SilverBride wrote: »allhailskippy wrote: »It's crystal clear that nothing will change unless people speak with their wallets. And I hope I'm speaking loudly that the current status quo is not acceptable.
What exactly is the current status quo? I don't lag. I encounter few bugs. My current status quo is a fun playable game. I use few addons which may be why I have few problems. That can be the cause of a lot of the problems players encounter.
I may not agree with every tweak and change that is implemented, but I don't expect to because they can't please everyone. But it in no means diminishes my ability to have a good time and enjoy the game.
ZoS does as good a job with ESO as any other MMO out there.
allhailskippy wrote: »
Yup, with some great looking PvP mmorpg's on the horizon players are waiting to jump ship with their guilds.
Goregrinder wrote: »That's players using the steam version of the client. That doesn't include all ESO players, and does not account for players who still play but stopped using the steam client because it causes problems. Steam charts only tracks steam user's playing a game.
This is a very inaccurate way to measure if a game is dying, especially a game that only marginally exists on steam.
doesurmindglow wrote: »Goregrinder wrote: »That's players using the steam version of the client. That doesn't include all ESO players, and does not account for players who still play but stopped using the steam client because it causes problems. Steam charts only tracks steam user's playing a game.
This is a very inaccurate way to measure if a game is dying, especially a game that only marginally exists on steam.
Lol @ the argument the growth in Steam users playing the game is somehow irrelevant because a lot of players don't use Steam.
Sure, but it seems unlikely the Steam playerbase would be growing while everything else is shrinking. Steamcharts just provides some numbers we can verifiably know, and they generally show it's doing fine.
If you have some other data available to suggest that the Steamcharts' obvious trendline isn't representative of the game as a whole, please do share it I guess. Until then, this is the data we have and the data we have provides no reason to doubt the game's longevity at this point tbh.
doesurmindglow wrote: »Goregrinder wrote: »That's players using the steam version of the client. That doesn't include all ESO players, and does not account for players who still play but stopped using the steam client because it causes problems. Steam charts only tracks steam user's playing a game.
This is a very inaccurate way to measure if a game is dying, especially a game that only marginally exists on steam.
Lol @ the argument the growth in Steam users playing the game is somehow irrelevant because a lot of players don't use Steam.
Sure, but it seems unlikely the Steam playerbase would be growing while everything else is shrinking. Steamcharts just provides some numbers we can verifiably know, and they generally show it's doing fine.
If you have some other data available to suggest that the Steamcharts' obvious trendline isn't representative of the game as a whole, please do share it I guess. Until then, this is the data we have and the data we have provides no reason to doubt the game's longevity at this point tbh.
allhailskippy wrote: »
Yup, with some great looking PvP mmorpg's on the horizon players are waiting to jump ship with their guilds.
You know a very large majority of ESO players are PVE focused right? Even ones who do pvp also spend a large chunk of time willingly doing PVE. The players who leave for PVP games won't even make a noticable impact on game numbers.
I really don't understand what pvpers in this game act this is some huge pvp game. PVP is a small portion of the game world with a tiny portion of dev time spent on it. When we have MM, the amount of players flooding campaigns more than triples and that isn't even a decent portion of the PVE player base.
Personally, i think they should give up on PVP all together and do something useful with Cyro and IC. If they want to keep PVP do something like decent battlegrounds instead of the generic ones we currently have. Maybe even do some guild cities/guild wars in pocket planes of Oblivion. But the PVP we have now is terrible and i really don't understand why it has such diehard fans.
"Game is dead!" "People are leaving!" "ESO will lose majority of players!"
blah blah blah all the time, not only with this game. I remember when particularly rough patch hit Neverwinter Online, game is still there even though they introduced yet another patch that is simply a nope. Still people playing and it will be like that here. Until they decide to close the servers entirely like Wild Star did, the game is not goin' away. Which is good because frankly I am addicted despite many times I am simply so pissed off with how ZOS manage things... But it's a corpo. As long as money is incoming, they will stay. And despite being really salty, I will stay too.
That brings me to this point of how much does this forum full of negative threads influence people's thinking towards this game? I always see lots of these threads that are nothing but complaints instead of suggestion and debate. Sometimes I walk away after reading the forums and think why do I subject myself to much negative and I remind myself I am looking for that one person who has a actual good suggestion for fixing whatever issue is at hand. Or a positive thread I mean everyone on this forum should be playing and if they are it can't be that bad can it? Who keeps playing a game they are fed up with? Do they like being miserable? Just some thoughts on these threads. The game will shut down when it is shut down and not before then. Play have fun and quit being so serious. Remember why you are here.
Most people come to forum to complain, to point out something. Rarely to praise (and really, there are so many things to be praised in ESO). But forum does not contain majority of players actively playing, yes? So anyone taking any game forum as an indicator of general game community mood is misleaded.
I do enjoy the game. A lot. Despite its flaws. It let me overcome my anxiety in a way I can again talk to people. This is precious.
So you joined in 2020 and play content that rarely has game breaking performance.
Why not add some empathy to your toolkit towards the players that supported this game for years that have had their content performance tossed in the garbage for your playstyle.
Trust me the pvp community mood on the these forums is not misleading.
Something to think about.
allhailskippy wrote: »
Yup, with some great looking PvP mmorpg's on the horizon players are waiting to jump ship with their guilds.
SilverBride wrote: »...the people who have more than 5 years of ESO plus on their records are investors. They've paid literally thousands of dollars to play ESO over the years.
