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Huge Hidden Stamblade PvP Nerf

  • MusCanus
    MusCanus
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    Stamplar stun: gap closer that also ignores resists.
    Stamblade stun: use cloak, get behind an opponent, use the ability, fail. Cause the server decided you're not flanking the opponent or cloak was broken. By jabs :trollface:
    Seems legit.
  • Mortiis13
    Mortiis13
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    MusCanus wrote: »
    Stamplar stun: gap closer that also ignores resists.
    Stamblade stun: use cloak, get behind an opponent, use the ability, fail. Cause the server decided you're not flanking the opponent or cloak was broken. By jabs :trollface:
    Seems legit.

    U can still go s/b and use the shield charge/stun for similar results ;^D
  • ne.ga.kurai_ESO
    ne.ga.kurai_ESO
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    sproattt wrote: »
    This is big big NERF, in every way you look at it. I read it as and correct me if I'm wrong, we can't HA SA from cloak nor can we cloak SA which stuns and sets off balance.

    I much prefer the proposed PTS version.

    HA from stealth will still pop you. The stun & Off Balance will be more available and easier to use now for most people. All you have to do is hit SA from back/side and you will proc the 5% armor pen, Camo Hunter and Stun/Off Balance.

    I loved the positional system from DAoC and it will actually make playing NB more fun for me. In DAoC you had front, side, back requirements for almost all of the melee abilities.

  • MusCanus
    MusCanus
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    sproattt wrote: »
    This is big big NERF, in every way you look at it. I read it as and correct me if I'm wrong, we can't HA SA from cloak nor can we cloak SA which stuns and sets off balance.
    The stun & Off Balance will be more available and easier to use now for most people.

    You mean more people will replace SA with Dizzy? Can't argue with that.
  • mav1234
    mav1234
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    I loved the positional system from DAoC and it will actually make playing NB more fun for me. In DAoC you had front, side, back requirements for almost all of the melee abilities.

    my concern is this game does not do a good job at all of tracking position.
  • Nagastani
    Nagastani
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    sproattt wrote: »
    Big ups to the OP lmao :


    Veiled Strike:

    This ability and its morphs now stun and set targets Off Balance when used from the flank of an enemy, rather than when you are stealthed or invisible. This change was done to offset the loss of the ability to activate this portion of the attack with the recent fixes to Heavy Attacks properly breaking invisibility.

    This is big big NERF, in every way you look at it. I read it as and correct me if I'm wrong, we can't HA SA from cloak nor can we cloak SA which stuns and sets off balance.

    Just read 6.0.2

    So I think then instead of HA, drop HA from our builds in favor of Piercing Mark. In the time it takes to HA, use Pierce Mark instead and attack before they can block. That may be why they took HA out is because there was not enough time to use both before the victim I... mean the target started perma blocking and healing.

    Still don't like this change. If we don't use Veile Strike then we have no gain from this change, other than to try and salvage the situation by replacing the HA action with something else. It's good Veiled Strike is somewhat preserved but a weird change at least.
    Edited by Nagastani on May 4, 2020 11:02PM
  • SHOW
    SHOW
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    D3N7157 wrote: »
    Good, now cost increase on cloak pls

    LOL u joke, but they actually did that too with the new vamp passives (cost increases and regen lost)

    -Signed, your lowly neighborhood magblade lol
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