Hyper competitive PvP ruins communities. It builds team and individual notoriety/fame, but the community as a whole degrades into a toxic mess.
As ESO doesn't separate the PvE and PvP balance, it would spell disaster for the rest of the game. No thanks.
There are plenty of games out there that do much better in the PvP realm. Pick one of those and fill yer boots.
Hyper competitive PvP ruins communities. It builds team and individual notoriety/fame, but the community as a whole degrades into a toxic mess.
As ESO doesn't separate the PvE and PvP balance, it would spell disaster for the rest of the game. No thanks.
There are plenty of games out there that do much better in the PvP realm. Pick one of those and fill yer boots.
There's a whole genre of games that offer what you described, it's called MOBA. And they do it better than it would ever be possible in a MMO. It won't work without a proper rebalance of classes and gear, and a complete separation of PvP and PvE.
There's a whole genre of games that offer what you described, it's called MOBA. And they do it better than it would ever be possible in a MMO. It won't work without a proper rebalance of classes and gear, and a complete separation of PvP and PvE.
It does work in WOW which is a pure MMO. Classes are not perfectly balanced but every class still finds its place in high rated Arenas. So much so that Arenas from WOW are eSport level good.. which brings a huge audience and many people into the game..
@ZOS_GinaBruno , @ZOS_BrianWheeler
Not opposed to them adding an instanced dueling arena for 1vs1 in a similar way to battlegrounds, preferably 2 queues one with CP enabled one without out.
As for the 2vs2 or 3vs3 don't see how that will be any different than existing battlegrounds.
They would also likely need to add a time limit or some mechanic that kills the players who are taking too long, I could see some troll taking a tank/healer build into the queue causing the fight to go on until one side quits.
Like with SWTOR for example in their equivalent of battlegrounds if the fight goes beyond a certain time limit (due to healers and tanks preventing either side from being killed off, especially when the matchmaking fills both teams with just healers and tanks, less common in ESO but it happens enough in SWTOR to force them to add this mechanic) a poison mist/cloud spreads out across the arena last surviving team members team wins, usually always some cloaked players just hides hoping the mist kills off the enemy but it works for the most part.
There's a whole genre of games that offer what you described, it's called MOBA. And they do it better than it would ever be possible in a MMO. It won't work without a proper rebalance of classes and gear, and a complete separation of PvP and PvE.
It does work in WOW which is a pure MMO. Classes are not perfectly balanced but every class still finds its place in high rated Arenas. So much so that Arenas from WOW are eSport level good.. which brings a huge audience and many people into the game..
@ZOS_GinaBruno , @ZOS_BrianWheeler
I don't think you've been playing Arenas in WoW lately. I have, and I can easily tell you it's not all what it's cracked up to be.
You said it yourself; Classes are not "Perfectly balanced", and it isn't just "One class does a bit better than another", there are instances of one-shot Druids or unkillable yet deadly Fire MagesAt least, it was like that when I last played a few months ago, they could've been toned down but the point is that it was a nightmare in the Arena.
Now put that into ESO's setting in which it would be a proper balancing nightmare with how the "Character Customization" works, and you'll end up in scenarios where matches will last five seconds, given that the time-to-kill is already shockingly low in Battlegrounds and in Cyrodiil.
Only way I can see myself being onboard with this idea is if you were given Gladiator Rainments that would negate some of the power given by sets that people wear. Maybe also a choice of what weapons and abilities to use as well.
There's a whole genre of games that offer what you described, it's called MOBA. And they do it better than it would ever be possible in a MMO. It won't work without a proper rebalance of classes and gear, and a complete separation of PvP and PvE.
It does work in WOW which is a pure MMO. Classes are not perfectly balanced but every class still finds its place in high rated Arenas. So much so that Arenas from WOW are eSport level good.. which brings a huge audience and many people into the game..
@ZOS_GinaBruno , @ZOS_BrianWheeler
There's a whole genre of games that offer what you described, it's called MOBA. And they do it better than it would ever be possible in a MMO. It won't work without a proper rebalance of classes and gear, and a complete separation of PvP and PvE.
It does work in WOW which is a pure MMO. Classes are not perfectly balanced but every class still finds its place in high rated Arenas. So much so that Arenas from WOW are eSport level good.. which brings a huge audience and many people into the game..
@ZOS_GinaBruno , @ZOS_BrianWheeler
I don't think you've been playing Arenas in WoW lately. I have, and I can easily tell you it's not all what it's cracked up to be.
You said it yourself; Classes are not "Perfectly balanced", and it isn't just "One class does a bit better than another", there are instances of one-shot Druids or unkillable yet deadly Fire MagesAt least, it was like that when I last played a few months ago, they could've been toned down but the point is that it was a nightmare in the Arena.
