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Do you think the devs should re-enable of werewolves to interact with the crow assistants?

Clyde_BlueSnake
Clyde_BlueSnake
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https://youtu.be/OsNlhdyoExQ

For myself, they should revert it back, or rework it for werewolves, for it wasn't breaking the game in no way. The animation error just of the crows clipping in the player's werewolf arm/shoulder during interaction with them, & after the interaction they go back into the flapping in the air animation as usual. It quite stupid to disable the interaction with player werewolves for such a petty thing & calling it a “fix”.




Below is a recap from this: https://forums.elderscrollsonline.com/en/discussion/584957/unfix-the-interaction-as-a-werewolf-with-the-crow-assistants

-"Fixed an issue where you could use the crow assistants while in werewolf form, causing an animation error."

Even it was an "animation error" I like to pretend they perching on my werewolves arm/shoulder while doing a quick deposit or sell, but no y'all have to ruin that by disabling the interaction with them as a werewolf. Instead y'all could ignore those who complained, they had other assistants to use as alternatives as Ezabi & such to ignore the animation error. I (& probably others) didn't mind it.

I'm not only speaking on behalf of myself, but also consideration of players that got werewolf characters & the only banker & merchant assistants they got were the crow ones. Now if their character inventory suddenly gets full, as a werewolf, in the middle of the wilderness or in a delve, dungeon, or arena, now they can't do a quick deposit of something valuable or sell junk for gold to make inventory space to pick up a certain weapon or armor that's part of a set they been looking for to fill in their sticker book because y'all disable the interaction with the crows.

But hey, I get it, y'all prefer werewolf players to waste more crowns on assistants they didn't had intentions on buying in the first place.


Old quote I heard before: "If it ain't broke, don't fix it."
Edited by Clyde_BlueSnake on August 30, 2021 6:54PM
Main is Blue-Thuxis, a Argonian stamSorc, whose also is a werewolf! 2nd main, Cobalt-Thuxis, a Argonian stamArc, an identical twin sister to Blue-Thuxis, even is a werewolf as well! some alts:
Nirn-Scale Rajthux (Argonian, Templar), Ros-Ei Nature-Thuxis (Argonian, Warden), Crimson-Thuxis (Argonian, DK), Bone-Thuxis Tharn (Argonian, Necro) Why Bone-Thuxis has Tharn as a last name:
The siblings were separated at a young age due to a Dres slaver raid, Blue, Cobalt, Ros-Ei & their mother were able to escape, Crimson & Bone weren't that lucky. Crimson was later "rescued" by some Orcs that later ambushed the House Dres Dunmers, unfortunately one Dunmer remained & sadly successfully brought the young Bone-Thuxis to the Dres plantation. Later an Imperial, a Tharn, bought Bone at a auction & later told he was free, the young Argonian sadly had no idea where to go & doesn't know if his family was still alive, so the Tharn adopted him into House Tharn. This family of Argonians finally reunited years later.
, Kenneth Clyde (Nord, Sorc), Selene Gray-Thuxis (Argonian, Nightblade), Urmanda (Orc, Warden)
Some ESO history: I originally started from PS4 NA during June 10, 2015, I did reached CP 810+ on there. I eventually kinda got tired of paying PS+, so during February 4, 2019 I started moving to PC NA. Also CP: 810+. Nowadays I play ESO PC mostly, while PS4 is dust.

Do you think the devs should re-enable of werewolves to interact with the crow assistants? 48 votes

