It's disappointing that Mid-year Mayhem and Imperial City celebration are the only two events I am able to do all year round.
As a resident of Tamriel bound to Cyrodiil, never to leave, I am not part of the Undaunted, so cannot do that event.
I can not visit Wrothgar, or Clockwork City, or Vvardenfell so can not do those celebration events, or Eastmarch for the New Life Events.
I am not a Jester so can not do those events.
This is majorly disappointing.
spartaxoxo wrote: »SilverBride wrote: »The problem with a lot of these are they are being micro managed. If you use a weapon skill to kill an enemy it shouldn't matter if you also had poison damage, or if your friend also hit the mob, or if your hit was the first or the last. You still used a weapon skill to kill a mob.
They need to lighten up and not be so nit picky with a lot of these.
The killing blow requirement should definitely change. It should be any elim not just killing blows.
SeaGtGruff wrote: »I dunno. I think the point of that particular endeavor is to encourage players to try slotting and using some of the skills from their chosen weapon type's skill line, as opposed to, say, a class- or guild-related skill line.
It's disappointing that Mid-year Mayhem and Imperial City celebration are the only two events I am able to do all year round.
As a resident of Tamriel bound to Cyrodiil, never to leave, I am not part of the Undaunted, so cannot do that event.
I can not visit Wrothgar, or Clockwork City, or Vvardenfell so can not do those celebration events, or Eastmarch for the New Life Events.
I am not a Jester so can not do those events.
This is majorly disappointing.
It's disappointing that Mid-year Mayhem and Imperial City celebration are the only two events I am able to do all year round.
As a resident of Tamriel bound to Cyrodiil, never to leave, I am not part of the Undaunted, so cannot do that event.
I can not visit Wrothgar, or Clockwork City, or Vvardenfell so can not do those celebration events, or Eastmarch for the New Life Events.
I am not a Jester so can not do those events.
This is majorly disappointing.
It's disappointing that Mid-year Mayhem and Imperial City celebration are the only two events I am able to do all year round.
As a resident of Tamriel bound to Cyrodiil, never to leave, I am not part of the Undaunted, so cannot do that event.
I can not visit Wrothgar, or Clockwork City, or Vvardenfell so can not do those celebration events, or Eastmarch for the New Life Events.
I am not a Jester so can not do those events.
This is majorly disappointing.
I'm sorry no one else seems to understand what you're getting at with your comment.
It's disappointing that Mid-year Mayhem and Imperial City celebration are the only two events I am able to do all year round.
As a resident of Tamriel bound to Cyrodiil, never to leave, I am not part of the Undaunted, so cannot do that event.
I can not visit Wrothgar, or Clockwork City, or Vvardenfell so can not do those celebration events, or Eastmarch for the New Life Events.
I am not a Jester so can not do those events.
This is majorly disappointing.
I'm sorry no one else seems to understand what you're getting at with your comment.
Im pretty sure it’s called sarcasm in response to all the pve players that say they can’t do events or endeavors when in reality they choose not to.
It's disappointing that Mid-year Mayhem and Imperial City celebration are the only two events I am able to do all year round.
As a resident of Tamriel bound to Cyrodiil, never to leave, I am not part of the Undaunted, so cannot do that event.
I can not visit Wrothgar, or Clockwork City, or Vvardenfell so can not do those celebration events, or Eastmarch for the New Life Events.
I am not a Jester so can not do those events.
This is majorly disappointing.
I'm sorry no one else seems to understand what you're getting at with your comment.
Im pretty sure it’s called sarcasm in response to all the pve players that say they can’t do events or endeavors when in reality they choose not to.
I'm sorry you didn't understand that I obviously got that and was commenting on all the other people who clearly didn't.
VaxtinTheWolf wrote: »Kill 15 foes with Class Abilities.
> Nightblade Class Ability: Dark Shade - Doesn't count as a class ability.
Bruh, I slaughtered all those durzog for nothing. I just let my shade AOE them down for over 5 minutes before checking to see I was still at 1/15..
VaxtinTheWolf wrote: »Kill 15 foes with Class Abilities.
> Nightblade Class Ability: Dark Shade - Doesn't count as a class ability.
Bruh, I slaughtered all those durzog for nothing. I just let my shade AOE them down for over 5 minutes before checking to see I was still at 1/15..
VaxtinTheWolf wrote: »Kill 15 foes with Class Abilities.
