Maintenance for the week of June 16:
• [COMPLETE] PC/Mac: NA and EU megaservers for patch maintenance – June 16, 4:00AM EDT (8:00 UTC) - 9:00AM EDT (13:00 UTC)
• Xbox: NA and EU megaservers for patch maintenance – June 18, 4:00AM EDT (8:00 UTC) - 12:00PM EDT (16:00 UTC)
• PlayStation®: NA and EU megaservers for patch maintenance – June 18, 4:00AM EDT (8:00 UTC) - 12:00PM EDT (16:00 UTC)

Events in ESO feel so fake

Czinczar
Czinczar
✭✭✭
It feels like they are saying "Here, have a toy inside your usual cereal box". Why aren't there more imaginative stuff, exciting stuff ? It's supposed to be a fantasy game but it feels more like a capitalist marketing simulation game. Every event feels the same, only the rewards change(and even that in largely debatable : just boxes with some stuff in it?), and while rewards can be useful for character progression, I don't play a fantasy MMO for rewards, but to feel the excitement of discovering new things, of trying new things. I want to be surprised, I want to really feel what it's like to live in a fantasy world where magic is all over the place and everything can happen at any time. So when I hear "event", I say to myself "wow, I want to be part of that", but then I am just disappointed. And I am not only talking about the current event, but all of them.

-Why isn't there an open world zone that opens only when there is a specific event, a zone that would change every year, where some of the mechanics of the game are modified? Let's say it's a PvE event and you can go to the zone once a day, but if you die before completing the zone, you can only comeback the next day.
- Why isn't there a big labyrinth that would open only when there is a specific PvP event where it's free for all, and there is some nice reward in the middle of the labyrinth, or a title, or nice glowing cosmetic stuff, etc ?

I mean, do you have any other event ideas than double rewards or boxes with reward stuff in it ? Give us some exciting stuff !!!

And don't even get me started on what they have announced for 2020. It's just more of the same stuff "here, have your usual dungeon and your usual new zone which just contains the usual stuff"....
  • Dusk_Coven
    Dusk_Coven
    ✭✭✭✭✭
    ✭✭✭
    Czinczar wrote: »
    It feels like they are saying "Here, have a toy inside your usual cereal box". Why aren't there more imaginative stuff, exciting stuff ?

    Because they can't please everyone. This event obviously doesn't please you, but you are not "everyone".
    With each event they are basically hoping that someone will like it.
    For example, this being a PvP event, theoretically lots of PvP people like it. Lots of other people won't like it. But that's the nature of pretty much everything -- you can't please everyone all the time.

    And that's why they rotate events too -- to try to give everyone something they like at some point.
  • Czinczar
    Czinczar
    ✭✭✭
    Dusk_Coven wrote: »
    Czinczar wrote: »
    It feels like they are saying "Here, have a toy inside your usual cereal box". Why aren't there more imaginative stuff, exciting stuff ?

    Because they can't please everyone. This event obviously doesn't please you, but you are not "everyone".
    With each event they are basically hoping that someone will like it.
    For example, this being a PvP event, theoretically lots of PvP people like it. Lots of other people won't like it. But that's the nature of pretty much everything -- you can't please everyone all the time.

    And that's why they rotate events too -- to try to give everyone something they like at some point.

    But it's just always the same formula, double rewards or boxes with stuff in it. That's the problem.
  • Dusk_Coven
    Dusk_Coven
    ✭✭✭✭✭
    ✭✭✭
    Czinczar wrote: »
    But it's just always the same formula, double rewards or boxes with stuff in it. That's the problem.

    If it ain't broke, don't fix it? Sometimes people like enough how an event is set up so they just want it re-run. Sometimes people missed it and want a chance to do it, so they look forward to it being re-run. Exactly the same way, even. Double drops from gathering, for example -- lots of people go out and get their furnishing mats topped up no matter what the zone. Sounds simple and boring, yet some people actually do look forward to it.

