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PTS Update 26 - Feedback Thread for Housing & Furnishings

  • NocturnalRequiem
    And these!!!
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  • Sir Tanks a lot
    Sir Tanks a lot
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    kind_hero wrote: »
    Some feedback regarding the precision editing mode:

    I spent hours on the PTS building a large construction which I plan to rebuild on live, so I can say that the new features are very good.

    The new editing feature still lacks item snaping, so, for example, when you are building a fence wall made of Alinor marble fences, you would want the item placer to connect the two pieces at the edge.

    Also, it would be great to have some sort of grid alignment setting, so you could avoid having items placed at fraction of angles or off by a few pixels. If I want furniture to be paralel with the walls or perpedincular, I should be able to set/use a reference. A lot of time is wasted by correcting pieces that are in odd angles. The new system offers 0.05 / 1 / 15 degrees increments, however you can have something at 180.17 degrees, which you cannot correct using the fine precision, you will still have 180.02 degrees in the end (trust me, it matters when you are building walls or long structures). The EHT add-on allows you to correct angles manually. Most of the times this is not needed, but if you are creating a building, say on empty land, you want your walls straight and seamlessly connected.

    The last suggestion for a future -but I hope not far away- update, is a flying mode for editing. Some of the new houses are very large, with vast open spaces which allow for all sorts of constructions. If you want to build high in the air or somewhere hard to reach, you still need to place ladders or ramps to get there and place the items carefully. So, I imagine a ghost/hawk mode that leaves your char on the ground, and allows the player to freely move in the air in order to build more easily and not worry about falling, then wasting time getting back up, sometimes rebuilding a ladder or something annoying like that.

    The housing update does not include so far the much expected building blocks, which housing enthusiasts love to have in great variety and shapes. I hope this is not going to be neglected!


    The precision editing feature is coming not long after ZOS hired @R_K ...so I would imagine that Precision Editing is just the first of EHT’s features that we can expect to see added to the base game.
  • Cireous
    Cireous
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    And these!!!
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    updwdh13jglv.png
    f210et19sfjo.png
    u9u6pu3kbtk5.png
    epj77xeecvsc.png
    cm3g24nyroz1.png
    dihi6r6sqx9n.png
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    Oh wow, I never came across a single one of these items. I guess they must have been underground in Blackreach. :relieved: Good call, we definitely need all these things.

  • Internet_Mask
    Internet_Mask
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    Some feedback about the Proudspire Manor fireplace: It would be better if it were a moveable furnishing instead of a static object.

  • bluebird
    bluebird
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    Some feedback about the Proudspire Manor fireplace: It would be better if it were a moveable furnishing instead of a static object.
    This. 100%. Please. Seriously. :lol:

    I know some - some not all - players wanted a fireplace in Proudspire manor. But even though they would have been free to add or build fireplaces, you now added this one as unremovable. Why? It didn't even have one there in Skyrim either.

    When you made the Alinor Townhouse, it came with a fireplace, but it was movable since it was a separate furnishing. So... can you please made the Proudspire fireplace removable too?
  • Internet_Mask
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    Some more musings about furnishings:

    The Nords need some kind of waterworks furnishing. Skyrim is a cold place so perhaps some kind of upscale indoor heated pool for warming up after a spell in the cold.

    Something like what you find in that bathhouse that you visit in Orsinium.


  • Cireous
    Cireous
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    And we definitely need this.
  • Lizzrdd
    Lizzrdd
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    Where is the "secret" passageway in the dracula castle?
    Play how you want to, not how others tell you to! Live and let Play!
  • bluebird
    bluebird
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    Lizzrdd wrote: »
    Where is the "secret" passageway in the dracula castle?
    Is it maybe the rooms you get to through the fireplace (is that even what that thing is supposed to be - the large stone structure with the grates)? Or is there a secret passage somewhere? I hadn't noticed.

    Also, another bug: at the entrance, at the waterfall the ground is see-through on one side.
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  • Shimmer
    Shimmer
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    Im currently looking through Bastion Sanguinaris.

