Think about the lore for a moment.
Then think about running a goblin character through all the quests that exist in ESO.
It always annoys me how people argue against new races by saying the current 10 have always been in TES and it needs to stay that way, when new races have actually been added in past TES games. There are plenty of ways new races could be added in a way that’s explained by the lore. The lore should serve to enable and make sense of new game additions, not box-in and hinder innovation.
It always annoys me how people argue against new races by saying the current 10 have always been in TES and it needs to stay that way, when new races have actually been added in past TES games. There are plenty of ways new races could be added in a way that’s explained by the lore. The lore should serve to enable and make sense of new game additions, not box-in and hinder innovation.
phantasmalD wrote: »I'd prefer Minotaurs first :BBesides adding these races doesn't hurt anything or anyone and only adds to the game and draws new/old players back.
It hurts the immersion and the internal logic of the game. When a race is established as universally reviled, extinct or labelled unintelligent by the general population and ruling class, then you can't really plop them into the already established quest chains.
A random farmer would not react to a goblin the same way he would to a Redguard and wouldn't ask for help from one.
Most likely race to be added would be Maormer as there are already established friendly encounters with them and they are similar enough to other elfs to not draw too much attention, but still would not expect them to be added anytime soon.
WhereArtThouVampires wrote: »ES has lots of races it could make playable. I want to see Maoromer, Snow Elves not the falmer oens from Skyrim but the actual elves, reach men, half giants, naga argonian, dremora, and goblins should all be playable. I'm kind of bored with the current selection.
The snow elves are gone already, impossible. Maoromer are quite literally hateful against all races on Tamriel. Reach Men are essentially wild-nords (And have no reason to do anything not involving The Reach. Half Giants are ultra rare, seeing as Lyris is the only one we see. Naga also hate quite literally everyone. Dremora have literally no reason to assist us. Goblins are also too stupid to comprehend most quest dialogues.
If you're bored with the current selection, I would suggest finding another fantasy game to be a part of. These current races have been the only playable races in ES for 10+ years. That isn't going to change anytime soon.
WoW and FFXIV are just a couple other fantasy universes that consistently add in playable races if you're wanting to explore some options.
Nah the Maoromer have a few members in the dragonguard in southern elswyr. They can totally be not evil if they want too. Remember black marsh was always "completely uninhabitable" so it was a convenient excuse to not go there in games. Just like before Skyrim it was nothing but snow and mead and no one wanted to go there. It needs lore to be developed and added. All the things I listed can all easily be added as the lore supports them being there. Also I said Naga Argonians not Naga the snake people. Snow Elves I think could easily be alive all they would need to do is be hidden away deep in some underground dwemer city and trying to make a comeback and could be a threat/allies. There is no reason to content or race deny and even an official email poll from last year had an option for stuff people would love to see and a new race was an option.
I think the only race that should never be playable is the rare exceptions like Dwemer.
Edit
I also find it funny you say Dremora have no reason to help humans but in the Blackwood cinematic trailer there is Lyraneth helping mortals lol.
phantasmalD wrote: »I'd prefer Minotaurs first :BBesides adding these races doesn't hurt anything or anyone and only adds to the game and draws new/old players back.
It hurts the immersion and the internal logic of the game. When a race is established as universally reviled, extinct or labelled unintelligent by the general population and ruling class, then you can't really plop them into the already established quest chains.
A random farmer would not react to a goblin the same way he would to a Redguard and wouldn't ask for help from one.
Most likely race to be added would be Maormer as there are already established friendly encounters with them and they are similar enough to other elfs to not draw too much attention, but still would not expect them to be added anytime soon.
Much of what you say here about goblins could (and I believe were) said when Orcs were added as a playable race. It wasn't a particularly good argument then and age have not improved it any imo.
