if they are new players yes i understand. but these are more times than not cp600+ people.
What is your point? These days it is entirely possibly to get to high cp without doing more than overland content, never being exposed to anything that would force you to learn how to play "properly".And if your playstyles consists of roleplaying in a group dungeon with completely trash gear. maybe it isYOU that should be grouping with friends and not using the que. SInce YOU are in fact out of order and being toxic to the other players who are forced to carry your YOUR slack. YOU are the problem. Dont infect and make other peoples experience miserable because YOU dont want to put in effort.
M8 you are complaining about bads queuing for normal dungeons. The content designed for the bads to be able to get through. If random normals are such a terrible experience for you as a tank, and you are in fact several skill levels above the bads, then throw on some dps sets and skills and just power through the dungeons like any skilled dps can.
Otherwise, if you are dead set on doing random normals as a tank, then just accept that bads are a part of the game and you will never escape them while doing randoms. This is true of any game with a random matchmaking feature.
Bro its just as bad in vet. Im saying its happening in normal as well and people dont care. my whole point is that we need a seperate group finder for casuals and veterans, its know a crazy idea. other games have them as well. ESO needs one
LoneStar2911 wrote: »Dps takes too much research, training, and skill for a game that seems so story-focused. I'll probably never be a good dps because of this. I can't be bothered to learn weaving plus a rotation. Oh well.
i get it that alot of people saying normal is meant for newbies and i get that. nut your not a newbies if your over cp600 and should be expected to put more than 5k dps as a dps when queing in either normal or veteran content. my gripe is that there are high cp players who do trash dps and get mad and offensive when you tell them that they need to up their dps.
if im running NORMAL spindle1, probably the easiest damn dungeon in the game and one of my dps is like cp700 and is doing 5k dps. What the hell do i do? I say hey man why your dps so low. then he gets made and says dont tell me about my playstyle and keeps trucking along doing 5k dps.
Whats the solution? oh well thats what you get in pug ques? go ask your guilds to group up.
"ask all 3 of my guilds with over 400 players, "anyone for random normal? no answer, guess ill pug it."
its these high cp dps that dont actually do dps that is the problem not me because i want to you the que.
so instead of saying it is what it is or group with friends or guild members. why cant we say "yea there should be some way to check if people can actually fulfill the role they are signing up to do in a GROUP tool finder with specific roles that each player must satisfy. if you cant satisfy that role you shouldn't que for that role. PERIOD!
so if your dps is just as much as a tank at around 5-6k then your not a dps, your a fake tank. because you cant actually tank but you cant dps either.
Fake tanks or fake healers are dps that queue as tanks or healers to cut queuing times and are not fulfilling their role.
There's no such thing as fake dps; only bad dps.
This is another 'git gud' thread.
i get it that alot of people saying normal is meant for newbies and i get that. nut your not a newbies if your over cp600 and should be expected to put more than 5k dps as a dps when queing in either normal or veteran content. my gripe is that there are high cp players who do trash dps and get mad and offensive when you tell them that they need to up their dps.
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
Fake tanks or fake healers are dps that queue as tanks or healers to cut queuing times and are not fulfilling their role.
There's no such thing as fake dps; only bad dps.
This is another 'git gud' thread.
no this is a 'we need a actual veteran que that has some sort of proving grounds for your role' thread
Fake tanks or fake healers are dps that queue as tanks or healers to cut queuing times and are not fulfilling their role.
There's no such thing as fake dps; only bad dps.
This is another 'git gud' thread.
no this is a 'we need a actual veteran que that has some sort of proving grounds for your role' thread
Then queue for veterans and stay out of the normal queue.
Zodiarkslayer wrote: »This is so wrong. The Expectation that DPS can only be done with Trial Gear and Monster sets is ridiculous. And it is a part of the problem.Expect lots of newbies without Areana weapons or Monster Sets, probably wearing training gear and using the wrong Mundus - often with very low CPs - and they won't be spamming potions or playing the game like some hardcore Korean eSports professionals.
DPS is 80% Playerskill, 15% optimized build and 5% server performance. Without the willingness to learn and the knowledge of how to, there cannot be improvement. Most people prefer to stay ignorant, because they can't handle personal critisism.
For example: I use crafted gear and overland sets. All OFF META. I can get 30K to 40K DPS during Dungeonruns. And I am THE definition of a casual Player, with a Job and a Family and max 3 hours gameplay per day, if at all.
Tsar_Gekkou wrote: »Fake tanks or fake healers are dps that queue as tanks or healers to cut queuing times and are not fulfilling their role.
There's no such thing as fake dps; only bad dps.
This is another 'git gud' thread.
no this is a 'we need a actual veteran que that has some sort of proving grounds for your role' thread
Then queue for veterans and stay out of the normal queue.
