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Farming weapons in dungeons is a torture

Red99
Red99
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The dungeon weapons drop system is COMPLETELY WRONG, if you are unlucky you have to run the same dungeon hundreds of time to try to get a specific weapon (not a perfect trait weapon just a generic trait cuz transmutation station), atleast the last boss should drop weapon+jewelery and not only weapon or jewelery
Edited by Red99 on May 12, 2021 7:39AM
  • Shomenuchi
    Shomenuchi
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    The game is getting more and more casual but ppl still find it hard.
    Group members item sharing
    Transmutation stations
    Jewellery
    what else ZOS added in game to make sets farming easier...
  • Red99
    Red99
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    Shomenuchi wrote: »
    The game is getting more and more casual but ppl still find it hard.
    Group members item sharing
    Transmutation stations
    Jewellery
    what else ZOS added in game to make sets farming easier...

    even with item sharing its possible to run HUNDREDS of time the same dungeon for a generic trait weapon, its this fun?
  • Rungar
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    zos added the transmutation system to ease your suffering. You dont need to do that.
    It's 0.0666 of a second to midnight.

    Rungar's Mystical Emporium
  • Jeffrey530
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    Then don't.
  • CoronHR
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    look, if it gets easier, players stop running it. zos needs you to repeat things, to stay logged in, so you don't get what you want right away, get bored, leave game.

    of course, if they make it too difficult, you get bored, leave game. but there's plenty of other stuff to do. go do that and then go back to farming later
    PC - EU - Steam client
  • Red99
    Red99
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    Rungar wrote: »
    zos added the transmutation system to ease your suffering. You dont need to do that.

    im not asking to find the weapon that i want with the perfect trait, weapon trait doesnt matter cuz transmutation station but its common to run hundreds of time the dungeon for a generic trait weapon that u need..example im farming a generic trait bsw inferno staff and still need too many runs even group sharing if u re unlucky
    Edited by Red99 on September 8, 2020 10:44AM
  • Ei8htba11
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    Sods law :D

    If I try to farm gear on my tank, for my tank, I'll get light armour
    If I try to farm healer gear on my healer, all I find is heavy armour
    If I farm on my DD, all I get is light and heavy armour

    Getting gear for my DD's is the worst, but then RNGesus might not like me much

    Like everything in this game, if you're going to be specific, it'll take time.
  • Jaimeh
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    I like how people are like 'transmute crystals!' when you have to drop the weapon in the first place, which is what OP is talking about.
  • Ozby
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    Took 9 months for me to get my first Imperium shield and that was running the dungeon a few times a day or week and spent thousands upon thousands of key fragments.
    Took 12 months of doing VSS 1-2 times a week and 5 times a day for 2 weeks during the double drop event to get my Perfected Nahvi Resto staff only saw 3 drop in all that time and of course people wanted to keep them.
    The loot system does suck but its totally random and not sure how else they could do it tbh.
    Although I do believe they make certain desirable's even harder to get on purpose.
    Edited by Ozby on September 8, 2020 11:06AM
    PC NA
    Aurora Bravepaw (Healden), Basks in Fire (DKTank), Bran Artlion (Magplar), Brindel Seedthorne (Stamden WW), Brugo Gargak (Stamcro), Casimir Delmar (StamDK), Falco Bastion (Stamsorc), Fus Ro Dah (Stamplar), Gandalff the Gay (Petsorc), Jo-Qinan Betula (Magden), Laveera Hex (Magcro), Raine Whitestag (Stamden), Raised by Bears (Wardentank), Ralak Rotheart (Healcro), Selene Sunshadow MagDK), Shadow Mirage (NBTank), Slythe Rattlebone (Healplar), Ulfnor Dragonslayer (Tankcro).
  • Dax
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    Keep track of Arx runs, 43 runs and I've not seen a Medusa Fire Staff. When I do see one, there will only be a 1/4 chance I'll be the one to get it (and a little better that I'll be able to get it from someone else, though most running it seem to be looking for the same).

    I don't mind running it 100 more times to get it, but I don't want to run it 100 more times and still be at the exact same place I am now. After running it for an additional 100 attempts without luck, I'll be just as likely (or unlikely) to get it on that 144th run as I was on the 1st.
  • wolfie1.0.
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    Red99 wrote: »
    The dungeon weapons drop system is COMPLETELY WRONG, if you are unlucky you have to run the same dungeon hundreds of time to try to get a specific weapon, atleast the last boss should drop weapon+jewelery and not only weapon or jewelery

    Farming AP in PVP to get a movement buff I used to have is wrong too. Deal with it.
  • Pauwer
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    Yeah, at one point i wanted bone pirate bow for like a year. I have no idea how many times i played the dungeon and always asking to pay handsomly for it. I can say that it was many, many, many times. I have all kinds of other bone pirate weapons. But the bow never dropped. So i just found another set to use and infact i don't use the set anymore on any toon. But the grind was awful. And i will never play that dungeon ever again.

