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Kilt lead farm = disaster

  • Feaky
    Feaky
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    Hallothiel wrote: »
    Stop farming everything on day 1, maybe?

    I mean ppl need it for tripple prog groups, its not like "oh nice to have" its a must for what you are doing

    Oh so you can't enter the area without this item...hmmm so it is a Oh nice to have and isn't really required.

    With the 50% nerf to monster sets, it is the only real alternative to maintain magica dps, so yes, it is basically required for progression trials.
  • PigofSteel
    PigofSteel
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    Horror ?
  • DreamsUnderStars
    DreamsUnderStars
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    This is the same BS from the Clockwork city event dailies. Zeni never learns, either that or someone in the exec board that makes decisions like this never learns and is a sadist.
  • Ryath_Waylander
    Ryath_Waylander
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    Oh I am soooo glad I decided to wait until Blackwood is on special. Ofc rng being what it is I'll probably pick the lead up by mistake.
  • Princess_Ciri
    Princess_Ciri
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    Yeah I sent ZOS a ticket about just how awful the grind in Shadowfen was.

    Personally I don't normally mind grinding for leads. Yes running ruins of Mazzatun or having to fish with 20 other people is tedious but at least you're on the same team.

    The lead is Shadowfen is just making it so players are forced to screw each other over for a chance at the lead. There are not enough nodes and they don't respawn quick enough for everyone to get one. So instead you have dozens of people camping the same area, all spamming E to get a chance of looting. Which means only 1 person gets it, making everyone else waste their time.

    On top of this, it's not just like once you can harvest a node you get the lead. Some people get it 1st time, but others have been waiting 11 hours.... that level of RNG is absolutely awful and has led to some pretty toxic behaviour in Shadowfen.

    ZOS I think most people understand that the mythic items need some sort of a grind to keep people playing longer, but this sort of grind pits players against each other and isn't fun. Spamming E for hours on end is rubbish.

    And for those of you saying 'just wait, it'll get better with fewer people farming' - I had to spend 4 hours in Shadowfen farming the lead before I got it, and nobody else was camping my node. So that's 4 hours of my time just spent spamming E. When free time is limited it's quite frustrating to have this as an experience, please do better next time.
    GM and raid leader of Hot Girls Play DPS, the cutest guild EU
  • Everest_Lionheart
    Everest_Lionheart
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    Feaky wrote: »
    Hallothiel wrote: »
    Stop farming everything on day 1, maybe?

    I mean ppl need it for tripple prog groups, its not like "oh nice to have" its a must for what you are doing

    Oh so you can't enter the area without this item...hmmm so it is a Oh nice to have and isn't really required.

    With the 50% nerf to monster sets, it is the only real alternative to maintain magica dps, so yes, it is basically required for progression trials.

    Honestly it’s more of a parse item only. My groups likely won’t be using this in actual content. I’ve already received the expected sets from my raid leads and these shiny new pants are nowhere to be found.
  • RevJJ
    RevJJ
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    Yeah I sent ZOS a ticket about just how awful the grind in Shadowfen was.

    Personally I don't normally mind grinding for leads. Yes running ruins of Mazzatun or having to fish with 20 other people is tedious but at least you're on the same team.

    The lead is Shadowfen is just making it so players are forced to screw each other over for a chance at the lead. There are not enough nodes and they don't respawn quick enough for everyone to get one. So instead you have dozens of people camping the same area, all spamming E to get a chance of looting. Which means only 1 person gets it, making everyone else waste their time.

    On top of this, it's not just like once you can harvest a node you get the lead. Some people get it 1st time, but others have been waiting 11 hours.... that level of RNG is absolutely awful and has led to some pretty toxic behaviour in Shadowfen.

    ZOS I think most people understand that the mythic items need some sort of a grind to keep people playing longer, but this sort of grind pits players against each other and isn't fun. Spamming E for hours on end is rubbish.

    And for those of you saying 'just wait, it'll get better with fewer people farming' - I had to spend 4 hours in Shadowfen farming the lead before I got it, and nobody else was camping my node. So that's 4 hours of my time just spent spamming E. When free time is limited it's quite frustrating to have this as an experience, please do better next time.