Yes, who cares if the crows were clipping in the werewolf arm/shoulder during the interaction, it's not breaking the game
45%
Galendaryl.rasmusenb14_ESOCoatmagicApoAlaiaCP5captainwolfosheavenelvameekmikoGreasytenguTommy_The_GunThePlacidHattermikemaconTPishekrpaDreadDaedrothguarstompemojiFennwittyfall0athboyHoneyBunBadgersSpiritKitten 22 votes
Yes, but if plausible they should find a way to cancel the perch on armor animation on werewolf players & keep the crows in flying animation
20%
VevvevClyde_BlueSnakeFischblutSpurius_LuciliusPhnxZACamaroGuyaurorableZeroDPSRemathilisAHermitCrab 10 votes
Yes (other/has no solution just agreeing)
12%
daijyashinb16_ESOZephiran23InaMoonlightCarcharodontosaurusvesselwiththepestleB0SSzombie 6 votes
No
20%
MalkivDarrettCaffeinatedMayhemFolkbGorbazzurkRex-UmbraindigorunespartaxoxoGenjiraXAardappelboom 10 votes
  • Deep_01
    Deep_01
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    Enable, not undisable.

    Vote: Does not matter
    @Deepan on PC-EU
  • VaranisArano
    VaranisArano
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    Can werewolves interact with the other crown banker/merchants? I don't actually know, since I don't own any. So if they can, then yeah, ZOS should fix a bug that's preventing interaction.
  • GenjiraX
    GenjiraX
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    No
    [/i]
  • spartaxoxo
    spartaxoxo
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    No
    People spend a lot of money on these for the looks, if they cannot fix the animation error it just shouldn't work with werewolf form.
  • Sylvermynx
    Sylvermynx
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    Other - I don't personally care one way or the other as I don't pay any attention to others who have bankers etc out, and I don't do weres myself. So if it's a big deal to ww.... fine.
  • Tommy_The_Gun
    Tommy_The_Gun
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    Yes, who cares if the crows were clipping in the werewolf arm/shoulder during the interaction, it's not breaking the game
    Can werewolves interact with the other crown banker/merchants? I don't actually know, since I don't own any. So if they can, then yeah, ZOS should fix a bug that's preventing interaction.
    I am pretty sure they can interact with other bankers/merchant, as I can for example interact with Pirharri the Smuggler while in Werewolf form.
    (Edit: I have one WW character and those 2 crows banker/merchant and I can use them in WW form when I placed them in one of my houses. So there is no reason why this should be prohibited outside of houses too. Not even from a lore / consistency / logic perspective).

    So basically, if you play a lot as a Werewolf and you are "werewolf main" and you enjoy it, it basically feels like those WW players literally got scammed. A very important functionality was taken away without any warning and recompensation. A premium feature that people paid a lot of cash for. I mean people got the right to feel cheated. All of the sudden banker/merchant assistant is restricted if you are in WW form.

    If something, ZOS should fix an animation (example make the crow hover in the air instead if player is in WW form), but they just disabled the entire feature.

    I hope this "feedback" will be passed to dev team so they could fix it.
    @ZOS_Kevin
    Edited by Tommy_The_Gun on August 30, 2021 2:24PM
  • Clyde_BlueSnake
    Clyde_BlueSnake
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    Yes, but if plausible they should find a way to cancel the perch on armor animation on werewolf players & keep the crows in flying animation
    Deep_01 wrote: »
    Enable, not undisable.

    Vote: Does not matter

    Or, re-enable. Anyway, edited & reworded of what I had typed earlier.
    Main is Blue-Thuxis, a Argonian stamSorc, whose also is a werewolf! 2nd main, Cobalt-Thuxis, a Argonian stamArc, an identical twin sister to Blue-Thuxis, even is a werewolf as well! some alts:
    Nirn-Scale Rajthux (Argonian, Templar), Ros-Ei Nature-Thuxis (Argonian, Warden), Crimson-Thuxis (Argonian, DK), Bone-Thuxis Tharn (Argonian, Necro) Why Bone-Thuxis has Tharn as a last name:
    The siblings were separated at a young age due to a Dres slaver raid, Blue, Cobalt, Ros-Ei & their mother were able to escape, Crimson & Bone weren't that lucky. Crimson was later "rescued" by some Orcs that later ambushed the House Dres Dunmers, unfortunately one Dunmer remained & sadly successfully brought the young Bone-Thuxis to the Dres plantation. Later an Imperial, a Tharn, bought Bone at a auction & later told he was free, the young Argonian sadly had no idea where to go & doesn't know if his family was still alive, so the Tharn adopted him into House Tharn. This family of Argonians finally reunited years later.
    , Kenneth Clyde (Nord, Sorc), Selene Gray-Thuxis (Argonian, Nightblade), Urmanda (Orc, Warden)
    Some ESO history: I originally started from PS4 NA during June 10, 2015, I did reached CP 810+ on there. I eventually kinda got tired of paying PS+, so during February 4, 2019 I started moving to PC NA. Also CP: 810+. Nowadays I play ESO PC mostly, while PS4 is dust.
  • CP5
    CP5
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    Yes, who cares if the crows were clipping in the werewolf arm/shoulder during the interaction, it's not breaking the game
    spartaxoxo wrote: »
    People spend a lot of money on these for the looks, if they cannot fix the animation error it just shouldn't work with werewolf form.

