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https://forums.elderscrollsonline.com/en/discussion/668861

Turn Cyrodiil in to a PVE zone (allow PVP anywhere including Cyrodiil)

  • Thevampirenight
    Thevampirenight
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    I'm a Roleplayer and I'm very much against the idea because the fact everyone would be open game.
    Every New Player could have gankers, people out to murder them, there would be clowns chasing down players at way shrines just to slaughter them. There would be no safe zones so no one can do pve because pvpers ever fighting or actually killing pvers.
    Cyrodiil having an after war pve zone where you help rebuild it after all the devastation now that would be cool. But also keeping pvp/pve cyrodiil while having the pve cyrodiil have their own unique quests and everything.
    So I can see them doing something like that.
    Otherwise its just not wise to flip the dynamics.
    This game is a mostly pve/roleplay game with pvp included within it. But the majority of it is Pve and that is how I think it should stay at least.
    PC NA
    Please add Fangs to Vampires.
  • Cladius30
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    MattT1988 wrote: »
    Cladius30 wrote: »
    MattT1988 wrote: »
    Cladius30 wrote: »
    MattT1988 wrote: »
    Cladius30 wrote: »
    MattT1988 wrote: »
    Cladius30 wrote: »
    MattT1988 wrote: »
    Cyrodill would be a terrible PvE only zone. It’s too big and empty. Let PvPers keep it.

    ok but how about allowing pvp all over the world at the same time.

    We do that already. They’re called duels.

    sure you can talk to your buddy and have a pushing right but im talking about war

    The main theatre of the war in this game is in Cyrodill. Just leave things as is. Besides the design of some of the PvE zones would make for terrible PvP.

    Why does this need to change? There’s no reason for it.

    in my opinion it would add more excitement to the game world. In my world pvp would just be world wide always on.
    the world would be a cruel and scary place. forcing people to group or take more precaution.

    Then your playing the wrong game. Most people play this game because there is no open world PvP. Not everyone finds PvP exciting.

    this is just a theoretical conversation. do i enjoy this game , yes very much so. Is it going to ruin my day that my perfect world pvp isnt in it ? no
    but its fun to discuss

    If you find It fun to discuss ways to completely ruin the game, then more power to you.

    thankyou
  • [Deleted User]
    [Deleted User]
    Soul Shriven
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  • stpdmonkey
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    There is a true reason this will not happen. eso uses a different type of server then most mmo. They use a flexible servers. It runs multiple instances on multiple server in order to reduce load times. If you have ever noticed when you group with someone but are both in the same city it may ask if you want to change to their instance. All the servers are tied together. Pvp on the other hand does not run on this type of server. It is a single instance server. They cannot have the pvp and pve servers combine. Pvp would not be able to handle that type of server.
  • ArchMikem
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    It would have been nice if Cyrodiil was a fully detailed and fleshed out PvE adventure zone. It'd be like playing Oblivion, without having to actually suffer through playing Oblivion.
    Edited by ArchMikem on April 12, 2020 8:11PM
    CP2,000 Master Explorer - AvA One Star General - Console Peasant - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • relentless_turnip
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    Cladius30 wrote: »
    Cladius30 wrote: »
    you could have the entire world space just turn on a flag

    You can't though, because the majority of people will have theirs switched off.
    Have you played MMOs with opt in PvP? they are mostly terrible.
    When you go to cyrodiil you know exactly what you're going there for. PvP will die the day they take the PvP zone.

    but those that want to have pvp would have it on?

    Yes but the majority of people won't, there for it would be no substitute for an area concentrated on PvP. As someone else suggested you may as well just walk around requesting duels. You must understand this? If you don't like the single zone for PvP don't go in it. It is a ridiculous proposal!
  • Alucardo
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    lol new thread and already the mods have had to warn people for flaming. I knew how this was going to go down the second I read the title.

    giphy.gif
  • JumpmanLane
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    The few crappy quests in Cyro and (IC too) are made better by the danger of PvP. Questing there can be kind of fun in that sense. Same with Skyshard hunting. This is particularly true for players as they get to max CP since open world PvE and even dungeons get progressively easier.

    When was the last time anybody felt any kind of a sense of danger doing a delve. Well go to Cyro and do ALL the delves there and HOPE somebody form another faction shows up. And kill the dummy. High excitement. When was the last time a Dolmen run was any fun. Run Dolmens in Cyro lol, Somebody MIGHT show up.