    Sometimes people don't like any of the events and how it's structured. That happens too.
    Spend (a lot) more money at the Crown Store and maybe they'll have enough of a budget to create a new event every year and just ignore all the people who want an event re-run.
    Edited by Dusk_Coven on January 25, 2020 3:02AM
  • Czinczar
    Czinczar
    ✭✭✭
    Dusk_Coven wrote: »
    Czinczar wrote: »
    But it's just always the same formula, double rewards or boxes with stuff in it. That's the problem.

    If it ain't broke, don't fix it? Sometimes people like enough how an event is set up so they just want it re-run. Sometimes people missed it and want a chance to do it, so they look forward to it being re-run.

    Sometimes people don't like any of the events and how it's structured. That happens too.
    Spend (a lot) more money at the Crown Store and maybe they'll have enough of a budget to create a new event every year and just ignore all the people who want an event re-run.

    You seem to have inside information about ESO and ZOS finances ?

    And give me just one event that is not about rewards.
  • Enemoriana
    Enemoriana
    ✭✭✭✭✭
    ✭✭✭✭✭
    Czinczar wrote: »
    And give me just one event that is not about rewards.
    It's only up to you if event is about reward or not. Only you can decide if you want do something or just get style or what else.
    If you just want to do something and don't like event activities - you can do any activity in game in any time and ignore events. And it's rewards.

    Also, events are supposed to be available to everybody, that's why they are easy and there is no "win or get nothing" - too unfairly for new players, casual players or players with some limitations, they will lose with no chances. Will be even no reason to participate for them.

    PC EU, @Enemoriana. Ru.
    Houses: Erstwhile Sanctuary as actual Dark Brotherhood Sanctuary, Hunter's Glade as werewolf tavern (downstairs), Strident Springs Demesne as adventurer's house.
    Wishlist: character slots, attunable stations (have 36/80 sets collected), molten war torte and white gold war torte recipes, Willowpond Haven, Kor and Hildegard houseguests.
  • Czinczar
    Czinczar
    ✭✭✭
    Enemoriana wrote: »
    Czinczar wrote: »
    And give me just one event that is not about rewards.
    It's only up to you if event is about reward or not. Only you can decide if you want do something or just get style or what else.
    If you just want to do something and don't like event activities - you can do any activity in game in any time and ignore events. And it's rewards.

    Also, events are supposed to be available to everybody, that's why they are easy and there is no "win or get nothing" - too unfairly for new players, casual players or players with some limitations, they will lose with no chances. Will be even no reason to participate for them.

    Every-event-is-just-about-rewards.

    If you remove the rewards, there is just no event at all. Because the stuff we do during an event is just the usual stuff we do all year long.
  • Dusk_Coven
    Dusk_Coven
    ✭✭✭✭✭
    ✭✭✭
    Enemoriana wrote: »
    Czinczar wrote: »
    And give me just one event that is not about rewards.
    It's only up to you if event is about reward or not.

    Exactly.
    Some people actually find event activities fun, like mudballing people. Not everyone, obviously -- but as I said you can't please everyone.

    And for the current event -- Do you know that a lot of PvP'ers are sitting on literally MILLIONS of AP?
    In this event, double AP probably means nothing to them. Seeing Cyrodiil so populated they need multiple campaigns and still can't keep up with factions locked out because of population -- that's one of the big draws in this event.

    And https://forums.elderscrollsonline.com/en/discussion/509704/eso-luxury-furniture-vendor-items-2020-01-24
    All the gold PvP set jewelry will be on SALE -- that is, NOT a "reward". You still have to buy it. But that availability is part of the event and I bet something people look forward to because the rest of the YEAR it's all random and competes with PvE sets.

