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Kilt lead farm = disaster

  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    karekiz wrote: »
    The issue with the mythic is the terribly designed mythic system. Its been that way since they came out.

    Mythics 100% to me were a bad path - More things to balance - more grind forced into the game - WAY WAY more powercreep than people that compained about "adding 30 more CP to 1.0 system!".

    Anyway to address the Kilt:

    1. Add more zones - Not just one to get leads.
    2. ALL alchemy nodes should count.
    3. Scale up RoM drop rate <isn't that bad a farm, but Normal/Vet/Vet HM should have different drop rates>.
    4. Maybe add **Any covenant** mob type from that faction zones for that one? Unsure how many exists, but man its silly atm, would SUCK if you were trying to quest.


    BTW peeps doing alchemy one, there is an addon that basically map hacks and shows you when one spawns near you on compass. Sooo uhh yeah, do that.

    If the simply made it all alchemy nodes in shadowfen with a 5-10% drop chance, there would be no threads on this issue. Heck, even if it was a 10% drop rate with just water nodes, it wouldnt be an issue. Drop rate is the elephant in the room.

    Dungeon drop rate seems pretty reasonable to me. At least with dungeon runs, you are playing the game. Sure you can flip a coin and come up tails 9-10 times in a row, but that's an extreme scenario. We have all run a dungeon a dozen + times to get something we were after.

    I don't have a great sense of the mob drop rate. I got both this lead and Bad Mans Hollow lead in like 30 minutes. Might be that I went at a good time, probably helps that I am very good at mob grinding, so wrack up kills faster than most.
  • renne
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    B0SSzombie wrote: »
    I mean, they altered Clockwork City Dailies literally because of this exact same problem, and that DLC came out almost 4 years ago.

    It's kind of funny in a really infuriating way that the literal same patch in which that they altered the number of drops for the CWC daily is the one that also introduced this Hunger Games style crapfest.
  • WrathOfInnos
    WrathOfInnos
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    Here's a tip for anyone still enduring this grind;

    Turn off auto-loot & group up, everyone can "check" the node for a lead as long as nobody loots the resources within, reducing the strain of finding "open nodes". If you are in an area with multiple nodes nearby you can use this to increase farming efficiency tremendously!

    Wait, does this mean everyone could just turn off autoloot, and just leave every node unpicked as they check the whole zone for the lead? Only take the plant if the lead is there. Problem solved?
  • Stevie6
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    Been after a lead from the Dark Brotherhood’s Bequeather for 7 days now. The worst part is waiting 20 hrs cool down before another attempt. The is a terrible lead drop. I could be waiting for another 10 years due to bad RNG. This needs to change. We, the player base, need more options...more ways to obtain the lead.
  • kargen27
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    Umbro100 wrote: »
    This is the worst experience I ever had in a game. Terrible design. I am standing at the node, it appears, I click to interact, nothing happens / someone is using that. There is no one there. I wait. For 30 sec nothing happens, clicking on it. Someone runs up, collects it. Its insane. So frustrating. So stupid. Whoever came up with this idea, should get fired.

    Do something else for a while. This is a game and should be fun. If what you are doing isn't fun don't do it. What harm would waiting a week to get the lead hurt?
    and then the parrot said, "must be the water mines green too."
  • FilteredRiddle
    FilteredRiddle
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    10? hours sitting at a single node (added up time) since the DLC came out. I have never wanted to play ESO less. This is insanity.
    Xbox One NA
    The Sentinels of Padomay
    Obsidian Guard (Social with PvX Events)

    Gamers always believe that an epic win is possible and that it's always worth trying, and trying now. Gamers don't sit around.
    - Jane McGonigal
  • Artemis_X_
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    10? hours sitting at a single node (added up time) since the DLC came out. I have never wanted to play ESO less. This is insanity.

    Same, 20 hours and counting. I'm starting to lean towards the idea that I get this lead or quit at this point. Everything is locked behind horrible rng in this game and every new patch or release it get worse not better.
  • LashanW
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    I got the shadowfen lead in less than an hour. And the only reason I was able to do that was my timezone (I live far from EU). When I play most people are asleep. I didn't camp a spot, I just ran along river banks taking all the nodes I see, barely saw any other players. Would've given up quick if I had to camp one spot and compete with other players to press E.

