Soundinfinite wrote: »@Nemesis7884
By far the easiest magicka class to play is MagDk not Magsorc.
Stamina Templar is the easiest of the Stam Classes to hit 90k or were...this patch might actually force them to learn a rotation.
Magicka Necro is broken on live because of its design. Everything bugs out and skills wont cast and it doesn't function properly. This is true...it is also the same for Stam Necros to a point as well. The rotation is on par with a Mag Warden. Easier than a Magicka Templar and arguably easier than a Mag Night Blade or at least at the same difficulty. On parses a Mag Necro and Mag Sorc are about equal in DPS.
MagTemplar is likely the hardest mag class arguably and has sustain issues on par if not worse than a Magsorc. Their damage is very end-loaded as well.
The old Magsorc days of 2 pets, heavy atttacks and spamming shields has been over for a very long time. That is when a MagSorc was dumb easier with crazy DPS compared to others. Its a build and style that Zos killed off almost 2 years ago.
If you use Daedric Prey 6-second Timer with Frag procs on a 10 second AOE DOT rotation with a single pet (Which is currently the META and Highest Parcing Magsorc build) the rotation is actually quite dynamic and not forgiving of mistakes. It also provides no heals or shielding to the player and if used on live takes a large DPS loss if you are in content where there such skills are needed (Portal DPS CR or Portals VSS for example)
All Sorc DPS comes from direct damage power burst with at or below Stamina DPS level cleave which is severely weak compared to all other magicka classes...and a sorc is beat only by the Mag Wardens in least requested for End game Trials with a max of 1 spot given (Because lack of buffs, low cleave, average damage output comparative to other classes).
The MagSorc has a reputation from its past that just wont quit, and the modern version of it, is quite changed.
Pet scaling should not be a net loss, unless they monkeyed with the formula for how the pet scales against the resources.
60K mag / 2K sp dmg should equal 30K mag / 5K sp dmg at the tooltip.
I actually agree. DK is the absolute easiest. Joe Player can get burning embers, then the heavy attack buff, and use just those two skills to solo world bosses, DLC dungeons, vMA, etc.. It doesn't get any easier. You don't even have to TRY to heal or do damage, hit a key, hold down mouse button, repeat. Pet sorc is close. But you actually have to pay attention. lol.
For any class endgame is simply how good are you at keeping your simplistic rotation up while reacting to mechanics. It is only difficult if you don''t know or screw up the mechanics.
I wont say that DK rotation is complicated or anything, but have you actually tried vMA on a magDK? Is by miles the worst class there.
Kittytravel wrote: »BalticBlues wrote: »Please let the poor Light Armor Sorcs at least run away in PvP now.
For this, LA certainly should be able to run faster than HA wearing dozens of pounds.
ZOS, please give Light Armor a speed boost of at least 2% per part.
Oh god this made me laugh really hard. As if Light Armor Sorcs don't zip across the entire battlefield in 0.75 seconds covering an entire keeps distance using Bolt Escape/Streak/Ball of Lightning.
Sorcs are the last class that needs any help with movement yall can literally leave a fight anytime you want. You even have an unblockable stun on that ability to help you do so.removing the sorcerer from the game is a long way started some year ago, nerf after nerf, patch after patch
Hi Stamblades would love to have a talk with you.JoSePHRiNG wrote: »I always used my pet build for fun and casual play, not a trial or hard dungeon player.
So I use a 60K Magicka build and it was really fun when I see the patch notes, I log on to PTS to see it almost destroyed.
I understand it is better for a normal build to have "Spell Damage" but I don't want my build to get destroyed.
You use your build for fun and casual play with 60k DPS and taking a (theoretical) 5k DPS loss is "almost destroyed" to you?
What are you doing for "fun and casual play" soloing non-dlc vets?...PS.
Top PvE guilds prefer necromancer/warden/nightblade classes for trials as damage dealers.
Game should be renamed from Elder Scrolls Online to Elder Steel Online.
Do... we play the same game? Feel free to check out ESO Logs and look at some of the highest parsing players, don't worry 90% of them are Magicka. It really shouldn't be surprising to anyone that with magicka DPS overpreforming this hard in Greymoor patch that they would (sensibly) be nerfed while stam got a buff just to try catch them up.
Kittytravel wrote: »BalticBlues wrote: »Please let the poor Light Armor Sorcs at least run away in PvP now.
For this, LA certainly should be able to run faster than HA wearing dozens of pounds.
ZOS, please give Light Armor a speed boost of at least 2% per part.
Oh god this made me laugh really hard. As if Light Armor Sorcs don't zip across the entire battlefield in 0.75 seconds covering an entire keeps distance using Bolt Escape/Streak/Ball of Lightning.
