To suggest the hotfix broke group finder would suggest it was not already broken. I am not joking as it has been broken for awhile.
For months we have had sub 50 player queue for a random dungeon and get placed into a group for a vet dungeon even though they cannot possibly queue for vet.
For months I have queued for both random and specific dungeons with a mostly full group, always with a tank (me) and often with a healer yet 8 minutes later the queue had not popped. Sometimes when I pull us out of the queue and queue again it pops instantly. Other times it is still a few minutes. All of this is in prime time.
So far I have not seen Zos acknowledge any of these issues. I am hoping we do not have a repeat of the failed undaunted event as we have a couple of years ago when Zos did not read any of our threads telling them the GF was very broken.
To suggest the hotfix broke group finder would suggest it was not already broken. I am not joking as it has been broken for awhile.
For months we have had sub 50 player queue for a random dungeon and get placed into a group for a vet dungeon even though they cannot possibly queue for vet.
For months I have queued for both random and specific dungeons with a mostly full group, always with a tank (me) and often with a healer yet 8 minutes later the queue had not popped. Sometimes when I pull us out of the queue and queue again it pops instantly. Other times it is still a few minutes. All of this is in prime time.
So far I have not seen Zos acknowledge any of these issues. I am hoping we do not have a repeat of the failed undaunted event as we have a couple of years ago when Zos did not read any of our threads telling them the GF was very broken.
The hotfix was supposed to fix the sub-50 in vet dungeons.
But it might have broken it even more.
Not getting a dungeon, as a tank, for a random normal (or vet), during prime time, can't be right...
For months we have had sub 50 player queue for a random dungeon and get placed into a group for a vet dungeon even though they cannot possibly queue for vet.
is even worse, because (if I am not mistaken, 95% sure about it) players were never getting a vet pop. Nor the dungeon later would be vet (this one I am sure of). And their reported fix just proves they don't even know what the issue is. It is very, very, sad. And no wonder it broke things.Fixed some issues where low level players queuing for a dungeon could receive a Ready Check for a Veteran dungeon.
For months we have had sub 50 player queue for a random dungeon and get placed into a group for a vet dungeon even though they cannot possibly queue for vet.
This notion is wrong. They were not placed in a vet dungeon, they were placed in a normal instance, wrongly reported as vet by broken group setting,
Not letting them enter it as a direct consequence of dungeon instance being reported wrongly. The fact that zos's "fix" reports it asis even worse, because (if I am not mistaken, 95% sure about it) players were never getting a vet pop. Nor the dungeon later would be vet (this one I am sure of). And their reported fix just proves they don't even know what the issue is. It is very, very, sad. And no wonder it broke things.Fixed some issues where low level players queuing for a dungeon could receive a Ready Check for a Veteran dungeon.
For months we have had sub 50 player queue for a random dungeon and get placed into a group for a vet dungeon even though they cannot possibly queue for vet.
This notion is wrong. They were not placed in a vet dungeon, they were placed in a normal instance, wrongly reported as vet by broken group setting,
Not letting them enter it as a direct consequence of dungeon instance being reported wrongly. The fact that zos's "fix" reports it asis even worse, because (if I am not mistaken, 95% sure about it) players were never getting a vet pop. Nor the dungeon later would be vet (this one I am sure of). And their reported fix just proves they don't even know what the issue is. It is very, very, sad. And no wonder it broke things.Fixed some issues where low level players queuing for a dungeon could receive a Ready Check for a Veteran dungeon.
F22nickell wrote: »I wonder if there is added pressure to the GF due to the aspect is the new sticker book feature and the 10 transmute stones per random dungeon completion; causing people to make multiple alt healer/tank toons to farm the transmute stones.
I know I have been doing it with healers. I had 4 or 5 extra character slots so I made them into true healers. Dolmen raised them to level 10 now pump them all through the random GF once each day to get those stones.
In addition to ZOS obviously breaking GF, I wonder if there is a growing surplus of tanks and healers (hopefully not fakes) lining up for the queue
F22nickell wrote: »I wonder if there is added pressure to the GF due to the aspect is the new sticker book feature and the 10 transmute stones per random dungeon completion; causing people to make multiple alt healer/tank toons to farm the transmute stones.
I know I have been doing it with healers. I had 4 or 5 extra character slots so I made them into true healers. Dolmen raised them to level 10 now pump them all through the random GF once each day to get those stones.
In addition to ZOS obviously breaking GF, I wonder if there is a growing surplus of tanks and healers (hopefully not fakes) lining up for the queue
I am certain more people are running randoms. I sure am.
Regardless, the GF is broken.
F22nickell wrote: »I wonder if there is added pressure to the GF due to the aspect is the new sticker book feature and the 10 transmute stones per random dungeon completion; causing people to make multiple alt healer/tank toons to farm the transmute stones.
I know I have been doing it with healers. I had 4 or 5 extra character slots so I made them into true healers. Dolmen raised them to level 10 now pump them all through the random GF once each day to get those stones.
In addition to ZOS obviously breaking GF, I wonder if there is a growing surplus of tanks and healers (hopefully not fakes) lining up for the queue
F22nickell wrote: »I wonder if there is added pressure to the GF due to the aspect is the new sticker book feature and the 10 transmute stones per random dungeon completion; causing people to make multiple alt healer/tank toons to farm the transmute stones.
I know I have been doing it with healers. I had 4 or 5 extra character slots so I made them into true healers. Dolmen raised them to level 10 now pump them all through the random GF once each day to get those stones.
In addition to ZOS obviously breaking GF, I wonder if there is a growing surplus of tanks and healers (hopefully not fakes) lining up for the queue
It is really not. If there was just a lot of people using it, one of the roles would be in high demand.
I tried with tank, healer and DPS yesterday. None of them popped.
It seems that some people are getting put into the Group Finder void and just never get matched.
I didn't try to requeue constantly with my tanks to see if it helps as suggested here, but I'll try tonight.
Ellimist_Entreri wrote: »@ZOS_Adrikoth @ZOS_GinaBruno making sure you at least get pinged about this... this really needs to be fixed before Undaunted event or that isn't going to go over well at all.