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Housing Wish List 2020

  • MageCatF4F
    MageCatF4F
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    (Note: I'm on our new account at the moment)

    There are, again, many really good suggestions here. I was one of several, three years ago or so, to request a variety of NPCs be made available (like bards - instead we got music boxes :) ) to be placed in our houses. More recently, I was one of several players to request our alts being NPCs that could be placed in our house. Sell them for crowns if you like.

    I will be impressed if and when there is any follow-through on these suggested improvements.
  • Sticky_Paws
    Sticky_Paws
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    MageCatF4F wrote: »
    (Note: I'm on our new account at the moment)

    There are, again, many really good suggestions here.

    I will be impressed if and when there is any follow-through on these suggested improvements.

    So, I also asked in a thread previously about bards, and I am pleased with the music boxes as this was also made as part of the bard suggestion (either-or from me at the time) While I understand the frustration of not seeing everything, they have released some of the requests asked for such as the cauldron style provisioning table and more structure items we obtained from Elsweyr. They do come through with things we want.
    I would love to have more things to buy with gold from every housing goods merchant that go with the zone the merchant located within. So Example: Hews Bane Housing merchant have more rocks, walls, windows, shutters and plants that can be found in Hews Bane.

    I want a small lush oasis creek home in Hews Bane (the winding creek just south of Zhets Displeasure Wayshrine) would be wonderful to have it as 400-600 slots home, possibly a murkmire (Reed-thatch style house, seeing how the near by world boss has reed- thatch structure near it) or small or maybe more HewsBane plaster style?
  • Ratinira
    Ratinira
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    Wayshrine...
  • runa_gate
    runa_gate
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    Writ boards AND turn-in crates... a greater quality of life improvement than anything else that could ever be added

    Remains-Silent as an Assistant - can you imagine the pain of doing writs on 18 toons then going to the outlaw refuge and hitting that loading screen ever single day to get your alchemy mats from Remains-Silent?

    Guild vendor - to place things for sales, and where others can purchase things much like it works in Cyrodiil for captured keeps... imagine the increase of foot traffic to houses based on that

    Drop box - a storage chest you can use to leave things for other people

    Bulletin board

    A wayshrine
  • maboleth
    maboleth
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    + Gardening, I'm all for it. In fact, Skyrim had those and I enjoyed it!
    + The way to place your artifacts on pedestals and around the house. Again like in Skyrim. Though I understand that's hard or almost impossible as many treasures and items don't exist in their 3d form.
  • Ek1
    Ek1
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    1. Duplicates not to count towards the item limit. They don't use up any extra resources anyway as they are copies of the one model once already loaded in memory.
    2. Allow owner to choose a spot where the people enter the premises i.o. the spawn point. The bigger houses especially suffer from the long walk to the utilities.
    3. Compact crafting table clusters so instead of paying 4 slots and having the tables actually work when placed close to each other.
    4. More red lights
    5. Spotlights
    6. Hook points
    7. Decent sized chests
    8. Guest chests
    9. Guest book
    10. Labeling or signs to have text option.
    11. Reasonable prices. ~100€ for a digital house in a videogame that has such limitations that you can't even make it look like habitable is just asking for refunds. Even if they would follow my first suggestion cutting the prices throughtly in crown store would boost sales and income.
  • Dusk_Coven
    Dusk_Coven
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    Barracks at the Dragonguard HQ, including Personal Quarters for yourself, Sai Sahan, members of the Perfect Pounce, etcetera. Obviously to include placeable NPCs for those persons so they can actually be in their quarters at least some of the time.
  • seecodenotgames
    seecodenotgames
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    Ek1 wrote: »
    1. Duplicates not to count towards the item limit. They don't use up any extra resources anyway as they are copies of the one model once already loaded in memory.

