I don't think a cc should be attached to "spam" skills.
There is zero tactical play in larger groups as everyone and their mother and grandpa's are stun immune cause of this.
They should take every stun from a spamskill and revamp existing stun skills with real offensiv or defensive power.
For example:
"Single target stun" ; increase dmg for x amount for x seconds then target is stunned.
"Aoe stun" ; reduce dmg for x amount for x sec then target breaks free.
I'm not sure what to make of this change for pve. Off balance is cool but setting adds on cc cooldown will make tanks mad.
On the other hand, I've decided that a pve stamblade running rapid strikes is basically a stam sorc with different graphics. My stamblade main became a magblade last weekend so my opinion means nothing.
Sounds like another reason to hate having nbs on your BG team. Besides someone messing up your big boy talons or fosilize root by casting crippling grasp there will be another option. As if some noob dragonknights with chains messing up proper stuns wasnt enough...
I don't like that cc stun attached to surprised attack. It totally negates well timed burst combos. WTF ZOOOOSSSSSSSSSS. We are now back to incap strike silence all over again but this time is even worse because now we have to worry about unnecessarily CC'ing somebody by something that we practically spam 100% of the time. This dumbs down the brawler nightblade play style.
Who comes up with these changes... Just give us back major fracture back to surprise attack like how used to be for four years. There I just saved you money and hours of useless nightblade theory crafting. Ive mained the stam nb for over 300 days. This class needs the most disciplined burst timing out of all classes adding CC to veil strike stam morph you just neuter brawler stamina nighblades. Yay for gankers because you can cc them but its not good for brawling.
Deathlord92 wrote: »I feel like the stun would be better on ambush having it on surprise attack could mess up the skill rotation I’m also seeing it being good to definitely needs testing on pts.
Ragnaroek93 wrote: »doing pressure by draining ressources with dodge
Ragnaroek93 wrote: »doing pressure by draining ressources with dodge
It is golden. Pressuring itself, you mean? Ok, I was playing NB all wrong, it seems.
I hate to break it to you, but to anyone that actually plays NBs this isn't a buff — it's a [pretty substantial] nerf.Now that we got an instant skill with high damage and a CC and even a good debuff.
Can we finally get this for all other specs too?
Revert all those changes taking CCs out of the game.
Dizzying swing, master clench the list goes on and on.
There's other skills which would highly benefit from an instant CC, looking at poop stomp.
Don't let this be a one time change
ColoredScreams wrote: »I've said it in another thread and I'll say it here again, because it's relevant to the original post.
The only ability in the game that deals high damage, stuns, and off balances with no cast time.
Hitting an enemy "from the flank" is incredibly lenient. Abilities with the same proc condition, such as Camouflaged Hunter, will proc when hitting an enemy from the side. Veiled strike will be incredibly rewarding, this goes against their previously proposed removal of stuns, or adding cast times, to high damage abilities. It does it all plus some (off balance).
Czekoludek wrote: »ColoredScreams wrote: »I've said it in another thread and I'll say it here again, because it's relevant to the original post.
The only ability in the game that deals high damage, stuns, and off balances with no cast time.
Hitting an enemy "from the flank" is incredibly lenient. Abilities with the same proc condition, such as Camouflaged Hunter, will proc when hitting an enemy from the side. Veiled strike will be incredibly rewarding, this goes against their previously proposed removal of stuns, or adding cast times, to high damage abilities. It does it all plus some (off balance).
They changed condition from one that could be controlled and used to line up burst to basically have it on cooldown that will make nb burst combo even harder to perform. Also all nb gankers used heavy attack to have more burst on opening from invis, now it is gone. They nerfed the class for every spec that use this skill, every nb main will tell you that. What is your main class? Because I'm 100% sure it isn't nb
Telling the most over-nerfed class in the game "oh, but think of the magsorcs" is not likely to elicit the response you think. These "veteran magsorcs" you speak of have had the luxury of their class being at or near the top for the entire time they've played the class — considering the fact that ZOS has spent more than a year completely gutting the NB toolkit, I doubt most NBs really care how they felt.Ragnaroek93 wrote: »If you think that this is a nerf then you should ask veteran magsorc players how they feel about the removal of their frag stun.Czekoludek wrote: »ColoredScreams wrote: »I've said it in another thread and I'll say it here again, because it's relevant to the original post.
The only ability in the game that deals high damage, stuns, and off balances with no cast time.
