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So the endeavours... again...

  • Dark_Lord_Kuro
    Dark_Lord_Kuro
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    ThePedge wrote: »
    It's disappointing that Mid-year Mayhem and Imperial City celebration are the only two events I am able to do all year round.

    As a resident of Tamriel bound to Cyrodiil, never to leave, I am not part of the Undaunted, so cannot do that event.

    I can not visit Wrothgar, or Clockwork City, or Vvardenfell so can not do those celebration events, or Eastmarch for the New Life Events.

    I am not a Jester so can not do those events.

    This is majorly disappointing.

    Those are self imposed limitation
    You have no one to blame for not doing them but yourself
    Edited by Dark_Lord_Kuro on July 6, 2021 9:01AM
  • Hapexamendios
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    Having self imposed restrictions is the same as choosing not to do endeavors.
  • Elsonso
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    spartaxoxo wrote: »
    The problem with a lot of these are they are being micro managed. If you use a weapon skill to kill an enemy it shouldn't matter if you also had poison damage, or if your friend also hit the mob, or if your hit was the first or the last. You still used a weapon skill to kill a mob.

    They need to lighten up and not be so nit picky with a lot of these.

    The killing blow requirement should definitely change. It should be any elim not just killing blows.

    If they do that, they might as just go with a "killed x" criteria, rather than the "killed x with y" that they are using today.

    However, this feels to me like it is a hill they will die on rather than give up. I suspect that the excuse will be something along the lines of Endeavors not being intended for farming, just something that happens naturally.You should not be focused on how the mob dies. You will eventually hit the criteria and trigger the reward if you just keep playing long enough.
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  • SilverBride
    SilverBride
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    SeaGtGruff wrote: »
    I dunno. I think the point of that particular endeavor is to encourage players to try slotting and using some of the skills from their chosen weapon type's skill line, as opposed to, say, a class- or guild-related skill line.

    I have no problem with that. My problem is how they executed it.

    The endeavor was stated as killing 180 mobs using weapon skills, not killing 180 mobs with only weapon skills, or killing 180 mobs without poisons, or get the final blow on 180 mobs using weapon skills. But that's what it ended up being.
    Edited by SilverBride on July 6, 2021 3:43PM
    PCNA
  • renne
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    ThePedge wrote: »
    It's disappointing that Mid-year Mayhem and Imperial City celebration are the only two events I am able to do all year round.

    As a resident of Tamriel bound to Cyrodiil, never to leave, I am not part of the Undaunted, so cannot do that event.

    I can not visit Wrothgar, or Clockwork City, or Vvardenfell so can not do those celebration events, or Eastmarch for the New Life Events.

    I am not a Jester so can not do those events.

    This is majorly disappointing.

    I'm sorry no one else seems to understand what you're getting at with your comment.
  • waterfairy
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    ThePedge wrote: »
    It's disappointing that Mid-year Mayhem and Imperial City celebration are the only two events I am able to do all year round.

    As a resident of Tamriel bound to Cyrodiil, never to leave, I am not part of the Undaunted, so cannot do that event.

    I can not visit Wrothgar, or Clockwork City, or Vvardenfell so can not do those celebration events, or Eastmarch for the New Life Events.

    I am not a Jester so can not do those events.

    This is majorly disappointing.

    where were you before lvl 10? :tongue:

    I get your meaning lol but the first 2 the op mentioned aren't just silly character restrictions, you actially have to join guilds and do stuff before you can even access the thing to complete those endeavors...they're still complaining about doing 2 out of 3 dailies though like 20 seals will matter lol
    Edited by waterfairy on July 6, 2021 10:12PM
  • Sanctum74
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    renne wrote: »
    ThePedge wrote: »
    It's disappointing that Mid-year Mayhem and Imperial City celebration are the only two events I am able to do all year round.

    As a resident of Tamriel bound to Cyrodiil, never to leave, I am not part of the Undaunted, so cannot do that event.

    I can not visit Wrothgar, or Clockwork City, or Vvardenfell so can not do those celebration events, or Eastmarch for the New Life Events.

    I am not a Jester so can not do those events.

    This is majorly disappointing.

    I'm sorry no one else seems to understand what you're getting at with your comment.

    Im pretty sure it’s called sarcasm in response to all the pve players that say they can’t do events or endeavors when in reality they choose not to.
  • renne
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    Sanctum74 wrote: »
    renne wrote: »
    ThePedge wrote: »
    It's disappointing that Mid-year Mayhem and Imperial City celebration are the only two events I am able to do all year round.

    As a resident of Tamriel bound to Cyrodiil, never to leave, I am not part of the Undaunted, so cannot do that event.