    I do have bsw flame staff though :) which i don't use, it's in the bank.
  • AcadianPaladin
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    We can transmute traits. I wouldn't mind a transform item ability so I could transform one of the several daggers of Awesome Doom that keep dropping into the inferno staff of Awesome Doom I've been farming for. Lol.

    Other things that could at least ameliorate the problem:

    - Make dungeons more fun to run. Entice you with fun, not so much with loot.
    - Ease the drop rates so it is easier to at least get the item you want (as said above, any trait is fine due to transmute).
    - Make dungeon gear sellable at the guild traders so those who like running dungeons get some nice payback and those who don't like running dungeons don't have to . That would mean less angry farmers running dungeons for sure but it would also mean more happy adventrure/merchants running dungeons. Win/win I figure.
    Edited by AcadianPaladin on September 8, 2020 11:23AM
    PC NA(no Steam), PvE, mostly solo
  • wolfie1.0.
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    Red99 wrote: »
    Rungar wrote: »
    zos added the transmutation system to ease your suffering. You dont need to do that.

    im not asking to find the weapon that i want with the perfect trait, weapon trait doesnt matter cuz transmutation station but its common to run hundreds of time the dungeon for a generic trait weapon that u need..example im farming a generic trait bsw inferno staff and still need too many runs even group sharing if u re unlucky

    Imagine what it was like before we had the transmute station? Look it's an MMO. ALL of these games have an inherent grind included in them. So choose your poison. Would you rather have to grind for gear or grind for levels/skills? I mean once you have gear you have it. You do realize that there are games out there where gear breaks or gets destroyed right? ESO is actually not that bad when it comes to the gear grind. I mean they could just make gear cp 810 to wear and change all of the stats, then everyone would have to grind new gear.
  • Pauwer
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    Were the dungeon drops sellable before? I was a total noob at the time and didn't buy stuff from guild stores, cause i didn't get how they work, i though you had to be in the guild. Well, enough about my noob adventures in the game. But i remember when the update came, that they became sellable little period of time to the players you did the dungeon with. How was it before that, could you sell the drops in guild stores?
  • Milchbart
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    I've run fungal grotto 1 at least a hundred times solo for a viper bow.

    Then I've been told this weapon does not exist.

    :(>:):(>:):(
  • gatekeeper13
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    Ozby wrote: »
    Took 9 months for me to get my first Imperium shield and that was running the dungeon a few times a day or week and spent thousands upon thousands of key fragments.
    Took 12 months of doing VSS 1-2 times a week and 5 times a day for 2 weeks during the double drop event to get my Perfected Nahvi Resto staff only saw 3 drop in all that time and of course people wanted to keep them.
    The loot system does suck but its totally random and not sure how else they could do it tbh.
    Although I do believe they make certain desirable's even harder to get on purpose.

    You remind me of the days I was farming BoI in WGT and was looking for a 1H weapon. It dropped after 100+ runs...

    Never managed to get a MS inferno drop in Deshaan after hundreds of chests.

    Never got a Medussa inferno after 50+ runs.
    Milchbart wrote: »
    I've run fungal grotto 1 at least a hundred times solo for a viper bow.

    Then I've been told this weapon does not exist.

    :(>:):(>:):(

    Yeah, since it procs only from melee dmg. But I think it used to drop till some patches ago when it was removed.

    Edited by gatekeeper13 on September 8, 2020 11:34AM
  • mzprx
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    i'm a proud owner of the Imgakin monkey. done the CoA 1/2 hundreds of times since the release of this game. when did i see a BSW Inferno staff dropping for anyone in a group i was with? spring of 2020. when BSW is no longer relevant by any stretch of imagination. so yeah, weapon farming can be a pain..
    Edited by mzprx on September 8, 2020 1:21PM
  • AcadianPaladin
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    Pauwer wrote: »
    Were the dungeon drops sellable before? I was a total noob at the time and didn't buy stuff from guild stores, cause i didn't get how they work, i though you had to be in the guild. Well, enough about my noob adventures in the game. But i remember when the update came, that they became sellable little period of time to the players you did the dungeon with. How was it before that, could you sell the drops in guild stores?