    I was about to say something similar. It pits people against each other and it brings out the worst in them. There’s a lot of fun in the zone chats by people who have accepted their fate but there is also LOT of toxicity as well. I’ve seen people call others homophobic slurs for picking up a node in front of them and I’ve also seen people calling others who camp at nodes idiots (and other stuff that won’t pass the filter here) who ruin the game.

    Basically the way of getting this lead is a recipe for toxicity and trolling. And that’s very unfortunate.
  • Amottica
    Amottica
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    Hallothiel wrote: »
    Stop farming everything on day 1, maybe?

    I mean ppl need it for tripple prog groups, its not like "oh nice to have" its a must for what you are doing

    Excused my question since I am new here. In other MMORPGs a group was either a progression group or it was not.

    What is a triple prog group?
  • Mythreindeer
    Mythreindeer
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    jssriot wrote: »
    This isn't just lazy game design--it's toxic.
    That sounds miserable. I made a topic about the last mythic I bothered to go for. I hated the lead farm so much I quit ESO for months. Nobody noticed I was gone. 😭

    I have given up on the mythics I would have liked to get because I cannot spend that amount of time doing something that makes me so miserable, for my own well-being. I'm pretty high CP, I'm devoted a lot to this game, and I kind of feel that these sorts of things ought to be accessible to me, but I have to accept because of how ZOS is committed to terrible game design, that these things are not and are intended to not be. because ZOS kind of wants people to sacrifice their well-being for this game. I say this as someone who let this game and toxic players grind me down to the point that it was my health was so poor, I had a heart attack a few months after I quit the game back in 2018.

    ZOS is sold on this notion that making something a terrible, mental health-straining experience means it will be more rewarding once--or if--you get it. it's a fallacy that plagues a lot of marketing in our era--just look at fitness/diet/
    wellness" crazes that as textbook examples of this. (And it's everywhere in gaming, especially in games that have some sort of gambling/microtransaction facet to it, like most MMOS, because that leverages the misery and frustration you start to feel while playing the game against the rewards they offer you if you just spend more and more IRL money. It's pretty sinister, honestly.) But that this sort of thing is clearly affecting people's mood and behavior in the game in very negative ways suggests that it is actively harmful for players, and ZOS is being egregiously irresponsible by continuing to do this and refusing to change both current and future means of obtaining rare leads.

    And as for no one noticing you were gone--unfortunately, yes. Unless you're someone who is doing something that other people are counting on your to do, like a GM, or a raid leader, or a You Tuber who makes a video announcing you're quitting, people in this game aren't going to notice you leaving. MMOs do not encourage nor support real human connections between the people who play the game. It encourages transactional relationships that are easily dissolved and replaced by just finding someone else who'll run that dungeon with you, or grind with you, or sell you pots and mats, or whatever. Sadly, MMOs give us the feeling we're connected to others without us actually forming real connections.

    Whew!

    Important to remember ESO is a game...supposed to be entertainment.
  • WrathOfInnos
    WrathOfInnos
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    Amottica wrote: »
    Hallothiel wrote: »
    Stop farming everything on day 1, maybe?

    I mean ppl need it for tripple prog groups, its not like "oh nice to have" its a must for what you are doing

    Excused my question since I am new here. In other MMORPGs a group was either a progression group or it was not.

    What is a triple prog group?

    A prog group that is pushing for hard mode, speed run, no death.
  • vgabor
    vgabor
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    This is the situation, ppl are spending 12h+ standing on one node and farming it. EVERY NODE is occupied.

    Reminds me of the movie Shrek: "What are you doing in my swamp??!"
    (https://www.youtube.com/watch?v=EsqpVl0TVek&t=136s)
  • CleymenZero
    CleymenZero
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    I'm waiting for the MetaCritic user reviews to voice my feedback.

    I can type it here but it would basically be: "I can't understand how this passed QC/QA" or "Can't believe someone actually thought this was a good idea".

    Insults wouldn't be a good idea but if they're afraid of losing touch with the community, they're actually on the right track to alienate the endgame community.
  • Arkew
    Arkew
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    This is the result of actual Elder scroll online population( 95% dd, 3% healer 2% tank).

    you already see it in dungeon finder where dd sit like 2-3 hour for found a group.

    result for the lead dd got what he deserve for being overpopulated (and greedy).

    this mythics (leads) was one of best update zos did.

