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Why do people want to turn ESO into WOW?

ToxicFireWolf
ToxicFireWolf
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This post is mainly targeted towards people who would want/support these changes, but any other feedback would still be nice.

I have seen so many forum posts about implementing WoW features into ESO that I'm already sick of them. And I share a lot of opinions with the comments of those posts, comments that some of these features would make the game too easy or ruin the game. And as my friend said: "Most of these posts are like: weaving bad, pvp bad, skill quantity on bar bad, lack of auction house bad, Elder Scrolls lore bad".

Posts like these:
Adding skill for a AoE taunt : https://forums.elderscrollsonline.com/en/discussion/536273/aoe-taunt
Auction house : https://forums.elderscrollsonline.com/en/discussion/534350/eso-direly-need-a-central-auction-house
Not enough skill slots : (couldn't find the post, maybe it got deleted but i sure had a good laugh)
Automatic light attacks like in WoW : (Post that I saw a few weeks ago but I still want to include it)
And much more (these are from past few days only)...

Every time I get on forums at least 2 of the posts on the front page are a "Put a WoW feature in ESO" kind of posts, and I'm just curious why do people want to change the game, is it because your favorite game, perhaps WoW, is being turned into a mess by their creators and is slowly dying? Or is it because you want to turn this game into a generic MMO that has nothing unique to offer?

These are my thoughts on these kinds of posts: If u want to play a game with certain features, mechanics or controls, find a game that suits you and dont ruin other games because you dont like how the game works. If the game is too hard to play for you, because light attacking in between skills is too hard and hurts your fingers, go back to WoW where light attacking is automatic. ESO is different from other MMOs and it should stay that way. I'm not saying that the game is perfect, its filled with bugs (FEATURES), but it sure will lose its uniqueness once some of these changes get implemented.

And as a final note ... go back to your WOW forums and cry there about how the game is trash, most of ESO community hates your posts and would rather see the game die rather than having it slightly similar to WoW.

Just to clarify: I have been playing for 3 years now, ever since Morrowind release, since 18th of June 2017 to be precise, 10 characters later, 75% of achievement points on my main, and 3 years of seeing the game change (sometimes for the better, sometimes for the worst) and I still see same types of posts like from the day I started, so I can say for myself that I've had enough of them.

[Snip]

[Edited to remove bait]
Edited by ZOS_Volpe on July 7, 2020 6:44PM
PC EU
  • FrancisCrawford
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    So is it your opinion that the only ideas ESO developers should try are ones that have never been tested in any previous game?
  • Nestor
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    In every game forum, there are posts wanting Game X to be like Game Y.

    Which is why developers, if they are smart, don't listen to most of these types of threads.
    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • ScardyFox
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    [Snip]. I have been playing ESO since beta, I have never played WoW and would like an AoE taunt and want an AH. If you think those are the things that threaten the game's uniqueness, you are in for a rude awakening as the game becomes more and more homogenized.


    lul....

    [Edited to remove bait]
    Edited by ZOS_Volpe on July 7, 2020 6:15PM
  • WastedJoker
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    WoW is the most successful MMO of all time, is it not? It makes sense that there's a lot of people who've played it and think this game would benefit from some features from it.

    The point of a discussion board is to encourage discussion not shut it down.

    Let me guess, someone stole your sweetroll!
  • BRCOURTN
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    [Snip], but I agree with a lot of what you're saying. ESO has some awesome and unique features that get torn down by people wanting the game to be something other than what it is. I wouldnt like to see the game burn down rather than implement their ideas though. I guess the gist of it is that I trust the devs to make good decisions when it comes to content and features and systems.

    [Edited for removed content]
    Edited by ZOS_Volpe on July 7, 2020 6:45PM
  • gatekeeper13
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    WoW is a totally childish game and really wonder why so many people have it as some sort of a great example every developer should follow.

    Please let ESO be ESO.
  • ToxicFireWolf
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    So is it your opinion that the only ideas ESO developers should try are ones that have never been tested in any previous game?

