Dusk_Coven wrote: »Allowing the use of an unintended combat feature instead of ZOS calling it what it is -- an exploit of programming deficiency -- led this to this debacle. Probably the worst combat design decision they ever made. Their short-sightedness has had repercussions ever since and is slowly coming to a head now.
Dusk_Coven wrote: »Allowing the use of an unintended combat feature instead of ZOS calling it what it is -- an exploit of programming deficiency -- led this to this debacle. Probably the worst combat design decision they ever made. Their short-sightedness has had repercussions ever since and is slowly coming to a head now.
colossalvoids wrote: »If you're trying to push your opinions this way just make one post and not myriads of not well though out polls.
xXMeowMeowXx wrote: »How much more do you want ESO to be dumbed down, Cx??
So you want a competitive game that is not competitive. Plus, you’re upset that people who have played the game longer than you and bothered to get better, are better than you
Seems like you just want people to punished with a boring combat system for being good at a game.
xXMeowMeowXx wrote: »How much more do you want ESO to be dumbed down, Cx??
So you want a competitive game that is not competitive. Plus, you’re upset that people who have played the game longer than you and bothered to get better, are better than you
Seems like you just want people to punished with a boring combat system for being good at a game.
xXMeowMeowXx wrote: »How much more do you want ESO to be dumbed down, Cx??
So you want a competitive game that is not competitive. Plus, you’re upset that people who have played the game longer than you and bothered to get better, are better than you
Seems like you just want people to punished with a boring combat system for being good at a game.
Weaving is still useful and worthwhile to do. To be honest: this change is mostly just a nerf to builds that relied on heavy attacks for resource gain more than anything else. Most tanks (probably healers too) are not going to like this change, I can promise you that. It's another one of those changes that just assumes everyone is playing a DPS character and spends all their time weaving attack combos.
xXMeowMeowXx wrote: »How much more do you want ESO to be dumbed down, Cx??
So you want a competitive game that is not competitive. Plus, you’re upset that people who have played the game longer than you and bothered to get better, are better than you
Seems like you just want people to punished with a boring combat system for being good at a game.
Weaving is still useful and worthwhile to do. To be honest: this change is mostly just a nerf to builds that relied on heavy attacks for resource gain more than anything else. Most tanks (probably healers too) are not going to like this change, I can promise you that. It's another one of those changes that just assumes everyone is playing a DPS character and spends all their time weaving attack combos.
ZOS can say all they want about skill gaps and apm or whatever as the reason for this change. The truth is all about money. They simply want to sell the new chapter. All the new sets 5th piece bonuses require heavy attacks. Lol. It’s the same thing they did to the iceheart monster set. They nerf one thing and offer the shiny new thing for sale. $$$$$
Red_Feather wrote: »I've seen popular pve streamers fall apart when they stream themselves trying pvp. Like suddenly resorting to spamming light attacks.
Weaving is a robotic muscle memory thing.
graybeardII wrote: »The game is what it is but I dont thing because I dont have the finger dexterity of a concert pianist I shoud some how be excluded from content. These old hand have seen a lot of abuse in 59 years. And no I dont want to be cared I want to earn my gear and monster helm's. I came here to run dungens and learn the mechanics not have to worry about how much DPS im doing all the darn time.