    I always do a ceiling height and boundary test to see what the limits are in each house. I was extremely suprised at how high up we could go...and how far back behind the property we could go. I dont know if this was intentional? There were some areas I could walk on well outside the housing area that i could walk through rocks. Like my character would walk through them and they would be up to my chest in height. Ive never been in a ESO property that gave you this much extra room above and beyond.
    YouTube | Twitter | Twitch | The Differently Geared

    Mistakes must be carelessly planned.
  • Lizzrdd
    Lizzrdd
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    I am just going by what the description of the house said. It said secret passageway...LOL..
    Play how you want to, not how others tell you to! Live and let Play!
  • Zypheran
    Zypheran
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    I think the addition of the fireplace as a permanent feature was a bad move. You have diminished peoples creative freedom in this now by prescribing the function of that area!
    It would have made way more sense to make this a removable feature like Hlaalu shed etc. You don't even need to create a recipe for it.
    The fireplace is not small or subtle and cant really be hidden or covered up if you want to use this area for something else other than a fireplace.
    Do you not think it makes more sense to allow home owners to decide where in the house they want to put the fireplace??
    All my housing builds are available on YouTube
    https://www.youtube.com/channel/UCf3oJ_cxuu01HmWZJZ6KK6g?view_as=subscriber
    I am happy to share the EHT save files for most of my builds.
  • Exceen
    Exceen
    Soul Shriven
    The fireplace looks great which was added in Proudspire Manor in the last PTS update, but it really needs to be movable.

    Also what somewhat is still lacking are some walls which fit into the Proudspire Manor. Right now there's not really any good possibility to hide the fireplace. Even if the fireplace was movable, it's still not really easy to divide rooms. There isn't even a new "Solitude Divider".

    Summerset and Elsweyr added more platforms/walls by far, which is somewhat completely lacking with Greymoor right now.
    Twitter: @Exceen_
  • Sturmfaenger
    Sturmfaenger
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    I would love to be the new craftable/crownshop furniture more balanced. There's an abundance of re-skinned wooden furniture, it looks okay and some of them are very nice yes, but in essence most of it already exists and the continuous repeat and reskin is pretty boring. This chapters collection as it is now has few cloth/textile items, for example no pillows, no construction items (only that one part / three part primitive fence) and I am astonished that (unless you count a few unspectacular trees and shrubs) nature decorating pieces like the glowing "corals" or mushrooms from blackreach are absent. That is pretty sad.
    PC/EU
  • Internet_Mask
    Internet_Mask
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    The ceiling textures in Proudspire Manor could use some work.

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  • Andre_Noir
    Andre_Noir
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    I'm confused why the Proudspire almost without windows significantly brighter then Dawnlight palace that almost made of windows (at least main hall). Same story goes with Daggerfall overlook (or any "dark" manor) and Sanguinaris - the last one is surprisely bright and requires a tiny amount of lightings.
    Plz, guys consider to review lightness level of pervious houses
  • kind_hero
    kind_hero
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    I would love to be the new craftable/crownshop furniture more balanced. There's an abundance of re-skinned wooden furniture, it looks okay and some of them are very nice yes, but in essence most of it already exists and the continuous repeat and reskin is pretty boring. This chapters collection as it is now has few cloth/textile items, for example no pillows, no construction items (only that one part / three part primitive fence) and I am astonished that (unless you count a few unspectacular trees and shrubs) nature decorating pieces like the glowing "corals" or mushrooms from blackreach are absent. That is pretty sad.

    Totally agree here.

    This chapter looks very poor in terms of housing, even though it features the huge Bastion, but that is totally themed towards vampires.

    Elsweyr had the Hall of the Lunar Champion, which was a very original concept, allowing players to unlock parts of the complex and each wing had something different.

    Summerset gave active players the Grand Psijic Villa which also offers so many possibilities.

    Both chapters (I am not going back to older ones) offered some variety of building blocks and conservatory items, besides regular furnishings. Elsweyr was probably the most generous, with more types of walls, platforms, stairs, tents, but also conservatory items.

    We are ten days away from release and I still don't see enough furnishings and a level o polish that would be expected from a chapter that costs like any other game. Also I haven't seen any new items in the vouchers system. That is unprecedented. The issues with the ceilling above (using cobblestone texture for ceilling and patterns that are not seamless) are not something you would like to see in a chapter based on Skyrim's legendary legacy.