    It's not just about the loading of textures etc, but it is also about the number of polygons being rendered on screen at any one time and the calculation of backface culling and lighting. Admittedly, a room full of book shelves will unlikely cause any performance issues, but a room full of lights and particle effects will.
    Houses on PC EU (newest first)
    1. 60. Helene's Writing Room (Golden Gryphon Garret) - A small room for Helene to get some quiet writing time
    2. 59. Picnic at Pelin (Black Vine Villa) - Based on the lore book Picnic at Pelin (A Horror Story)
    3. 58. Almalexias Temple (Forsaken Stronghold) - A Dunmer Tower with a shrine to the three
    4. 57. Pirate New Life For Me (Highhallow Hold) - A pirate tavern where they gift you loot
    5. 56. Woodvine Cathedral (Agony's Ascent) - A living cathedral thriving in the Deadlands
    6. 55. Dark Elf Town House (Quondam Indorilia) - A small and cosy town house on the edge of Mournhold
    7. 54. The Secret Tower (Exorcised Coven Cottage) - A hidden mage tower in the swamps on the Hag Fen
    8. 53. Knight Club (Frostvault Chasm) - A disco in a dwarven mineshaft
    9. 52. Dwemer Cave City (The Erstwhile Sanctuary) - A lost dwarven city has been found deep underground
    10. 51. Alinor Gryphon Aerie (Colossal Aldmeri Grotto) - A place where gryphons are trained
    11. 50. The Charred Towers (Doomchar Plateau) - Deadlands themed fortress with two towers and custom furniture
    12. 49. Argonian Sea Town (Tel Galen) - An Argonian sea port
    13. 48. Daedric Princess Tower (Seaveil Spire) - An underwater tower dedicated to the Daedric Prince Meridia
    14. 47. Fargrave Observatory (Ossa Accentium) - An observatory in the portal realm of Fargrave
    15. 46. Hundings Beach House (Hundings Palatial Hall) - Beach house and hottub
    16. 45. Crystal Gardens (Snugpod) - Enchanted Gardens with crystalline trees
    17. 44. Dawnlight Health Spa (Princely Dawnlight Palace) - Our spa waters are revitalising and ready to heal your aching body
    18. 43. Mountainside Retreat (Pariah's Pinnacle) - An orc mountainside hall with an amazing view
    19. 42. Volcanic Vile Villa (Kushalit Sanctuary) - A private hollowed out volcano for all your mad alchemist needs
    20. 41. Arenthian Water Temple (Strident Springs Demesne) - A relaxing water temple outside Arenthia
    21. 40. Woodland Cottage (Ald Velothi Harbor House) - A house in a tree, but not a treehouse
    22. 39. Winter Snow Meadhall (Enchanted Snow Globe Home) - A winter meadhall has opened to get everyone in the festive mood
    23. 38. Fire and Ice Hotel (Elinhir Private Arena) - An new hotel has opened with an ice bar and a lava room
    24. 37. City of Princes (Pantherfang Chapel) - Citadese is under attack from a dragon invasion. Prince Tarvia is leading the escape through the sewers.
    25. 36. Dark Brotherhood Home (Stay-Moist Mansion) - A Dark Brotherhood Sanctuary found beneath an Argonian village
    26. 35. Volkihar Courtyard (Velothi Reverie) - A castle courtyard modelled on the famous Volkihar Castle in Skyrim
    27. 34. Rada's Summer Getaway (Potentate's Retreat) - A Redguard mansion with a dark vampiric secret in the basement
    28. 33. Cascadia Wine N Dine (Sweetwater Cascades) - Vineyard and meadery with two restaurants and a chapel
    29. 32. Walled Kitchen Garden (Amaya Lake Lodge) - Fresh produce and cut flowers for sale. Hot food served in a family restaurant.
    30. 31. Luckycat Summerhouse (Lucky Cat Landing) - A khajiiti villa with spa and dining
    31. 30. Helene's Boutique (Water's Edge) - The famous dressmaker has opened a new dress shop in town
    32. 29. Alinor Garden Party (Mathiisen Manor) - A party in the flower gardens of a Altmer noble's manor
    33. 28. Markarth Bath House (Stone Eagle Aerie) - A relaxing spa and bath house with an arts and craft centre
    34. 27. Treeboat house (The Gorinir Estate) - No one know how an imperial ship ended up in the treetops
    35. 26. Varlaisvea College (Varlaisvea Ayleid Ruins) - An ancient library has been discovered deep inside an Ayleid ruin
    36. 25. City on the Moon (The Orbservatory Prior) - Moonbase with housing and an inn under the stars
    37. 24. Lakemire Water Gardens (Lakemire Xanmeer Manor) - Relaxing hanging gardens and a fish restaurant beneath the Xanmeer
    38. 23. Hircine's Hunt Club (Hunters Glade) - A relaxing villa for werewolves to feast in the ever refilling hunting grounds
    39. 22. Lost Dwarven Kingdom (Shalidor’s Shrouded Realm) - A lost Dwemer king's palace has been found in a mage's pocket realm
    40. 21. Replaced with 54. The Secret Tower
    41. 20. Topal Fishing Resort (Grand Topal Hideaway) - A resort in the middle of a fishing lake on a private island
    42. 19. Castleton Manor (Alinor Crest Townhouse) - The home of Lord Castleton and his daughter Sonja
    43. 18. Cave of BBQ N Ribs (Earthtear Cavern) - A secret rocky dome, hosts a BBQ and ribs restaurant
    44. 17. Who Lived in a Shoe (The Ample Domicile) - There was an old reach witch who lived in a shoe
    45. 16. Dwemer Party Tower (Hall of the Lunar Champion - Lion's Cradle) - A dwarven flying tower repurposed for parties
    46. 15. A Taste of Alinor (Sleek Creek House) - A small piece of Alinor beside a creek
    47. 14. Lava Submarine Base (Bastion Sanguinaris) - An evil vampire alchemy lab, accessible only via a lava submarine
    48. 13. Spirit-tree Library (Wraithhome) - A library built atop an ancient forest within an ancient Daedric ruin
    49. 12. Golden Beach Palace (Thieves' Oasis) - A dwarven inspired Redguard beach resort
    50. 11. Mad Scientists House (Cyrodilic Jungle House) - Workshop and garage with an experimental De-lore-ean
    51. 10. Big Toy House (Antiquarian's Alpine Gallery) - Two life sized doll's houses and a inn beneath the stairs
    52. 9. Icy Falls Inn (Forgemaster Falls) - Two Nord lodges on a lake, serving mead and fresh fish
    53. 8. Blue-ice Palace (Stillwaters Retreat) - Solitude, but on a frozen lake
    54. 7. Mushroom Manor (Coldharbour Surreal Estate) - Dunmer house built from giant mushrooms
    55. 6. Vampire Academy with wine bar (Daggerfall Overlook) - Come for the nibbles; stay for eternity
    56. 5. Three Pillows War (Grymharth's Woe) - Re-enact the three banners war with pillow forts and floof balls
    57. 4. Treefern House (Moon-sugar meadow) - Giant treefern treehouse
    58. 3. Artaeum Theatre/Opera housel (Grand Psijic Manor) - Tiered Balcony
    59. 2. Imperial Bridal Suite (Linchal Grand Manor) - Wedding venue with bridal suite extension
    60. 1. Dragonguard Penthouse (Jode's Embrace) - 3 Extra floors, with indoor conservatory and top floor gym
  • Scion_of_Yggdrasil
    Scion_of_Yggdrasil
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    Hey all,