Not necessarily. If someone subbed for 5 years, they spent approximately $900, less if they did 3 month periods or longer. If they didn't sub, that cost would be $0. If they purchased chapters and dlcs for 5 years, they spent approximately $100 - $200. This at most would total approximately $1100, not thousands. I am not counting crown store purchases because they are not necessary to play the game, and someone choosing to spend extravagantly does not make them an investor.
Players are consumers, not investors.
Do you realize that ZOS refers to everyone who posts on this forum as "content creators"? I find it interesting that you think $1000 plus is not an investment or a significant value.
allhailskippy wrote: »
allhailskippy wrote: »
Yup, with some great looking PvP mmorpg's on the horizon players are waiting to jump ship with their guilds.
[snip] No doubt i have pvped more on accident in Eve Online( subbed since 2008) than you have in your entire life. I might actually have more hours logged in PUBG than you have in total pvp. I started murdering people in video games in the late 90s by the way. I have pvped in more than a hundred games. Hell i probably have pvped in nearly two dozen games just between Aeria Games and Bigpoint games.
No offense, but maybe a PVE player like yourself shouldn't be giving recommendations on what to do with PVP in this game. You're obviously not a fan of it, and it's not really your area of expertise.
PVP in ESO is terrible. They tried 3 different times to add PVP. Not a single attempt did they throw their full effort into. All 3 pvp areas are half working messes that have a severe lack of originality and enjoyment. But i guess if you only been pvping 3 years and this has probably been your main pvp sink then your bar for what is fun is incredibly low.People play PVP in this game because the gameplay is incredibly fun, and when it works, it works.
[snip] Are you playing on console or something? You have a really low bar for what is "good" in pvp. ESO ranks in my bottom 5( out of more than a hundred games) for good pvp.They've got some really awesome systems in this game that I really appreciate and there's nothing really like Cyrodil out there right now in the MMO world.
It's not a pillar. It's barely an afterthought. You could remove all PVP from this game tomorrow and it would actually make the game better not worse. In order for PVP to be a benefit to ESO, they would need to throw the resources they spend on a chapter behind it or at least a zone DLC worth of resources into fixing what we have. It is not going to happen unless they bring in another team that works on that concurrently with the current development team.Just because it's not as prevalent doesn't mean it's not a pillar of the game.
Not near as many as you think.Removing PVP from ESO wouldn't even have a noticeable affect on the population numbers when you consider the amount of new players added a month, it would just be like a slow month. If they did it during the anniversary event, wouldn't even be a slow month.Nowadays I dabble in everything, but if they were to get rid of PVP I would legitimately think about not playing anymore, as would many.
Never said there was. My comment was about the implication that guilds full of pvpers will leave ESO in droves when new pvp "competitors" are released. I remember the same exaggerations were made in my alliance in EVE when world of tanks came out. It turned out not that many people went to world of tanks. Just the ones who did were very vocal about it. Also that PVPers leaving would have a significant negative impact on ESO. It wouldn't.and there's nothing wrong with people who prefer it as their main gameplay avenue.
dinokstrunz wrote: »Blackwood is a nothing chapter, I wouldn't be shocked after a week people will probably turn off this game for a good while.
allhailskippy wrote: »
I feel removing PvP would actually benefit the game. So much time and effort has been spend on Cyrodiil, the game could have been twice the PvE-size it is now. Besides that, PVP has been making the gamebalance a mess. Where PvE is massively hit, by choices made for PvP balance. Skills, item sets, monster sets, tanking, etc... all took a massive PvE hit due to PvP.Not near as many as you think.Removing PVP from ESO wouldn't even have a noticeable affect on the population numbers when you consider the amount of new players added a month, it would just be like a slow month. If they did it during the anniversary event, wouldn't even be a slow month.Nowadays I dabble in everything, but if they were to get rid of PVP I would legitimately think about not playing anymore, as would many.
I predict a significant population drop when Elder Scrolls VI is released. I think that's one reason Bethesda is taking so long with it. They know it will affect ESO in a bad way.
SilverBride wrote: »I don't understand why people continue to participate in something they have only negative comments about. I enjoy this game and I will keep playing as long as I do.
Investment of time and money.
Guilds and friends that want to move/play together.
Limited options as games are in development.
SilverBride wrote: »I don't understand why people continue to participate in something they have only negative comments about. I enjoy this game and I will keep playing as long as I do.
I feel removing PvP would actually benefit the game. So much time and effort has been spend on Cyrodiil, the game could have been twice the PvE-size it is now. Besides that, PVP has been making the gamebalance a mess. Where PvE is massively hit, by choices made for PvP balance. Skills, item sets, monster sets, tanking, etc... all took a massive PvE hit due to PvP.Not near as many as you think.Removing PVP from ESO wouldn't even have a noticeable affect on the population numbers when you consider the amount of new players added a month, it would just be like a slow month. If they did it during the anniversary event, wouldn't even be a slow month.Nowadays I dabble in everything, but if they were to get rid of PVP I would legitimately think about not playing anymore, as would many.
Now ofcourse I do not want them to remove PvP, as quite a few players enjoy it. But PvP did have a negative impact on the game as a whole. Atleast, the way I see it.
This is supremely promising to those of us who love housing and questing and taking their time exploring things. If a lot of the player base does jump ship to newer games, that leaves more room for the rest of us and maybe ZOS will finally increase furnishing slots for us!