> Nightblade Class Ability: Dark Shade - Doesn't count as a class ability.
Bruh, I slaughtered all those durzog for nothing. I just let my shade AOE them down for over 5 minutes before checking to see I was still at 1/15..
EvilAutoTech wrote: »VaxtinTheWolf wrote: »Kill 15 foes with Class Abilities.
> Nightblade Class Ability: Dark Shade - Doesn't count as a class ability.
Bruh, I slaughtered all those durzog for nothing. I just let my shade AOE them down for over 5 minutes before checking to see I was still at 1/15..
Was quite easy on Templar.
JAB, JAB, JAB, JAB....
markulrich1966 wrote: »killed 2 players in cyro today during break at noon, did not count for endeavour
Now maintenance. Will do a dungeon instead after work.
Is it a known issue? Like some days ago where you had to kill a NPC at a resource instead of a delve boss as described?
I find it disturbing that the endeavours decide which character I use on an evening. I tend to use the character that can do the endeavours. The tail is wagging the dog.
Morgha_Kul wrote: »So, today there's only 2 endeavours I can do.
I'm not a wretched thief, so no heists.
I'm not a bloody murderer, so no sacraments.
I'm not interested in PvP, and have no interest in being cannon fodder for someone else's fun, so no Cyrodiil.
That leaves the Chests (no problem) and the Reptiles.
Interestingly, after doing Wayrest Sewers I, apparently the Alligator Boss isn't a reptile.
Neither are any of the Dunerippers in Volenfell.
Neither are any of the many Argonians I killed in both dungeons.
Disappointing.
There shouldn't be multiple endeavours on any given day that require a particular role or guild (or PvX). No more than one from any guild or particular role, keep as many as possible as general as possible (things like killing reptiles, opening chests, harvesting materials, etc. that can be done by anyone, PvE or PvP).
Morgha_Kul wrote: »It might be worth noting that this might not be an issue going forward. The problem is that it's the first round of items available for endeavour merits, and no one HAS any. It might be months before something comes up I'm interested in, and by then, I'll likely have plenty of merits just from general play. In that case, I won't CARE how many endeavours I do in a day.
Because there are things I might want now, and there has been no opportunity to accumulate a reserve of merits, it's necessary that I get as many as possible as soon as possible. Thus, it's frustrating when I'm limited by there being endeavours I can't do.
Luke_Flamesword wrote: »Today tasks are only for 10 seals and nothing more. I was afraid of that - it loook like they nerfing rewards with time and there will be more crappy reward under average 20 seals than 20+...
Lady_Galadhiel wrote: »Kind of surprised there is not one single PvP activity today.
Lady_Galadhiel wrote: »Kind of surprised there is not one single PvP activity today.
I got my "Kill 10 skeletons" done by blowing up enemy players' skeleton pets in Cyrodiil. Or maybe it was players in skeleton polymorphs, IDK. But I started and finished that one pretty quickly on the Alessia bridge.
Luke_Flamesword wrote: »Today tasks are only for 10 seals and nothing more. I was afraid of that - it loook like they nerfing rewards with time and there will be more crappy reward under average 20 seals than 20+...
Luke_Flamesword wrote: »Today tasks are only for 10 seals and nothing more. I was afraid of that - it loook like they nerfing rewards with time and there will be more crappy reward under average 20 seals than 20+...
Well, they are going to tune this system based on feedback, how we use it, and how it matches their expectations and goals. That list is in ascending order of importance. Tuning happens. With review, I expect that they will offer fewer Seals per Endeavor, average, and the Endeavors that are least used will be more frequently presented. This will be reviewed at intervals as they will change how players play the game.
You have to remember that this is not a game play system. It adds nothing directly to the game itself. While it gives rewards every day, if this were my baby, the last thing I would want is for the majority of players to be maxing out their Seals every week. That just makes it harder to manage against limits. See, I would also lay down expectations that limit how they are used. I see useful numbers for measuring the "success" of this system. One is ratio of Seals to Crates for earned rewards at each level, which needs to be capped for the higher levels.
As I see it, system needs to demonstrate to XBox that the system allows players to bypass loot boxes via in-game rewards, that players are using the system in enough numbers to nullify any suggestion that it is for appearances only, and that it does not significantly impact loot box revenue.
Of course, this one way that *I* would define the system, not necessarily how they did it.