Sorcs are the last class that needs any help with movement yall can literally leave a fight anytime you want. You even have an unblockable stun on that ability to help you do so.removing the sorcerer from the game is a long way started some year ago, nerf after nerf, patch after patch
Hi Stamblades would love to have a talk with you.JoSePHRiNG wrote: »I always used my pet build for fun and casual play, not a trial or hard dungeon player.
So I use a 60K Magicka build and it was really fun when I see the patch notes, I log on to PTS to see it almost destroyed.
I understand it is better for a normal build to have "Spell Damage" but I don't want my build to get destroyed.
You use your build for fun and casual play with 60k DPS and taking a (theoretical) 5k DPS loss is "almost destroyed" to you?
What are you doing for "fun and casual play" soloing non-dlc vets?...PS.
Top PvE guilds prefer necromancer/warden/nightblade classes for trials as damage dealers.
Game should be renamed from Elder Scrolls Online to Elder Steel Online.
Do... we play the same game? Feel free to check out ESO Logs and look at some of the highest parsing players, don't worry 90% of them are Magicka. It really shouldn't be surprising to anyone that with magicka DPS overpreforming this hard in Greymoor patch that they would (sensibly) be nerfed while stam got a buff just to try catch them up.
Next, look at it with more detail. They all wear Thrassian Stranglers. If it was not for this item, Stamina would reign supreme and it will be deleted or at least made available for everyone with this update.
Some of them also use cheesy fake rotations that do not work in a real fight. For example Sorcerer with daedric tomb; achieved by putting the dummy against the wall where all 3 mines can trigger on them.
Kittytravel wrote: »
Hi Stamblades would love to have a talk with you.JoSePHRiNG wrote: »I always used my pet build for fun and casual play, not a trial or hard dungeon player.
So I use a 60K Magicka build and it was really fun when I see the patch notes, I log on to PTS to see it almost destroyed.
I understand it is better for a normal build to have "Spell Damage" but I don't want my build to get destroyed.
You use your build for fun and casual play with 60k DPS and taking a (theoretical) 5k DPS loss is "almost destroyed" to you?
What are you doing for "fun and casual play" soloing non-dlc vets?...
Kittytravel wrote: »Kittytravel wrote: »BalticBlues wrote: »Please let the poor Light Armor Sorcs at least run away in PvP now.
For this, LA certainly should be able to run faster than HA wearing dozens of pounds.
ZOS, please give Light Armor a speed boost of at least 2% per part.
Oh god this made me laugh really hard. As if Light Armor Sorcs don't zip across the entire battlefield in 0.75 seconds covering an entire keeps distance using Bolt Escape/Streak/Ball of Lightning.
Sorcs are the last class that needs any help with movement yall can literally leave a fight anytime you want. You even have an unblockable stun on that ability to help you do so.removing the sorcerer from the game is a long way started some year ago, nerf after nerf, patch after patch
Hi Stamblades would love to have a talk with you.JoSePHRiNG wrote: »I always used my pet build for fun and casual play, not a trial or hard dungeon player.
So I use a 60K Magicka build and it was really fun when I see the patch notes, I log on to PTS to see it almost destroyed.
I understand it is better for a normal build to have "Spell Damage" but I don't want my build to get destroyed.
You use your build for fun and casual play with 60k DPS and taking a (theoretical) 5k DPS loss is "almost destroyed" to you?
What are you doing for "fun and casual play" soloing non-dlc vets?...PS.
Top PvE guilds prefer necromancer/warden/nightblade classes for trials as damage dealers.
Game should be renamed from Elder Scrolls Online to Elder Steel Online.
Do... we play the same game? Feel free to check out ESO Logs and look at some of the highest parsing players, don't worry 90% of them are Magicka. It really shouldn't be surprising to anyone that with magicka DPS overpreforming this hard in Greymoor patch that they would (sensibly) be nerfed while stam got a buff just to try catch them up.
Next, look at it with more detail. They all wear Thrassian Stranglers. If it was not for this item, Stamina would reign supreme and it will be deleted or at least made available for everyone with this update.
Some of them also use cheesy fake rotations that do not work in a real fight. For example Sorcerer with daedric tomb; achieved by putting the dummy against the wall where all 3 mines can trigger on them.
Well firstly that's literally why I said check ESO logs. You can check a lot more than just Iron Atronach on that and they typically parse in the fourth highest spot, sometimes dropping to 5 and 6. And secondly everything done on the dummy parses is cheesy fake rotations because no one gets to just stand in one spot and do their DPS all day long and stack Relequens to 20 stacks the entire fight. The whole damn thing is cheesy as all get out.