    If people spend money on something, they should be able to use it. If someone only bought that assistant and enjoys playing as a werewolf, should they be forced to drop form if they need to quickly bank or sell something?
  • B0SSzombie
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    Yes (other/has no solution just agreeing)
    I don't understand the whole conundrum with the animation.

    If the crow can't perch on your arm properly, then just use the interaction that's used when you place it in a home: Sitting on the floor and speaking to you.
  • Clyde_BlueSnake
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    Yes, but if plausible they should find a way to cancel the perch on armor animation on werewolf players & keep the crows in flying animation
    Can werewolves interact with the other crown banker/merchants? I don't actually know, since I don't own any. So if they can, then yeah, ZOS should fix a bug that's preventing interaction.

    Yes. To go with what Tommy_The_Gun said, though the only other crown assistant I have is Ezabi the banker, & outside of home she can be interacted with as a werewolf.
    Main is Blue-Thuxis, a Argonian stamSorc, whose also is a werewolf! 2nd main, Cobalt-Thuxis, a Argonian stamArc, an identical twin sister to Blue-Thuxis, even is a werewolf as well! some alts:
    Nirn-Scale Rajthux (Argonian, Templar), Ros-Ei Nature-Thuxis (Argonian, Warden), Crimson-Thuxis (Argonian, DK), Bone-Thuxis Tharn (Argonian, Necro) Why Bone-Thuxis has Tharn as a last name:
    The siblings were separated at a young age due to a Dres slaver raid, Blue, Cobalt, Ros-Ei & their mother were able to escape, Crimson & Bone weren't that lucky. Crimson was later "rescued" by some Orcs that later ambushed the House Dres Dunmers, unfortunately one Dunmer remained & sadly successfully brought the young Bone-Thuxis to the Dres plantation. Later an Imperial, a Tharn, bought Bone at a auction & later told he was free, the young Argonian sadly had no idea where to go & doesn't know if his family was still alive, so the Tharn adopted him into House Tharn. This family of Argonians finally reunited years later.
    , Kenneth Clyde (Nord, Sorc), Selene Gray-Thuxis (Argonian, Nightblade), Urmanda (Orc, Warden)
    Some ESO history: I originally started from PS4 NA during June 10, 2015, I did reached CP 810+ on there. I eventually kinda got tired of paying PS+, so during February 4, 2019 I started moving to PC NA. Also CP: 810+. Nowadays I play ESO PC mostly, while PS4 is dust.
  • Clyde_BlueSnake
    Clyde_BlueSnake
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    Yes, but if plausible they should find a way to cancel the perch on armor animation on werewolf players & keep the crows in flying animation
    Added a video in the OP for non-werewolf players get a visualization example how this is coming off as scamming werewolf players just to spend more money on other crown assistants.

    Like, I agree with ya @B0SSzombie, like if they could, they could've use the in-home interaction as a workaround.