Now put that into ESO's setting in which it would be a proper balancing nightmare with how the "Character Customization" works, and you'll end up in scenarios where matches will last five seconds, given that the time-to-kill is already shockingly low in Battlegrounds and in Cyrodiil.
Only way I can see myself being onboard with this idea is if you were given Gladiator Rainments that would negate some of the power given by sets that people wear. Maybe also a choice of what weapons and abilities to use as well.
I have played WOW arena a lot in TBC and WOTLK to gladiator ranks.. I have not played WOW lately..
I think ESO is more suited at the moment for Arenas than wow. And the fact that there are people worrying about both the matches beeing too long or too short tells that the ESO PVP is in a good spot..
It just need Arenas to become the top MMO on the market by far..
There's a whole genre of games that offer what you described, it's called MOBA. And they do it better than it would ever be possible in a MMO. It won't work without a proper rebalance of classes and gear, and a complete separation of PvP and PvE.
It does work in WOW which is a pure MMO. Classes are not perfectly balanced but every class still finds its place in high rated Arenas. So much so that Arenas from WOW are eSport level good.. which brings a huge audience and many people into the game..
@ZOS_GinaBruno , @ZOS_BrianWheeler
I don't think you've been playing Arenas in WoW lately. I have, and I can easily tell you it's not all what it's cracked up to be.
You said it yourself; Classes are not "Perfectly balanced", and it isn't just "One class does a bit better than another", there are instances of one-shot Druids or unkillable yet deadly Fire MagesAt least, it was like that when I last played a few months ago, they could've been toned down but the point is that it was a nightmare in the Arena.
Now put that into ESO's setting in which it would be a proper balancing nightmare with how the "Character Customization" works, and you'll end up in scenarios where matches will last five seconds, given that the time-to-kill is already shockingly low in Battlegrounds and in Cyrodiil.
Only way I can see myself being onboard with this idea is if you were given Gladiator Rainments that would negate some of the power given by sets that people wear. Maybe also a choice of what weapons and abilities to use as well.
I have played WOW arena a lot in TBC and WOTLK to gladiator ranks.. I have not played WOW lately..
I think ESO is more suited at the moment for Arenas than wow. And the fact that there are people worrying about both the matches beeing too long or too short tells that the ESO PVP is in a good spot..
It just need Arenas to become the top MMO on the market by far..
So you have no knowledge about the current state of WoW Arenas. You keep talking about them as if they are a great thing even today, but have only experience from about a decade ago. Well I have recent knowledge and I can tell you that they aren't all that great.
Worrying about Arena matches being "Too long" or "Too short" doesn't say anything about PvP being in a good spot. If anything it might imply that there is a fault somewhere that ought to be looked in to.
For a while people were talking about unkillable tanks or healers that could outheal anything thrown at them. That is not a good thing.
Then there are people talking about getting one-shot by other players from stealth or from a distance. That is also not a good thing.
If people were instead saying that there is a good balance between the two then you could say that the PvP is "In a good spot", but since you don't see people mention that well.... It makes you wonder.
Now I would like to understand what you mean by "Arenas to become the top MMO on the market". It sounds like code for something as the sentence by itself makes no sense.
Many top PVPers say that the curent BG scene is in a good spot. The avarage player of course it will complain. But the fact that he complains that damage or tankyness are either too hight or too low means that they are right where they should be..
An Arena scene would real new life into the PVP scene by giving PVPers something to aim for.
ESport would bring new eyes towards a game and this brings many new players into ESO.
Many top PVPers say that the curent BG scene is in a good spot. The avarage player of course it will complain. But the fact that he complains that damage or tankyness are either too hight or too low means that they are right where they should be..
An Arena scene would real new life into the PVP scene by giving PVPers something to aim for.
ESport would bring new eyes towards a game and this brings many new players into ESO.
I don't care what "Top PvPers" have to say about Battlegrounds, as they don't relate to me in the slightest. I care more about the on-the-ground average player's opinion than someone who is living in their own world
You keep talking about "Bringing ESports" to the game, but let me tell you that you CANNOT force an E-Sports scene onto a game. You have to let it materialize organically, forcing it and trying to make a game around an E-Sports scene makes the game feel less about playing for the fun of it and more "You MUST play to be the best". I want to play PvP to have fun, not to aspire to be some kind of top-ranked super l33t PvP player.
Just look at what happened to Heroes of the Storm, another game from Blizzard; Game is really fun to play, but Activision and Blizzard tried to force an E-Sports scene onto it, and when it didn't kick off they abandoned the game completely.