. It’s not quite that, though; the Atomos is apparently taking the original meaning of the word “atom”. The word means “indivisible”, and there’s reference to the Pankratosword “cutting the uncuttable”. That makes me think that it’s more about weaponising a paradox of reality or something, than it is a direct metaphor for a nuclear weapon. That at least feels more fitting with TES, to me.
emilyhyoyeon wrote: »Dune meaning Hammerfell would be awesome for me since I´m really interested in going to Hammerfell. Hew´s Bane is still one of the most amazing areas they´ve ever created imo. But why was Summerset called glacier? That throws me off
James-Wayne wrote: »We know ZOS always tests content in small amounts before producing it in large amounts so Fargrave as the desert is the test, Dune is the chapter. We saw this with the Bone Goliath in Unhallowed Grave and then Dagon this year. Even the skeleton dragon in Fang Lair and full blown dragons in Elsweyr. Happens all the time.
emilyhyoyeon wrote: »Dune meaning Hammerfell would be awesome for me since I´m really interested in going to Hammerfell. Hew´s Bane is still one of the most amazing areas they´ve ever created imo. But why was Summerset called glacier? That throws me off
What are your story predictions for next year's dlc? Are you expecting to see some more daedric princes or return to somewhere from a past ES game perhaps?
StarOfElyon wrote: »What are your story predictions for next year's dlc? Are you expecting to see some more daedric princes or return to somewhere from a past ES game perhaps?
I would guess that we might go to Hammerfell again (since ES VI should be coming soon). It would good to capitalize on the hype.
StarOfElyon wrote: »What are your story predictions for next year's dlc? Are you expecting to see some more daedric princes or return to somewhere from a past ES game perhaps?
I would guess that we might go to Hammerfell again (since ES VI should be coming soon). It would good to capitalize on the hype.
Tommy_The_Gun wrote: »https://en.m.uesp.net/wiki/Online:Chapters
Volcano - Morrowind (VRD)
Glacier - Summerset (SUM)
Mesa - Elsweyr (ELS)
Scarp - Greymoor (SKR)
Badlands - Blackwood (BAD)
Dune - Update 34/Q2 2022 (SYS/HI)
Those are code names for each chapter / year long story and apparently the code name for next story is "Dune".
We also know that it may have Akatosh theme.
Other thing is an interview with Rich Lambert and he hinted that next year we are going somewhere no one is expecting.
Code name "Dune" could indicate that it may be some kind of desert area (maybe between Alik'r Desert & Hew's Bane). So it could be Redguard themed or something like that.