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So this game is getting remastered for PS5 right? Otherwise it will die

  • MurderMostFoul
    MurderMostFoul
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    MJallday wrote: »
    Do you remember when eso worked on the Xbox one And then the S and subsequently the X came out, and nothing changed?


    That - for PS5

    Wrong:

    https://www.elderscrollsonline.com/en-us/news/post/26225

    I played on Xbox and then Xbox One X. The graphics improvement cited in the above article are apparent and significant. I think it is likely that another similar graphical improvement will take place for next-generation consoles.

    Also, Xbox One S was never supposed to be a more powerful machine, so games run the same on it as they did on the original Xbox One.
    “There is nothing either good or bad, but thinking makes it so.”
  • ThePedge
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    :lol:
  • kathandira
    kathandira
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    Please add cross-play between console and PC while you're at it.

    I expect the game to look like the Demon's Souls or Horizon Forbidden West trailers that were revealed. PS5 is fully capable of photorealism. The gameplay of the remastered ESO should look like the cinematic trailers it currently has.

    The existing graphics of this 7(!) year old game (released 2014) are heavily showing their age - very washed out, low poly, and zones like Auridon are very low detail and bland. The graphics in the latest WoW expacs already beat ESO by miles (look at how dense the Kul Tiras capital is). Without a graphics remaster, new players won't be attracted to this game and it will die in a few months.

    This:
    demons-souls-ps5-screenshots-1.original.jpg

    vs
    This:
    auridon-2.jpg

    I'm with you to an extent.

    If this game is released on PS5 without a graphical upgrade, i'll likely not install it.

    Though the level of upgrade we are thinking is different. I will never expect an MMO to have the level of graphical detail as a single player game. I'd expect ESO to have the best graphics a PS4 could handle, on the PS5.
    PS4-NA. Breton Templar Healer, Bosmer Stamplar, Breton Magplar, Orsimer StamDK, Dunmer MagDK, Khajiit StamNB, Dunmer MagNB, Argonian Warden Tank, Altmer Magsorc
  • Elsonso
    Elsonso
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    kathandira wrote: »
    Please add cross-play between console and PC while you're at it.

    I expect the game to look like the Demon's Souls or Horizon Forbidden West trailers that were revealed. PS5 is fully capable of photorealism. The gameplay of the remastered ESO should look like the cinematic trailers it currently has.

    The existing graphics of this 7(!) year old game (released 2014) are heavily showing their age - very washed out, low poly, and zones like Auridon are very low detail and bland. The graphics in the latest WoW expacs already beat ESO by miles (look at how dense the Kul Tiras capital is). Without a graphics remaster, new players won't be attracted to this game and it will die in a few months.

    I'm with you to an extent.

    If this game is released on PS5 without a graphical upgrade, i'll likely not install it.

    Though the level of upgrade we are thinking is different. I will never expect an MMO to have the level of graphical detail as a single player game. I'd expect ESO to have the best graphics a PS4 could handle, on the PS5.

    I doubt that they will go the separate route for the PS4/PS5 consoles. They will have one PS game and it will be the least-common-denominator, for the most part. I think that means that PS5 will get exactly what PS4 gets, and PS4 will only get what it gets today.

    If the PS5 offers some filters or cool graphical processing that they can toggle, they will go that route.

    Naturally, I could be wrong.
    ESO Plus: No
    PC NA/EU: @Elsonso
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  • Galwylin
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    I personally find what the art team is able to do in WOW amazing. Boralus is one of the most realized cities in any game I've ever played. However this isn't due to graphical improvement as much as it is composition. Yes the graphics have improved over the years but not really that much. They just learned to do more with what they have. We do see ESO stepping into this area with Western Skyrim (I don't see anything in Greymoor Caverns as anything they didn't do at launch). Skyrim creates a realistic idea of a landscape no matter where you look. You see hills in front of mountains with buildings placed exactly where it looks like someone could build. And its probably a reason why lag has suffered. It captures this idea of gothic horror underneath. No idea why the actual underneath seems rather plain in comparison but I'd guess they just worked more on Skyrim.

    I'd really like to see ESO build something like Boralus though I doubt anyone could run it. Nothing is as enticing as standing on a hill and overlooking a city of that size. But if Imperial City is as close as we can get then I guess we're unlikely to ever see something close.
  • apri
    apri
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    Elsonso wrote: »
    I doubt that they will go the separate route for the PS4/PS5 consoles. They will have one PS game and it will be the least-common-denominator, for the most part. I think that means that PS5 will get exactly what PS4 gets, and PS4 will only get what it gets today.
    There is already different qualities available for PS4 and PS4 Pro like 4K and HDR, both were added later to the game. I don't see why this should not be the case for PS5. It's not like there needs to be made new content from scratch. High-res textures etc. are already present for PC.