    Main is Blue-Thuxis, a Argonian stamSorc, whose also is a werewolf! 2nd main, Cobalt-Thuxis, a Argonian stamArc, an identical twin sister to Blue-Thuxis, even is a werewolf as well! some alts:
    Nirn-Scale Rajthux (Argonian, Templar), Ros-Ei Nature-Thuxis (Argonian, Warden), Crimson-Thuxis (Argonian, DK), Bone-Thuxis Tharn (Argonian, Necro) Why Bone-Thuxis has Tharn as a last name:
    The siblings were separated at a young age due to a Dres slaver raid, Blue, Cobalt, Ros-Ei & their mother were able to escape, Crimson & Bone weren't that lucky. Crimson was later "rescued" by some Orcs that later ambushed the House Dres Dunmers, unfortunately one Dunmer remained & sadly successfully brought the young Bone-Thuxis to the Dres plantation. Later an Imperial, a Tharn, bought Bone at a auction & later told he was free, the young Argonian sadly had no idea where to go & doesn't know if his family was still alive, so the Tharn adopted him into House Tharn. This family of Argonians finally reunited years later.
    , Kenneth Clyde (Nord, Sorc), Selene Gray-Thuxis (Argonian, Nightblade), Urmanda (Orc, Warden)
    Some ESO history: I originally started from PS4 NA during June 10, 2015, I did reached CP 810+ on there. I eventually kinda got tired of paying PS+, so during February 4, 2019 I started moving to PC NA. Also CP: 810+. Nowadays I play ESO PC mostly, while PS4 is dust.
  • spartaxoxo
    spartaxoxo
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    No
    CP5 wrote: »
    spartaxoxo wrote: »
    People spend a lot of money on these for the looks, if they cannot fix the animation error it just shouldn't work with werewolf form.

    If people spend money on something, they should be able to use it. If someone only bought that assistant and enjoys playing as a werewolf, should they be forced to drop form if they need to quickly bank or sell something?

    Werewolf don't last forever anyway. This is a very small use case example, and one that doesn't prevent usage since they can drop form at anytime. It would probably expire after they were done using the banker/merchant anyway since maintaining werewolf requires eating or combat and you're doing neither at a banker/merchant. So, yes.
    Edited by spartaxoxo on August 30, 2021 8:32PM
  • Tommy_The_Gun
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    Yes, who cares if the crows were clipping in the werewolf arm/shoulder during the interaction, it's not breaking the game
    spartaxoxo wrote: »
    CP5 wrote: »
    spartaxoxo wrote: »
    People spend a lot of money on these for the looks, if they cannot fix the animation error it just shouldn't work with werewolf form.

    If people spend money on something, they should be able to use it. If someone only bought that assistant and enjoys playing as a werewolf, should they be forced to drop form if they need to quickly bank or sell something?

    Werewolf don't last forever anyway. This is a very small use case example, and one that doesn't prevent usage since they can drop form at anytime. It would probably expire after they were done using the banker/merchant anyway since maintaining werewolf requires eating or combat and you're doing neither at a banker/merchant. So, yes.
    Limited functionality means that those assistants should be cheaper. Players paid for it and all of the sudden they can not use it in a way that was possible when they bought it. Now it is not possible. No recompensation was given.

    Other bankers / merchants cost the same and they can be used while in WW form. I would also disagree with the statement that WW will end fast if you use the banker or merchant. If you just sell junk items, it takes like 5 seconds or less to do. But now, players will have to drop WW form entirely, simply because ZOS did not liked animation clipping. They did not fixed the issue with animation. They disabled the feature so the animation wont be seen. Thye fixed nothing - they hid the issue.


    That is like having a ugly scratch on a car and instead of re-painting it you lock the car in the garage so no one would seen the ugly scratch and pretend everything is fine and then call it: "an issue that has been resolved".

    It looks bad and feels bad and ZOS should revert that. Clipping animation is better than limited functionality. Besides, you dont see other players animation interacting with the crow, the animation is only seen by the player interacting with the crow, so it literally does not affect any other player's sense of aesthetics.
    Edited by Tommy_The_Gun on August 30, 2021 9:11PM
  • spartaxoxo
    spartaxoxo
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    No
    spartaxoxo wrote: »
    CP5 wrote: »
    spartaxoxo wrote: »
    People spend a lot of money on these for the looks, if they cannot fix the animation error it just shouldn't work with werewolf form.

