CritsTheBed wrote: »Listen guys, the lag (delayed skills, greyed out skills, no barswap and cc issues of all kinds) will never be fixed when its high to moderately high pop in cyrodiill. You can complain here and now or in a year but those issues will never go away.
CritsTheBed wrote: »Listen guys, the lag (delayed skills, greyed out skills, no barswap and cc issues of all kinds) will never be fixed when its high to moderately high pop in cyrodiill. You can complain here and now or in a year but those issues will never go away.
Sigh. If you had bothered to read the post you would clearly see that this post has nothing to do with Cyrodil
CritsTheBed wrote: »Listen guys, the lag (delayed skills, greyed out skills, no barswap and cc issues of all kinds) will never be fixed when its high to moderately high pop in cyrodiill. You can complain here and now or in a year but those issues will never go away.
Madhatten512 wrote: »[Snip]
ZOS I believe as a community we deserve answers. We want to know if this skill delay is on purpose, if slowing combat to a crawl is your intention.. We want to know if this is the best your "performance" patch has to offer, and since all the big reveal in Vegas was a bunch of lore and overland crap if that's all we can look forward to in the upcoming Skyrim (Hail Mary because the year of the dragon was an epic fail) chapter.. We have been thanked for a patience enough we are all out of patience.. Stop lying we have earned the right to get a straight answer for once in 6 years...
P.S some of us already knew that doing client side fixes wouldn't change any of the server side problems.. I don't expect you to ever actually fix the game because you would have to put money into it instead of straight into your pocket, but don't ruin the combat for the love of god..
[Edited for bashing]
CritsTheBed wrote: »Listen guys, the lag (delayed skills, greyed out skills, no barswap and cc issues of all kinds) will never be fixed when its high to moderately high pop in cyrodiill. You can complain here and now or in a year but those issues will never go away.
ZOS_JessicaFolsom wrote: »oXI_Viper_IXo wrote: »Any update for us console peasants?
With Update 25, coming to Xbox One and PS4 on March 10, our players on console should see greatly improved overall performance. Here's the full blurb from the PC/Mac patch notes that provides more detail:Additionally, please take note for this update, we’re refreshing our patching and file manifest data to remove duplicate files and older data that is no longer needed. This will result in major improvements to load times, streaming of assets, reliability of asset loads, and a reduction of space taken up by the client on your hard drive. In order to achieve this, you will be required to re-download the entirety of the game. To this end, the size of this update is 64.22 GB. To read more about this patching overhaul, please visit this website article. Don’t forget, we’ve added a free Crimson Torchbug Pet to the Crown Store for the next two weeks as a thank you for completing the re-download!
And we are working to get today's crash fixes over to console before Update 25 launches.
imno007b14_ESO wrote: »As I mentioned in another thread (that was closed), some of the abilities not firing issues seem to be related to LoS. I've noticed that abilities often won't fire if the camera is angled a little too far down or up, even if I'm standing directly in front of a target, and I don't recall this being the case before the patch.
/script JumpToHouse("@Paramedicus")↑↑↑ Feel free to visit my house if you need to use Transmute Station or vet Trial Dummy with buffs and Aetherial Well (look for the Harrowing Reaper on the northern rock wall) ↑↑↑
CritsTheBed wrote: »Listen guys, the lag (delayed skills, greyed out skills, no barswap and cc issues of all kinds) will never be fixed when its high to moderately high pop in cyrodiill. You can complain here and now or in a year but those issues will never go away.
If they can break it with an update, then they can fix it with an update. I'm pretty sure that's all people are asking for. ZOS recently destroyed performance. It's really not unreasonable to ask them to undo their own destruction.CritsTheBed wrote: »Listen guys, the lag (delayed skills, greyed out skills, no barswap and cc issues of all kinds) will never be fixed when its high to moderately high pop in cyrodiill. You can complain here and now or in a year but those issues will never go away.
Madhatten512 wrote: »[Snip]
ZOS I believe as a community we deserve answers. We want to know if this skill delay is on purpose, if slowing combat to a crawl is your intention.. We want to know if this is the best your "performance" patch has to offer, and since all the big reveal in Vegas was a bunch of lore and overland crap if that's all we can look forward to in the upcoming Skyrim (Hail Mary because the year of the dragon was an epic fail) chapter.. We have been thanked for a patience enough we are all out of patience.. Stop lying we have earned the right to get a straight answer for once in 6 years...
P.S some of us already knew that doing client side fixes wouldn't change any of the server side problems.. I don't expect you to ever actually fix the game because you would have to put money into it instead of straight into your pocket, but don't ruin the combat for the love of god..
[Edited for bashing]
They said this wasnt intentional. Only time will tell
Madhatten512 wrote: »[Snip]
ZOS I believe as a community we deserve answers. We want to know if this skill delay is on purpose, if slowing combat to a crawl is your intention.. We want to know if this is the best your "performance" patch has to offer, and since all the big reveal in Vegas was a bunch of lore and overland crap if that's all we can look forward to in the upcoming Skyrim (Hail Mary because the year of the dragon was an epic fail) chapter.. We have been thanked for a patience enough we are all out of patience.. Stop lying we have earned the right to get a straight answer for once in 6 years...
P.S some of us already knew that doing client side fixes wouldn't change any of the server side problems.. I don't expect you to ever actually fix the game because you would have to put money into it instead of straight into your pocket, but don't ruin the combat for the love of god..
[Edited for bashing]
They said this wasnt intentional. Only time will tell
They said the same from the movement bugs in TG patch and it was never fixed. That was 4 years ago.
The game is honestly unplayable from a PVP perspective.
1) CC Break is delayed, buggy, and unreliable.
2) Abilities are straight up not activating or are disappearing without any apparent effect. These I call "dropped globals."
3) Some GCDs are extended far, far longer than they should be (up to even 4-5 seconds for one cast).
4) What is seen visually is not reflected with what is happening functionally. For example, I am eating damage/CC through dodge roll by abilities that should not be able to land on dodge rolling targets. Also, my Jabs aren't landing on targets in situations where visually they absolutely should be hitting.
Hard to play a squishier build when the game is so unresponsive and visually misleading.
Performance update?
ZOS_TrishM wrote: »Greetings,
There have been a few more inappropriate and bashing comments that had to be removed from this discussion. Please remember to remain civil and constructive when giving feedback.
Protip: Fix the game.