    The least you would expect is to have the best possible PS4 Pro graphics be the standard for PS5 which would be an improvement for upgraders from the basic PS4 already. And I don't see why that should not be happening.
  • MurderMostFoul
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    apri wrote: »
    Elsonso wrote: »
    I doubt that they will go the separate route for the PS4/PS5 consoles. They will have one PS game and it will be the least-common-denominator, for the most part. I think that means that PS5 will get exactly what PS4 gets, and PS4 will only get what it gets today.
    There is already different qualities available for PS4 and PS4 Pro like 4K and HDR, both were added later to the game. I don't see why this should not be the case for PS5. It's not like there needs to be made new content from scratch. High-res textures etc. are already present for PC.

    The least you would expect is to have the best possible PS4 Pro graphics be the standard for PS5 which would be an improvement for upgraders from the basic PS4 already. And I don't see why that should not be happening.

    Yes, given that there are already improvements from PS4/XB1 to PS4pro/XB1x, it seem likely there will be another improvement for the next gen consoles (still pulling from pre existing, higher quality PC assets).

    At least, I'm expecting PS4pro/XB1x level graphics at 60fps on next gen.
    Edited by MurderMostFoul on June 26, 2020 4:49PM
    “There is nothing either good or bad, but thinking makes it so.”
  • idk
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    At this point, I am not sure OP was actually serious. Many of us have pointed out valid reasons why the game is not going to die even though it is unlikely Zos will enhance the game for PS5 yet OP has not tried to defend their statement in almost 2 weeks.
  • Dark_Lord_Kuro
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    You do realize that according to the engineers that are designing the PS5 that only the Top 100 games they have listed internally will be backwards compatible at launch? There is no guarantee eso will be in that top 100 Sony is focused on.

    I'd assume ZOS has some changes to make to the game to make it run on the new system as hardware isn't the issue, Sony will have made API and software changes that don't make it a simple 1-1 port.

    https://www.eurogamer.net/articles/ps5-backwards-compatibility-ps4-compatible-playstation-6300

    https://www.eurogamer.net/articles/ps5-backwards-compatibility-ps4-compatible-playstation-6300

    Sony is "hoping" more games will be compatible buy thats assuming they followed Sonys best practices guidelines for designing games. You are NOT required to follow those guidelines to get your game approved. Thosr guidelines are there to ensure compatibility with future API changes but devs are able to do what they want as long as it passes certification and don't crash the console.

    I'd say ESO will probably be mostly functional.witjin 30 days of ps5 launch, but I'd figure on more significant bugs for awhile due to under the hood changes

    Sony did say in a tweet after that the top 100 thing is for ps4 game that will be boosted to ps level if im not mistaken and most of other games will still work
  • luen79rwb17_ESO
    luen79rwb17_ESO
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    LOL it wil die because PS5... :lol: this thread is a perfect example of console fanboy blindness.
    PC/DC/NAserver

    V16 sorc - V16 temp - V16 dk - V1 nb - V1 temp - V1 dk
  • Athyrium93
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    Eso has fantastic graphics if you turn the graphics all the way up, you might not be able to play the game depending on your internet/the server/your machine but damn do they look good. I can't comment on how they look on console because I'm on PC but the graphics really are awesome. The only complaint I have about the graphics is how they map textures on some objects (paved roads and brick/stone buildings) because they have a visible line where they repeat the pattern. That said the lighting and fabric textures are amazing for any game, especially an MMO.
    You really shouldn't complain about graphics when they are freaking awesome. You need to remember that this is a gritty fantasy setting. Games in a more modern or Scifi setting have less graphical strain because modern objects have much less texture to render, and it can't even really be compared to WoW because WoW is all about bright colors and eye catching effects, it is way easier to over look flaws in the graphics in a game as cartoony as WoW because it isn't trying to be photo realistic whereas ESO kinda is.
  • apri
    apri
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    Console does not really have graphics settings like a PC does. So we need to take what we get. Maybe the next generation will have more adjustment options to tweak between performance and resolution/details. That's what many people hope for. We will see.

    What's delivered on PS4 (non-Pro) right now does not deliver what you expect to see on a current-gen console platform. It merely reminds of something between PS2 and PS3 more often than not. I don't expect hyper-realistic graphics in a MMO on a console but a tad more visual beauty would not hurt. ;) As long as it does not have a negative performance impact.

    So while the OP is a bit over-the-top with this thread, there is certainly some truth in what he's saying or expecting. :)
    Edited by apri on June 26, 2020 5:45PM
  • Altheina
    Altheina
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    I personally wouldn't mind having graphic remastered for ESO. However, one thing that I definitely looking forward is to have animations reworked.
    Altheina - Wood Elf Nightblade
    TESO Fun-fact 1: It takes to kill 119,050 mudcrabs to reach level 50
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  • vestahls
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    How can you seriously keep an MMO to the standards of a single-player game? ESO is enormous compared to DS.

    Soulsbourne games are nothing but walking simulators, really. No considerable number of talking NPCs, no books, no alchemy or enchanting or crafting systems, almost no quests to speak of. It's just an open world with good fight mechanics and pretty design.

