Shadow
Veiled Strike: This ability and its morphs now stun and set targets Off Balance when used from the flank of an enemy, rather than when you are stealthed or invisible. This change was done to offset the loss of the ability to activate this portion of the attack with the recent fixes to Heavy Attacks properly breaking invisibility.
Fixed an issue where partially charged Heavy Attacks, or “Medium Attacks,” were not considered Direct Damage.
As a NB main I say it's good. Bugs shouldn't be the way to gain power. Instead we should ask for buffs and elgit ways of getting stronger.
Melee heavy attacks from cloak now break your cloak on PTS.
What this essentially means is that every high end nightblade who actually heavy weaves into their Surprise Attack stun lost about 4-5k burst damage in noCP and the sustain associated with the heavy attack weaves.
While this change is not listed on the patch notes, I would guess this following line is what has caused the issue:Fixed an issue where partially charged Heavy Attacks, or “Medium Attacks,” were not considered Direct Damage.
Class was doing pretty bad already, especially in group PvP - if this isn't the nail in the coffin I don't know what is.
This nerf hits stamina NB players worse than the Surprise Attack change, worse than Incap cast time, worse than removing Minor Berserk from Relentless, worse than making casting Vigor break cloak and worse than Ambush breaking cloak.
Something better be done.
As a NB main I say it's good. Bugs shouldn't be the way to gain power. Instead we should ask for buffs and elgit ways of getting stronger.
Well, unfortunately high-end stamblade gameplay 100% revolves around this "bug" (which has been in the game for as long as I can remember).
Removing it is the equivalent of straight up detonating the foundation a house stands on rather than fixing the flaws in it.
You can keep asking for buffs that'll never come - I'm asking for atleast a playable class like we have on Live.
As a NB main I say it's good. Bugs shouldn't be the way to gain power. Instead we should ask for buffs and elgit ways of getting stronger.
Well, unfortunately high-end stamblade gameplay 100% revolves around this "bug" (which has been in the game for as long as I can remember).
Removing it is the equivalent of straight up detonating the foundation a house stands on rather than fixing the flaws in it.
You can keep asking for buffs that'll never come - I'm asking for atleast a playable class like we have on Live.
brandonv516 wrote: »As a NB main I say it's good. Bugs shouldn't be the way to gain power. Instead we should ask for buffs and elgit ways of getting stronger.
Well, unfortunately high-end stamblade gameplay 100% revolves around this "bug" (which has been in the game for as long as I can remember).
Removing it is the equivalent of straight up detonating the foundation a house stands on rather than fixing the flaws in it.
You can keep asking for buffs that'll never come - I'm asking for atleast a playable class like we have on Live.
It also revolves around Snipe desyncs but that's not right either.
I don't disagree that this hurts StamNB. However, the class (as a whole) needs to be elevated not by sets and bugs but by considerable skill and passive buffs.
As a NB main I say it's good. Bugs shouldn't be the way to gain power. Instead we should ask for buffs and elgit ways of getting stronger.
Well, unfortunately high-end stamblade gameplay 100% revolves around this "bug" (which has been in the game for as long as I can remember).
Removing it is the equivalent of straight up detonating the foundation a house stands on rather than fixing the flaws in it.
You can keep asking for buffs that'll never come - I'm asking for atleast a playable class like we have on Live.
Mate I know it's really hopeless, my main is magicka NB and I'm waiting for buffs for like 2 years, but I will always support bug fixing. It's terrible that NBs from best stealth/ganking spec became laughable parody of a class, all vampire non blades will be even better now than us in this matter, but we need buffs not bugs.
brandonv516 wrote: »Curious how this works with heavy inferno attacks. Anyone tested that?
Melee heavy attacks from cloak now break your cloak on PTS. Something better be done.
Ragnaroek93 wrote: »Who's even playing Nightblade at this point LOL
Lapin_Logic wrote: »Melee heavy attacks from cloak now break your cloak on PTS. Something better be done.
...... Soooo your saying that you think Night Blades should be able to walk up to someone in PVP "In cloak" land a full heavy and Still be in cloak?
You are only meant to have the 'Element of surprise' not be a phantasm.
Night Blades will have to follow the logic that if you walk like a glass canon then prepare to be smashed, just like if a DK or any other class walked through Cyrodiil wearing tissue paper resistance.
it should not work in the first place. sometimes (in live) heavy attack into SA when cloak still off balance and stun enemy. it is a bug or exploit in the first place, im not doing it all the time because it is not reliable.
It is not a direct changes to nightblade anyway, it just happen because the only class benefit / abusing this is nb.
brandonv516 wrote: »As a NB main I say it's good. Bugs shouldn't be the way to gain power. Instead we should ask for buffs and elgit ways of getting stronger.
Well, unfortunately high-end stamblade gameplay 100% revolves around this "bug" (which has been in the game for as long as I can remember).
Removing it is the equivalent of straight up detonating the foundation a house stands on rather than fixing the flaws in it.
You can keep asking for buffs that'll never come - I'm asking for atleast a playable class like we have on Live.
It also revolves around Snipe desyncs but that's not right either.
I don't disagree that this hurts StamNB. However, the class (as a whole) needs to be elevated not by sets and bugs but by considerable skill and passive buffs.
Well guess what even more stamblades will be casting from cloak when they can no longer weave heavy attacks for the extra burst...
We'll probably also see Dizzying Swing completely replace Surprise Attack as spammable/CC, since that's still an ability you can cast while cloaked for good burst out of invisibility - as if there weren't enough dizzy swing spammers already.As a NB main I say it's good. Bugs shouldn't be the way to gain power. Instead we should ask for buffs and elgit ways of getting stronger.
Well, unfortunately high-end stamblade gameplay 100% revolves around this "bug" (which has been in the game for as long as I can remember).
Removing it is the equivalent of straight up detonating the foundation a house stands on rather than fixing the flaws in it.
You can keep asking for buffs that'll never come - I'm asking for atleast a playable class like we have on Live.
Mate I know it's really hopeless, my main is magicka NB and I'm waiting for buffs for like 2 years, but I will always support bug fixing. It's terrible that NBs from best stealth/ganking spec became laughable parody of a class, all vampire non blades will be even better now than us in this matter, but we need buffs not bugs.
I know you're a magicka NB main, otherwise you wouldn't be writing this nonsense.
Weaving heavy attacks right now on a stamblade isn't "abusing bugs", it is part of the bloody gameplay, has been for years.
We need more interactions & gameplay options while in cloak than just running away or spamming snipe from 40m away, but instead Zenimax is taking one of the few existing skill oriented gameplay options away with this change.
What even makes people categorize this combo as "a bug"? It might as well have been made an official part of NB gameplay and no one would've complained.
A very easy fix to this whole situation would be to let Surprise Attack still stun/off balance target 1-2s after coming out of invisibility.
Do we see this in the patch notes? No, we don't - which just indicates that Zenimax isn't really aware how stamblade plays in PvP and that is the whole reason for this thread.
They take away key skill interactions, give nothing in return and expect an already semi-crippled class to still be playable - it doesn't work that way.
Joinovikova wrote: »ZOS fix my bug expliot ...need to go to forum to ask for revert Fix... anyway upcoming patch is huge direct buff to NB.. nerf all defence to ground nerf healinig to ground and stupidly boost busrt gang potential. stam NB will be one combo 100% kill with zero counterplay.. so dont worry
TheValar85 wrote: »nice they need more nerfs thats not enough. focused aim still hits too hard. it is utterly became basicly a one hit kill ability. still needs to be nerfed.