    Nope, im saying that already existing mechanics shouldn't be changed just because other games do it differently, adding an auction house would change the economy of eso and would make guild traders worthless. And u could say much more about other changes people would want.
    PC EU
  • ToxicFireWolf
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    ScardyFox wrote: »
    [Snip]. I have been playing ESO since beta, I have never played WoW and would like an AoE taunt and want an AH. If you think those are the things that threaten the game's uniqueness, you are in for a rude awakening as the game becomes more and more homogenized.


    lul....
    [Edited to remove bait]

    as put in those threads, u can get aoe taunts but with a set (Tormentors), sacrificing an armor set slot for an easier tanking (I have tanked and I never wanted aoe abilities). Adding a AoE taunt ability would make it too easy.
    Edited by ZOS_Volpe on July 7, 2020 6:16PM
    PC EU
  • Langdon64
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    WoW does have some aspects that are cool. Flying mounts. crafting in your garrison, hunter pets that can be tamed, guild bank tabs. Sure, I would love to see these things in ESO because it is the better game, and still has the potential to be great. ESO is ascending while WoW is descending rapidly. I think they could add some QoL functions without comprising their uniqueness.
  • West93
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    I don't see a problem with auction house, guild trading is trash and waste of a guild slot.
  • Keledus
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    Forum threads arent the ''majority of the players'' it's like 3-5 percent of the players at most. Majority dont even visit the forums so these threads barely mean anything. Just hope ZOS ignores them, and doesn't appeal to the minority.
    PC - EU
  • cheifsoap
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    I don't think its unheard of or bad design to learn from the successes of your competitors. There's a reason why WoW is the most successful MMO of all time. I think if more developers attempted to learn from other game designs and implement what they find good rather than attempt to be innovative all.of.the.time, we'd all have much better gaming experiences as gamers. With that said, I'm not suggesting completely doing away with innovation; I think innovation is healthy.
  • ToxicFireWolf
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    WoW is the most successful MMO of all time, is it not? It makes sense that there's a lot of people who've played it and think this game would benefit from some features from it.

    The point of a discussion board is to encourage discussion not shut it down.

    And as I have said, It would make ESO more like WoW, taking some of uniqueness out of the game. And it's not hard to say that WoW is more popular than ESO, it was released in November 2004, where ESO was released in April 2014, I would be surprised if WoW wasnt the most popular MMO.
    PC EU
  • BRCOURTN
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    Langdon64 wrote: »
    WoW does have some aspects that are cool. Flying mounts. crafting in your garrison, hunter pets that can be tamed, guild bank tabs. Sure, I would love to see these things in ESO because it is the better game, and still has the potential to be great. ESO is ascending while WoW is descending rapidly. I think they could add some QoL functions without comprising their uniqueness.

    Theres no doubt that ESO is the better game by a mile, but some things are just unrealistic right? Like I think they said flying mounts were impossible at one point because the space didn't go high enough for them to be viable.
  • Nemesis7884
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    Honestly I think its always worthwile discussing features and therefore looking at other games, trying to incoporate what works and leave behind what doesnt work...thats a good way to progress without too much of a gamble if it works or not...doesnt mean you have to adapt everything, but why not look at and try things and see if it works...if the game doesnt evolve it will eventually die
  • Magenpie
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    Out of interest, did you play ESO before One Tamriel? I suspect you much prefer the game now to the way it was before. And again, although this is a hunch, I also suspect much of the pressure to make that change came from experienced mmo gamers who knew ESO would be better as single traversable world. A bit like WoW, perhaps?

    Unique doesn't always mean better.
  • ToxicFireWolf
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    West93 wrote: »
    I don't see a problem with auction house, guild trading is trash and waste of a guild slot.

    It would change the economy and ruin the guild trader function. I think its better to have a bunch of guild traders where they have nice competition. With an auction house there would rarely be any competition, maybe 1 or 2 guys that post things for lower price than others and their things getting sold in first 2 seconds, but the prices would never be different.
    PC EU
  • ToxicFireWolf
    ToxicFireWolf
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    cheifsoap wrote: »
    I don't think its unheard of or bad design to learn from the successes of your competitors. There's a reason why WoW is the most successful MMO of all time. I think if more developers attempted to learn from other game designs and implement what they find good rather than attempt to be innovative all.of.the.time, we'd all have much better gaming experiences as gamers. With that said, I'm not suggesting completely doing away with innovation; I think innovation is healthy.