    Each event is designed to appeal to different people. For example, all year PvP people complain they have to put up with PvE events. So the focus in this event is PvP.
    If you read the forums, a lot of people DON'T do the events. Some events just don't appeal. That's life. ZOS can only squeeze in so many in a calendar year on top of having other work to do.
    Edited by Dusk_Coven on January 25, 2020 3:32AM
  • Czinczar
    Czinczar
    ✭✭✭
    Dusk_Coven wrote: »
    Enemoriana wrote: »
    Czinczar wrote: »
    And give me just one event that is not about rewards.
    It's only up to you if event is about reward or not.

    Exactly.
    Some people actually find event activities fun, like mudballing people. Not everyone, obviously -- but as I said you can't please everyone.

    And for the current event -- Do you know that a lot of PvP'ers are sitting on literally MILLIONS of AP?
    In this event, double AP probably means nothing to them. Seeing Cyrodiil so populated they need multiple campaigns and still can't keep up with factions locked out because of population -- that's one of the big draws in this event.

    And https://forums.elderscrollsonline.com/en/discussion/509704/eso-luxury-furniture-vendor-items-2020-01-24
    All the gold PvP set jewelry will be on SALE -- that is, NOT a "reward". You still have to buy it. But that availability is part of the event and I bet something people look forward to because the rest of the YEAR it's all random and competes with PvE sets.

    Each event is designed to appeal to different people. For example, all year PvP people complain they have to put up with PvE events. So the focus in this event is PvP.
    If you read the forums, a lot of people DON'T do the events. Some events just don't appeal. That's life.

    Yes but, what are the things that players do differently during these events ? Nothing, there is just nothing. Is there really something different and engaging that players can do during events ? No, It's the same stuff. Every event is the same formula, all year long.
    Edited by Czinczar on January 25, 2020 3:35AM
  • 1mirg
    1mirg
    ✭✭✭✭✭
    Czinczar wrote: »
    -Why isn't there an open world zone that opens only when there is a specific event, a zone that would change every year, where some of the mechanics of the game are modified? Let's say it's a PvE event and you can go to the zone once a day, but if you die before completing the zone, you can only comeback the next day.
    - Why isn't there a big labyrinth that would open only when there is a specific PvP event where it's free for all, and there is some nice reward in the middle of the labyrinth, or a title, or nice glowing cosmetic stuff, etc ?
    Sounds like to me that all yours saying is that your tired of the "fight X guy/mob" events and want ones that aren't about fighting something instead focusing on other stuff that might involve solving a puzzle to whatever else.

    Interesting idea. I'd be for playing through one of these.


    ┬┴┬┴┬┴┬┴┬┴┬┴┤ ⅽ[ː̠̈ː̠̈ː̠̈] ͌ ├┬┴┬┴┬┴┬┴┬┴┬┴
  • Zulera301
    Zulera301
    ✭✭✭✭✭
    what's the point of an event without rewards?

    really, a lot of ESO's (numerous) events are to kind of bolster enthusiasm at older parts of the game rather than just heap new content and new content and new content. don't get me wrong, I love new content as much as any self-respecting MMO player, but that never comes free.

    maybe it's just because I'm an avowed capitalist myself, but I've never seen an issue with the "capitalist marketing simulator game" aspect. When new content drops, I farm it so I can shamelessly price-gouge it for the people too entitled and impatient to wait a few weeks for prices to drop.

    events often get rerun because there's often some exclusive items that only appear during that event, and so if you joined after an event that wasn't ever "reran", you'd just be out of luck. (the crown store does this rather viciously with LTO items and it sucks). and alienating newcomers is not good for business.

    capitalism!
    Shortly after the formation of the Ebonheart Pact, a Nord woman was given a tour of the Tribunal Temple. When later asked about the experience, she seemed upset. Suffice to say, the Dunmer were not pleased to hear this, and thus they inquired further.
    "Well," the Nord frowned, "the priests were very angry and unwelcoming. They kept shouting things at me like "you can't drink that mead in here!" and "somebody stop her, she's running naked!" and "we can't catch her; she's covered in grease!""
  • Dusk_Coven
    Dusk_Coven
    ✭✭✭✭✭
    ✭✭✭
    Czinczar wrote: »
    Yes but, what are the things that players do differently during these events ? Nothing, there is just nothing. Is there really something different and engaging that players can do during events ? No, It's the same stuff. Every event is the same formula, all year long.