    They shouldn't change Cyro. It already has the most exciting PvE in the game because some luckless fool can show up and get DROPPED right beside a delve boss lol.

    In fact I wish they'd make a full on undaunted dungeon and slap it in Cyro, maybe even a PvP trial. Give them ball groups something serious to do. Or at least a big PvP public dungeon. ZOS get on that! @ZOS_BrianWheeler what ya think?
    Edited by JumpmanLane on April 12, 2020 2:18AM
  • Alucardo
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    The few crappy quests in Cyro and (IC too) are made better by the danger of PvP. Questing there can be kind of fun in that sense. Same with Skyshard hunting. This is particularly true for players as they get to max CP since open world PvE and even dungeons get progressively easier.

    When was the last time anybody felt any kind of a sense of danger doing a delve. Well go to Cyro and do ALL the delves there and HOPE somebody form another faction shows up. And kill the dummy. High excitement. When was the last time a Dolmen run was any fun. Run Dolmens in Cyro lol, Somebody MIGHT show up.

    Agree 110%. I don't remember a lot about what happened to me years ago, but I remember the first time I stepped into Cyrodiil. I went from never feeling in danger, to my heart pounding in my chest, sweaty palms and on constant alert. When I was doing the Bruma quests and my fellow covenant players came to my aid when I was getting ganked brought up a feeling of comradery that you just don't get anywhere else other than PvP. I was on a high.
    Of course nowadays I just complain about performance, but I'll never forget my first taste of PvP and the excitement it ignited within me, the tingle in my loins, the.. you get the point. It got quite sexual.

    I guess what I'm saying is, if there was an option to do no-PvP Cyrodiil, I may have taken it from the start and never realised how much I actually loved PvP. While we may not enjoy certain things, I think we should be forced to try them. If you make it optional, then there's a lot of people who may be missing out on a great time without realising it.
  • xshatox
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    *** pvers trying whats left of pvp.
  • xshatox
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    xshatox wrote: »
    pvers trying to ruin whats left of pvp.

    Edited by xshatox on April 12, 2020 3:40AM
  • Pinja
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    As much as I am for burning down Eldenroot and prostrating the false god Almalexia, it would make trading difficult. The glory of the Second Empire still rules on Xbox NA, if you own the economy you own the world.
    Those who argue the world design would be a problem though is mistaken. Take out all way shines, make select towers and caves capturable spawn points, and you have diverse Pvp.
    Now as for the PvEers there would be severe travel restrictions based on alliance but safety in the back lines(as opposed to front lines.) Daggerfall's Navy beats all, so no province is safe outside of Glenumbra. With Seamount orcs there's no getting through, outside the one ship that circumnavigated the globe used some cloaking magic and snuck in, but don't worry I personally interrogated and eliminated the Captain of that expedition so their techniques may never be used again.
    Which leads me to my next point add some quests like that to entertain PvEer's in the back line, make them feel involved, and prevent incursions by the enemy. Maybe even have a % of those quests boost allies on the front line. Make it so the only way through is Cyrodiil, and from there planner domination.
    Take the keeps, take scrolls, take the Imperial city that's stuck in a time wound, start a dragon break, fix the time wound, hope the dragon break ends in your version of existence and life time, pick a rival alliance and siege down their gate, begin:

    ESO2:
    Alliance V Alliance battles for provenances,
    Dynamic map metamorphosis like in 4 honor
    Smugglers trade system
    Balanced PVP that doesn't lag
    Neutral Oblivion zones
    Alliance based Daedric Pacts, Skill lines, & Perks
    Next Gen Performance
    Game altering trials
    Dragon armies that contest maps
    Combat pets, mounts, and weather.

    Yea, but most of that is not happening this game... As of right now their trying to make the game more casual and less competitive. If you've seen them talking about adjusting the game for those with a lower input rate both Pvp & Pve.
    Pinja for Dual Wands.
    Pinja's three server solutions:
  • Pink_E_808
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    *sigh* 🤦
  • Major_Lag
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    It would be much better to just completely clear Cyrodiil of most - or even all - of PvE content (fishing, skyshards, lorebooks, and all the quests you get from NPCs).
    Such content doesn't belong there in the first place, and as such it should be removed.

    Delves can probably stay - both because they are separate instances, and because of the AP buff mechanic. But remove all skyshards and lorebooks from the delves, too.

    This would improve performance in Cyrodiil, because there would be no non-PvPers in the zone causing more lag for everyone who came there for actual PvP.
    At times when a faction is pop-locked, those non-PvPers would not be actively harming their faction by preventing more PvPers from entering the campaign (because they are taking up spots in the campaign, even if they never do any PvP).

