I think a-lot of people in this thread are missing the point. It simply should never be the case that a well intended player loses out on a daily or lose tickets or whatever because of a separate random players actions.
If said player skips ahead the loot and reward should be available to all.
Or a refund system should be in place to allow those who missed out to do it again.
This shouldn’t be controversial.
VaranisArano wrote: »SteveCampsOut wrote: »BalticBlues wrote: »CP810 guys running FG1 as "fake tank" for fast Undaunted reward boxes are known.
As long as they take the group with them, I am ok with it.
[/i].
Anyone choosing to stay in a group where someone runs that far ahead without kicking them out of group gets what they get. The game has given you the ability to kick bad players from group! Just do it or leave the group. If you leave the group you have the option to join a new group and get your rewards you just have to wait 15 minutes to reque. Jut don't put up with this behavior!
I feel like "Just leave the group!" is the type of advice best followed by a tank or healer who typically have a pretty fast queue after the penalty.
>.>
Look, just because I start wondering if the Groupfinder is broke if I wait in queue for more than 45 seconds on my tank, it doesn't make me spoiled, right?
<.<
It totally makes me spoiled, doesn't it.
BalticBlues wrote: »CP810 guys running FG1 as "fake tank" for fast Undaunted reward boxes are known.
As long as they take the group with them, I am ok with it.
However, I am not ok with a new breed of CP810 guys running as "fake tank",
running straight to Warchief Ozazai leaving all mobs behind for the group,
then after killing the boss running straight to Kra’gh the Dreugh King to kill the end bos.
Result: By the time the rest of the group reaches Kra’gh the Dreugh King,
sometimes the boss is already despawned/invisible and cannot be looted,
so guys lose their Event Tickets and Golden Reward Box of the day.
People trying to do their quest probably also are not able to do the quest anymore.
This way 3 people are gimped because of just one selfish guy.
@ZOS_GinaBruno
Suggestion 1 (bug fix): Killed bosses should always stay lootable pls
Suggestion 2 (fake player fix): I think Veteran Players (CP160+) should only be able to run Veteran Dungeons. CP810 players speedrunning beginner content as FG1 or SC1 often are destroying the dungeon experience for beginners.
SeaGtGruff wrote: »This might sound like a stupid question, but is there any reason why people use the group finder to run dungeons instead of simply walking into dungeons or using the map to travel directly to dungeons?
Note that I'm not talking about people who need to run a dungeon in a group because they can't complete the dungeon solo for whatever reason, and using the group finder is easier than trying to form a group on their own by asking their friends, guild members, or random people in zone chat.
Rather, I'm asking if there's any special benefit from using the group finder. I know about the daily bonus rewards, but that's a once-a-day thing, right? So once a player has already earned the daily bonus rewards, why wouldn't they just go to a dungeon and run it solo if all they want to do is speed-run as many dungeons as possible to grind the event rewards? Why callously or deliberately ruin other players' experience by using the group finder and then basically speed-running the dungeon solo?
However, on a positive note, during the event, I did notice a practice I do sometimes as well, that is, DDs who queued as a tank but had taunt on them, because although mob packs are unaggroed, they die super fast, and then they use the taunt on the boss, group stays safe, and run progresses fast since there is extra damage.
VaranisArano wrote: »I think a-lot of people in this thread are missing the point. It simply should never be the case that a well intended player loses out on a daily or lose tickets or whatever because of a separate random players actions.
If said player skips ahead the loot and reward should be available to all.
Or a refund system should be in place to allow those who missed out to do it again.
This shouldn’t be controversial.
Well, it sounds like a couple of people who had this happen were able to get their tickets and reward from the next final boss they looted, after doing another dungeon.
So ZOS wisely tied the rewards to you looting the final boss.
If that's presumably true for everyone, then hey, nobody missed out. It sucks to have to run a second dungeon, to be sure, but they aren't missing their rewards.
Just run after the rushing players and loot your tickets with minimal effort! I don't get why players struggle alone with trash when the group has moved 2 rooms ahead.
I'm not saying I agree with this practice, it's awful. But adapt to circumstances...
"Those that can't keep up get left behind."
VaranisArano wrote: »SteveCampsOut wrote: »BalticBlues wrote: »CP810 guys running FG1 as "fake tank" for fast Undaunted reward boxes are known.