    I just sit in shadowfen take a chair and a bottle of water and just look the zone chat for laught on the greed of dd player who think are center of the world.
  • Ihliki
    Ihliki
    Soul Shriven
    Not sure if the problem is the game or the human race... Human behaviours were...quite a thing to watch today in Shadowfen
    Edited by Ihliki on June 2, 2021 7:56PM
  • SirAndy
    SirAndy
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    Hallothiel wrote: »
    Stop farming everything on day 1, maybe?
    I mean ppl need it for tripple prog groups, its not like "oh nice to have" its a must for what you are doing
    headbang.gif

    A "must have" for "what you are doing"? On day 1 of new content?

    So, there really is *literally* nothing else you can do today other than standing in a puddle of mud waiting for a flower to grow?
    confused24.gif


  • scorpius2k1
    scorpius2k1
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    Can anyone confirm if water skin drops the lead as well?
    🌎 PC/NA
    🐧 Linux (Arch)
    🧑‍💻 ESO Addon Dev
    ⚔️ Stamplar | Magplar | Stamcro | Magsorc | Magcro Healer
  • irswat
    irswat
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    They do.
  • Solinur
    Solinur
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    Most fun 13 hours of my life :smiley:
    @Solinur Pact EU - PC (Solinur: Templar - Magicka DD, Moves-like-Günther: Sorcerer - Stamina DD, Kinara Sol: Templar - Stamina DD, )
    Addon Author
  • VaranisArano
    VaranisArano
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    Decided this one deserved a meme after all.

    5bwcig.jpg
    Edited by VaranisArano on June 2, 2021 10:52PM
  • iksde
    iksde
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    Ihliki wrote: »
    Not sure if the problem is the game or the human race... Human behaviours were...quite a thing to watch today in Shadowfen

    more human but also case from which side? players or dev who designed this and released? it is much bigger blame on dev side because they actually could predict this from similiar events before in this game, players frustation, toxicity is only reaction to such flawed system release by devs

    and we cant even say devs didnt predict this, they may predicted this and maybe even wanted this for tests or whatsoever or just for their fun to look at players now how they are jumping with knifes to each other becasue of some pixels and human selfiness along with complationism/collectioning/catching meta to get fresh item

    human race nature is problematic and this is great showed up by devs here, not by players, players are just reaction of people who are devs of this game with long story and enough experience from this game to know what they can cause by doing what they have done now
  • iksde
    iksde
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    and btw now wait also for troll who just are bored, have nothing else to do but annyoing players farming this lead xD troll who themselves dotn care for this lead or dont even have access to this chapter to make us of this lead but just to troll other around by stealing them these nodes for their fun just to hear even bigger frustation of farmers xD
  • Hapexamendios
    Hapexamendios
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    This is going to be fun on console next week.
  • nukk3r
    nukk3r
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    iksde wrote: »
    Ihliki wrote: »
    Not sure if the problem is the game or the human race... Human behaviours were...quite a thing to watch today in Shadowfen

    more human but also case from which side? players or dev who designed this and released? it is much bigger blame on dev side because they actually could predict this from similiar events before in this game, players frustation, toxicity is only reaction to such flawed system release by devs

    and we cant even say devs didnt predict this, they may predicted this and maybe even wanted this for tests or whatsoever or just for their fun to look at players now how they are jumping with knifes to each other becasue of some pixels and human selfiness along with complationism/collectioning/catching meta to get fresh item

    human race nature is problematic and this is great showed up by devs here, not by players, players are just reaction of people who are devs of this game with long story and enough experience from this game to know what they can cause by doing what they have done now

    The devs aren't responsible for the players who lack manners, self-restraint, and impulse control. Your invested time doesn't guarantee any drops, and that's the fundamentals of any MMO.

    Honestly, I'm a bit terrified by the people going postal because of game items that have no impact on real life.
  • Tannus15
    Tannus15
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    There is so little else for endgame PvE dps in this update.

    Companions are a joke, block cost is broken, there are no new dps sets of any real interest and monster sets are nerfed. What else are we going to do?