    I can not visit Wrothgar, or Clockwork City, or Vvardenfell so can not do those celebration events, or Eastmarch for the New Life Events.

    I am not a Jester so can not do those events.

    This is majorly disappointing.

    I'm sorry no one else seems to understand what you're getting at with your comment.

    Im pretty sure it’s called sarcasm in response to all the pve players that say they can’t do events or endeavors when in reality they choose not to.

    I'm sorry you didn't understand that I obviously got that and was commenting on all the other people who clearly didn't.
    Edited by renne on July 6, 2021 10:21PM
  • SilverBride
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    renne wrote: »
    Sanctum74 wrote: »
    renne wrote: »
    ThePedge wrote: »
    It's disappointing that Mid-year Mayhem and Imperial City celebration are the only two events I am able to do all year round.

    As a resident of Tamriel bound to Cyrodiil, never to leave, I am not part of the Undaunted, so cannot do that event.

    I can not visit Wrothgar, or Clockwork City, or Vvardenfell so can not do those celebration events, or Eastmarch for the New Life Events.

    I am not a Jester so can not do those events.

    This is majorly disappointing.

    I'm sorry no one else seems to understand what you're getting at with your comment.

    Im pretty sure it’s called sarcasm in response to all the pve players that say they can’t do events or endeavors when in reality they choose not to.

    I'm sorry you didn't understand that I obviously got that and was commenting on all the other people who clearly didn't.

    I didn't get it as sarcasm either. I actually thought that maybe they posted that in the wrong thread because what do events have to do with endeavors anyway? And I've seen players skip other things in game because it didn't fit with their roleplaying.
    PCNA
  • VaxtinTheWolf
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    Kill 15 foes with Class Abilities.

    > Nightblade Class Ability: Dark Shade - Doesn't count as a class ability.

    Bruh, I slaughtered all those durzog for nothing. I just let my shade AOE them down for over 5 minutes before checking to see I was still at 1/15..
    || AD - Rah'Jiin Lv50 Khajiit Nightblade (Damage) || EP - Generic Argonian Lv50 Argonian Nightblade (Tank) || DC - Zinkotsu Lv50 Breton Nightblade (Healer) ||
    || DC - Ja'Kiro Feral-Heart Lv50 Khajiit Dragonknight (Damage) || EP - VaxtinTheWolf Lv50 Redguard Templar (Tank) || AD - Velik Iranis Lv50 Dark Elf Sorcerer (Tank ) ||
    || EP - Einvarg The Frozen Lv50 Nord Warden (Tank/Healer) || EP - Keem-Ja Lv4 Argonian Necromancer (Healer/Tank) ||
    PC - North American Server (Champion 1300+)
  • katanagirl1
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    Kill 15 foes with Class Abilities.

    > Nightblade Class Ability: Dark Shade - Doesn't count as a class ability.

    Bruh, I slaughtered all those durzog for nothing. I just let my shade AOE them down for over 5 minutes before checking to see I was still at 1/15..

    Surprise attack was one of the few NB skills I could use for that one.
    Khajiit Stamblade main
    Dark Elf Magsorc
    Redguard Stamina Dragonknight
    Orc Stamplar PVP
    Breton Magsorc PVP
    Dark Elf Necromancer
    Dark Elf Magden
    Khajiit Stamblade
    Khajiit Stamina Arcanist

    PS5 NA
  • ThePedge
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    Kill 15 foes with Class Abilities.

    > Nightblade Class Ability: Dark Shade - Doesn't count as a class ability.

    Bruh, I slaughtered all those durzog for nothing. I just let my shade AOE them down for over 5 minutes before checking to see I was still at 1/15..

    Shade is a pet and it's damage/kills do not register as your own.

    Just use Sap Essence/Power Extraction. It's a great AoE and counts
    Edited by ThePedge on July 8, 2021 10:14AM
  • EvilAutoTech
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    Kill 15 foes with Class Abilities.

    > Nightblade Class Ability: Dark Shade - Doesn't count as a class ability.

    Bruh, I slaughtered all those durzog for nothing. I just let my shade AOE them down for over 5 minutes before checking to see I was still at 1/15..

    Was quite easy on Templar.

    JAB, JAB, JAB, JAB....
  • Kiralyn2000
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    Kill 15 foes with Class Abilities.

    > Nightblade Class Ability: Dark Shade - Doesn't count as a class ability.

    Bruh, I slaughtered all those durzog for nothing. I just let my shade AOE them down for over 5 minutes before checking to see I was still at 1/15..

    Was quite easy on Templar.

    JAB, JAB, JAB, JAB....

    Yep, which is why I switched to my Templar to do that one. Just like I switch to my sneaky thief character to do sneaking & thievery endeavors, my character with lots of weapon abilities on their bar for "weapon" endeavors, etc.
  • markulrich1966
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    killed 2 players in cyro today during break at noon, did not count for endeavour :(

    Now maintenance. Will do a dungeon instead after work.