The playable roster was expanded only once tho. And it was first set up in TES2 before happening in TES3.It always annoys me how people argue against new races by saying the current 10 have always been in TES and it needs to stay that way, when new races have actually been added in past TES games. There are plenty of ways new races could be added in a way that’s explained by the lore. The lore should serve to enable and make sense of new game additions, not box-in and hinder innovation.
phantasmalD wrote: »
Call me back when Goblins get their hands on the Totem of Tiber Septim and use the Numidium to retroactively carve a place for themselves on the face of Nirn.
WhereArtThouVampires wrote: »ES has lots of races it could make playable. I want to see Maoromer, Snow Elves not the falmer oens from Skyrim but the actual elves, reach men, half giants, naga argonian, dremora, and goblins should all be playable. I'm kind of bored with the current selection.
The snow elves are gone already, impossible. Maoromer are quite literally hateful against all races on Tamriel. Reach Men are essentially wild-nords (And have no reason to do anything not involving The Reach. Half Giants are ultra rare, seeing as Lyris is the only one we see. Naga also hate quite literally everyone. Dremora have literally no reason to assist us. Goblins are also too stupid to comprehend most quest dialogues.
If you're bored with the current selection, I would suggest finding another fantasy game to be a part of. These current races have been the only playable races in ES for 10+ years. That isn't going to change anytime soon.
WoW and FFXIV are just a couple other fantasy universes that consistently add in playable races if you're wanting to explore some options.
Nah the Maoromer have a few members in the dragonguard in southern elswyr. They can totally be not evil if they want too. Remember black marsh was always "completely uninhabitable" so it was a convenient excuse to not go there in games. Just like before Skyrim it was nothing but snow and mead and no one wanted to go there. It needs lore to be developed and added. All the things I listed can all easily be added as the lore supports them being there. Also I said Naga Argonians not Naga the snake people. Snow Elves I think could easily be alive all they would need to do is be hidden away deep in some underground dwemer city and trying to make a comeback and could be a threat/allies. There is no reason to content or race deny and even an official email poll from last year had an option for stuff people would love to see and a new race was an option.
I think the only race that should never be playable is the rare exceptions like Dwemer.
Edit
I also find it funny you say Dremora have no reason to help humans but in the Blackwood cinematic trailer there is Lyraneth helping mortals lol.
NotaDaedraWorshipper wrote: »WhereArtThouVampires wrote: »ES has lots of races it could make playable. I want to see Maoromer, Snow Elves not the falmer oens from Skyrim but the actual elves, reach men, half giants, naga argonian, dremora, and goblins should all be playable. I'm kind of bored with the current selection.
The snow elves are gone already, impossible. Maoromer are quite literally hateful against all races on Tamriel. Reach Men are essentially wild-nords (And have no reason to do anything not involving The Reach. Half Giants are ultra rare, seeing as Lyris is the only one we see. Naga also hate quite literally everyone. Dremora have literally no reason to assist us. Goblins are also too stupid to comprehend most quest dialogues.
If you're bored with the current selection, I would suggest finding another fantasy game to be a part of. These current races have been the only playable races in ES for 10+ years. That isn't going to change anytime soon.
WoW and FFXIV are just a couple other fantasy universes that consistently add in playable races if you're wanting to explore some options.
Nah the Maoromer have a few members in the dragonguard in southern elswyr. They can totally be not evil if they want too. Remember black marsh was always "completely uninhabitable" so it was a convenient excuse to not go there in games. Just like before Skyrim it was nothing but snow and mead and no one wanted to go there. It needs lore to be developed and added. All the things I listed can all easily be added as the lore supports them being there. Also I said Naga Argonians not Naga the snake people. Snow Elves I think could easily be alive all they would need to do is be hidden away deep in some underground dwemer city and trying to make a comeback and could be a threat/allies. There is no reason to content or race deny and even an official email poll from last year had an option for stuff people would love to see and a new race was an option.
I think the only race that should never be playable is the rare exceptions like Dwemer.
Edit
I also find it funny you say Dremora have no reason to help humans but in the Blackwood cinematic trailer there is Lyraneth helping mortals lol.