    Thanks for sharing your ideas for future housing system additions! We enjoy seeing them, and have passed along this thread to the Dev team for future consideration. :)

    Yay!

    @ ZOS_JessicaFolsom Can the team look at why it rains INSIDE structures? Daggerfall Overlook, for example: rain can be seen falling from the sky right in front of you, and droplets hitting the ground even when you are under the covered tower or stable.

    This same issue is present underneath player placed large platforms (that qualify as "structures" in the furnishing category). This area for example on the terrace of Alinor Crest Townhouse:8ccidod39pv0.jpg
    As you can see, there is a large platform above, but when it rains, you can still see rain droplets on the ground beneath (its not currently raining in this pic).
    Edited by Scion_of_Yggdrasil on June 10, 2020 1:04PM
  • Jthomas56
    Jthomas56
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    Please let the blank slate of land we get this year have a view of the throat of the world. The view from the new zone is gorgeous!
  • Scion_of_Yggdrasil
    Scion_of_Yggdrasil
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    loc_talon wrote: »
    I have many things on my housing wishlist...I was really spoiled with Wildstar's housing (hands down the best housing in an MMO I'd ever seen). ESO has a very robust housing system, as well, but there are a few functionality and quality of life improvements that it needs to make to really set it on the next level.

    1.) Allow for all items to be resizable. This is a must-have for two reasons. One, it allows an incredible amount of versatility, because it allows decorations to be used for a multitude of different purposes; large items can be used in small applications and vice-versa. The second reason that resizeable items are a game-changer is that it takes a lot of the guess-work out of decorating a house. You don't have to worry about purchasing or crafting an item you like for a specific space, only to find that it is too large or too small to serve the space well. With resizeable decorations, you are able to purchase and craft decorations based purely on aesthetic alone, without being at the mercy of size-limitations. ZoS has given us a lot of decorations to work with, which is great...but this addition would drastically expand what we can creatively do with all of the decorations we already have. That tree decoration can become either a massive shade tree in our front yard or a small desk ornament...that stone column can be both the support for a large, opulent entryway...or legs for a custom coffee table. With this one feature, the possibilities are endless!

