VaxtinTheWolf wrote: »Probably not much to be excited about and next week for actual adjustments.
goldenarcher1 wrote: »I'm sure there will be something to get the salt-ometer working.
Corrected some issues with deer that would cause them to behave… unnaturally *ominous music*
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Thor199389 wrote: »Guys... never learn...
They need the PTS to go live before they know what they actually patched.
goldenarcher1 wrote: »I'm sure there will be something to get the salt-ometer working.
Wouldnt expect any earth-shattering changes, last few patches they happily ignored most feedback.
What you see the first pts patch is likely what goes live 90%.
goldenarcher1 wrote: »I'm sure there will be something to get the salt-ometer working.
Wouldnt expect any earth-shattering changes, last few patches they happily ignored most feedback.
What you see the first pts patch is likely what goes live 90%.
hexentb16_ESO wrote: »goldenarcher1 wrote: »I'm sure there will be something to get the salt-ometer working.
Wouldnt expect any earth-shattering changes, last few patches they happily ignored most feedback.
What you see the first pts patch is likely what goes live 90%.
Hope you're right. I really don't want ZOS to make the pvp meta boring again by applying the nerfs some pvp'ers are asking for after seeing armor effects on their death recaps.
If you really think that's the reasoning, you haven't been paying attention.hexentb16_ESO wrote: »goldenarcher1 wrote: »I'm sure there will be something to get the salt-ometer working.
Wouldnt expect any earth-shattering changes, last few patches they happily ignored most feedback.
What you see the first pts patch is likely what goes live 90%.
Hope you're right. I really don't want ZOS to make the pvp meta boring again by applying the nerfs some pvp'ers are asking for after seeing armor effects on their death recaps.
If you really think that's the reasoning, you haven't been paying attention.
Being able to achieve 1.4m damage in a Battleground with nothing but Light Attack + Poison Injection makes for terrible, boring, and unbalanced gameplay. It simply should not be possible to do anything remotely close to "good" damage by using only Light Attacks, Poison Injection, and/or Stampede for your offensive abilities, especially when doing so on a build that amounts to a borderline tank.
And I say all of this with the full recognition that my chosen class - Magicka Necromancer - is only even remotely viable due to proc sets.