    Is it a known issue? Like some days ago where you had to kill a NPC at a resource instead of a delve boss as described?
  • Mesite
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    I find it disturbing that the endeavours decide which character I use on an evening. I tend to use the character that can do the endeavours. The tail is wagging the dog.
  • waterfairy
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    killed 2 players in cyro today during break at noon, did not count for endeavour :(

    Now maintenance. Will do a dungeon instead after work.

    Is it a known issue? Like some days ago where you had to kill a NPC at a resource instead of a delve boss as described?

    did you land the killing blow (not a procc or dot)? That seems to be the problem with some endeavors....last night I went to do the kill 15 enemies with class skills, so I rounded up trash mobs then noxious breath them all to death...didn't count as a class skilll kill even though they all died to the dot from it
  • SeaGtGruff
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    Mesite wrote: »
    I find it disturbing that the endeavours decide which character I use on an evening. I tend to use the character that can do the endeavours. The tail is wagging the dog.

    Well, I do the endeavors on my main character on each server, so that seems like it's mostly a choice.

    But if you are choosing which characters to do different endeavors on, TBH that just sounds like what players do all the time during normal gameplay.

    "Hang on, I'll switch to my healer and join you."

    "Let me switch to my tank."

    "I'll jump on my master crafter real quick so I can craft that for you."

    Etc.
    I've fought mudcrabs more fearsome than me!
  • EmEm_Oh
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    Morgha_Kul wrote: »
    So, today there's only 2 endeavours I can do.
    I'm not a wretched thief, so no heists.
    I'm not a bloody murderer, so no sacraments.
    I'm not interested in PvP, and have no interest in being cannon fodder for someone else's fun, so no Cyrodiil.

    That leaves the Chests (no problem) and the Reptiles.
    Interestingly, after doing Wayrest Sewers I, apparently the Alligator Boss isn't a reptile.
    Neither are any of the Dunerippers in Volenfell.
    Neither are any of the many Argonians I killed in both dungeons.

    Disappointing.

    There shouldn't be multiple endeavours on any given day that require a particular role or guild (or PvX). No more than one from any guild or particular role, keep as many as possible as general as possible (things like killing reptiles, opening chests, harvesting materials, etc. that can be done by anyone, PvE or PvP).

    Keep everything as GENERAL as possible? I'm not sure about that idea. If you only got 2, then you got 2. For those of us who are involved in a lot more and have invested more time in those DLCs and PvP...we get rewards. You can, too.
  • Sylvermynx
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    I just don't worry about it. There's nothing I want enough to force myself to do stuff I wouldn't ever do, just for SoE. I'm actually not the target audience; when my subs renew, I have crowns, and when crowns are on sale I buy a 21k pack on each account.

    If I ever have enough SoE for something I really want, I'll use them. Otherwise, they can sit there forever.
  • Morgha_Kul
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    It might be worth noting that this might not be an issue going forward. The problem is that it's the first round of items available for endeavour merits, and no one HAS any. It might be months before something comes up I'm interested in, and by then, I'll likely have plenty of merits just from general play. In that case, I won't CARE how many endeavours I do in a day.

    Because there are things I might want now, and there has been no opportunity to accumulate a reserve of merits, it's necessary that I get as many as possible as soon as possible. Thus, it's frustrating when I'm limited by there being endeavours I can't do.
    Exploring Tamriel since 1994.
  • katanagirl1
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    Morgha_Kul wrote: »
    It might be worth noting that this might not be an issue going forward. The problem is that it's the first round of items available for endeavour merits, and no one HAS any. It might be months before something comes up I'm interested in, and by then, I'll likely have plenty of merits just from general play. In that case, I won't CARE how many endeavours I do in a day.

    Because there are things I might want now, and there has been no opportunity to accumulate a reserve of merits, it's necessary that I get as many as possible as soon as possible. Thus, it's frustrating when I'm limited by there being endeavours I can't do.

    Crown store timing has always seemed to be an issue for me. Those Ayleid gates came out before the house was available, so you had to go ahead and take a chance with gems in order to have them when the house came up for sale.

    Now there are a few Deadlands lighting furnishings there in the Crown store and the house is not available. Do I use the few Seals I have now and get them, in the chance that I like the house? That’s a big “if” but who knows if they will come back around again?

    Better to make these things available when they can be used.
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    PS5 NA
  • Luke_Flamesword
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    Today tasks are only for 10 seals and nothing more. I was afraid of that - it loook like they nerfing rewards with time and there will be more crappy reward under average 20 seals than 20+...
    PC | EU | DC |Stam Dk Breton
  • Toxic_Hemlock
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    Today tasks are only for 10 seals and nothing more. I was afraid of that - it loook like they nerfing rewards with time and there will be more crappy reward under average 20 seals than 20+...