    I wouldn't have a problem if a furnishings update will come at a later date, there is a lot of work to be done, I am sure, and that is fine. Don't get me wrong, the devs have done some amazing work with this new chapter, I love the art direction and the new antiquities models, most of the things are beautifully done. But, I would rather wait for an update than have blurry textures like with the Elsweyr braziers which still aren't fixed.

    Blackreach should have many furnishings. It is a world in itself, so the first lacking category is conservatory. There are so many types of plants, including the glowing mushrooms, vines, etc, that is a shame not to have any of those. Geodes, corals, and so on. Next, the dwemer stuff needs an update. When someone says Blackreach, I think of the dwemer and falmer, but I immediatly remember the dwemer elevators and their weird technology. Blackreach without the dwemer is like Skyrim without nords!
    [PC/EU] Tamriel Hero, Stormproof, Grand Master Crafter
  • Jayne_Doe
    Jayne_Doe
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    I agree with much of what you've said, Kind Hero, but wanted to point out that new writ voucher furnishings have come with the dungeon DLCs for some time now, so I wouldn't have expected new Rolis furnishing plans with the chapter.

    I am hopeful that perhaps they took our comments to heart last year when we didn't get any new furnishing plans with Dragonhold and that they plan to give us more furnishings with the Q4 DLC, since presumably it'll be set in Skyrim (the Reach, if I recall the speculation), The Reach would be the perfect place to introduce new Dwemer furnishings and to add Blackreach furnishings. Here's hoping, anyway.

    I also suspect that some of the poor quality and selection of furnishings might have to do with having to make some choices during our current crisis. I'm sure that they wanted all antiquity items to be of excellent quality, and from all comments I've read, they've done a great job with those. So, I can see where the regular furnishings have suffered somewhat. Not an excuse, but perhaps the reason nonetheless.
  • Elvenheart
    Elvenheart
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    The Bastion S, two issues I noticed last night:
    First, on the entry bridge near the entry/exit are two immovable columns that seem out of place, and one is further into towards the middle of the bridge than the other one. These columns are exactly like some movable columns in other parts of the house, so can they be unlocked so we can straighten them or move them to a more appropriate place? Second, in the courtyard outside of the house to the left there are two waterfalls. Between the waterfalls is a large rock with glowing yellow tips. On the side of the (left?) waterfall there is missing texture, allowing you to walk into the area under the water. When you face this little waterfall, what you see there is water running over a rock, but when you stand beside it, it’s just some missing texture that let you walk into the stone area where the water is falling. UPDATE: I just noticed that Bluebird already mentioned the waterfall issue and posted a screenshot a few posts back. Sorry for repeating it! But I didn’t find where anybody had noticed the entryway column issue 🙂
    Edited by Elvenheart on May 18, 2020 9:41PM
  • Elvenheart
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    Another update about the columns near the Bastion entry point. Today, one of the columns is now gone! Yay! But now there is still one column there. Did it get missed? 🤔
  • Sturmfaenger
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    The key word is communication I think. If they say: Look, people, for one thing we have corona issues this year, and for the other thing since you wanted it last year, we bring some furniture aka corals, dwemer, construction, [name it] in the fall DLC, we would just know it. I can totally live with that, look forward to that, be ok with that. But to not bring it and not give any information on how when why... that is frustrating.
    PC/EU
  • Jayne_Doe
    Jayne_Doe
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    The key word is communication I think. If they say: Look, people, for one thing we have corona issues this year, and for the other thing since you wanted it last year, we bring some furniture aka corals, dwemer, construction, [name it] in the fall DLC, we would just know it. I can totally live with that, look forward to that, be ok with that. But to not bring it and not give any information on how when why... that is frustrating.

    Couldn't agree more. My post was merely speculating as to why we have the lack of variety, missing furnishings, and poor quality of some of them. We just really don't know, which, I agree, is frustrating.
  • Elvenheart
    Elvenheart
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    I checked again today and the unmovable vampiric column is still there on the bridge by the entry. It’s not movable or selectable when decorating the house, and it just Seems out of place. Other columns that look like this are movable in the house. And columns like this are purchasable with crowns.

    Also, if you stand in the zone outside the gate looking in, the column is not there. That also seems to suggest that it is an accident.
    Edited by Elvenheart on May 21, 2020 12:01AM
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