The changes to Thrassian suck for sure and I think it's heavy handed but I don't think that (due to the ridiculous DPS gap it caused) it will influence the loss of Mag DPS spots and I'm relatively sure it will serve to equalize more than hurt. Thrassian itself is the cause for most of the Magsorcs competitors anyhow so they all take that hit not just Magsorcs; no one benefited from Thrassian anymore than any other Mag class it was just a very poorly implemented Mythic and there is no way ZOS didn't know this was going to happen.
There are classes that are so far under Magsorc that saying the class is getting "destroyed" is seemingly innacurate; StamDK/NB and less so Stamden have suffered massively for a long time outside of the PvP environment and I don't even think with the latest patch of nerfs/buffs that these classes will become an undisputed king of DPS anymore than sorc will become bottom of the barrel as everyone seems to imply. The nerfs to BFB will hit Mag DK and MagWarden far more than I think the Sorc nerf will affect their class and magsorc will probably end up staying in the relatively same rank DPS wise with the loss of that ability cause the other two classes to take significant drops as they will have to reallocate resources to fill the gap that BFB gave them for sustain.
Yes, and sorc is full almost every week, while the rest is not...martijnlv40 wrote: »Maelstrom Arena has different leaderboards for each class...
JoSePHRiNG wrote: »Kittytravel wrote: »
Hi Stamblades would love to have a talk with you.JoSePHRiNG wrote: »I always used my pet build for fun and casual play, not a trial or hard dungeon player.
So I use a 60K Magicka build and it was really fun when I see the patch notes, I log on to PTS to see it almost destroyed.
I understand it is better for a normal build to have "Spell Damage" but I don't want my build to get destroyed.
You use your build for fun and casual play with 60k DPS and taking a (theoretical) 5k DPS loss is "almost destroyed" to you?
What are you doing for "fun and casual play" soloing non-dlc vets?...
I am not sure if I understand you correctly, I don't have 60K dps, I have 60K total Magicka for my pets damage,
I just do side quest for fun since the sets I use are overland sets. I don't need to hard farm for them.
Also, I never have done trials my whole gameplay time.
BalticBlues wrote: »Please let the poor Light Armor Sorcs at least run away in PvP now.
For this, LA certainly should be able to run faster than HA wearing dozens of pounds.
ZOS, please give Light Armor a speed boost of at least 2% per part.
This does not always help, because if you streak to escape a group - BANG - some Medium or Heavy Armor guy is on top of you again with his gap closer. And while streak does have a cost increase, gap closers have not. So at some point you can only RUN away from a group. But in LA you are SLOWER than Medium and not even faster then people in Heavy wearing dozens of pounds? Just WHY? This does not make any sense, especially not because Light Armor guys only have very little Stamina. At least let Light Armor people run faster with that little Stamina than the Heavy people pls.Kittytravel wrote: »As if Light Armor Sorcs don't zip across the entire battlefield in 0.75 seconds covering an entire keeps distance using Bolt Escape/Streak/Ball of Lightning.
deLioncourt wrote: »Crystal fragments hasn't been nerfed. Only the base skill took that nerf, to function more as a "spammable". They added damage to the proc so it's essentially the same as live.
It also procs off of itself. Its more active in use now..but does less dmg.
Seems like a fair trade at first glance.
BalticBlues wrote: »BalticBlues wrote: »Please let the poor Light Armor Sorcs at least run away in PvP now.
For this, LA certainly should be able to run faster than HA wearing dozens of pounds.
ZOS, please give Light Armor a speed boost of at least 2% per part.This does not always help, because if you streak to escape a group - BANG - some Medium or Heavy Armor guy is on top of you again with his gap closer. And while streak does have a cost increase, gap closers have not. So at some point you can only RUN away from a group. But in LA you are SLOWER than Medium and not even faster then people in Heavy wearing dozens of pounds? Just WHY? This does not make any sense, especially not because Light Armor guys only have very little Stamina. At least let Light Armor people run faster with that little Stamina than the Heavy people pls.Kittytravel wrote: »As if Light Armor Sorcs don't zip across the entire battlefield in 0.75 seconds covering an entire keeps distance using Bolt Escape/Streak/Ball of Lightning.
New patch coming and still 0 explanation about Sorceres nerfs. @ZOS_GinaBruno
WrathOfInnos wrote: »New patch coming and still 0 explanation about Sorceres nerfs. @ZOS_GinaBruno
It’s hard to provide an explanation for things that don’t exist. This entire thread is based on someone misunderstanding the patch notes and not testing anything. Sorc is fine on PTS.