"Because of these extremely rare exceptions, there should be hundreds of these races running around without any npc batting an eye."
I want <snip> maoromer, snow elves, naga argonians, reachmen, and half giants.
spartaxoxo wrote: »NotaDaedraWorshipper wrote: »WhereArtThouVampires wrote: »ES has lots of races it could make playable. I want to see Maoromer, Snow Elves not the falmer oens from Skyrim but the actual elves, reach men, half giants, naga argonian, dremora, and goblins should all be playable. I'm kind of bored with the current selection.
The snow elves are gone already, impossible. Maoromer are quite literally hateful against all races on Tamriel. Reach Men are essentially wild-nords (And have no reason to do anything not involving The Reach. Half Giants are ultra rare, seeing as Lyris is the only one we see. Naga also hate quite literally everyone. Dremora have literally no reason to assist us. Goblins are also too stupid to comprehend most quest dialogues.
If you're bored with the current selection, I would suggest finding another fantasy game to be a part of. These current races have been the only playable races in ES for 10+ years. That isn't going to change anytime soon.
WoW and FFXIV are just a couple other fantasy universes that consistently add in playable races if you're wanting to explore some options.
Nah the Maoromer have a few members in the dragonguard in southern elswyr. They can totally be not evil if they want too. Remember black marsh was always "completely uninhabitable" so it was a convenient excuse to not go there in games. Just like before Skyrim it was nothing but snow and mead and no one wanted to go there. It needs lore to be developed and added. All the things I listed can all easily be added as the lore supports them being there. Also I said Naga Argonians not Naga the snake people. Snow Elves I think could easily be alive all they would need to do is be hidden away deep in some underground dwemer city and trying to make a comeback and could be a threat/allies. There is no reason to content or race deny and even an official email poll from last year had an option for stuff people would love to see and a new race was an option.
I think the only race that should never be playable is the rare exceptions like Dwemer.
Edit
I also find it funny you say Dremora have no reason to help humans but in the Blackwood cinematic trailer there is Lyraneth helping mortals lol.
"Because of these extremely rare exceptions, there should be hundreds of these races running around without any npc batting an eye."
Storyline wise, other players don't really factor into it at all. You're all the vestige.
NotaDaedraWorshipper wrote: »[playing a new/odd race] will be very immersion breaking to boot. The citizens of Tamriel would react if someone approached them and they weren't one of the ten common races. Altmer wouldn't exactly casually give quests to a maormer.
WhereArtThouVampires wrote: »Why would a dremora walk around and help Farmer Brown find the dark elves that stole his cow?
spartaxoxo wrote: »Storyline wise, other players don't really factor into it at all. You're all the vestige.
newtinmpls wrote: »What is a Naga Argonian?
newtinmpls wrote: »Well, the whole "vestige" thing seems to be the reason why all the dunmer dislike you at first (outlander)
newtinmpls wrote: »
phantasmalD wrote: »I'd prefer Minotaurs first :BBesides adding these races doesn't hurt anything or anyone and only adds to the game and draws new/old players back.
It hurts the immersion and the internal logic of the game. When a race is established as universally reviled, extinct or labelled unintelligent by the general population and ruling class, then you can't really plop them into the already established quest chains.
A random farmer would not react to a goblin the same way he would to a Redguard and wouldn't ask for help from one.
Most likely race to be added would be Maormer as there are already established friendly encounters with them and they are similar enough to other elfs to not draw too much attention, but still would not expect them to be added anytime soon.
newtinmpls wrote: »NO dwarves, they are gone. Period.
Daemons_Bane wrote: »2E 583 - ESOnewtinmpls wrote: »NO dwarves, they are gone. Period.
3E 427 - We meet a Dwemer in Morrowind
https://en.m.uesp.net/wiki/Morrowind:Yagrum_Bagarn
So they can't be entirely gone in ESO