Hitting an enemy "from the flank" is incredibly lenient. Abilities with the same proc condition, such as Camouflaged Hunter, will proc when hitting an enemy from the side. Veiled strike will be incredibly rewarding, this goes against their previously proposed removal of stuns, or adding cast times, to high damage abilities. It does it all plus some (off balance).
They changed condition from one that could be controlled and used to line up burst to basically have it on cooldown that will make nb burst combo even harder to perform. Also all nb gankers used heavy attack to have more burst on opening from invis, now it is gone. They nerfed the class for every spec that use this skill, every nb main will tell you that. What is your main class? Because I'm 100% sure it isn't nb
Telling the most over-nerfed class in the game "oh, but think of the magsorcs" is not likely to elicit the response you think. These "veteran magsorcs" you speak of have had the luxury of their class being at or near the top for the entire time they've played the class — considering the fact that ZOS has spent more than a year completely gutting the NB toolkit, I doubt most NBs really care how they felt.Ragnaroek93 wrote: »If you think that this is a nerf then you should ask veteran magsorc players how they feel about the removal of their frag stun.Czekoludek wrote: »ColoredScreams wrote: »I've said it in another thread and I'll say it here again, because it's relevant to the original post.
The only ability in the game that deals high damage, stuns, and off balances with no cast time.
Hitting an enemy "from the flank" is incredibly lenient. Abilities with the same proc condition, such as Camouflaged Hunter, will proc when hitting an enemy from the side. Veiled strike will be incredibly rewarding, this goes against their previously proposed removal of stuns, or adding cast times, to high damage abilities. It does it all plus some (off balance).
They changed condition from one that could be controlled and used to line up burst to basically have it on cooldown that will make nb burst combo even harder to perform. Also all nb gankers used heavy attack to have more burst on opening from invis, now it is gone. They nerfed the class for every spec that use this skill, every nb main will tell you that. What is your main class? Because I'm 100% sure it isn't nb
Ragnaroek93 wrote: »Telling the most over-nerfed class in the game "oh, but think of the magsorcs" is not likely to elicit the response you think. These "veteran magsorcs" you speak of have had the luxury of their class being at or near the top for the entire time they've played the class — considering the fact that ZOS has spent more than a year completely gutting the NB toolkit, I doubt most NBs really care how they felt.Ragnaroek93 wrote: »If you think that this is a nerf then you should ask veteran magsorc players how they feel about the removal of their frag stun.Czekoludek wrote: »ColoredScreams wrote: »I've said it in another thread and I'll say it here again, because it's relevant to the original post.
The only ability in the game that deals high damage, stuns, and off balances with no cast time.
Hitting an enemy "from the flank" is incredibly lenient. Abilities with the same proc condition, such as Camouflaged Hunter, will proc when hitting an enemy from the side. Veiled strike will be incredibly rewarding, this goes against their previously proposed removal of stuns, or adding cast times, to high damage abilities. It does it all plus some (off balance).
They changed condition from one that could be controlled and used to line up burst to basically have it on cooldown that will make nb burst combo even harder to perform. Also all nb gankers used heavy attack to have more burst on opening from invis, now it is gone. They nerfed the class for every spec that use this skill, every nb main will tell you that. What is your main class? Because I'm 100% sure it isn't nb
Magsorcs also had times in which they weren't good. That wasn't the point tho. My point is that having a reliable CC on your spammable (I expect it to be reliable considering how easily I proc camo hunter) is strong. Right now I'd have to use Cloak to stun my opponent (and if he's smart, he'll just block when I use Cloak offensively) or waste a skill slot for fear or that fighters guild skill. Latter one costs me ressources, a global cooldown and the biggest problem is that it doesn't guarantee me a hit with Incap or Grim Focus afterwards because both abilities are so slow that you can break free in time and dodgeroll/block (so you basically waste a global cooldown and ressources to force a break free and nothing more). Therefore getting a stun which is just there on my spammable is a buff for me.
And my main is a stamblade (you can probably tell if you read my posts) and I have barely played since they added a cast time. I completely agree that the class was totally overnerfed (I haven't seen the class to be in such a weak spot as it is on Greymoor PTR, not even close tbh) and I don't think that this buff will be enough (Cloak needs bugfixes, healing nerf needs to be reverted and targeted on stamcro and stamden only and magblade needs a buff too) but it's at least better than the sh*t which we currently have. At least I can start making "complete" builds again with the skill slot which I get by this change.