    If people spend money on something, they should be able to use it. If someone only bought that assistant and enjoys playing as a werewolf, should they be forced to drop form if they need to quickly bank or sell something?

    Werewolf don't last forever anyway. This is a very small use case example, and one that doesn't prevent usage since they can drop form at anytime. It would probably expire after they were done using the banker/merchant anyway since maintaining werewolf requires eating or combat and you're doing neither at a banker/merchant. So, yes.
    Limited functionality means that those assistants should be cheaper. Players paid for it and all of the sudden they can not use it in a way that was possible when they bought it. Now it is not possible. No recompensation was given.

    Other bankers / merchants cost the same and they can be used while in WW form. I would also disagree with the statement that WW will end fast if you use the banker or merchant. If you just sell junk items, it takes like 5 seconds or less to do. But now, players will have to drop WW form entirely, simply because ZOS did not liked animation clipping. They did not fixed the issue with animation. They disabled the feature so the animation wont be seen. Thye fixed nothing - they hid the issue.

    You have to already be out of combat to even interact with the merchant. By the time you get out of combat and interact with the merchant, WW will likely end very soon. Console doesn't have junk items so maybe this is a bigger use case for PC than console, but I almost never have had much WW left after using a merchant anyway. Using a merchant is already basically ending it.

    It would be better if they fixed the animation, no doubt about it. Which is why I said "if they can't fix the animation." The way I see it, this is mostly a cosmetic function. And they shouldn't be selling cosmetics that has bad clipping.

    Your car analogy is way off. A car in hidden away in a garage never to be fixed is one that can't be driven. This is more like they slapped a decal on the car and most people won't notice the scratch, unless they get close, rather than fixing it. The car is still running and very drivable. In most cases, you'd never even notice. But there are use cases where it's quite noticeable.

    A decal to cover a scratch is still better than leaving the scratch alone and riding around with an ugly scratch in plain view, but obviously just fixing the scratch is better. IMO
    Edited by spartaxoxo on August 30, 2021 9:57PM
  • guarstompemoji
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    Yes, who cares if the crows were clipping in the werewolf arm/shoulder during the interaction, it's not breaking the game
    To put it in perspective, 5k crowns is ~$50.00, using a rough napkin math. Both assistancs then, are ~$100.00.

    For most crown prices, to convert to dollars, just add a decimal.

    Purchase 1500 crowns, and it's $14.99.
    Edited by guarstompemoji on August 30, 2021 10:58PM
  • Clyde_BlueSnake
    Clyde_BlueSnake
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    Yes, but if plausible they should find a way to cancel the perch on armor animation on werewolf players & keep the crows in flying animation
    spartaxoxo wrote: »
    spartaxoxo wrote: »
    CP5 wrote: »
    spartaxoxo wrote: »
    People spend a lot of money on these for the looks, if they cannot fix the animation error it just shouldn't work with werewolf form.

    If people spend money on something, they should be able to use it. If someone only bought that assistant and enjoys playing as a werewolf, should they be forced to drop form if they need to quickly bank or sell something?

    Werewolf don't last forever anyway. This is a very small use case example, and one that doesn't prevent usage since they can drop form at anytime. It would probably expire after they were done using the banker/merchant anyway since maintaining werewolf requires eating or combat and you're doing neither at a banker/merchant. So, yes.
    Limited functionality means that those assistants should be cheaper. Players paid for it and all of the sudden they can not use it in a way that was possible when they bought it. Now it is not possible. No recompensation was given.

    Other bankers / merchants cost the same and they can be used while in WW form. I would also disagree with the statement that WW will end fast if you use the banker or merchant. If you just sell junk items, it takes like 5 seconds or less to do. But now, players will have to drop WW form entirely, simply because ZOS did not liked animation clipping. They did not fixed the issue with animation. They disabled the feature so the animation wont be seen. Thye fixed nothing - they hid the issue.

