R.I.P. Crimson Twilight: Reduced the damage done by this set by approximately 44%.

WoppaBoem
WoppaBoem
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I am happy about this, the dmg plus healing in auto mode should not be part of the game. Thank you ZOS.
Xbox EU & NA - PVP Only
  • gariondavey
    gariondavey
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    Why say rip? Say good riddance, ya turd set
    Edited by gariondavey on May 3, 2021 4:03PM
    PC NA @gariondavey, BG, IC & Cyrodiil Focused Since October 2017 Stamplar (main), Magplar, Magsorc, Stamsorc, StamDK, MagDK, Stamblade, Magblade, Magden, Stamden
  • Zayoo
    Zayoo
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    Yeah finally that B(i)S set will not be played any more. Thank you, ZoS, that one you did right at last....
  • miteba
    miteba
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    Although many players will be happy with this change, here is another example of how things should not be done because probably we will go from a scenario where many people used it because it was overperforming, but now no one will use it because it was nerfed to the ground (let's wait for live tests), like how it happened with sloads.

    I'm not defending or criticizing the Nerf, just saying that sets like this should be better thought before and after its development.
  • techyeshic
    techyeshic
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    Why say rip? Say good riddance, ya turd set

    You could tell it was cheese. Took much too long to pass.
    Edited by techyeshic on May 3, 2021 4:19PM
  • WoppaBoem
    WoppaBoem
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    miteba wrote: »
    Although many players will be happy with this change, here is another example of how things should not be done because probably we will go from a scenario where many people used it because it was overperforming, but now no one will use it because it was nerfed to the ground (let's wait for live tests), like how it happened with sloads.

    I'm not defending or criticizing the Nerf, just saying that sets like this should be better thought before and after its development.

    Well it still bypasses battle spirit, so heavy armor high health tanks can still use this pretty well. But it wont let you have it all.
    Xbox EU & NA - PVP Only
  • irstarkey57
    irstarkey57
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    The damage was never the issue. The amount of healing was. People will still run this.
  • Joy_Division
    Joy_Division
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    miteba wrote: »
    Although many players will be happy with this change, here is another example of how things should not be done because probably we will go from a scenario where many people used it because it was overperforming, but now no one will use it because it was nerfed to the ground (let's wait for live tests), like how it happened with sloads.

    I'm not defending or criticizing the Nerf, just saying that sets like this should be better thought before and after its development.

    Disagree. One specific annoying and busted set of the hundreds out there is identified and removed as a problem rather than say a sweeping change that renders hundreds of sets useless or unavailable.

    I am more than happy to let my Sload's set rot in the bank rather than feel the competitive urge to wear it.
  • oscarovegren
    oscarovegren
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    Awesome ZOS!
  • colossalvoids
    colossalvoids
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    Good riddance, glad we didn't took some more hit to all the sets instead just removing the offender.
  • xylena_lazarow
    xylena_lazarow
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    A step in the right direction, thanks. I don't think it'll go totally unused, since it'll still give zergers free burst heals every 8 seconds in keep battles, especially if there are npc guards around.
    PC/NA || CP/Cyro || RIP soft caps
  • neferpitou73
    neferpitou73
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    The damage was never the issue. The amount of healing was. People will still run this.

    The healing scales off the damage, no?


    I honestly couldn't be happier with this change
  • Canned_Apples
    Canned_Apples
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    miteba wrote: »
    many people used it because it was overperforming

    Those people would have dropped the set even if it was reduced just above the point where the masses think it's balanced.
    It would not matter if the set is still viable.

  • The_Lex
    The_Lex
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    Good riddance
  • redlink1979
    redlink1979
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    The healing scales off the damage, no? (...)
    Yes. So, the heal is reduced by approximately 44%.
    "Sweet Mother, sweet Mother, send your child unto me, for the sins of the unworthy must be baptized in blood and fear"
    • Sons of the Night Mother [PS5][EU] 2165 CP
    • Daggerfall's Mightiest [PS5][NA] 1910 CP
    • SweetTrolls [PC][EU] 1950 CP
    • Bacon Rats [PC][NA] 1850 CP
  • wazzz56
    wazzz56
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    oh my this made me smile
    GM Tig Ole Critties ps5 NA small scale PvP guild


    "After a hard week of farming, or a long night of being nagged by your wife, there is nothing better than going out for a bit of a fish."
  • neferpitou73
    neferpitou73
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    The healing scales off the damage, no? (...)
    Yes. So, the heal is reduced by approximately 44%.

    Yeah that was my point. I thought he was complaining that the set was still going to be good because the heals were op, but the heals are getting reduced too.