    Maybe you want to play a different game?
    Path of Exile did run seasonal servers where they change some game rules to try things out or run competitions. After each one is over the toons get transferred to the basic game sever.
  • Cirantille
    Cirantille
    ✭✭✭✭✭
    ✭✭
    I just left the game by thinking "these events work!"

    For real. Because had it not for the achievements I'd never bother to try Battlegrounds or Imperial City, probably.
    Or I would try it at a very late time.
    Because I was stuck in my own loop of Cyrodiil.

    But I went out of it, tried new things, faced new challenges. Yes, you need to carry that ball in BGs and it damages you! :D But it was so much fun.

    And now I will not be in my Cyrodiil loop, I will also go farm Imperial City again, and promised to guildies to do other BG matches with them :)
  • Czinczar
    Czinczar
    ✭✭✭
    Zulera301 wrote: »
    what's the point of an event without rewards?

    really, a lot of ESO's (numerous) events are to kind of bolster enthusiasm at older parts of the game rather than just heap new content and new content and new content. don't get me wrong, I love new content as much as any self-respecting MMO player, but that never comes free.

    maybe it's just because I'm an avowed capitalist myself, but I've never seen an issue with the "capitalist marketing simulator game" aspect. When new content drops, I farm it so I can shamelessly price-gouge it for the people too entitled and impatient to wait a few weeks for prices to drop.

    events often get rerun because there's often some exclusive items that only appear during that event, and so if you joined after an event that wasn't ever "reran", you'd just be out of luck. (the crown store does this rather viciously with LTO items and it sucks). and alienating newcomers is not good for business.

    capitalism!

    I am not against rewards themselves, but I really hate that what they call "events" is just about rewards. We already have rewards all year long for doing this or that without calling it an "event". For them to call an "event" a period of time during which you just have more rewards is just... sad.
  • Czinczar
    Czinczar
    ✭✭✭
    Cirantille wrote: »
    I just left the game by thinking "these events work!"

    For real. Because had it not for the achievements I'd never bother to try Battlegrounds or Imperial City, probably.
    Or I would try it at a very late time.
    Because I was stuck in my own loop of Cyrodiil.

    But I went out of it, tried new things, faced new challenges. Yes, you need to carry that ball in BGs and it damages you! :D But it was so much fun.

    And now I will not be in my Cyrodiil loop, I will also go farm Imperial City again, and promised to guildies to do other BG matches with them :)

    Yes but do you realise that you can do that all year long ? BGs and IC are accessible outside of events, you don't have to wait for an "event" to try them. And that's my point, it's the same stuff we play and do all year long. For them to add more rewards and brand it "event" is just sad marketing.
  • x48rph
    x48rph
    ✭✭✭✭✭
    I can sort get where your coming from. I find some vents are boring, especially ones that keep repeating every year. I mean once you've done the snow bear plunge fifty times it gets a little old. But they can only do so much while keeping the event relatively easy so everyone can enjoy. And of course some get people to do stuff they normally don't. Like take this one, it's very rare people who aren't regular pvp'ers find a reason to go to cyrodil but now it's packed in more than just he main campaign. And it's even rarer to have people actually doing the town quests. But pop in during the event and people are questing every where , even pvp'ers. I see parts of cyro during the event I never usually visit cause either you port or run past since all the action is at the keeps.
  • Anotherone773
    Anotherone773
    ✭✭✭✭✭
    ✭✭✭
    They are quite lazy unimaginative with these events. Like MM i bet ive opened 30 or 40 boxes and its all crap i could have got in a quarter of the time doing other stuff and I wouldnt have had to ride my horse all over cyro getting carpal tunnel. Cyro is nothing but a big waste of a zone anyway.