    You have to already be out of combat to even interact with the merchant. By the time you get out of combat and interact with the merchant, WW will likely end very soon. Console doesn't have junk items so maybe this is a bigger use case for PC than console, but I almost never have had much WW left after using a merchant anyway. Using a merchant is already basically ending it.

    If devour some corpses to make the time duration full, if one knows how to be quick to interact with a slotted assistant, & then search for more prey to kill & devour, one can maintain form. This can be compared as manual lockpocking as a werewolf, if the werewolf time duration full & act quick, one can beat the duration time. Though honest to say, if soloing for example, as a Berserker, one has to be quicker with, while as a Pack Leader, one got a bit more time due with Call of the Pack II passive skill.

    Console doesn’t has junk items??? While I don’t played PS4 ESO much nowadays, but it had the same junk items as PC such as trash, treasure, & ornate trait equipment items. So what you mean by junk items?
    Edited by Clyde_BlueSnake on August 31, 2021 3:41AM
    Main is Blue-Thuxis, a Argonian stamSorc, whose also is a werewolf! 2nd main, Cobalt-Thuxis, a Argonian stamArc, an identical twin sister to Blue-Thuxis, even is a werewolf as well! some alts:
    Nirn-Scale Rajthux (Argonian, Templar), Ros-Ei Nature-Thuxis (Argonian, Warden), Crimson-Thuxis (Argonian, DK), Bone-Thuxis Tharn (Argonian, Necro) Why Bone-Thuxis has Tharn as a last name:
    The siblings were separated at a young age due to a Dres slaver raid, Blue, Cobalt, Ros-Ei & their mother were able to escape, Crimson & Bone weren't that lucky. Crimson was later "rescued" by some Orcs that later ambushed the House Dres Dunmers, unfortunately one Dunmer remained & sadly successfully brought the young Bone-Thuxis to the Dres plantation. Later an Imperial, a Tharn, bought Bone at a auction & later told he was free, the young Argonian sadly had no idea where to go & doesn't know if his family was still alive, so the Tharn adopted him into House Tharn. This family of Argonians finally reunited years later.
    , Kenneth Clyde (Nord, Sorc), Selene Gray-Thuxis (Argonian, Nightblade), Urmanda (Orc, Warden)
    Some ESO history: I originally started from PS4 NA during June 10, 2015, I did reached CP 810+ on there. I eventually kinda got tired of paying PS+, so during February 4, 2019 I started moving to PC NA. Also CP: 810+. Nowadays I play ESO PC mostly, while PS4 is dust.
  • rpa
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    Yes, who cares if the crows were clipping in the werewolf arm/shoulder during the interaction, it's not breaking the game
    I'm using a camera addon which screws the perching anyway. But also removes enough annoyances to be worth it.
    Edited by rpa on August 31, 2021 3:22AM
  • spartaxoxo
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    No
    Console doesn’t has junk items??? While I don’t played PS4 ESO much nowadays, but it had the same junk items as PC such as trash, treasure, & ornate trait equipment items. So what you mean by junk items?

    I thought you were referring to the "Sell All Junk" button for PC, rather than a general name for vendor trash. We don't have that here.

    Yeah you'd have to be really quick to maintain form due to needing to leave combat. It's not like it can't be done, but it's just not typical of werewolf gameplay since most people probably aren't gonna risk losing werewolf to vendor trash. And losing werewolf happens quite often to me if I'm selling my vendor trash, since I have to do it one by one. I admit my werewolf is Berserker rather than Pack Leader. So perhaps it's a bigger issue for PC/Pack Wolves, since using it before it runs out is more common there. I can't say I see it much here, and I certainly am usually out of werewolf form by the time I'm done selling typically.