    It would also permanently end all the crying for a PvE Cyrodiil, quester's immunity, and other such things.
    Everyone wins.

    (edit: spelling)
    Edited by Major_Lag on April 12, 2020 5:40AM
  • redgreensunset
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    Cladius30 wrote: »
    MattT1988 wrote: »
    Cladius30 wrote: »
    MattT1988 wrote: »
    Cladius30 wrote: »
    MattT1988 wrote: »
    Cyrodill would be a terrible PvE only zone. It’s too big and empty. Let PvPers keep it.

    ok but how about allowing pvp all over the world at the same time.

    We do that already. They’re called duels.

    sure you can talk to your buddy and have a pushing right but im talking about war

    The main theatre of the war in this game is in Cyrodill. Just leave things as is. Besides the design of some of the PvE zones would make for terrible PvP.

    Why does this need to change? There’s no reason for it.

    in my opinion it would add more excitement to the game world. In my world pvp would just be world wide always on.
    the world would be a cruel and scary place. forcing people to group or take more precaution.

    You would lose the majority of the player base so not only is it a terrible idea, the chance of it happening is nil. Thankfully.
  • Alucardo
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    Cladius30 wrote: »
    MattT1988 wrote: »
    Cladius30 wrote: »
    MattT1988 wrote: »
    Cladius30 wrote: »
    MattT1988 wrote: »
    Cyrodill would be a terrible PvE only zone. It’s too big and empty. Let PvPers keep it.

    ok but how about allowing pvp all over the world at the same time.

    We do that already. They’re called duels.

    sure you can talk to your buddy and have a pushing right but im talking about war

    The main theatre of the war in this game is in Cyrodill. Just leave things as is. Besides the design of some of the PvE zones would make for terrible PvP.

    Why does this need to change? There’s no reason for it.

    in my opinion it would add more excitement to the game world. In my world pvp would just be world wide always on.
    the world would be a cruel and scary place. forcing people to group or take more precaution.

    You would lose the majority of the player base so not only is it a terrible idea, the chance of it happening is nil. Thankfully.

    We might lose a majority, but the one's who actually matter would stay. BOOM! REVERSED.
  • MattT1988
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    Alucardo wrote: »
    Cladius30 wrote: »
    MattT1988 wrote: »
    Cladius30 wrote: »
    MattT1988 wrote: »
    Cladius30 wrote: »
    MattT1988 wrote: »
    Cyrodill would be a terrible PvE only zone. It’s too big and empty. Let PvPers keep it.

    ok but how about allowing pvp all over the world at the same time.

    We do that already. They’re called duels.

    sure you can talk to your buddy and have a pushing right but im talking about war

    The main theatre of the war in this game is in Cyrodill. Just leave things as is. Besides the design of some of the PvE zones would make for terrible PvP.

    Why does this need to change? There’s no reason for it.

    in my opinion it would add more excitement to the game world. In my world pvp would just be world wide always on.
    the world would be a cruel and scary place. forcing people to group or take more precaution.

    You would lose the majority of the player base so not only is it a terrible idea, the chance of it happening is nil. Thankfully.

    We might lose a majority, but the one's who actually matter would stay. BOOM! REVERSED.

    You saying PvE players don’t matter? I’m glad your not running the game. *** poor attitude.
  • redgreensunset
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    MattT1988 wrote: »
    Alucardo wrote: »
    Cladius30 wrote: »
    MattT1988 wrote: »
    Cladius30 wrote: »
    MattT1988 wrote: »
    Cladius30 wrote: »
    MattT1988 wrote: »
    Cyrodill would be a terrible PvE only zone. It’s too big and empty. Let PvPers keep it.

    ok but how about allowing pvp all over the world at the same time.

    We do that already. They’re called duels.

    sure you can talk to your buddy and have a pushing right but im talking about war

    The main theatre of the war in this game is in Cyrodill. Just leave things as is. Besides the design of some of the PvE zones would make for terrible PvP.

    Why does this need to change? There’s no reason for it.

    in my opinion it would add more excitement to the game world. In my world pvp would just be world wide always on.
    the world would be a cruel and scary place. forcing people to group or take more precaution.

    You would lose the majority of the player base so not only is it a terrible idea, the chance of it happening is nil. Thankfully.

    We might lose a majority, but the one's who actually matter would stay. BOOM! REVERSED.