    It was poorly thought out and implemented. You can tell it was an afterthought. I digress...

    It would be nice if they had some uniqueness to events. They dont even change from year to year. They just throw in an extra item and call it a day. The first couple of years i played i was excited to do events. Now i can barely be bothered. The only one i look forward too is the anniversary event. All the other ones im over already.
    Edited by Anotherone773 on January 25, 2020 4:01AM
  • Enemoriana
    Enemoriana
    ✭✭✭✭✭
    ✭✭✭✭✭
    Czinczar wrote: »
    Cirantille wrote: »
    I just left the game by thinking "these events work!"

    For real. Because had it not for the achievements I'd never bother to try Battlegrounds or Imperial City, probably.
    Or I would try it at a very late time.
    Because I was stuck in my own loop of Cyrodiil.

    But I went out of it, tried new things, faced new challenges. Yes, you need to carry that ball in BGs and it damages you! :D But it was so much fun.

    And now I will not be in my Cyrodiil loop, I will also go farm Imperial City again, and promised to guildies to do other BG matches with them :)

    Yes but do you realise that you can do that all year long ? BGs and IC are accessible outside of events, you don't have to wait for an "event" to try them. And that's my point, it's the same stuff we play and do all year long. For them to add more rewards and brand it "event" is just sad marketing.

    And why event can be only with changed rules?

    New Life anf jester events gives event quests. Others are more like "try that content too". If you don't want to try - just don't participate. If you do it all year - keep doing, you lose nothing. They add new achievements to events. And there is very few things locked forever, that's why events doesn't change completely - so even new players can try those quests and get those achievements.

    If you want something absolutely different from ESO, maybe, it's time to find one more game?
    PC EU, @Enemoriana. Ru.
    Houses: Erstwhile Sanctuary as actual Dark Brotherhood Sanctuary, Hunter's Glade as werewolf tavern (downstairs), Strident Springs Demesne as adventurer's house.
    Wishlist: character slots, attunable stations (have 36/80 sets collected), molten war torte and white gold war torte recipes, Willowpond Haven, Kor and Hildegard houseguests.
  • Czinczar
    Czinczar
    ✭✭✭
    Enemoriana wrote: »
    Czinczar wrote: »
    Cirantille wrote: »
    I just left the game by thinking "these events work!"

    For real. Because had it not for the achievements I'd never bother to try Battlegrounds or Imperial City, probably.
    Or I would try it at a very late time.
    Because I was stuck in my own loop of Cyrodiil.

    But I went out of it, tried new things, faced new challenges. Yes, you need to carry that ball in BGs and it damages you! :D But it was so much fun.

    And now I will not be in my Cyrodiil loop, I will also go farm Imperial City again, and promised to guildies to do other BG matches with them :)

    Yes but do you realise that you can do that all year long ? BGs and IC are accessible outside of events, you don't have to wait for an "event" to try them. And that's my point, it's the same stuff we play and do all year long. For them to add more rewards and brand it "event" is just sad marketing.

    And why event can be only with changed rules?

    New Life anf jester events gives event quests. Others are more like "try that content too". If you don't want to try - just don't participate. If you do it all year - keep doing, you lose nothing. They add new achievements to events. And there is very few things locked forever, that's why events doesn't change completely - so even new players can try those quests and get those achievements.

    If you want something absolutely different from ESO, maybe, it's time to find one more game?

