Rorickstead would fit better in a whitherun dlc/chapter as its located in the whiterun plaini'm slad to know there's only like 1 city in the reach, i was hoping for some more from Skyrim, like Rorikstead for example.
We can make a Craglorn/Reach connection work. I put a marker on the map which overlaps with inaccessible parts of both zones. Craglorn first, then the Reach.
These are the locations when zoomed out on the zone map
And these are the views from each area.
Should be fairly simple to add something like a gate through a mountain pass for each of these locations. Maybe move the campsite at Dragonstar a bit for ease of access to the gate. The Reach might need a little side road to get to it though. Heres the view from the road.
Again, shouldn't be too difficult for ZOS to add a little road to where the pass could be. Well, maybe a bit more effort than just a red line, but you get my drift
Dark_Lord_Kuro wrote: »Rorickstead would fit better in a whitherun dlc/chapter as its located in the whiterun plaini'm slad to know there's only like 1 city in the reach, i was hoping for some more from Skyrim, like Rorikstead for example.
Also their is mountain between the reach and roarick stead wich make wondefull zone divider
few things trigger me as much as people claiming work is "easy" or "simple" when they literally have no idea about the process involved and what kind of impact it's going to have on the people who actually have to do the work.
xclassgaming wrote: »Hi,
In Bangkorai there is a gate which is meant to connect to the reach...and it doesn't. this is EXTREMEMLY Immersion breaking
xclassgaming wrote: »Dark_Lord_Kuro wrote: »Rorickstead would fit better in a whitherun dlc/chapter as its located in the whiterun plaini'm slad to know there's only like 1 city in the reach, i was hoping for some more from Skyrim, like Rorikstead for example.
Also their is mountain between the reach and roarick stead wich make wondefull zone divider
the theme for Morrowind and the upcoming oblivion chapter is 15 years. So we will most likely get a Whiterun themed DLC when Skyrim hits it's 15th.
Well they connected the gate in Grahtwood to Northern Elsweyr. Can't see why they wouldn't connect Bankgorai with the Reach.
JohnOfMarkarth wrote: »Well they connected the gate in Grahtwood to Northern Elsweyr. Can't see why they wouldn't connect Bankgorai with the Reach.
from lore standpoint the "why" is simple. The Reach is one of High Rocks high priority enemies.
Even if there was a gate from times either when part of bangkorai belonged to the reach, or from the time they had better relations... Would they leave it open now?
I like the idea of walking there... But from Lore perspective it makes a sad semblance of sense
JohnOfMarkarth wrote: »Well they connected the gate in Grahtwood to Northern Elsweyr. Can't see why they wouldn't connect Bankgorai with the Reach.
from lore standpoint the "why" is simple. The Reach is one of High Rocks high priority enemies.
Even if there was a gate from times either when part of bangkorai belonged to the reach, or from the time they had better relations... Would they leave it open now?
I like the idea of walking there... But from Lore perspective it makes a sad semblance of sense
As a matter of fact the gate in Bangkorai is already there, and appears to be definitely leading to the Reach. On top of that, The Reach isn't limited to the area you see in game. The region where the Reachmen live, cover large parts of Bangkorai and Wrothgar as well, and are considered to be "The Reach" too.
JohnOfMarkarth wrote: »JohnOfMarkarth wrote: »Well they connected the gate in Grahtwood to Northern Elsweyr. Can't see why they wouldn't connect Bankgorai with the Reach.
from lore standpoint the "why" is simple. The Reach is one of High Rocks high priority enemies.
Even if there was a gate from times either when part of bangkorai belonged to the reach, or from the time they had better relations... Would they leave it open now?
I like the idea of walking there... But from Lore perspective it makes a sad semblance of sense
As a matter of fact the gate in Bangkorai is already there, and appears to be definitely leading to the Reach. On top of that, The Reach isn't limited to the area you see in game. The region where the Reachmen live, cover large parts of Bangkorai and Wrothgar as well, and are considered to be "The Reach" too.
which i know. The Reach is, with all its territories as big as maybe third if not half of Skyrim. Butm its carved into enemy territories. The gate IS there. But bangkorai is controlled, firmly by High Rock, who sees the "bad boys over the gate" as utmost enemies
JohnOfMarkarth wrote: »JohnOfMarkarth wrote: »Well they connected the gate in Grahtwood to Northern Elsweyr. Can't see why they wouldn't connect Bankgorai with the Reach.
from lore standpoint the "why" is simple. The Reach is one of High Rocks high priority enemies.
Even if there was a gate from times either when part of bangkorai belonged to the reach, or from the time they had better relations... Would they leave it open now?