    ESO is huge enough as it is at something like 60gb. DS3, for comparison, is about 20gb.

    I'd love it if ESO was more like DS or BB, but to expect that is just courting disappointment.
    “He is even worse than a n'wah. He is - may Vivec forgive me for uttering this word - a Hlaalu.”
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    simple as
  • Vrienda
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    If this game’s graphics improve any more then my friend probably won’t be able to play it on his PC. He gets 20 FPS with every setting on the lowest.
    Desperate for Roleplaying servers to bring open world non-organised RP to Elder Scrolls Online. Please ZOS.
  • Kram8ion
    Kram8ion
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    Oh I cough farted when I read the title :o
    ps4eu
    Kramm stam man kittyblade

  • Sargesgaming
    Sargesgaming
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    Firstly why only should PS5 get an upgrade, secondly a cross play would absolutely ruin the game. 1000% for any and every console
  • Skauron
    Skauron
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    Buy your swanky new ps5 and stop expecting every game you like to be revamped just for you. The world isn't being modelled for you, and ESO is created to run on the majority of machines. So just because you choose to buy the best kit you can doesn't mean you can ONE-UP everyone else and be all hissy-demanding as you clearly seem to be.

    Enjoy your PS5, but just don't expect everything to be changed.. just because you whinge enough.
    Champion level chars: Nord Warden (Tank):50 Khajiit Nightblade (stam dual blade):50 High Elf Necromancer (magicka dps):50 Dragonknight (Tank):50 Sorcerer Vampire: 50
    Also levelling: Templar (dps)

    Started playing ESO: April 4th
  • Mayrael
    Mayrael
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    OP, you mean that this:

    maxresdefault.jpg

    Is better than this?

    yfLM3Y0.jpg

    Mhm...


    Say no to Toxic Casuals!
    I am doing my best, but I am not a native speaker, sorry.


    "Difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including A Realm Reborn-tier overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver&Gold as a "you think you do but you don't"-tier deflection to any criticism regarding the lack of overland difficulty in the game." - @AlexanderDeLarge
  • JTD
    JTD
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    The concern is genuine though. Will ZOS be able to let the game run (smooth/well/better) on the PS5/Xbox. Those consoles should be able to run at a stable fps on the highest settings...

    I for one am curious to see as what is going to happen and I can imagine that for a lot of players graphics and performance do matter.
  • Miswar
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    The game does not even function on PS4 at the moment so thinking about some sort of an remaster version is just one big LOL!
  • ZaroktheImmortal
    ZaroktheImmortal
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    Err a lot of MMOs aren't that impressive in graphics. Hell I don't think WoW has changed much if at all in graphics. If you really want an upgrade for ESO try reshade.
  • Ozby
    Ozby
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    pft!

    And a lot of console players have made the switch to PC. I do not agree with you OP sorry.
    Edited by Ozby on July 7, 2020 10:07AM
    PC NA
    Aurora Bravepaw (Healden), Basks in Fire (DKTank), Bran Artlion (Magplar), Brindel Seedthorne (Stamden WW), Brugo Gargak (Stamcro), Casimir Delmar (StamDK), Falco Bastion (Stamsorc), Fus Ro Dah (Stamplar), Gandalff the Gay (Petsorc), Jo-Qinan Betula (Magden), Laveera Hex (Magcro), Raine Whitestag (Stamden), Raised by Bears (Wardentank), Ralak Rotheart (Healcro), Selene Sunshadow MagDK), Shadow Mirage (NBTank), Slythe Rattlebone (Healplar), Ulfnor Dragonslayer (Tankcro).
  • SickleCider
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    vestahls wrote: »
    How can you seriously keep an MMO to the standards of a single-player game? ESO is enormous compared to DS.

    Soulsbourne games are nothing but walking simulators, really. No considerable number of talking NPCs, no books, no alchemy or enchanting or crafting systems, almost no quests to speak of. It's just an open world with good fight mechanics and pretty design.

    ESO is huge enough as it is at something like 60gb. DS3, for comparison, is about 20gb.

    I'd love it if ESO was more like DS or BB, but to expect that is just courting disappointment.

    Aww, hey. :(

    1e8d76a58997fd9ddc1036c5608bb57749bc79aa_00.gif

    (Srsly tho I get your point. Souls games are mechanically much simpler. lol)
    ✨🐦✨ Blackfeather Court Commission ✨🐦✨
  • PrimusNephilim
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    I disagree with OP, it would be cool to see some upgrades but if the graphics stay as they are, it will not kill off ESO but being a PS4 player, I'm curious about how the load times will be. Regardless, I'll still be playing ESO on my PS5
  • Ferrym4n
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    I cannot help feeling that the performance programme is preparation for the game running on the new console.
  • RD065
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    My last time I played was back in February and I thought the game was still beautiful.
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