The problem is that people who refuse to try and pull their own weight are in both .
Tsar_Gekkou wrote: »Fake tanks or fake healers are dps that queue as tanks or healers to cut queuing times and are not fulfilling their role.
There's no such thing as fake dps; only bad dps.
This is another 'git gud' thread.
no this is a 'we need a actual veteran que that has some sort of proving grounds for your role' thread
Then queue for veterans and stay out of the normal queue.
The problem is that people who refuse to try and pull their own weight are in both .
The dps required to clear a normal is very literally on the ground.
Tsar_Gekkou wrote: »Tsar_Gekkou wrote: »Fake tanks or fake healers are dps that queue as tanks or healers to cut queuing times and are not fulfilling their role.
There's no such thing as fake dps; only bad dps.
This is another 'git gud' thread.
no this is a 'we need a actual veteran que that has some sort of proving grounds for your role' thread
Then queue for veterans and stay out of the normal queue.
The problem is that people who refuse to try and pull their own weight are in both .
The dps required to clear a normal is very literally on the ground.
You're ignoring the fact that even that amount of dps is somehow too much for some people. I just bailed on a random normal that was Moon Hunter Keep: me on a dps, a fake tank with a 2-hander/resto wearing winter's respite, and another dps with a bow/resto wearing winter's respite. We couldn't even beat the first boss because they were dying to nothing (despite having resto staffs with a set that gives a free ground aoe that heals them) while the boss and most of the adds were chasing me until the boss's lockdown mechanic 1-shot me because no one else was alive interrupt it. We rezed, tried again, failed the same way again, then I left. This isn't as uncommon as you might think, but wanting people to at least try is apparently "elitist."
Tsar_Gekkou wrote: »You're ignoring the fact that even that amount of dps is somehow too much for some people. I just bailed on a random normal that was Moon Hunter Keep: me on a dps, a fake tank with a 2-hander/resto wearing winter's respite, and another dps with a bow/resto wearing winter's respite. We couldn't even beat the first boss because they were dying to nothing (despite having resto staffs with a set that gives a free ground aoe that heals them) while the boss and most of the adds were chasing me until the boss's lockdown mechanic 1-shot me because no one else was alive interrupt it. We rezed, tried again, failed the same way again, then I left. This isn't as uncommon as you might think, but wanting people to at least try is apparently "elitist."
Tsar_Gekkou wrote: »Tsar_Gekkou wrote: »Fake tanks or fake healers are dps that queue as tanks or healers to cut queuing times and are not fulfilling their role.
There's no such thing as fake dps; only bad dps.
This is another 'git gud' thread.
no this is a 'we need a actual veteran que that has some sort of proving grounds for your role' thread
Then queue for veterans and stay out of the normal queue.
The problem is that people who refuse to try and pull their own weight are in both .
The dps required to clear a normal is very literally on the ground.
You're ignoring the fact that even that amount of dps is somehow too much for some people. I just bailed on a random normal that was Moon Hunter Keep: me on a dps, a fake tank with a 2-hander/resto wearing winter's respite, and another dps with a bow/resto wearing winter's respite. We couldn't even beat the first boss because they were dying to nothing (despite having resto staffs with a set that gives a free ground aoe that heals them) while the boss and most of the adds were chasing me until the boss's lockdown mechanic 1-shot me because no one else was alive interrupt it. We rezed, tried again, failed the same way again, then I left. This isn't as uncommon as you might think, but wanting people to at least try is apparently "elitist."
Tsar_Gekkou wrote: »Tsar_Gekkou wrote: »Fake tanks or fake healers are dps that queue as tanks or healers to cut queuing times and are not fulfilling their role.
There's no such thing as fake dps; only bad dps.
This is another 'git gud' thread.
no this is a 'we need a actual veteran que that has some sort of proving grounds for your role' thread
Then queue for veterans and stay out of the normal queue.
The problem is that people who refuse to try and pull their own weight are in both .
The dps required to clear a normal is very literally on the ground.
You're ignoring the fact that even that amount of dps is somehow too much for some people. I just bailed on a random normal that was Moon Hunter Keep: me on a dps, a fake tank with a 2-hander/resto wearing winter's respite, and another dps with a bow/resto wearing winter's respite. We couldn't even beat the first boss because they were dying to nothing (despite having resto staffs with a set that gives a free ground aoe that heals them) while the boss and most of the adds were chasing me until the boss's lockdown mechanic 1-shot me because no one else was alive interrupt it. We rezed, tried again, failed the same way again, then I left. This isn't as uncommon as you might think, but wanting people to at least try is apparently "elitist."
It is very common. Most decent players run with pre-made groups. Often with guildmates. As such a lot of the players that use the GF to get into a group are heavily what is left.