    The kilt is literally the only thing of interest.
    Edited by Tannus15 on June 2, 2021 11:44PM
  • iksde
    iksde
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    nukk3r wrote: »
    iksde wrote: »
    Ihliki wrote: »
    Not sure if the problem is the game or the human race... Human behaviours were...quite a thing to watch today in Shadowfen

    more human but also case from which side? players or dev who designed this and released? it is much bigger blame on dev side because they actually could predict this from similiar events before in this game, players frustation, toxicity is only reaction to such flawed system release by devs

    and we cant even say devs didnt predict this, they may predicted this and maybe even wanted this for tests or whatsoever or just for their fun to look at players now how they are jumping with knifes to each other becasue of some pixels and human selfiness along with complationism/collectioning/catching meta to get fresh item

    human race nature is problematic and this is great showed up by devs here, not by players, players are just reaction of people who are devs of this game with long story and enough experience from this game to know what they can cause by doing what they have done now

    The devs aren't responsible for the players who lack manners, self-restraint, and impulse control. Your invested time doesn't guarantee any drops, and that's the fundamentals of any MMO.

    Honestly, I'm a bit terrified by the people going postal because of game items that have no impact on real life.

    devs are anot and are responsible for this at once, this game is running for years, there was simliar events like this and people could behave before more or less like this - as it was my response to an question - this is human nature and so not everyone need to have so big loads of patience in game where game should be for fun yes? yet it is not for fun ith grinds like this

    and looking at history of eso events which was like this devs should be aware things done like this are not good for players, community, so instead of learning on past what they have dont with fault they are jsut repeating it oor or maybe and while also adding fuel into fire which shouldnt even be a case, should be extinguished but yet it just got fired up again with added even more fuel into it right now - so here devs are cleary responsible now for players actions knowing past of same events and so repeating it again
  • nukk3r
    nukk3r
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    iksde wrote: »
    nukk3r wrote: »
    iksde wrote: »
    Ihliki wrote: »
    Not sure if the problem is the game or the human race... Human behaviours were...quite a thing to watch today in Shadowfen

    more human but also case from which side? players or dev who designed this and released? it is much bigger blame on dev side because they actually could predict this from similiar events before in this game, players frustation, toxicity is only reaction to such flawed system release by devs

    and we cant even say devs didnt predict this, they may predicted this and maybe even wanted this for tests or whatsoever or just for their fun to look at players now how they are jumping with knifes to each other becasue of some pixels and human selfiness along with complationism/collectioning/catching meta to get fresh item

    human race nature is problematic and this is great showed up by devs here, not by players, players are just reaction of people who are devs of this game with long story and enough experience from this game to know what they can cause by doing what they have done now

    The devs aren't responsible for the players who lack manners, self-restraint, and impulse control. Your invested time doesn't guarantee any drops, and that's the fundamentals of any MMO.

    Honestly, I'm a bit terrified by the people going postal because of game items that have no impact on real life.

    devs are anot and are responsible for this at once, this game is running for years, there was simliar events like this and people could behave before more or less like this - as it was my response to an question - this is human nature and so not everyone need to have so big loads of patience in game where game should be for fun yes? yet it is not for fun ith grinds like this

    and looking at history of eso events which was like this devs should be aware things done like this are not good for players, community, so instead of learning on past what they have dont with fault they are jsut repeating it oor or maybe and while also adding fuel into fire which shouldnt even be a case, should be extinguished but yet it just got fired up again with added even more fuel into it right now - so here devs are cleary responsible now for players actions knowing past of same events and so repeating it again

    As a counterquestion, what did we learn today?

    ZOS are as responsible for this as a robbery victim is responsible for being robbed. There would be nothing to deal with if people behaved in the first place. We all know that there's an issue with all the drops, has been for years. This is how the game is but people are still angry they don't get the immediate results.
  • Caligamy_ESO
    Caligamy_ESO
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    Farming for this easily stands out as one of the worst gaming experiences I've had in quite some time.
    Edited by Caligamy_ESO on June 3, 2021 1:28AM
    love is love
  • Feaky
    Feaky
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    Seriously, whoever designed, developed and tested this part of the update, really needs to rethink future releases from a customer view. It is hard to imagine the game designers did not see this coming. Especially since every build video released during PTS had the kilt listed as a must have item. This is even more exasperated by the nerfs to CPs and proc sets. It would have been nice if this mythic have had more reasonable drops and spawn rates.