I like the idea of walking there... But from Lore perspective it makes a sad semblance of sense
As a matter of fact the gate in Bangkorai is already there, and appears to be definitely leading to the Reach. On top of that, The Reach isn't limited to the area you see in game. The region where the Reachmen live, cover large parts of Bangkorai and Wrothgar as well, and are considered to be "The Reach" too.
which i know. The Reach is, with all its territories as big as maybe third if not half of Skyrim. Butm its carved into enemy territories. The gate IS there. But bangkorai is controlled, firmly by High Rock, who sees the "bad boys over the gate" as utmost enemies
I would like to mention that the gate in question is actually overrun in ESO, and it would make perfect sense that one would be able to pass through that imo. It isn't controlled by the Bretons during this time.
JohnOfMarkarth wrote: »JohnOfMarkarth wrote: »JohnOfMarkarth wrote: »Well they connected the gate in Grahtwood to Northern Elsweyr. Can't see why they wouldn't connect Bankgorai with the Reach.
from lore standpoint the "why" is simple. The Reach is one of High Rocks high priority enemies.
Even if there was a gate from times either when part of bangkorai belonged to the reach, or from the time they had better relations... Would they leave it open now?
I like the idea of walking there... But from Lore perspective it makes a sad semblance of sense
As a matter of fact the gate in Bangkorai is already there, and appears to be definitely leading to the Reach. On top of that, The Reach isn't limited to the area you see in game. The region where the Reachmen live, cover large parts of Bangkorai and Wrothgar as well, and are considered to be "The Reach" too.
which i know. The Reach is, with all its territories as big as maybe third if not half of Skyrim. Butm its carved into enemy territories. The gate IS there. But bangkorai is controlled, firmly by High Rock, who sees the "bad boys over the gate" as utmost enemies
I would like to mention that the gate in question is actually overrun in ESO, and it would make perfect sense that one would be able to pass through that imo. It isn't controlled by the Bretons during this time.
isnt that only till you finish bangkorai zone main quest line.
Supreme_Atromancer wrote: »few things trigger me as much as people claiming work is "easy" or "simple" when they literally have no idea about the process involved and what kind of impact it's going to have on the people who actually have to do the work.
A fair point. Perhaps we mean that it seems like a simple change to make, relative to the sorts of demands people are making everywhere else. Do you think it would not be so simple?
JohnOfMarkarth wrote: »
isnt that only till you finish bangkorai zone main quest line.
i've seen enough "isn't it just" or "easy fix" in my own work as a software dev to be instantly horrified when the account execs start throwing those terms around....
...which means pulling that person off their current project to do half a day to a week of work for this release. How will that impact the new work deadlines? Is that person currently on the critical path? will that delay then delay the placing of stuff, stuffing up the entire work flow?
Dark_Lord_Kuro wrote: »xclassgaming wrote: »Dark_Lord_Kuro wrote: »Rorickstead would fit better in a whitherun dlc/chapter as its located in the whiterun plaini'm slad to know there's only like 1 city in the reach, i was hoping for some more from Skyrim, like Rorikstead for example.
Also their is mountain between the reach and roarick stead wich make wondefull zone divider
the theme for Morrowind and the upcoming oblivion chapter is 15 years. So we will most likely get a Whiterun themed DLC when Skyrim hits it's 15th.
I know, i was answering to someone that said they could have added rorickstead to the zone
Although they should definitely prioritize whatever they want, I highly doubt adding the gate takes up longer than fixing active bugs.. is my guess.
Remember that the areas you see in game are all excellently handcrafted and massive, and an artist would run out of motivation quickly if it would take weeks to add one door to the game. A lot of attention to detail has been put into the zones, so they surely must have their own developer tools comparable to the Creation Kit and Construction Set.
I'm ZOS will know how to handle this accordingly if they wanted to. :>
JohnOfMarkarth wrote: »Well they connected the gate in Grahtwood to Northern Elsweyr. Can't see why they wouldn't connect Bankgorai with the Reach.
from lore standpoint the "why" is simple. The Reach is one of High Rocks high priority enemies.
Even if there was a gate from times either when part of bangkorai belonged to the reach, or from the time they had better relations... Would they leave it open now?
I like the idea of walking there... But from Lore perspective it makes a sad semblance of sense
Dark_Lord_Kuro wrote: »JohnOfMarkarth wrote: »Well they connected the gate in Grahtwood to Northern Elsweyr. Can't see why they wouldn't connect Bankgorai with the Reach.
from lore standpoint the "why" is simple. The Reach is one of High Rocks high priority enemies.
Even if there was a gate from times either when part of bangkorai belonged to the reach, or from the time they had better relations... Would they leave it open now?
I like the idea of walking there... But from Lore perspective it makes a sad semblance of sense
Well at least there should be an other side of the door