    People were copying WoW for a long time, even with popular universes such as the Lord of the Rings universe (LOTRO), and it has never become as popular of a game as WoW. I guess its not as easy as copy paste ....
    PC EU
  • vestahls
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    So is it your opinion that the only ideas ESO developers should try are ones that have never been tested in any previous game?

    The only ideas ESO devs should try are the ones from previous Elder Scrolls games.

    All other MMOs on the market currently are, quite frankly, very bad. I could hardly stand any more than a day or two, and I've tried a lot. ESO has nothing to learn from them, but it has a long way to go to reach the better aspects of previous single-player games of its series.
    “He is even worse than a n'wah. He is - may Vivec forgive me for uttering this word - a Hlaalu.”
    luv Abnur
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    'ate Ayrenn
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    simple as
  • BRCOURTN
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    Magenpie wrote: »
    Out of interest, did you play ESO before One Tamriel? I suspect you much prefer the game now to the way it was before. And again, although this is a hunch, I also suspect much of the pressure to make that change came from experienced mmo gamers who knew ESO would be better as single traversable world. A bit like WoW, perhaps?

    Unique doesn't always mean better.

    Na I loved VR. It required a lot more work to get good alts. There were some good changes like zone sets and stuff, but i prefer some of the things that pre one tamriel offered. Going into a zone of lvl 40 mobs as a level 7 character was actually intimidating and the game was more challenging then as well.
  • cheifsoap
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    cheifsoap wrote: »
    I don't think its unheard of or bad design to learn from the successes of your competitors. There's a reason why WoW is the most successful MMO of all time. I think if more developers attempted to learn from other game designs and implement what they find good rather than attempt to be innovative all.of.the.time, we'd all have much better gaming experiences as gamers. With that said, I'm not suggesting completely doing away with innovation; I think innovation is healthy.

    People were copying WoW for a long time, even with popular universes such as the Lord of the Rings universe (LOTRO), and it has never become as popular of a game as WoW. I guess its not as easy as copy paste ....

    I think if all you read was "copy/paste wow" from my reply, you didn't comprehend what I'm trying to say.
  • DreamsUnderStars
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    ESO at launch was more like Warhammer Online due to it's factions being walled off from each other. WAR flopped so bad that the devs were never heard from again (Mythic). I think the devs here at Zeni were smart enough to see their mistake and relaunched it as One Tamriel. For all it's flaws it's been pretty successful because of this.

    Smart devs look to better their product, not keep it hobbled to flawed game design and then wonder why it's floundering.
  • knightblaster
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    WoW is the most successful MMO of all time, is it not? It makes sense that there's a lot of people who've played it and think this game would benefit from some features from it.

    The point of a discussion board is to encourage discussion not shut it down.

    And as I have said, It would make ESO more like WoW, taking some of uniqueness out of the game. And it's not hard to say that WoW is more popular than ESO, it was released in November 2004, where ESO was released in April 2014, I would be surprised if WoW wasnt the most popular MMO.

    I guess that's why Everquest, which was released in 1999, is more popular than WoW, which was released 5 years later, and more popular than ESO, which was released 15 years later -- I mean I would be surprised if Everquest wasn't the more popular MMO, since it's been around longer. A real baffler, honestly.
  • ToxicFireWolf
    ToxicFireWolf
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    Honestly I think its always worthwile discussing features and therefore looking at other games, trying to incoporate what works and leave behind what doesnt work...thats a good way to progress without too much of a gamble if it works or not...doesnt mean you have to adapt everything, but why not look at and try things and see if it works...if the game doesnt evolve it will eventually die

    True, if the game doesnt evolve it will die, but adding more skill spaces would make game so much more different, adding an AH would change the economy forever, aoe taunt ability would add a "press for easy win" button for tanking, and automatic light attacks would destroy the combat system that eso has, these are only a few examples. So its not always "look at WoW, the game thats almost 16 years old and add things from there".
    PC EU
  • cheifsoap
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    ESO at launch was more like Warhammer Online due to it's factions being walled off from each other. WAR flopped so bad that the devs were never heard from again (Mythic). I think the devs here at Zeni were smart enough to see their mistake and relaunched it as One Tamriel. For all it's flaws it's been pretty successful because of this.