    So I guess it impacts functionality more for you then I initially thought. :)
    Edited by spartaxoxo on August 31, 2021 4:15AM
  • Arunei
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    Eh, I'd hardly call it a scam. A hassle for WW players, maybe, but the fact that they let the interaction be possible as a WW to begin with defeats the whole "they're trying to pressure us into buying more merchants!" claim. I'll be the first to call ZOS out on questionable decisions they do, but this isn't one of those times. The animation was broken so they slapped a bandaid on it, one that will hopefully be removed and an actual fix implemented one day. They aren't trying to force you into the CS to buy a different merchant you CAN interact with as a WW. ZOS just did as ZOS does, which tends to be to sweep something under the rug until the rug is so lumpy those somethings need to be addressed. You have to keep in mind that the other bankers and merchants have no special animations for their interaction; that's why they can still be used.

    That being said, your average WW character isn't liable to have this problem. If it's a situation where you'd want to be in WW form, that implies there will be mobs around that you want to kill as a WW, since even with Pack Leader and other buffs to the timer, it WILL run out fairly quickly if you're not constantly in combat and/or Devouring corpses. In that case, it's annoying to build your ult back up, yes, but if you're in that position where you want to maintain WW form, it only takes a few minutes. You could even use the one potion that gives Heroism to boost your ult gain.

    Also, I would like to point out there is at least one thing you can't do as a WW; interact with Prov stations. You'll get an error that says something like "Your paws are too clumsy for this action", I can't remember the exact wording since it's been ages since I've seen it. I don't know if that applies to the other crafting stations too or not, and it is certainly much, MUCH less of a problem, since it's pretty much next to never that a person will need to access a crafting station in WW form. I just wanted to toss out there that there is at least one other animation that doesn't work in WW form and the interaction is disabled.

    Edit to add I know the Alfiqs will like...lay down when you talk to them, but when I say 'special animation' I mean in the sense of interacting with your character model like the Blackfeathers do. Also, I imagine that's why you can't interact with a Prov (and likely other crafting) stations while in WW form; your model is in 'the shot' so to speak, in that they're visible interacting directly with the station. This doesn't apply to harvesting various nodes, I'd assume, because those don't take you into a different screen/menu like bankers/merchants, crafting, and picking locks does.





    Edited by Arunei on August 31, 2021 8:22AM
    Character List [RP and PvE]:
    Stands-Against-Death: Argonian Magplar Healer - Crafter
    Krisiel: Redguard Stamsorc DPS - Literally crazy Werewolf, no like legit insane. She nuts
    Kiju Veran: Khajiit Stamblade DPS - Ex-Fighters Guild Suthay who likes to punch things, nicknamed Tinykat
    Niralae Elsinal: Altmer Stamsorc DPS - Young Altmer with way too much Magicka
    Sarah Lacroix: Breton Magsorc DPS - Fledgling Vampire who drinks too much water
    Slondor: Nord Tankblade - TESified verson of Slenderman
    Marius Vastino: Imperial <insert role here> - Sarah's apathetic sire who likes to monologue
    Delthor Rellenar: Dunmer Magknight DPS - Sarah's ex who's a certified psychopath
    Lirawyn Calatare: Altmer Magplar Healer - Traveling performer and bard who's 101% vanilla bean
    Gondryn Beldeau: Breton Tankplar - Sarah's Mages Guild mentor and certified badass old person
    Gwendolyn Jenelle: Breton Magplar Healer - Friendly healer with a coffee addiction
    Soliril Larethian- Altmer Magblade DPS - Blind alchemist who uses animals to see and brews plagues in his spare time
    Tevril Rallenar: Dunmer Stamcro DPS - Delthor's "special" younger brother who raises small animals as friends
    Celeroth Calatare: Bosmer <insert role here> - Shapeshifting Bosmer with enough sass to fill Valenwood

    PC - NA - EP - CP1000+
    Avid RPer. Hit me up in-game @Ras_Lei if you're interested in getting together for some arr-pee shenanigans!
  • Fischblut
    Fischblut
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    Yes, but if plausible they should find a way to cancel the perch on armor animation on werewolf players & keep the crows in flying animation
    I don't care about clipping, functionality is the most important. But for premium item which costs 5k crowns, it would be preferred to have nice crow animation for werewolf characters as well.
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