I had a thought. With the amount of nerfs on Tanks as well as Proc sets, could Companions be a way to off set the nerfs for Solo players?
I had a thought. With the amount of nerfs on Tanks as well as Proc sets, could Companions be a way to off set the nerfs for Solo players?
I’m lost. Who is this targeting? Overpowered trial groups? The proc sets were removed from PvP I thought. If I understand correctly my Selen’s monster set is being nerfed? So I’m being hurt because 200 or so players can tromp through trails? And I care if if they do?
TBH I have not fully digested the impact but on the surface it looks like it’s going to be just a game for kids with nimble fingers now. Unless simple crafting and decorating your house is what you call fun.
I’m just glad there are some new MMOs coming soon.
Maybe they're purposely trying to drive players away from proc sets because they were being used too much and causing too much strain on the servers with all the calculations? This would be a good idea to dissuade proc sets from being used entirely.
So....maybe the one good thing that will come of this is that we'll all have less lag. But seriously, they might as well get rid of all the proc sets if this was their goal; I'm sure deleting them from the servers will do even more wonders for performance when we aren't weighed down by all this extra data.
Maybe they're purposely trying to drive players away from proc sets because they were being used too much and causing too much strain on the servers with all the calculations? This would be a good idea to dissuade proc sets from being used entirely.
So....maybe the one good thing that will come of this is that we'll all have less lag. But seriously, they might as well get rid of all the proc sets if this was their goal; I'm sure deleting them from the servers will do even more wonders for performance when we aren't weighed down by all this extra data.
They did that with Cyrodiil
Cyrodiil lagged.
PvP lags
Because PvP lags. Blame the way they coded Cyrodiil
Maybe they're purposely trying to drive players away from proc sets because they were being used too much and causing too much strain on the servers with all the calculations? This would be a good idea to dissuade proc sets from being used entirely.
So....maybe the one good thing that will come of this is that we'll all have less lag. But seriously, they might as well get rid of all the proc sets if this was their goal; I'm sure deleting them from the servers will do even more wonders for performance when we aren't weighed down by all this extra data.
They did that with Cyrodiil
Cyrodiil lagged.
PvP lags
Because PvP lags. Blame the way they coded Cyrodiil
Even funnier, and more ironic, the current proc set plague started when they changed procs from RNG percentage chance to simple "when you do/take damage" conditions FOR PERFORMANCE.
PVP still lagged.
Remove procs entirely? PVP still lagged.
I doubt it. Most PvE nerfs basically go back to PvP.Wrong topic, Baltic.
BalticBlues wrote: »
Of course this goes back to PvP. But the topic isn't about PvP, but the disastrous side effects this has in PvE. And not about the optimized trial groups that 'will still work' either.
This affects the people outside those optimized groups. Not just inexperienced learning players either, but the large number of people who simply can't expect their dungeon group to provide all the necessary buffs to get to that mythical trial performance, and design their characters within that framework. Our build diversity has always been much greater than in optimized groups - and for reasons beyond my understanding, ZOS seems hellbent on sacrificing that bastion of "Play the way you want".
And this doesn't only apply to magicka for us, either. Magicka DPS has it worse, but don't delude yourself that Stam DPS regularly reaches 6574 weapon damage self-buffed without prohibitive sacrifices in PvE. Tanks wanting to bring a bit of damage? Limited to a handful of proc sets that provided they stack far more health than you usually would in PvE. Healers have it the easiest with their max magicka stacking, but actual damage sets are off the map for them too.
That this makes the PvP situation even worse is tragic and adds insult to injury, but it's not really the point of this thread.