Nordic__Knights wrote: »The worst is that the diminishing returns are gone. The gap between max CP (1700~) to 600 CP is huge
PVPers worst nightmare... Even the gap between 1700 and 2200, for example is huge. If relatively evenly matched, the 1700 will never win because if they take all damage related CP as the 1700, they miss SO much mitigation and healing compared to the 2200. Guess the person whose spent 10 hours a day for the past year grinding CP is ready to have fun (at everyone else's expense!
thats what putting in the time should do ive always hated this way of thinking, new players or players that dont play often should be below them that put in the time its an mmo not an fps we aint all the same nor should we
relentless_turnip wrote: »Apologies guys I was totally wrong about how many points you will need to be at full power.
What I have realised is you really don't need to unlock everything and am actually more excited than before. In terms of build craft this amazing for variety. For pve end gamers I can see this as a little more frustrating.
I can't wait to try this!
Anyone wanna talk about how in this new CP system you need close to 900 points in the blue tree to be the strongest you can for CP enabled PVP? And also how you need about 550 points to have all the DPS related passives available for PVE, excluding any blue tree mitigation or healing passives?
My mind is blown right now, especially with the past actions of ZOS towards trying to make CP "new player friendly" with implementing diminishing returns, etc.
Also, here's hoping they adjust our CP ranks to match our lifetime XP gain when patch rolls around, if they're changing the CP gain curve. Please don't delete some of our hard earned XP ZOS! Reference: https://forums.elderscrollsonline.com/en/discussion/559230/update-29-combat-preview#latest
Let me know of your thoughts!
ketsparrowhawk wrote: »relentless_turnip wrote: »Apologies guys I was totally wrong about how many points you will need to be at full power.
What I have realised is you really don't need to unlock everything and am actually more excited than before. In terms of build craft this amazing for variety. For pve end gamers I can see this as a little more frustrating.
I can't wait to try this!
Took me a while to realize this took. The increase to base stats plus the new 15% mitigation is significant. Basically makes investing in mitigation CP optional.