    Smart devs look to better their product, not keep it hobbled to flawed game design and then wonder why it's floundering.

    One aspect that I wish they would have taken during that time was implementing realms or server vs. the megaserver stuff. I think a lot of our performances issues are because of this kind of implementation of load balancing.
  • Raisin
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    Just because an idea people suggest happens to be a feature in WoW, doesn't mean people are suggesting it because of WoW. If people independently see the need for a feature, there's a reason for that. Doesn't mean it's a good idea, but dismissing it simply because it reminds you of another game would be very..... very not smart.
  • cheifsoap
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    [snip]

    I honestly hope you're not implying that adopting other game play behaviors is an act of plagiarism. If so, every RPG has been ripping off DND, Vampire the Masquerade, Cyberpunk, and other table top games forever. Additionally using that kind of analogy Airbus has ripped off Boeing, etc.

    [edited to remove quote]
    Edited by ZOS_Icy on March 24, 2024 6:25PM
  • ToxicFireWolf
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    Magenpie wrote: »
    Out of interest, did you play ESO before One Tamriel? I suspect you much prefer the game now to the way it was before. And again, although this is a hunch, I also suspect much of the pressure to make that change came from experienced mmo gamers who knew ESO would be better as single traversable world. A bit like WoW, perhaps?

    Unique doesn't always mean better.

    Like I said, I have started playing when Morrowind came out, so no, i havent seen the state of the game before that. But during these 3 years i have been playing i have seen some nice improvements,
    Raisin wrote: »
    Just because an idea people suggest happens to be a feature in WoW, doesn't mean people are suggesting it because of WoW. If people independently see the need for a feature, there's a reason for that. Doesn't mean it's a good idea, but dismissing it simply because it reminds you of another game would be very..... very not smart.

    it doesnt mean they suggesed it from wow, but i took wow as an example of a generic mmo, a lot of their "change ideas" are drastic changes that would change eso (and maybe even ruin it). But then again, i remember when wow people came to eso and bombarded the forums with more drastic changes bc it didnt look like wow (talking about time when bfa came out and ppl started going to eso)
    PC EU
  • CMDR_Un1k0rn
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    Nestor wrote: »
    In every game forum, there are posts wanting Game X to be like Game Y.

    Which is why developers, if they are smart, don't listen to most of these types of threads.

    Indeed. Last game I played has been destroyed by bowing down to player demands, no matter how ridiculous they are. Result is broken mess where the devs' won't even run a balance pass because players just scream threats of going to the "gaming press" to shame the company.

    I am hoping the recent news in that game regarding the dropping of VR support in that game will finally put the dev' back where it needs to be. At the top.

    Yes, I applaud ZOS for outright ignoring many threads, because they are, politely put, short-sighted on the part of posters, much of the time.
    In-game username: Un1korn | Happy member of the PCNA UESP guild (Resident Daggerfall Covenant enjoyer) | Main & basically only character: Crucian Vulpin, Imperial Dragonknight of the Daggerfall Covenant, and Undaunted Bulwark (I tank) | Mountain bike enjoyer and vulpine appreciator | If you know me from PCEU: No | To ZOS: THANK YOU FOR LETTING ME BRING MY HORSE INTO BATTLE!
  • ItsJustHashtag
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    WoW is the most successful MMO of all time, is it not? It makes sense that there's a lot of people who've played it and think this game would benefit from some features from it.

    The point of a discussion board is to encourage discussion not shut it down.

    Big difference is WoW m+ system, worlds first actually means something(trials aren’t challenging and not completed within the first few days, and the wow arenas are MLG status.


    Where as eso is so casual friendly the BG system is largely based on time played, the new trials are done the very first day(vKA had the memento(reward for completing all achievements)the very first day it was released, and all the dungeons are easily completed.
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