    Running around Bal Foyen with 50 other people trying to get a hit on one of the 10 covenant mobs that spawn every few mins is not fun. Especially for the 8 hours it took me. Shadowfen is an absolute joke. I went their 4-5 times and ran around the entire zone and did not see 1 open node, in fact, some had people queuing up.

    What a horrible gaming experience. And this is not a free update. We paid money for this crap.

    Please fix this ASAP!
    [edited to remove bashing]
    Edited by ZOS_Ragnar on June 3, 2021 2:13PM
  • Tannus15
    Tannus15
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    give it a week and this will sort itself out.
    Seriously, no one is going to repeat this when they can just reconstruct one for 25 gems. Unless you *need* it tomorrow waiting until next week is the only way to stay sane
  • iksde
    iksde
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    nukk3r wrote: »
    iksde wrote: »
    nukk3r wrote: »
    iksde wrote: »
    Ihliki wrote: »
    Not sure if the problem is the game or the human race... Human behaviours were...quite a thing to watch today in Shadowfen

    more human but also case from which side? players or dev who designed this and released? it is much bigger blame on dev side because they actually could predict this from similiar events before in this game, players frustation, toxicity is only reaction to such flawed system release by devs

    and we cant even say devs didnt predict this, they may predicted this and maybe even wanted this for tests or whatsoever or just for their fun to look at players now how they are jumping with knifes to each other becasue of some pixels and human selfiness along with complationism/collectioning/catching meta to get fresh item

    human race nature is problematic and this is great showed up by devs here, not by players, players are just reaction of people who are devs of this game with long story and enough experience from this game to know what they can cause by doing what they have done now

    The devs aren't responsible for the players who lack manners, self-restraint, and impulse control. Your invested time doesn't guarantee any drops, and that's the fundamentals of any MMO.

    Honestly, I'm a bit terrified by the people going postal because of game items that have no impact on real life.

    devs are anot and are responsible for this at once, this game is running for years, there was simliar events like this and people could behave before more or less like this - as it was my response to an question - this is human nature and so not everyone need to have so big loads of patience in game where game should be for fun yes? yet it is not for fun ith grinds like this

    and looking at history of eso events which was like this devs should be aware things done like this are not good for players, community, so instead of learning on past what they have dont with fault they are jsut repeating it oor or maybe and while also adding fuel into fire which shouldnt even be a case, should be extinguished but yet it just got fired up again with added even more fuel into it right now - so here devs are cleary responsible now for players actions knowing past of same events and so repeating it again

    As a counterquestion, what did we learn today?

    ZOS are as responsible for this as a robbery victim is responsible for being robbed. There would be nothing to deal with if people behaved in the first place. We all know that there's an issue with all the drops, has been for years. This is how the game is but people are still angry they don't get the immediate results.

    if you will be an victim of robbery what would you do? will you be prepared for something like with with selfdefense to not get robbed or other play to get away from this? o if you get robbed will go on police with this and try for next time to "get better", be more aware, prepared for next time if you could be again victim of robbery or will you do just nothing and keep walking same dark way without anything with selfdefense without awarnes here again might be robber? becasue thats what ZOS is doing....have done right now
    they didnt learn anything from their own players in past, seems they didnt acknowledged any feedback from player along with loud hate between players because of ZOS methods with events and that even not like they didnt change nothing fro this case, they just decided to walk again with dark path with high level of robberies dressed with shiny expensive jewerly bright from afar and just waiting for robber to get robbed again


    players hater low drop chances, player hated events with limited sources of gaining items for event forcing them to waste time for simple quest and wait unecessary longer, few mins, dozen, hours to get finally on their own this item from public open space for everyone and what has been done? it get merged together becasue why not!

    accessisable for everyone limited single use nodes in just single zone with not very fast spawn rate and awful chance to get this desired item from this specific node, yeah why not, wha can go wrong with already upset player for things like this which already was experienced here in past....I guess nothing because humans are flawless and everyone understand everyone and everyone have infinite amount of time for this along with willings to do this :)
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