    Is asking for more imaginative and engaging events equal to saying I "want something absolutely different from ESO" ? No it's not. I like the classes, I like the PvP, I like some dungeons, I like the lore, etc.. I am talking about events here.
  • OWLTHEMAD
    OWLTHEMAD
    ✭✭✭✭
    Halloween event: dbl xp, farm boxes(plunder skulls)
    Christmas: do oddjobs, to farm boxes
    Mayhem: kill people, to farm boxes
    Ic event: kill people, to farm ap
    Dlc celebration events: do dailies, to farm gear, in boxes

    It really does kind of boil down to the samething every time. I would love to see seasonal bosses that are on par with dragons at least. Let us fight hallowjack!

    Maybe a daedric incursion in cyrodil proper where daedra are also trying to take forts


    Lots of ideas just floating out there
  • newtinmpls
    newtinmpls
    ✭✭✭✭✭
    ✭✭✭✭
    Czinczar wrote: »
    Yes but, what are the things that players do differently during these events ? .

    You may certainly choose to do the same thing every event.

    I like to engage in zone chat, roleplay a bit, offer help if I can (for example in the New Life, if I'm doing the fishing event and have extras, I give them away).

    If your only enjoyment comes from what is served on a plate to you, then gaming...and most likely life, will not be very enjoyable.

    If that is the case, it's not the game that is the problem.
    Tenesi Faryon of Telvanni - Dunmer Sorceress who deliberately sought sacrifice into Cold Harbor to rescue her beloved.
    Hisa Ni Caemaire - Altmer Sorceress, member of the Order Draconis and Adept of the House of Dibella.
    Broken Branch Toothmaul - goblin (for my goblin characters, I use either orsimer or bosmer templates) Templar, member of the Order Draconis and persistently unskilled pickpocket
    Mol gro Durga - Orsimer Socerer/Battlemage who died the first time when the Nibenay Valley chapterhouse of the Order Draconis was destroyed, then went back to Cold Harbor to rescue his second/partner who was still captive. He overestimated his resistance to the hopelessness of Oblivion, about to give up, and looked up to see the golden glow of atherius surrounding a beautiful young woman who extended her hand to him and said "I can help you". He carried Fianna Kingsley out of Cold Harbor on his shoulder. He carried Alvard Stower under one arm. He also irritated the Prophet who had intended the portal for only Mol and Lyris.
    ***
    Order Draconis - well c'mon there has to be some explanation for all those dragon tattoos.
    House of Dibella - If you have ever seen or read "Memoirs of a Geisha" that's just the beginning...
    Nibenay Valley Chapterhouse - Where now stands only desolate ground and a dolmen there once was a thriving community supporting one of the major chapterhouses of the Order Draconis
  • Chicharron
    Chicharron
    ✭✭✭✭✭
    Czinczar wrote: »
    It feels like they are saying "Here, have a toy inside your usual cereal box". Why aren't there more imaginative stuff, exciting stuff ? It's supposed to be a fantasy game but it feels more like a capitalist marketing simulation game. Every event feels the same, only the rewards change(and even that in largely debatable : just boxes with some stuff in it?), and while rewards can be useful for character progression, I don't play a fantasy MMO for rewards, but to feel the excitement of discovering new things, of trying new things. I want to be surprised, I want to really feel what it's like to live in a fantasy world where magic is all over the place and everything can happen at any time. So when I hear "event", I say to myself "wow, I want to be part of that", but then I am just disappointed. And I am not only talking about the current event, but all of them.

    -Why isn't there an open world zone that opens only when there is a specific event, a zone that would change every year, where some of the mechanics of the game are modified? Let's say it's a PvE event and you can go to the zone once a day, but if you die before completing the zone, you can only comeback the next day.
    - Why isn't there a big labyrinth that would open only when there is a specific PvP event where it's free for all, and there is some nice reward in the middle of the labyrinth, or a title, or nice glowing cosmetic stuff, etc ?

    I mean, do you have any other event ideas than double rewards or boxes with reward stuff in it ? Give us some exciting stuff !!!

    And don't even get me started on what they have announced for 2020. It's just more of the same stuff "here, have your usual dungeon and your usual new zone which just contains the usual stuff"....