As long as they take the group with them, I am ok with it.
[/i].
Anyone choosing to stay in a group where someone runs that far ahead without kicking them out of group gets what they get. The game has given you the ability to kick bad players from group! Just do it or leave the group. If you leave the group you have the option to join a new group and get your rewards you just have to wait 15 minutes to reque. Jut don't put up with this behavior!
I feel like "Just leave the group!" is the type of advice best followed by a tank or healer who typically have a pretty fast queue after the penalty.
>.>
Look, just because I start wondering if the Groupfinder is broke if I wait in queue for more than 45 seconds on my tank, it doesn't make me spoiled, right?
<.<
It totally makes me spoiled, doesn't it.
The easiest and best way to solve this issue is for everyone at the beginning ask if anyone is on the quest and if anyone is opposed to a speed run for tickets. And I would advise anyone who gets paired up with 3 level 810's to actually say something when asked.
I have 10 level 810 characters and I am bringing up a new character who is only a level 22 now. I've gotten the speedos who want to run through the dungeon at break neck speed and I just got right along as I have done these dungeons so many times already. But for a new player just starting that journey I would highly recommend stating at the beginning that you are on the quest.BalticBlues wrote: »CP810 guys running FG1 as "fake tank" for fast Undaunted reward boxes are known.
As long as they take the group with them, I am ok with it.
I agree with you on this. It is in poor taste to run off and leave the slower players behind.
Ellimist_Entreri wrote: »This is an issue with how the dungeon is designed and how that interacts with both the quest for that specific dungeon and the event rewards.
Locking high level players out of low tier content won't fix this as even at champ 100 a player with the right build and malicious intent could do the exact same thing.
hexentb16_ESO wrote: »Ellimist_Entreri wrote: »This is an issue with how the dungeon is designed and how that interacts with both the quest for that specific dungeon and the event rewards.
Locking high level players out of low tier content won't fix this as even at champ 100 a player with the right build and malicious intent could do the exact same thing.
Yeah but it would still help with the problem.
What needs to happen is an option to be only matched with other 810s.
You realize in FG1, you can just sprint along with the player doing this and kill the same bosses they are killing and get your tickets, and then just go backwards through the dungeon and kill the other bosses if you want. It literally changes nothing about the dungeon. And it sounds like the rest of the group did the worthless boss fights without the 4th guy anyway, so it isn't like it will be any harder to go backwards through the dungeon without them.
Driosketch is correct if you can't loot the boss your next dungeon will still give you the rewards.
Had this happen on my EU account yesterday I stayed to help the level 20ish player and the other level 30ish player followed the max level character. Couldn't loot the final boss so joined the que again and was happy to find the gold event box at the end of the dungeon.
The easiest and best way to solve this issue is for everyone at the beginning ask if anyone is on the quest and if anyone is opposed to a speed run for tickets. And I would advise anyone who gets paired up with 3 level 810's to actually say something when asked.
I have 10 level 810 characters and I am bringing up a new character who is only a level 22 now. I've gotten the speedos who want to run through the dungeon at break neck speed and I just got right along as I have done these dungeons so many times already. But for a new player just starting that journey I would highly recommend stating at the beginning that you are on the quest.BalticBlues wrote: »CP810 guys running FG1 as "fake tank" for fast Undaunted reward boxes are known.
As long as they take the group with them, I am ok with it.
I agree with you on this. It is in poor taste to run off and leave the slower players behind.
hexentb16_ESO wrote: »Ellimist_Entreri wrote: »This is an issue with how the dungeon is designed and how that interacts with both the quest for that specific dungeon and the event rewards.
Locking high level players out of low tier content won't fix this as even at champ 100 a player with the right build and malicious intent could do the exact same thing.
Yeah but it would still help with the problem.
What needs to happen is an option to be only matched with other 810s.
Starlight_Whisper wrote: »You realize in FG1, you can just sprint along with the player doing this and kill the same bosses they are killing and get your tickets, and then just go backwards through the dungeon and kill the other bosses if you want. It literally changes nothing about the dungeon. And it sounds like the rest of the group did the worthless boss fights without the 4th guy anyway, so it isn't like it will be any harder to go backwards through the dungeon without them.