    This is sorely needed. In TES3: Morrowind editor, you could resize everything. Just exploring Tamriel I swear I've seen some things like trees, urns, and other such things in different sizes. Maybe I'm just imagining things....
  • Athyrium93
    Athyrium93
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    Can we please get master attuneable crafting stations? Having all of them uses soooo many slots. Just make it so one fancy/expensive station can be attuned to multiple sets.

    And small or medium sized land patches that have a decent item limit but are small so we can build our own stuff!
  • MajThorax
    MajThorax
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    It's already been mentioned countless times but I really want the repair option on merchant and the guild store option on banker. I am ok with these features being available only from the npcs inside the house.
  • Imperial1995
    Imperial1995
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    I believe it’s been covered already BUT
    - Make Imperial furnishings craftable in game/accessible
    - Have all the base game empty bookshelves filled (i.e looking at you Redguard Bookshelves)
    - Access to base game furnishings/decor, it’s been six years, and you already have the assets just
    - Imperial/Breton stained glass windows, as well as racial building structures
    - Ability to either repair/retexture base game houses, I don’t like that a lot of the structures look worn down/broken. LEMME FIX MY HOUSE UP
    - All the glowing things. Bottles, crystals, lights. All of them
    - Non-shredded Imperial/Lion Guard banners
    - Ability to have, or set, NPCs in your houses. Could be different factions (Imp/Alliances, smaller factions, DLC factions, or classes of NPCs, like priests, farmers, fishers and the like. Also give us a way to set the race/gender of said NPCs)
    - Items with sets, or that count as one slot. Like ink & quill, plate/drink ware sets.
  • Tigerseye
    Tigerseye
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    One of the things I don't think anyone has mentioned here, yet, is the ability to flip an item over (left to right, or vice versa) to make a matching pair.

    This could be an option, when crafting.

    So, for example, being able to flip a right facing dragon ornament, so it was facing left.

    As opposed to the current situation - where, if you turn the ornament around, so it faces left, you can only really see the dragon's back.
    Edited by Tigerseye on July 1, 2020 2:05AM
  • nwilliams2107b16_ESO
    I just want a new house, somewhere very remote and snowy, where I can kick off my boots and relax Infront of a roaring fire after a long days slaying.
  • One_ofMany
    One_ofMany
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    A vendor you can place in your house with 30 selling slots and only one per account. This could be tied to a main world Auctioneer and when someone buys something from you it ports them to your house to take it from the house Vendor. I feel this would be a nice incentive for people to really get into their home and decor + it would be a compromise for players who want a central auction house.
  • Scion_of_Yggdrasil
    Scion_of_Yggdrasil
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    One_ofMany wrote: »
    A vendor you can place in your house with 30 selling slots and only one per account. This could be tied to a main world Auctioneer and when someone buys something from you it ports them to your house to take it from the house Vendor. I feel this would be a nice incentive for people to really get into their home and decor + it would be a compromise for players who want a central auction house.

    Oooooh, that would be cool. Even if its just a vendor without any fancy connections, that you can place in your home, so visitors/guildies can take a gander at your wares.

    I would also like an "assistant" that will grab crafting writs for you. It doesn't really make sense to have a writ board in the home, but an NPC that will fetch them for you would be cool.
  • SickleCider
    SickleCider
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    A few days ago i had a bug in Coldharbor Surreal Estate - what brings me to the question "are you already working on the feature of changing day/night?" If not you should focus that :D

    odOXZWw.jpg

    Wow, that changes the entire atmosphere. It actually looks MORE surreal this way.
    PS5 NA
  • TheImperfect
    TheImperfect
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    More homes with awesome views to capitalize on. There are a lot of great homes that have views that aren't as great as they could be. The new Bastion has pretty good views from it and Ald Velothi Harbour house has great views but a lot of homes have meh views and this is a big selling point for homes in real life as well as in ESO. I know you can create your own views and build on but it helps if there is a really good view or something interesting to see as well as the home itself looking great.
  • Sticky_Paws
    Sticky_Paws
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    One_ofMany wrote: »
    A vendor you can place in your house with 30 selling slots and only one per account. This could be tied to a main world Auctioneer and when someone buys something from you it ports them to your house to take it from the house Vendor. I feel this would be a nice incentive for people to really get into their home and decor + it would be a compromise for players who want a central auction house.

    This is a really neat idea, similar to my privately refillable loot box that gives one loot per visitor x 5 visitors... Either idea would be really interesting!
  • Cloudtrader
    Cloudtrader
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    Spiral staircases. Curved ramps. Staircases made of stone. Staircases made of wood. Basically, structural pieces that make building on multiple levels easier.
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