    You saying PvE players don’t matter? I’m glad your not running the game. *** poor attitude.

    They legit think that the game would remain economically sound and therefore alive with such a brutally diminished playerbase?
    Okay thanks, I really needed a laugh today and this gave it to me.
  • JumpmanLane
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    Alucardo wrote: »
    The few crappy quests in Cyro and (IC too) are made better by the danger of PvP. Questing there can be kind of fun in that sense. Same with Skyshard hunting. This is particularly true for players as they get to max CP since open world PvE and even dungeons get progressively easier.

    When was the last time anybody felt any kind of a sense of danger doing a delve. Well go to Cyro and do ALL the delves there and HOPE somebody form another faction shows up. And kill the dummy. High excitement. When was the last time a Dolmen run was any fun. Run Dolmens in Cyro lol, Somebody MIGHT show up.

    Agree 110%. I don't remember a lot about what happened to me years ago, but I remember the first time I stepped into Cyrodiil. I went from never feeling in danger, to my heart pounding in my chest, sweaty palms and on constant alert. When I was doing the Bruma quests and my fellow covenant players came to my aid when I was getting ganked brought up a feeling of comradery that you just don't get anywhere else other than PvP. I was on a high.
    Of course nowadays I just complain about performance, but I'll never forget my first taste of PvP and the excitement it ignited within me, the tingle in my loins, the.. you get the point. It got quite sexual.

    I guess what I'm saying is, if there was an option to do no-PvP Cyrodiil, I may have taken it from the start and never realised how much I actually loved PvP. While we may not enjoy certain things, I think we should be forced to try them. If you make it optional, then there's a lot of people who may be missing out on a great time without realizing it.

    That excitement (minus the loins part lol), is what kept me coming back to FULL cp PvP, from level 10 on. All the way up to 50. I played no cp after 50 before cp 160 and even then I'd sneak around in full cp. Somewhere around 200 cp I just stopped playing No Cp.

    I'm an adrenaline junky . Nothing in the game compares to Cyro. I remember being new and poor and farming mats for money in CYRO lol. I think i was a GENERAL before I got around to fighting Molag Bal in the main quest lol
    Edited by JumpmanLane on April 12, 2020 9:24AM
  • Cerotonin
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    Go play Oblivion lol.
  • ZeroXFF
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    Cladius30 wrote: »
    Just add pvp flagging and allow pvp anywhere around the game world and change Cyrodiil in to a PVE zone already

    This again🤬
    Why can't PvP players have one zone!?😂

    With OP's suggestion you would have ALL zones.
  • TheValar85
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    L_Nici wrote: »
    Unbelievebale those PvE people who think they would own the game and could order the only zone that is not already theirs to become theirs....

    Sorry to bring it to you, but imagine that PvE people are NOT the only ones who play this game, but they are always the most egoistic ones.

    Also BREAKING NEWS: Cyrodiil is designed for PvP it has keeps in it that can be turned, it has a huge Capture the Flag System, if you would make PvP worldwide and don't have those keeps everywhere that would be pointless, then you could just delete PvP and only allow duells. Also there are not enough PvPler to fill the world map, which would mean that PvP would die out since you never meet someone.

    Same could be said from the PVP players saying this to you some one who is also pvping in his game. let me remind you, cyro came leater. pve is still the only thing that keeps this game alive. not pvp. so actualy PVE DO own this game in the wast majority. And also lets not forget how many nerf waves were happend due to the PVP qq-ers. so the OP is right.

    On the topic i could only see this thing to be happend if the cyro pvp zone would be compied to another shard with pve only. so the pvp would remain as it is, and also pve players can do stuffs in the other one. like rebuilding the whole city, gatherign quests, so finaly this daedric fest will be over and finaly prepearing the zone to the comming of Tiber Septim and the ending of the second era. there is a ton of options wich can be done with cyro in pve wise.
    Edited by TheValar85 on April 12, 2020 11:19AM
    GM Of The Lusty Argonian ERP
    GM Of THe Alessia Dynasty PVP Guild
    GM Of The Guardians Of MiddleEarth
    My Smiling Emperor Profile Picture: https://ibb.co/bsOM6n
  • Hapexamendios
    Hapexamendios
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    How about no.
  • ZeroXFF
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    Major_Lag wrote: »
    It would be much better to just completely clear Cyrodiil of most - or even all - of PvE content (fishing, skyshards, lorebooks, and all the quests you get from NPCs).
    Such content doesn't belong there in the first place, and as such it should be removed.