Most bosses aren't even required for even the quest or pledge in nfg1
The easiest and best way to solve this issue is for everyone at the beginning ask if anyone is on the quest and if anyone is opposed to a speed run for tickets. And I would advise anyone who gets paired up with 3 level 810's to actually say something when asked.
This is usually the problem. A lot of players don't even say "hey", even when the rest of the group does.
A lot of players also don't respond when they are asked if they are doing the quest.
Even less respond when "skip x boss" is said/asked.
Not going to wait anymore on people you ask thrice but keep their mouth shut.
Why not keep up with them? I'm not 810 my build sucks and i still just run through dungeon filler adds all the time... If you gotta kill Every. Single. Thing why not read every bookshelf, loot every single sack, crate, desk etc too? Hmm not sure you looted every single one? Check each and everyone of them again before progressing to the next room! This is the sarcasm that runs through my mind when subjected to waiting for people to kill everything slowly.
You don't need to kill every thing along the way, and it benefits everyone if ya just move faster, especially if your DPS is like 5k every minute spent on adds is a minute better saved on the 5th attempt at the boss because the healer isn't reviving the 2 dead DPS and now the Tank has to.
BalticBlues wrote: »CP810 guys running FG1 as "fake tank" for fast Undaunted reward boxes are known.
As long as they take the group with them, I am ok with it.
However, I am not ok with a new breed of CP810 guys running as "fake tank",
running straight to Warchief Ozazai leaving all mobs behind for the group,
then after killing the boss running straight to Kra’gh the Dreugh King to kill the end bos.
Result: By the time the rest of the group reaches Kra’gh the Dreugh King,
sometimes the boss is already despawned/invisible and cannot be looted,
so guys lose their Event Tickets and Golden Reward Box of the day.
People trying to do their quest probably also are not able to do the quest anymore.
This way 3 people are gimped because of just one selfish guy.
@ZOS_GinaBruno
Suggestion 1 (bug fix): Killed bosses should always stay lootable pls
Suggestion 2 (fake player fix): I think Veteran Players (CP160+) should only be able to run Veteran Dungeons. CP810 players speedrunning beginner content as FG1 or SC1 often are destroying the dungeon experience for beginners.
Step 1: play a nightblade
Step 2: teleport to FG1
Step 3: cloak thru trash, kill the warchief and run/swim till the end
Step 4: ??
Step 5: Profit
Congrats, you got your 3 tickets in less then 5 minutes, without waiting in the queue or offending anyone about how you play.
This event is making me realise ESO's population is largely made up of two groups:
1) People who typically avoid running dungeons.
2) People who run dungeons regularly but don't seem to like doing them and so desperately seek any way to keep their time in dungeons to the absolute bare minimum possible.
I assume somewhere there must be a 3rd group who actually like doing dungeons, but if not it seems like ZOS is doing something very wrong and should try to refocus their efforts on content players actually enjoy instead of something they feel obligated to complete but don't want to spend any time on.
Elvenheart wrote: »This event is making me realise ESO's population is largely made up of two groups:
1) People who typically avoid running dungeons.
2) People who run dungeons regularly but don't seem to like doing them and so desperately seek any way to keep their time in dungeons to the absolute bare minimum possible.
I assume somewhere there must be a 3rd group who actually like doing dungeons, but if not it seems like ZOS is doing something very wrong and should try to refocus their efforts on content players actually enjoy instead of something they feel obligated to complete but don't want to spend any time on.
Ever since I achieved characters that can solo some normal dungeons, I joined the group that likes to think of dungeons as just more solo arena-like options in the game. I still do random normals for the transmute crystals when I feel like it, but I always say hello to my fellow group members when the dungeon pops (I can’t help it, I’m a Southerner so politeness is in my blood, bless your heart 😁), and I always go along with the pace of the group. If I notice only one person running ahead while the other two are going more slowly, I’ll hang back to see what they need/are doing. Sometimes it’s obvious that someone is doing the quest, but sometimes when you’ve already done it it can be hard to tell. Even if only one person is getting behind I’ll always slow down. In the end it’s all about having fun, and I certainly am not enjoying myself if my actions in the game is making something harder or not fun for another player.