I group of friends and myself will queue up a couple times a week with only three of us to see what we get. We see players, even high CP players, that do not get out of the telegraphed PBAoE of the boss or even try to block. They get one shot time after time and seem to think it is ok because they can get rezzed.
I have even seen a high CP player that specifically stated they did not have an interrupt. This was a melee stam player who seemed to be oblivious that we all have an interrupt. This was in Moon Hunter Keep as well.
It can be very entertaining but we do treat everyone kindly unless they end up being a jerk. We can carry people through most dungeons and we do come across some decent players.
Templar are very easy and forgiving to play, might want to test out stamplar, has had lots of fun returning to my magplar.VoidCommander wrote: »LoneStar2911 wrote: »Dps takes too much research, training, and skill for a game that seems so story-focused. I'll probably never be a good dps because of this. I can't be bothered to learn weaving plus a rotation. Oh well.
Stamplar is the cure my friend. 3 abilities with top numbers
I've never done a random normal since I got veteran ranks. Random vets all day baby. Shouldn't be legal for some people who do massive dps to even queue for normals. It does what other people say and make the popple who are being carried through normal think they are ready for vet, which is not true, the amount of DPS who I queue with who pull less than a tank is insane. I am constantly doing 80%+ group dps in random vets when that number should be closer to 40%I don’t have any expectation when I am doing PUG. Just go in with open mind and have fun. Everyone of us started new and not everyone research in internet for a meta build. I remember back when I did search the internet for meta build and, at that time, I could not afford the cost (mere $27K for a Hunding Rage set) to get someone to craft gear set for me. Only then did I realize that I had to start farming in Craglorn to earn money.
Before, I just want to fight in dungeons but never have I imagined that I need to be a farmer to earn money to have better gear to fight in dungeons. I think many new players are in the same boat. No one wants to grind to mine ores to play dungeons. Sadly, there’s no other way to make money except through this mundane way.
So, cut people some slack. They just want to have fun. If people stop playing, you won’t find it fun because your Group Finder will have no one to match with.I've noticed what the OP pointed out in the last couple of days, possibly because more people are running dungeons during the event. Though, I think it's a great opportunity for new players to learn as long as they stick to normal dungeons. I'm not so new and I'm still learning myself. Personally, I don't have any problem if we take some time to clear a dungeon, the other day we had a player that kept dying - they even excused themselves, no big issue, next time I'm sure they'll do better. I'm using Thunderbug to help with mobs and Almalexia which hopefully will help melee DDs survivability and I usually have great fun!
You're totally right
The problem is that the game is stupid.
It's forcing people to do a random normal to get those damn transmute which basically means also endgame players do "NORMAL" dungeons just to get them.
Now it's forcing people to do veteran random to drop those stupid opal motifs (damn they look ugly) and even if they are not good they feel the need to try the vet one just for getting that drop.
In the end we have an overcrowded queue of people wanting to do dungeons of all sorts super fast because they are amazing and shiny but they forget that this should be a place for "normal" people, where mistakes and bad quality can happen and SHOULD happen...because it's an MMO.
I don't blame anyone, as always the game is quite bad at organizing events
Bro its just as bad in vet. Im saying its happening in normal as well and people dont care. my whole point is that we need a seperate group finder for casuals and veterans, its know a crazy idea. other games have them as well. ESO needs one
Other games use things like gearscore to separate that stuff, which ESO doesn't really utilize. And even if it did it would be meaningless as what the game recognizes as "powerful" gear is easily acquired by anyone of even the lowest skill level.
Expecting people to go for achievements to gain access to a queue is a great way to ensure almost no one bothers getting access to that queue.
There is no practical way to implement such a thing in this particular game, and even if there were it would be far far down the list of priorities to be worked on by the devs when the game barely functions a significant chunk of the time.
Accept that being grouped with bads is a possibility when queuing randoms. Or don't, it's your stress levels.
Zodiarkslayer wrote: »The key problem is that any player queing for DPS is never ever getting any quantified feedback for his performance by the game. Just a simple feedback: You do x% of the group damage! That would be enough. What I generally do is running combat metrics and posting the DPS to the group, via groupchat. I get mostly positive reactions and it helps not just me having a better run, but also the bad (fake) dps. It is not like they do it intentionally to screw my day.
If there would be a simple number, at the end of each dungeon run, evaluating the individual performance, the bad DPS would believe that they are actually bad. And the Groupfinder tool could use these evaluations for queing people of similar level together. How or even if that is possible, i can neither say, nor shall I speculate on.
As long as that is not happening, all we can do as a community, is give that feedback as honest and courteous as possible.
Some people need a hint, some a nudge and some a push.