    But the dungeon lead was a pain, took me over 4 hours (12+ runs). Other 3 leads were no issues.
    Edited by LashanW on June 12, 2021 9:47AM
    ---No longer active in ESO---
    Platform: PC-EU
    CP: 2500+
    Trial Achievements
    Godslayer, Gryphon Heart, Tick-Tock Tormentor, Immortal Redeemer, Dro-m'Athra Destroyer, vMoL no death

    Arena Achievements
    vMA Flawless, vVH Spirit Slayer

    DLC Dungeon Trifectas
    Scalecaller Peak, Fang Lair, Depths of Malatar, Icereach
  • Artemis_X_
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    I swear the rng in this game is slot machine odds, give a few a tempting taster drops upfront to a select few then stupid long odds for the rest of us as we're already on the hook
  • priestnall.andrewrwb17_ESO
    I tag-teamed with another random fellow in the far NE corner - he checked (Auto-loot off) then I picked. In that spot there are 4 Nirnroot spawns a short distance apart. Together calling 1,2,3,4 and were fairly systematically about to farm them. Working together… took a few days with a few people, but got there in the end. Atm last lead is Ruins. Wasn’t a hard grind - 3 “days” about 4-5 hours playtime.
  • starlizard70ub17_ESO
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    Idk is this some Hunger Games experiment from ZOS?

    ...and the rest of the game isn't lol >:)
    Edited by starlizard70ub17_ESO on June 12, 2021 12:49PM
    "We have found a cave, but I don't think there are warm fires and friendly faces inside."
  • Aristocles22
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    Of all things to be a highly-powerful and much desired drop, it was a KILT?!
  • peacewishes
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    Farming in Shadowfen for this lead has increased my dislike of Shadowfen and other players...eff this place and that mythic item.
  • Khrogo
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    The level of disregard for players’ time is staggering. Standing in front of a node for hours on end waiting for it to spawn is asinine. I play this game to have fun.
  • furiouslog
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    kargen27 wrote: »
    Umbro100 wrote: »
    This is the worst experience I ever had in a game. Terrible design. I am standing at the node, it appears, I click to interact, nothing happens / someone is using that. There is no one there. I wait. For 30 sec nothing happens, clicking on it. Someone runs up, collects it. Its insane. So frustrating. So stupid. Whoever came up with this idea, should get fired.

    Do something else for a while. This is a game and should be fun. If what you are doing isn't fun don't do it. What harm would waiting a week to get the lead hurt?

    You seem to be making this suggestion under the assumption that chances will increase if they wait a week. They won't - it would just compress the time between node hits from 2-10 minutes to maybe 0.5-2 minutes if someone found a node rich area and moved around. For some people it would still take hours and hours of farming, it'd just be spread across the time that they went and did something else. Terrible advice to anyone who actually wants this for a reason.

    The drop rate appears to have been adjusted at any rate, as reports of faster acquisitions are coming in from my guildmates. The zone is free and clear of bots and hundreds of people complaining, so maybe it got addressed anyway. If so, thanks ZOS.
  • Skafloc
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    Rng for me is terrible - been farming shadowfen nodes and Bal Foyen everyday since patch dropped 1-2hours a time and still no drops for either lead. Lost count of nodes and mobs I've killed - bit depressing really. Other leads dropped in 1-2 days which is much more acceptable game time for me. Rng needs looking at
  • DtOG
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    Same goes for the gaze of sithis lead dropping from a vendor. What is that lol. A 20 hour cool down really????
  • SeaGtGruff
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    linoge63 wrote: »
    This is why you need world pvp. Hire mercenaries to protect the nodes for the rich, just like RL.

    Just place the nodes right in the middle of cyrodiil :)

    ... on a tiny island in Lake Rumare that we must swim through schools of hungry slaughterfish to reach.
    I've fought mudcrabs more fearsome than me!
  • Noisivid
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    This seems to show how fubar the RNG in this game can be. It's like the old "farming VMA for a Sharpened Inferno Staff horrorshow. There needs to be a pity system or something similar


    you may not want to read this if you've been farming this lead a long time
    I somehow managed to get the lead in one or two nodes. I wasn't even trying to farm for it as I've gone super casual regarding ESO. Was in Shadowfen for some other thing I don't even remember, (public delve group boss for a skill point?) People were in zone chat lamenting their hours spent waiting and clicking on E. I didn't say anything in zone chat as I didn't want to crush anyone's soul any further. Now I see in this thread that some players have been farming this since Blackwood released and one person apparently has 40 hours in...

    damn, my sympathies. This is bad. [spoilers]
    Edited by Noisivid on June 12, 2021 8:41PM
    Vogon Poet Laureate
  • shadyjane62
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    Since it cured me of doing Antiquities, I no longer have a problem with the rng of the leads.

