People should use common sense - if everyone else's CP is very high and it isn't a very hard dungeon, one low CP player won't normally matter.
It's the average CP that matters, not just one person's.
Thats just wrong. I frequently see groups of players that are CP400 or even CP810 and they deal exactly zero damage. High CP means nothing. Everyone will reach max CP sooner or later. Many players just dont care to make propper builds. For you its relatively easy as you deal damage and are high CP. Put yourself in a Tanks position. I can be happy if a Pledge group deals more than 20k total DPS and thats already with me heavily buffing and debuffing.
Hi guys, why everyone thinks you need high CP for Veteran Dungeon? I cant do anything right now. Every time when i do the 1st boss they kick me w/o reason (i think its because my low cp or dps) now i have 50 cp and at least 40 cp items and some lvl 50 but i cant get more good items for this reason. Its super annoying. What i can do? Just make random normal?
I think that someone's opinion is irrelevant in this case. Truth is that several, if not all vet dungeons, cannot be completed if the group is not fitting the challenge.
This does not mean that you cannot join a veteran run, but the other members will have to compensate for your lesser contribution.
Also keep in mind, when you show this kind of frustration, that you are playing a game version far more friendly to new players than the one it used to be back at the old days.
My suggestion is to not complain, be patient and grind normal gear before demanding higher level equipment: no pain no gain.
You can always join a PvE guild though, and ask for help to some good will veteran who may bring you though some dungeons.
The only selfish here are those who stubbornly que without the requirements: they use your time and effors as they please with no regards for your situation nor the well being of the whole party.
some of us have full time jobs, families, etc and still we grinded our way up to the top, with patience and dedication.
i cant get more good items for this reason. Its super annoying. What i can do? Just make random normal?
MellowMagic wrote: »I see this all the time, I really dont understand why players hit level 50 then start queuing for veteran content immediately. Its called veteran for a reason, sure some vet dungeons are a joke but you should have some sort of basic understanding of your class, role and rotation before tackling this content.
90% percent of new players will probably not have a full grasp of their role, class and rotation by the time they hit 50. it should be 160cp minimum to que for vet content. Even then most of the time players arnt fully prepared.
MellowMagic wrote: »I see this all the time, I really dont understand why players hit level 50 then start queuing for veteran content immediately. Its called veteran for a reason, sure some vet dungeons are a joke but you should have some sort of basic understanding of your class, role and rotation before tackling this content.
90% percent of new players will probably not have a full grasp of their role, class and rotation by the time they hit 50. it should be 160cp minimum to que for vet content. Even then most of the time players arnt fully prepared.
Well, the reason they start queueing for it is because they can and there's nothing telling them otherwise. They likely roflstomp open world and normal dungeons by then just because of how easy they are so it makes sense to tackle harder content. Are they ready for it? More often than not, no.
HOWEVER, they're not magically going to become ready for it when they hit CP 160 either. The only solid good that comes with CP 160 is max level gear which yes is good, but still does nothing in terms of their own performance. There's hardly any learning curve in the game, there's nothing in terms of difficulty between normal dungeons and vet dungeons and there's then again nothing between vet and vet dlc which is a HUGE difficulty jump. They gotta learn somehow, somewhere, or we gonna end up with 810 CP people doing 5k dps with ice staves because they don't know any better. I say let them get into vet dungeons asap, let them get into vet dlc asap too (unpopular opinion, I know. And yes, I do pug vet dlc's for fun and glory), the sooner they understand they're underperforming and start figuring things out - the better.
newtinmpls wrote: »And were you never given help? Did you magically learn everything? Was part of your patience and dedication asking "what is happening and how can I improve it like OP did here?
amm7sb14_ESO wrote: »MellowMagic wrote: »I see this all the time, I really dont understand why players hit level 50 then start queuing for veteran content immediately. Its called veteran for a reason, sure some vet dungeons are a joke but you should have some sort of basic understanding of your class, role and rotation before tackling this content.