    I don't recall group dungeon drops ever being sellable. You can trade them with those who ran the dungeon with you for a period of time after the run.

    Overland sets, on the other hand, don't become bound until equipped so those are sellable at guild traders as long as 'unused'. Same with crafted sets of course.
    PC NA(no Steam), PvE, mostly solo
  • nukk3r
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    This is not the first thread like this made over the years. Nothing will change.
    Red99 wrote: »
    Rungar wrote: »
    zos added the transmutation system to ease your suffering. You dont need to do that.

    im not asking to find the weapon that i want with the perfect trait, weapon trait doesnt matter cuz transmutation station but its common to run hundreds of time the dungeon for a generic trait weapon that u need..example im farming a generic trait bsw inferno staff and still need too many runs even group sharing if u re unlucky
    Would you rather have to grind for gear or grind for levels/skills?

    Are you aware of Mages and Fighter guilds skill lines? Psijics, Undaunted?
  • Neophyte
    Neophyte
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    Red99 wrote: »
    The dungeon weapons drop system is COMPLETELY WRONG, if you are unlucky you have to run the same dungeon hundreds of time to try to get a specific weapon (not a perfect trait weapon just a generic trait cuz transmutation station), atleast the last boss should drop weapon+jewelery and not only weapon or jewelery

    You need to work for your items. That’s the joy you get of finally obtaining it. I still to this day have not got a “Lich Shield” and trying to farm a viper shield years ago took me ages. Bsw fire staff was a lengthly too. They’ve made it much easier than it used to be. Keep farming 👍
  • Mayrael
    Mayrael
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    Red99 wrote: »
    The dungeon weapons drop system is COMPLETELY WRONG, if you are unlucky you have to run the same dungeon hundreds of time to try to get a specific weapon (not a perfect trait weapon just a generic trait cuz transmutation station), atleast the last boss should drop weapon+jewelery and not only weapon or jewelery

    You need to work for your items. That’s the joy you get of finally obtaining it. I still to this day have not got a “Lich Shield” and trying to farm a viper shield years ago took me ages. Bsw fire staff was a lengthly too. They’ve made it much easier than it used to be. Keep farming 👍

    JOY?! JOY?! - I've done around 120 runs of DoM (I've tracked my loot through 100 of them) to get Auroran Thunder Inferno staff. Result? After 120 runs I had 0 destro staves, 0 ice, 0 lightning, 0 flame staves. Pure joy... Thanks the Eight we have transmute stations!
    Say no to Toxic Casuals!
    I am doing my best, but I am not a native speaker, sorry.


    "Difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including A Realm Reborn-tier overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver&Gold as a "you think you do but you don't"-tier deflection to any criticism regarding the lack of overland difficulty in the game." - @AlexanderDeLarge
  • redgreensunset
    redgreensunset
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    Red99 wrote: »
    The dungeon weapons drop system is COMPLETELY WRONG, if you are unlucky you have to run the same dungeon hundreds of time to try to get a specific weapon (not a perfect trait weapon just a generic trait cuz transmutation station), atleast the last boss should drop weapon+jewelery and not only weapon or jewelery

    You need to work for your items. That’s the joy you get of finally obtaining it. I still to this day have not got a “Lich Shield” and trying to farm a viper shield years ago took me ages. Bsw fire staff was a lengthly too. They’ve made it much easier than it used to be. Keep farming 👍

    Nah, by the time you finally get it you're so burned out that playing any more feels nauseating. So you take a long break. When you come back they've change everything so much that your current equipment is no longer viable (not talking about not being meta, but not being a viable combination at all) so you have to start farming again. Rinse and repeat.
    It's why I barely bother with builds, most of them can't be put together in a reasonable amount of time anyway so there's straight up no point unless you have absolutely no life and can play for 5+ hours a day every day.
  • Jaimeh
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    Pauwer wrote: »
    Were the dungeon drops sellable before? I was a total noob at the time and didn't buy stuff from guild stores, cause i didn't get how they work, i though you had to be in the guild. Well, enough about my noob adventures in the game. But i remember when the update came, that they became sellable little period of time to the players you did the dungeon with. How was it before that, could you sell the drops in guild stores?

    I don't recall group dungeon drops ever being sellable. You can trade them with those who ran the dungeon with you for a period of time after the run.