    However it will be a cold day in Hell before I set foot in Shadowfen again.
  • NettleCarrier
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    6 hours farming for this looting a node every 30 seconds or so. THIS IS MADNESS! I'm NOT having fun.
    GM of Gold Coast Corsairs - PCNA
  • SeaGtGruff
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    6 hours farming for this looting a node every 30 seconds or so. THIS IS MADNESS! I'm NOT having fun.

    It took me 3 long days on PC EU, but I was checking nodes a lit less frequently than every 30 seconds. Be patient, it will come.
    I've fought mudcrabs more fearsome than me!
  • JTD
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    The worst part is the inability of ZOS to quickly adjust these kind of 'oversights'. A small hotfix or ninjapatch could have done the trick. Instead of that they wait 2 weeks to maybe adres this. It's such a moloch of a development cycle they have. They can barely adjust course even if they wanted to.
  • Ippokrates
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    Noisivid wrote: »
    This seems to show how fubar the RNG in this game can be. It's like the old "farming VMA for a Sharpened Inferno Staff horrorshow. There needs to be a pity system or something similar


    you may not want to read this if you've been farming this lead a long time
    I somehow managed to get the lead in one or two nodes. I wasn't even trying to farm for it as I've gone super casual regarding ESO. Was in Shadowfen for some other thing I don't even remember, (public delve group boss for a skill point?) People were in zone chat lamenting their hours spent waiting and clicking on E. I didn't say anything in zone chat as I didn't want to crush anyone's soul any further. Now I see in this thread that some players have been farming this since Blackwood released and one person apparently has 40 hours in...

    damn, my sympathies. This is bad. [spoilers]

    Token would be fine. 10 for any weapon you want.
  • Skjoldur
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    6 hours farming for this looting a node every 30 seconds or so. THIS IS MADNESS! I'm NOT having fun.

    That is exactly the important argument.

    Time investment to get or achieve something is fine, even a good thing, but in this case the activity is so mind-numbing stupid and boring, that I consider this disrespectful and an insult.



  • Dalsinthus
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    I’m about 7 hours and hundreds of nodes in. I found a great route that lands you a node about every 20 seconds. I’ve been farming at low population times. And despite all that, no lead. This is stupid and frustrating game design.
  • kmontywrwb17_ESO
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    Guys, if you don't like it don't do it. If you want the item, do the work.

    I got mine after 3 days. Between the continual dolmen farming between node spawns and the edgy zone chat, it was fun.
    Edited by kmontywrwb17_ESO on June 13, 2021 1:33PM
  • Skjoldur
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    Guys, if you don't like it don't do it. If you want the item, do the work.

    I got mine after 3 days. Between the continual dolmen farming between node spawns and the edgy zone chat, it was fun.

    While true, I think that we should expect ZOS to come up with something better than this bs.

    [snip]

    [Edited to remove Baiting]
    Edited by ZOS_ConnorG on June 13, 2021 1:58PM
  • kmontywrwb17_ESO
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    Skjoldur wrote: »
    [snip]

    Inherent in the value and worth of an achievement or item is how much effort it requires. You cannot separate those things. If the gameplay value of the item is not worth the effort it takes to get, then few will choose to get it. If it is worth the effort, then it's win/win, isn't it?

    Pursuing items *is* fun. Unless you want everything you want as soon as you want it. There are some words for that, though. "Fun" isn't usually one of them.

    Edited by kmontywrwb17_ESO on June 13, 2021 2:16PM
  • Skjoldur
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    Skjoldur wrote: »
    [snip]

    Inherent in the value and worth of an achievement or item is how much effort it requires. You cannot separate those things. If the gameplay value of the item is not worth the effort it takes to get, then few will choose to get it. If it is worth the effort, then it's win/win, isn't it?

    Pursuing items *is* fun. Unless you want everything you want as soon as you want it. There are some words for that, though. "Fun" isn't usually one of them.

    Nah, I disagree. But no point in discussing this with you, because you'd probably use a cheese grater for shaving in pursuit of some achievement if you are defending this current mess.
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