90% percent of new players will probably not have a full grasp of their role, class and rotation by the time they hit 50. it should be 160cp minimum to que for vet content. Even then most of the time players arnt fully prepared.
Well, the reason they start queueing for it is because they can and there's nothing telling them otherwise. They likely roflstomp open world and normal dungeons by then just because of how easy they are so it makes sense to tackle harder content. Are they ready for it? More often than not, no.
HOWEVER, they're not magically going to become ready for it when they hit CP 160 either. The only solid good that comes with CP 160 is max level gear which yes is good, but still does nothing in terms of their own performance. There's hardly any learning curve in the game, there's nothing in terms of difficulty between normal dungeons and vet dungeons and there's then again nothing between vet and vet dlc which is a HUGE difficulty jump. They gotta learn somehow, somewhere, or we gonna end up with 810 CP people doing 5k dps with ice staves because they don't know any better. I say let them get into vet dungeons asap, let them get into vet dlc asap too (unpopular opinion, I know. And yes, I do pug vet dlc's for fun and glory), the sooner they understand they're underperforming and start figuring things out - the better.
You know, I think this is an aspect that goes even deeper than just CP<160's queue'ing for vet, but rather, encapsulates the entirety of the leveling and normal / vet binary.
Taking from the consistent "end game" debates, for a lot of players that fall in the category of "good players, but not power gamers shooting for leaderboards / achievements, etc.", there is little to no challenge to come from normal content, dungeon or trial (typically. Sometimes, tho, there can be some wake up calls in some of the more advance dlc normal content), but then the vet content, i.e. vet dlc dungeons and vet dlc trials, is where access to said content is very often locked behind needing very specific setups and performance outputs, and there's really nothing much in between for those players to get a more advanced challenge than normal, without needing the 100% full fledged optimization of build and performance that is vet dlc.
This game has a heavy dose of just dumping you from either one extreme to the next, with little in between. Being able to "roflstomp" (I like that terminology) one doesn't necessarily mean you're ready for the other, and it leaves players stuck in this no man's land.
That said, I like your attitude about wanting to include those people in the harder content so they get that experience to prepare them for engaging in it.
I can say that some of the most productive time spent in this game has been those 4 hour runs that don't result in a clear, because I learn the mechanics and what I need to do to perform in that harder content.
Hi guys, why everyone thinks you need high CP for Veteran Dungeon? I cant do anything right now. Everytime when i do the 1st boss they kick me w/o reason (i think its because my low cp or dps) now i have 50 cp and at leats 40 cp items and some lvl 50 but i cant get more good items for this reason. Its super annoying. What i can do? Just make random normal?
I think that someone's opinion is irrelevant in this case. Truth is that several, if not all vet dugeons, cannot be completed if the group is not fitting the challenge.
This does not mean that you cannot join a veteran run, but the other members will have to compensate for your lesser contribution.
Also keep in mind, when you show this kind of frustration, that you are playing a game version far more friendly to new players than the one it used to be back at the old days.
My suggestion is to not complain, be patient and grind normal gear before demanding higher level equipment: no pain no gain.
You can always join a PvE guild though, and ask for help to some good will veteran who may bring you though some dungeons.
newtinmpls wrote: »And were you never given help? Did you magically learn everything? Was part of your patience and dedication asking "what is happening and how can I improve it like OP did here?
To give you an answer from me, no i didnt have help. I play MMOs for a very long time now and im used to looking stuff up and that is exactly what i did. Of course i had to try out some things and not everything went well first try, but i took the time to read through things outside of the game .
Most players dont even read patch notes and get suprised when things have changed
VDG should be locked for CP160+
cyberjanet wrote: »VDG should be locked for CP160+
While I usually hate excluding people for any reason rated to level, there is a point here. There are three reasons to do veteran dungeons:
1) You want the monster mask. If you aren't CP160, the monster mask is pretty much useless as you will outgrow it so quickly
2) You want the achievements, ie the speed run, the no-death run, hard-mode. These are much more fun to do when you aren't being carried.