WrathOfInnos wrote: »New patch coming and still 0 explanation about Sorceres nerfs. @ZOS_GinaBruno
It’s hard to provide an explanation for things that don’t exist. This entire thread is based on someone misunderstanding the patch notes and not testing anything. Sorc is fine on PTS.
is not that people who tested in PTS are saying, but if u could provide us more info, would be welcome! thx.
WrathOfInnos wrote: »New patch coming and still 0 explanation about Sorceres nerfs. @ZOS_GinaBruno
It’s hard to provide an explanation for things that don’t exist. This entire thread is based on someone misunderstanding the patch notes and not testing anything. Sorc is fine on PTS.
is not that people who tested in PTS are saying, but if u could provide us more info, would be welcome! thx.
WrathOfInnos wrote: »New patch coming and still 0 explanation about Sorceres nerfs. @ZOS_GinaBruno
It’s hard to provide an explanation for things that don’t exist. This entire thread is based on someone misunderstanding the patch notes and not testing anything. Sorc is fine on PTS.
Sorc is at the moment around 15% behind the top parse classes in the leaderboard logs.
It is absolutely a joke that this is not adressed by changes during the PTS cycle. It is mathematically proven that Sorc DPS in real Raid environment cannot compare to top Magicka classes at the moment.
ZOS just does not want that people can play Sorc.
WrathOfInnos wrote: »New patch coming and still 0 explanation about Sorceres nerfs. @ZOS_GinaBruno
It’s hard to provide an explanation for things that don’t exist. This entire thread is based on someone misunderstanding the patch notes and not testing anything. Sorc is fine on PTS.
this is absolutely not true. Just analyse the logs at esologs.com then you see a result.
WrathOfInnos wrote: »New patch coming and still 0 explanation about Sorceres nerfs. @ZOS_GinaBruno
It’s hard to provide an explanation for things that don’t exist. This entire thread is based on someone misunderstanding the patch notes and not testing anything. Sorc is fine on PTS.
this is absolutely not true. Just analyse the logs at esologs.com then you see a result.
Kingslayer513 wrote: »WrathOfInnos wrote: »New patch coming and still 0 explanation about Sorceres nerfs. @ZOS_GinaBruno
It’s hard to provide an explanation for things that don’t exist. This entire thread is based on someone misunderstanding the patch notes and not testing anything. Sorc is fine on PTS.
is not that people who tested in PTS are saying, but if u could provide us more info, would be welcome! thx.
The fundamental problem with magsorc is really that pets are kinda crap in trials and take up too much bar space. And non pet builds are significantly lower dps. So they're in an awkward place of being forced to use pets that a lot of people don't want.
Kingslayer513 wrote: »WrathOfInnos wrote: »New patch coming and still 0 explanation about Sorceres nerfs. @ZOS_GinaBruno
It’s hard to provide an explanation for things that don’t exist. This entire thread is based on someone misunderstanding the patch notes and not testing anything. Sorc is fine on PTS.
is not that people who tested in PTS are saying, but if u could provide us more info, would be welcome! thx.
The fundamental problem with magsorc is really that pets are kinda crap in trials and take up too much bar space. And non pet builds are significantly lower dps. So they're in an awkward place of being forced to use pets that a lot of people don't want.
In the name of all that is holy, change the matriarch to be the size of a non-combat dragon pet.
Everquest, a 20 year old mmo, had shrink spells. Pet in the way, shrink it to about a quarter of its size. Talk about ahead of its time.
seerevaloc wrote: »Kingslayer513 wrote: »WrathOfInnos wrote: »New patch coming and still 0 explanation about Sorceres nerfs. @ZOS_GinaBruno
It’s hard to provide an explanation for things that don’t exist. This entire thread is based on someone misunderstanding the patch notes and not testing anything. Sorc is fine on PTS.
is not that people who tested in PTS are saying, but if u could provide us more info, would be welcome! thx.
The fundamental problem with magsorc is really that pets are kinda crap in trials and take up too much bar space. And non pet builds are significantly lower dps. So they're in an awkward place of being forced to use pets that a lot of people don't want.
In the name of all that is holy, change the matriarch to be the size of a non-combat dragon pet.
Everquest, a 20 year old mmo, had shrink spells. Pet in the way, shrink it to about a quarter of its size. Talk about ahead of its time.
Nope, then PvP guys will conquer the forums. PvP QQs seemingly the locomotive that pushing ZoS combat designers to decide stuff if not rolling dice as in Risitas parody.
Yes magsorc - there is a reason why maelstrom's weekly ranking is always full for sorcs.
Cast your 10s shield, get a cup of coffee while your pets are tanking- oh I lost some health - press twilight for full health and shield - go to restroom for a while - continue...