    Unless I misread his original message.
  • kalunte
    kalunte
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    well, a full hp char will heal and do dmg for a ridiculous amount still, this is nothing like a good solution, i'd say a shortcut at least.
  • miteba
    miteba
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    Disagree. (...) I am more than happy to let my Sload's set rot in the bank rather than feel the competitive urge to wear it.

    I agree with you xD in removing overperforming or unadjusted sets.

    What i was trying to say is that developers should not release these sets (in overperforming state) in the first place because they have 3/4 PTS weeks to listen to players, who can easily identify that imbalance.

    These unbalanced set release have been common so we have to play with them or against them for 3 months and then they are nerfed to the ground. There is no middle ground, or rarely, at least.

    I refered Sloads as an example. Never used it really but i remember it in my death recap at PvP, regularly. They nerfed it and until today never more was at my death recap because no one uses it (???) I imagine that should not be the point.
    If there was a middle ground...
    Edited by miteba on May 3, 2021 5:53PM
  • neferpitou73
    neferpitou73
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    kalunte wrote: »
    well, a full hp char will heal and do dmg for a ridiculous amount still, this is nothing like a good solution, i'd say a shortcut at least.

    Max tooltip for Crimson on a non-emp build in no-CP was around 20-21k. 44% reduction reduces that to around 13.2k not including the battle spirit debuff on damage. I don't think it's going to be terrible
  • notachik
    notachik
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    I used it on my pug dungeon group dk tank..as long it’s still good there I’m happy..healing shouldn’t be as much of a 44%reduction like damage bcuz if I remember correctly the set also adds at least 4% healing.add in mending it should still be worth the heal part
  • olsborg
    olsborg
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    And anyone who used this set in pvp should get spanked.

    PC EU
    PvP only
  • Elvenheart
    Elvenheart
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    olsborg wrote: »
    And anyone who used this set in pvp should get spanked.

    Darn, I never did. Is it too late for the spanking? 🤣
  • kalunte
    kalunte
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    6k+ instant dmg with the heal that comes with it and probably not much stress because of health is still a good instant dmg..
  • doesurmindglow
    doesurmindglow
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    We all knew it was coming. It's laudable ZOS does appear to listen to player feedback, but I do wonder: Could a lot of this been avoided by the Old-Fashioned WayTM of identifying the overperforming sets and adjusting them to be more balanced, instead of disabling proc sets in open-world PVP and then entirely rethinking the underlying system of set bonuses?

    On principle, I don't mind the more systemic, intentional approach that ZOS seems to be interested in here. But there is significant risk it increases server load, or that it introduces more problems than it solves. On Week 1 and Week 2 the latter was almost certainly the case; now it's hard to say, and the former will require the traffic of the live server to meaningfully assess.

    It's definitely in the realm of "probably a good idea, but not sure it'll work."
    Guildmaster : The Wild Hunt (formerly Aka Baka) : AD PC/NA
  • SidraWillowsky
    SidraWillowsky
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    I wasn't around for the Sload's fiasco, but IDK that I've ever seen such a unanimous player response to a nerf.
  • Anonx31st
    Anonx31st
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    First new tank set of the PTR now nerfed to being useless.
  • FrankonPC
    FrankonPC
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    Disagree. One specific annoying and busted set of the hundreds out there is identified and removed as a problem rather than say a sweeping change that renders hundreds of sets useless or unavailable.

    I am more than happy to let my Sload's set rot in the bank rather than feel the competitive urge to wear it.

    Joy Division is right again(imo)
  • regime211
    regime211
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    Lmao by the time this game reaches it's final point no set will be good anymore.
  • CupcakePaparazzi
    miteba wrote: »
    Although many players will be happy with this change, here is another example of how things should not be done because probably we will go from a scenario where many people used it because it was overperforming, but now no one will use it because it was nerfed to the ground (let's wait for live tests), like how it happened with sloads.

    I'm not defending or criticizing the Nerf, just saying that sets like this should be better thought before and after its development.

    Disagree. One specific annoying and busted set of the hundreds out there is identified and removed as a problem rather than say a sweeping change that renders hundreds of sets useless or unavailable.

    I am more than happy to let my Sload's set rot in the bank rather than feel the competitive urge to wear it.

    I'll have to find a new way to replicate the Crimson set through other items now, because it was the only thing letting me farm Tel Var casually without idiots ganking me while I'm soloing the bosses. Some of us PVE players enjoy sets just like you pvp people. Lol
    Aldmeri Dominion. PSN: JackieDBones
    cupcakepaparazzi.com
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