- The format will be AvA (not AvAvA like the current BGs),
- The arena maps will be much smaller, all the matches will be in deathmatch format (no respawn),
- The ELO like rating will be visible and the ladderboards would last season long,
- Similar rated teams will fight each-other,
- There will be unique rewards and titles for the top teams at the end of each season.
I would still prefer a queue like system where the game pairs you against equally rated teams/players. It would make things "official" and much easier. It would give everyone the freedom to play Arenas as duel or team duel whenever they want, without depending on an organizer that would have to do the work of finding equally skilled players..
You see, I don't *trust* their queues. When it takes 15m to queue 4man premade while you know that your guild has 3 groups running, something is way off. And don't even try to ask them to improve their algorithms, they already improved it before that we had months of queue desyncs and broken battlegrounds, what we see now is the height.
Another issue with adding many different game modes is that BG playerbase isn't that big. If you create a lot of modes, it will spread and queue times will increase, potentially some modes will be abandoned at all.
Another issue is being able to do tournaments at all. BG doesn't allow you to have 12man fight premade. Well you can try to queue at the same time, abandon queue if not everyone accepted, but it's time-consuming workaround.
Who are the muppets voting "No" on this? Never seen any of your names in BGs.
First of all let me preface this by saying that I do like ESO's combat & many other core features, otherwise I wouldn't have been playing for 7 years.
However PvP as it stands in this game is terribly implemented compared to competitors on the market.
Not only do we lack dynamic open world PvP encounters (no, Lagrodiil doesn't count bc only thing you find there nowadays is zergs), but also Battlegrounds (a core feature in most PvP/PvE MMOs that wasn't added until 3 years after ESO launched) are badly flawed by the existence of the third team which leads to RNG situations of two teams focusing yours or two teams just farming the weakest team rather than engaging in good fights - or third team just playing objectives and avoiding PvP while the actual PvPers PvP (which is what they queued for).
Team vs Team is a format that has always worked better (and will continue to do so) as 3-way fights completely take away the strategic element & replace it with RNG of who focuses who.
This is even more evident in solo queue matches, where the match is pretty much decided before it even begins if you get a bad team and/or if your team is focused by the other two teams.
...and that leads us to 2v2/3v3 arenas, another staple feature most other MMOs (not MOBAs as has been suggested earlier in this thread) have. ESO currently lacks actual competitive PvP, and it's not going to find that in the zergy unbalanced environment of Cyrodiil or the RNG infested 3rdpartygrounds.
Even more preposterous is the notion that 2v2/3v3 wouldn't be balanced - have the people making that claim played BGs lately? How's it working out playing against 4 stamcro/magcro teams with stam sorcs and NBs? Newsflash: nothing is balanced.
Not a single streamer or top tier PvPer I've ever talked to has reacted negatively to the notion of having 2v2 or 3v3 arenas in ESO.
Not a single one.
Ringing_Nirnroot wrote: »No, don’t want more toxic people playing the game an ruining the community
Go play WOW
Could the people that answered "NO" explain their reasoning ?
Yes. You want to add a MOBA function to ESO. We don't need ESO to be the Walmart of video games. ESO is primarily a PVE game with a few half baked PVP features that don't really work well and add nothing but headaches and complaints to the game. The devs, generally speaking have little interest in developing PVP in this game as is evident by the update history and the quality of pvp areas they have put out.
Cyro is a disaster, IC is a complete waste of space, and battlegrounds are a snoozefest. ZOS is 3 strikes in the pvp game. No need to waste resources to make it 4.
Also this poll is quite biased since you posted in a PVP forum instead of the general. People who don't pvp get a say too. Developing such content does affect them.
People that do not PVP should have no say in this as it does not affect them at all.
I do not play this game for PVE ! I play this game for PVP and like me there are other hundreds of thousands of players!
I enjoy BGs very much, I enjoy ESO PVP, and I love ESO PVP combat system. I only play PVE speedrunning rungeons (vet or normal) and the ocasional trial but I find it very boring and unchellanging.
ZOS should give attention to the PVPers because, as you said, we are an overlooked community. This is the only way to grow the game into something truly great !
- Actually everyone that bought and paid for this game has an equal amount of say in the direction it takes and the content created for it. If ZOS puts resources into PVP that is resources they could put in PVE.Trying to deal with PVP balance affects PVE acquired sets, raw materials, etc. It also affects server performance, coding, etc. Its not like PVP is a separate game.
Everyone means that the majority( read PVE players) will have a majority of the influence. PVP players are a tiny fraction of players. From a business perspective, PVP players are not a large enough customer base to spend feature resources on. Which is why Cyro is a broken mess, IC is an epic failure that never got fixed, and battlegrounds are more generic than a $4 prescription at Walmart. Meanwhile, PVE content has a lot of effort thrown into every detail.angelofdeath333 wrote: »Could the people that answered "NO" explain their reasoning ?
Yes. You want to add a MOBA function to ESO. We don't need ESO to be the Walmart of video games. ESO is primarily a PVE game with a few half baked PVP features that don't really work well and add nothing but headaches and complaints to the game. The devs, generally speaking have little interest in developing PVP in this game as is evident by the update history and the quality of pvp areas they have put out.
Cyro is a disaster, IC is a complete waste of space, and battlegrounds are a snoozefest. ZOS is 3 strikes in the pvp game. No need to waste resources to make it 4.
Also this poll is quite biased since you posted in a PVP forum instead of the general. People who don't pvp get a say too. Developing such content does affect them.
People that do not PVP should have no say in this as it does not affect them at all.
I do not play this game for PVE ! I play this game for PVP and like me there are other hundreds of thousands of players!
I enjoy BGs very much, I enjoy ESO PVP, and I love ESO PVP combat system. I only play PVE speedrunning rungeons (vet or normal) and the ocasional trial but I find it very boring and unchellanging.
ZOS should give attention to the PVPers because, as you said, we are an overlooked community. This is the only way to grow the game into something truly great !
- Actually everyone that bought and paid for this game has an equal amount of say in the direction it takes and the content created for it. If ZOS puts resources into PVP that is resources they could put in PVE.Trying to deal with PVP balance affects PVE acquired sets, raw materials, etc. It also affects server performance, coding, etc. Its not like PVP is a separate game.
Uuh...? So "everyone" to you is the People who play the same trials every night? And zos should just put resources into pve and not PvP? Do you hear how stupid your statement sounds? The pvpers bought the game too you know.
angelofdeath333 wrote: »Why not take it One step further? No teams, last man standing, 4-8 People and no proc with just a couple of sets to choose from.
angelofdeath333 wrote: »Why not take it One step further? No teams, last man standing, 4-8 People and no proc with just a couple of sets to choose from.
4 players would die in the first 2 minutes. After that the remaining sprinting stage 4 vampires and magblades with infinite cloaks would run around the map until the timer expires. Battle results in a draw.
angelofdeath333 wrote: »Why not take it One step further? No teams, last man standing, 4-8 People and no proc with just a couple of sets to choose from. Spriggan, BP, hulking, hundings and their magicka equivalent. Shackle and perhaps fortified brass?. The arena doesnt have to be that big either, maybe just a flat surface with some obstacles for LOS? Just a glorious bloodbath! You could allow spectators ingame for People who just want to watch/wait in queue. Like gladiators, would be cool af. And for those who voted "No", youre not forced to participate. You know that right? An arena could be a Breeze of fresh air for us "hardcore pvpers"