3) Two pledge keys, but that involves hard-mode and not just veteran dungeons.
While you normally learn mechanics much better in veteran than in normal, you can pick up a great deal about the dungeon in normal mode. My advice is to join a good guild that encourages members to play with each other rather than in PUGs, and learn the dungeons as best as you can. This will make veteran dungeons more fun in the long run.
Most players dont even read patch notes and get suprised when things have changed
There is nothing toxic about kicking low cp players from dungeons.
You queue for veteran dungeons at cp 160, you queue for dlc veteran dungeons at 300++. Otherwise you get kicked. End of story. You are incapable of contributing to the group and thus getting carried by other people. It's unfair to expect random people to enjoy this type of environment.
amm7sb14_ESO wrote: »People should use common sense - if everyone else's CP is very high and it isn't a very hard dungeon, one low CP player won't normally matter.
It's the average CP that matters, not just one person's.
Thats just wrong. I frequently see groups of players that are CP400 or even CP810 and they deal exactly zero damage. High CP means nothing. Everyone will reach max CP sooner or later. Many players just dont care to make propper builds. For you its relatively easy as you deal damage and are high CP. Put yourself in a Tanks position. I can be happy if a Pledge group deals more than 20k total DPS and thats already with me heavily buffing and debuffing.
I very rarely concern myself with other people's builds or playstyles, but I had to leave a dungeon the other night that I was tanking - vet spindleclutch 2 - because we *WIPED* at Bloodspawn because the DPS were doing hardly any damage. Like, all they were doing was just heavy attacks. Even trash mobs were taking forever to kill. I don't recall their levels, but I'm about CP530, and they were higher than me.
I say this to say, yes max CP level means nothing. You may assume that a CP810 knows what they are doing and a CP42 might not yet, but that isn't necessarily true. I've grouped with poor CP810's and very strong CP 123's.
Athyrium93 wrote: »If you are getting kicked after the first boss it is likely a performance issue not a CP issue, although it is rather selfish to go into a Vet dungeon before CP160 (unless you are in a group that knows you are ahead of time and doesn't care) because it means one less person to swap gear with, and it will likely be a slower run.
This isn't at all personal, it is just that your character likely doesn't have the gear or power to be helpful in Vet, this is especially true if you are a DPS.
If you are a DPS please join a guild with a target dummy and attack it until it dies. See what your DPS is. If it's less than 20k that is the reason you are being kicked after the first boss.
While many dungeons can be completed with less than 20k DPS it makes it harder and will take much longer. For example I ran Arx Corinium on Vet the other day on my healer.... and consistently did +50% of the DPS... an average healer will do 15-20k dps, please aim to do more damage than the healer, because if you are not the run is going to take forever.... (and if your pulling less DPS than the healer and die, the odds of getting rezzed are not good)
I know it's frustrating, but you should be CP160 before doing any group dungeon.Hi guys, why everyone thinks you need high CP for Veteran Dungeon? I cant do anything right now. Everytime when i do the 1st boss they kick me w/o reason (i think its because my low cp or dps) now i have 50 cp and at leats 40 cp items and some lvl 50 but i cant get more good items for this reason. Its super annoying. What i can do? Just make random normal?
validifyedneb18_ESO wrote: »Having played both NA and EU, I think EU is generally more toxic with things like this. Sadly.
validifyedneb18_ESO wrote: »non DLC dungeons are all *** easy, soloable, 1-mechanic dungeons, and you need 300cp to get into DLC. So there is no problem there, the game is working as expected.
newtinmpls wrote: »I'm sad to hear that - it sounds like a lonely way to level. One thing that I really like in ESO is the sheer number of friendly and supportive people; there are lots of helpful guilds that will help newbies, and I've even offered (and been given) help in chat/impromptu in game.