You roll with the group's decision. That's demonstrating compromise and common courtesy. If they want to do the secret boss and you don't want to, then they find a replacement. Your spite of their success means nothing.
It sucks they didn’t give you a chance, but then again you just laughed it off instead of trying to explain your build or skills. The other players probably sat through a long vet que and saw another player not prepared and then you just joked when they tried to ask you about it so I can’t really blame them for that.
Instead of using it as a learning experience you make a thread calling them every name under the sun because they didn’t respect your time when you didn’t respect theirs either. Respect goes both ways.
But it's not essential. You cannot determine if a healer is good or bad by looking to see if they have 40k health. As I just told you, you can still be a good healer on this game and have 40k health. That is not impossible.
But it's not essential. You cannot determine if a healer is good or bad by looking to see if they have 40k health. As I just told you, you can still be a good healer on this game and have 40k health. That is not impossible.
A lot depends on WHICH dungeon it was.
Most original-content dungeons? Not too difficult, and the main concern would be whether your sword-and-board was going to steal boss taunts from the tank.
DLC dungeons? Another matter ENTIRELY.
AuraoftheAzureSea wrote: »
Some people are okay carrying and don't mind a dungeon taking longer. Other players would look at your build and get irritated because they *know* the dungeon will take longer and that makes them resentful because they assume players like that don't care enough to learn more about how to effectively do their role and that they do not respect other people's time. And these assumptions would in fact be true that you don't care, because that's what you've shown us here.
marshill88 wrote: »
Friend, this just hasn't proven true in any of my experiences. The rush to complete these dungeons are insane...blitz, blitz, blitz. I don't even have time to read the quest material. So I might be wasting their precious time? What is that, like 1 minute? I'm going to go queue for a vet dungeon right now, and most likely it will be like the others....run, speed, blitz...maybe I loot a few barrels along the way, and then its over...and the TYFG appears and I'm back in the overworld.
marshill88 wrote: »Friend, this just hasn't proven true in any of my experiences. The rush to complete these dungeons are insane...blitz, blitz, blitz. I don't even have time to read the quest material. So I might be wasting their precious time? What is that, like 1 minute? I'm going to go queue for a vet dungeon right now, and most likely it will be like the others....run, speed, blitz...maybe I loot a few barrels along the way, and then its over...and the TYFG appears and I'm back in the overworld.
AuraoftheAzureSea wrote: »
You said you've ran around 20 total so far? Oh! sweet summer child, just you wait for the day when your luck with random groups runs dry. It will happen, I promise.
A couple minutes longer because of a bad build, couple minutes longer for the quest, couple minutes longer to loot barrels, couple minutes longer to switch gear for different bosses.... anything else you need to hold up the group?
But yeah it’s everyone else’s fault you choose to waste their time and rather throw insults instead of learning from your mistakes. That’s why they give us the ability to make our own groups and play with like minded people instead of expecting everyone to just adapt to what you want.
marshill88 wrote: »
hah well it did happen once, the lair of maarselok, that was on another level i will admit. but the failure of our group wasn't soley on me (though I had never been there before). but yea, that was a hard one.
marshill88 wrote: »
no, its just their fault for making a bone headed move by booting someone the moment they queue.
marshill88 wrote: »
Friend, this just hasn't proven true in any of my experiences. The rush to complete these dungeons are insane...blitz, blitz, blitz. I don't even have time to read the quest material. So I might be wasting their precious time? What is that, like 1 minute? I'm going to go queue for a vet dungeon right now, and most likely it will be like the others....run, speed, blitz...maybe I loot a few barrels along the way, and then its over...and the TYFG appears and I'm back in the overworld.
I hate speed runners like this. They leave everyone behind, we miss all the loot and they pull along a stream of adds that pile up somewhere and crush the last one or two in the line. Its rude and inconsiderate.
AuraoftheAzureSea wrote: »
I like them when I'm farming gear! Which, to be fair, was pretty much every vet dungeon run I did sans pledges. The quicker the better because there was a good chance I'd already run it 10+ times. In hindsight, I probably should have chilled out a bit!
SeaGtGruff wrote: »IMO, you can tell the kind of player you were dealing with by two things they said:
"is that the new meta?" - overly hung up on bis/meta
"whose build is that?" - a follower of "expert" players' builds
The combination of those two attitudes leaves no room for creativity, and no tolerance for the creative. You were better off without their inflexible toxicity.