    Overland sets, on the other hand, don't become bound until equipped so those are sellable at guild traders as long as 'unused'. Same with crafted sets of course.

    They were indeed tradeable at a time, since they were BoE, but then after a certain update, they became BoP. Even 2-3 years ago you could still see jewellery etc from dungeon sets in traders.
  • nukk3r
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    Red99 wrote: »
    The dungeon weapons drop system is COMPLETELY WRONG, if you are unlucky you have to run the same dungeon hundreds of time to try to get a specific weapon (not a perfect trait weapon just a generic trait cuz transmutation station), atleast the last boss should drop weapon+jewelery and not only weapon or jewelery

    You need to work for your items. That’s the joy you get of finally obtaining it. I still to this day have not got a “Lich Shield” and trying to farm a viper shield years ago took me ages. Bsw fire staff was a lengthly too. They’ve made it much easier than it used to be. Keep farming 👍

    How can you feel joy when you become desensitized in the process? The only thing i'll feel when I get the staff I currently need is relief, because I won't have to put my friends through the ordeal anymore. Also this is a low-key "make Direfrost soloable again" comment.
  • HawkFest
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    Are you aware of Mages and Fighter guilds skill lines? Psijics, Undaunted?
    Not the same thing: you know exactly what to do via processes that don't rely on mere chance/rng, and how long it takes (for a casual gamer, it can be done in less than a week).
    You need to work for your items. That’s the joy you get of finally obtaining it. I still to this day have not got a “Lich Shield” and trying to farm a viper shield years ago took me ages. Bsw fire staff was a lengthly too. They’ve made it much easier than it used to be. Keep farming 👍
    It's not "joy", it's only the feeling of not having to suffer like an early XXth Century assembly line worker going crazy mad about it anymore. On the opposite, true Joy is a feeling of great pleasure: grinding in the same dungeon spawning the same monsters doing the same thing over and over, is just utterly boring, not at all pleasurable. The way that it's been implemented, they could simply make you buy lotto tickets for a chance to win your desired weapon every 10 minutes: that pseudo joy you're talking about merely makes people sick of playing the game in the end, since we don't live in Nirn and have a limited amount of time for such a LEISURE turning into psychological torture (as we don't use that time to actually play the game, explore, immerse into some lore, pvp with friends, deco a house etc.)... No wonder most "farmers" turn impatient and unpleasant when playing with pugs of noobs or casual gamers: because while doing this, they don't feel "joy" at all, only hate.
  • Aaxc
    Aaxc
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    With Item Sets you can see how bad the loot tables actually are. Its been over 6 month since Item set reconstructions have been introduced and no one has all the items.

    Even less, there are barely a few who have 90% and all lof them are saying, that the last weaopons (yes, all of those ppl mainly need only weapons) are just not droping at all.

    While it is not hard to farm for just one item, it is almoust impossible to get full sets. With maces for some reason beeing at very bottom of set loot tables.
  • Parasaurolophus
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    Once I created a similar thread. I suggested increasing the reward for hm. I totally agree that this is real psychological torture. When you get the weapon you want, there is no joy. All that remains is irritation and anger.
    https://forums.elderscrollsonline.com/en/discussion/542988/improve-the-reward-for-dungeon-hm#latest
    Edited by Parasaurolophus on May 6, 2021 12:37PM
    PC/EU
  • ApoAlaia
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    Aaxc wrote: »
    With Item Sets you can see how bad the loot tables actually are. Its been over 6 month since Item set reconstructions have been introduced and no one has all the items.

    Even less, there are barely a few who have 90% and all lof them are saying, that the last weaopons (yes, all of those ppl mainly need only weapons) are just not droping at all.

    While it is not hard to farm for just one item, it is almoust impossible to get full sets. With maces for some reason beeing at very bottom of set loot tables.

    I was actually mildly surprised to see that no one - or at least no one who is allowing their progress to be tracked - had 'completed the stickerbook' yet. I guess the game does not make enough effort to encourage pathological behaviours /s

    I mean one person looks really close but with RNG thrown into the mix 'very close' means absolutely b****r all. The difference between 'very close' and 'done with it' could easily be hundreds if not thousands of 'runs'.

    Edited by ApoAlaia on May 6, 2021 1:10PM
  • Tommy_The_Gun
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    I am kinda surprised that they did not introduced IC style trophy vaults to other dungeons, so we could open them with some currency.

    I still remember doing 100+ runs in Direfrost just to get Hulking 2h sword... grinding weapons is a pain... but at least it is better than it was (trait change and gear set collections).
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