    Well endeavors are so you CAN earn crate items in game...

    Just don't read the fine print where it states you will only be able to afford the good items when this years crates are re-released.
    Edited by Toxic_Hemlock on July 9, 2021 8:39AM
  • six2fall
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    Yeah 10 seals per even if it's stupid easy to get is just a joke. I knew the endeavors system was probably gonna be a waste for most of the time but between the scales ratio on the store items & the ever changing yet always disappointing reward amounts it's a real joke. The only rewards worth using endeavors on are the high priced items thanks to the asinine ratio they chose so it was already abundantly clear getting anything worth a damn would take a long ass time but since the seals rewarded keep changing & frequently are low that amount of time needed just keeps getting worse. It's almost like they want to see just how far they can disappoint players before they stop playing
  • Lady_Galadhiel
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    Kind of surprised there is not one single PvP activity today.
    Total ESO playtime: 8325 hours
    ESO plus status: Cancelled
    ESO currently uninstalled.
  • Jaraal
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    Kind of surprised there is not one single PvP activity today.

    I got my "Kill 10 skeletons" done by blowing up enemy players' skeleton pets in Cyrodiil. Or maybe it was players in skeleton polymorphs, IDK. But I started and finished that one pretty quickly on the Alessia bridge.


    Edited by Jaraal on July 9, 2021 10:36AM
  • Lady_Galadhiel
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    Jaraal wrote: »
    Kind of surprised there is not one single PvP activity today.

    I got my "Kill 10 skeletons" done by blowing up enemy players' skeleton pets in Cyrodiil. Or maybe it was players in skeleton polymorphs, IDK. But I started and finished that one pretty quickly on the Alessia bridge.


    :D Well I guess it works that way too.Still not any specific PvP activities today.
    Not that I would do them but still surprised as there was each day at least one.
    Total ESO playtime: 8325 hours
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    ESO currently uninstalled.
  • Elsonso
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    Today tasks are only for 10 seals and nothing more. I was afraid of that - it loook like they nerfing rewards with time and there will be more crappy reward under average 20 seals than 20+...

    Well, they are going to tune this system based on feedback, how we use it, and how it matches their expectations and goals. That list is in ascending order of importance. Tuning happens. With review, I expect that they will offer fewer Seals per Endeavor, average, and the Endeavors that are least used will be more frequently presented. This will be reviewed at intervals as they will change how players play the game.

    You have to remember that this is not a game play system. It adds nothing directly to the game itself. While it gives rewards every day, if this were my baby, the last thing I would want is for the majority of players to be maxing out their Seals every week. That just makes it harder to manage against limits. See, I would also lay down expectations that limit how they are used. I see useful numbers for measuring the "success" of this system. One is ratio of Seals to Crates for earned rewards at each level, which needs to be capped for the higher levels.

    As I see it, system needs to demonstrate to XBox that the system allows players to bypass loot boxes via in-game rewards, that players are using the system in enough numbers to nullify any suggestion that it is for appearances only, and that it does not significantly impact loot box revenue.

    Of course, this one way that *I* would define the system, not necessarily how they did it. :neutral:
    Edited by Elsonso on July 9, 2021 12:07PM
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  • six2fall
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    Elsonso wrote: »
    Today tasks are only for 10 seals and nothing more. I was afraid of that - it loook like they nerfing rewards with time and there will be more crappy reward under average 20 seals than 20+...

    Well, they are going to tune this system based on feedback, how we use it, and how it matches their expectations and goals. That list is in ascending order of importance. Tuning happens. With review, I expect that they will offer fewer Seals per Endeavor, average, and the Endeavors that are least used will be more frequently presented. This will be reviewed at intervals as they will change how players play the game.

    You have to remember that this is not a game play system. It adds nothing directly to the game itself. While it gives rewards every day, if this were my baby, the last thing I would want is for the majority of players to be maxing out their Seals every week. That just makes it harder to manage against limits. See, I would also lay down expectations that limit how they are used. I see useful numbers for measuring the "success" of this system. One is ratio of Seals to Crates for earned rewards at each level, which needs to be capped for the higher levels.

    As I see it, system needs to demonstrate to XBox that the system allows players to bypass loot boxes via in-game rewards, that players are using the system in enough numbers to nullify any suggestion that it is for appearances only, and that it does not significantly impact loot box revenue.

    Of course, this one way that *I* would define the system, not necessarily how they did it. :neutral:

    They say they will tune stuff based on feedback but let's be real do they ever actually.
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