    Delves can probably stay - both because they are separate instances, and because of the AP buff mechanic. But remove all skyshards and lorebooks from the delves, too.

    This would improve performance in Cyrodiil, because there would be no non-PvPers in the zone causing more lag for everyone who came there for actual PvP.
    At times when a faction is pop-locked, those non-PvPers would not be actively harming their faction by preventing more PvPers from entering the campaign (because they are taking up spots in the campaign, even if they never do any PvP).

    It would also permanently end all the crying for a PvE Cyrodiil, quester's immunity, and other such things.
    Everyone wins.

    (edit: spelling)

    Honestly, as a PvE player I can get on board with that. Make Cyro (and IC) a glorified BG, and you won't hear complaints from me any more.

    And for those after a PvPvE experience, we could still add the flagging system for the rest of the world.
  • Cladius30
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    Cladius30 wrote: »
    Cladius30 wrote: »
    you could have the entire world space just turn on a flag

    You can't though, because the majority of people will have theirs switched off.
    Have you played MMOs with opt in PvP? they are mostly terrible.
    When you go to cyrodiil you know exactly what you're going there for. PvP will die the day they take the PvP zone.

    but those that want to have pvp would have it on?

    Yes but the majority of people won't, there for it would be no substitute for an area concentrated on PvP. As someone else suggested you may as well just walk around requesting duels. You must understand this? If you don't like the single zone for PvP don't go in it. It is a ridiculous proposal!

    Well you would request duels if it was open pvp you would just fight
  • MartiniDaniels
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    Potentially good idea... make all PVE mobs drop telvar (but only if PVP flag is on).. then there will be a lot of farmers and a lot of hunters, it will be fun! But flag can be turned on/off only in capital city of zone.
    For me right now overland is simply pointless and boring.. I never liked questing without rewards and danger.. but with telvar rewards and constant potential danger it will be much more interesting to spend time in overland.
  • HelixUnited
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    Cladius30 wrote: »
    MattT1988 wrote: »
    Cladius30 wrote: »
    MattT1988 wrote: »
    Cladius30 wrote: »
    MattT1988 wrote: »
    Cladius30 wrote: »
    MattT1988 wrote: »
    Cyrodill would be a terrible PvE only zone. It’s too big and empty. Let PvPers keep it.

    ok but how about allowing pvp all over the world at the same time.

    We do that already. They’re called duels.

    sure you can talk to your buddy and have a pushing right but im talking about war

    The main theatre of the war in this game is in Cyrodill. Just leave things as is. Besides the design of some of the PvE zones would make for terrible PvP.

    Why does this need to change? There’s no reason for it.

    in my opinion it would add more excitement to the game world. In my world pvp would just be world wide always on.
    the world would be a cruel and scary place. forcing people to group or take more precaution.

    Then your playing the wrong game. Most people play this game because there is no open world PvP. Not everyone finds PvP exciting.

    this is just a theoretical conversation. do i enjoy this game , yes very much so. Is it going to ruin my day that my perfect world pvp isnt in it ? no
    but its fun to discuss

    But thats what people are saying its not fun to discuss because its been discussed to death, your flogging a dead horse...
  • Cladius30
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    Cladius30 wrote: »
    MattT1988 wrote: »
    Cladius30 wrote: »
    MattT1988 wrote: »
    Cladius30 wrote: »
    MattT1988 wrote: »
    Cladius30 wrote: »
    MattT1988 wrote: »
    Cyrodill would be a terrible PvE only zone. It’s too big and empty. Let PvPers keep it.

    ok but how about allowing pvp all over the world at the same time.

    We do that already. They’re called duels.

    sure you can talk to your buddy and have a pushing right but im talking about war

    The main theatre of the war in this game is in Cyrodill. Just leave things as is. Besides the design of some of the PvE zones would make for terrible PvP.

    Why does this need to change? There’s no reason for it.

    in my opinion it would add more excitement to the game world. In my world pvp would just be world wide always on.
    the world would be a cruel and scary place. forcing people to group or take more precaution.

    Then your playing the wrong game. Most people play this game because there is no open world PvP. Not everyone finds PvP exciting.

    this is just a theoretical conversation. do i enjoy this game , yes very much so. Is it going to ruin my day that my perfect world pvp isnt in it ? no
    but its fun to discuss

    But thats what people are saying its not fun to discuss because its been discussed to death, your flogging a dead horse...

    I'm not personally because this is a new participation on here for me. I think by entering the conversation yourself. You indeed are the flogger..
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