    Because it works, e.g. the Indrik Mount, it’s the same, they only change their hat at each event and people like it.

    Too many Smithers here.
    Edited by Chicharron on January 25, 2020 4:25AM
  • Czinczar
    Czinczar
    ✭✭✭
    newtinmpls wrote: »
    Czinczar wrote: »
    Yes but, what are the things that players do differently during these events ? .

    You may certainly choose to do the same thing every event.

    I like to engage in zone chat, roleplay a bit, offer help if I can (for example in the New Life, if I'm doing the fishing event and have extras, I give them away).

    If your only enjoyment comes from what is served on a plate to you, then gaming...and most likely life, will not be very enjoyable.

    If that is the case, it's not the game that is the problem.

    What do you mean? I don't get it. Are you suggesting I should talk to a psychologist just because... I want real events, more imaginative and engaging events, something worth calling "event" ?
    Because you seem to suggest I have a problem in my life. Please elaborate, I don't get it.
  • newtinmpls
    newtinmpls
    ✭✭✭✭✭
    ✭✭✭✭
    Czinczar wrote: »
    I want real events, more imaginative and engaging events, something worth calling "event" ?
    .

    You point out, quite accurately that the base way that ESO events play out has a pretty set pattern.

    1-There will be some version of a temporary event-themed quest giver.
    2-There will be somewhat repeatable actions/mini-quests/things to do or attempt
    3-There will be some kind of category of reward, usually/often in a container, which may contain one or more event-themed items. Some may be repeats from past events, some may be new to this exact episode of the event, and some may be related or themed items.
    4-There may be a limit of times per day or per character or per account that such rewards can be obtained.

    Within that format, there may be different themes (such as holiday/Halloween) different locations (such as Cyrodiil vs Clockwork City), or different reasons given (such as New LIfe Festival VS Undaunted type events).

    Because of the differences, each event may be enjoyed by those players that enjoy or focus most on that aspect of the game; conversely because of the "bribe", the event may encourage those who rarely partake in or are attracted by that type of gameplay to "give it a try".

    This means there are likely to be two groups of folks with generally positive attitudes:

    "I know how to do this, I'm good at it and I like it"
    "I haven't tried it, but I'm curious and this is an excuse/reason to give it a try".

    ESO does have some crabby sorts, but a lot of the folks are decent, if not outright generous and really cool if you give them a chance, or ask for help. I've been given random gifts by folks who had "extras" and were willing to offer items in zone. I've been given help and support when I couldn't quite figure out how to make something work.

    What you seem to be saying here is "it works like this and I don't like it".

    Easy fix. Don't participate.

    Live is giving out lemons. If you don't like them, then pass them by.

    I like them, and will feel free to make lemonade, lemon chiffon pie, and lemon sherbet and offer it to folks who are here to have a good time.

    ESO like the rest of the world is what it is. Everyone has three basic choices:
    1-Participate and have fun - each person (including you) is absolutely in control of their own attitude
    2-Work to change it or create something you personally like better. If it's cool enough, many of us will join you.
    3-Whine about it online - many will offer encouragement, or gentle mockery or just plain not bother to react.

    To the quote above: for anyone who wants "real" events
    What are you doing with/in/for the ESO events to improve them?
    Tenesi Faryon of Telvanni - Dunmer Sorceress who deliberately sought sacrifice into Cold Harbor to rescue her beloved.
    Hisa Ni Caemaire - Altmer Sorceress, member of the Order Draconis and Adept of the House of Dibella.
    Broken Branch Toothmaul - goblin (for my goblin characters, I use either orsimer or bosmer templates) Templar, member of the Order Draconis and persistently unskilled pickpocket
    Mol gro Durga - Orsimer Socerer/Battlemage who died the first time when the Nibenay Valley chapterhouse of the Order Draconis was destroyed, then went back to Cold Harbor to rescue his second/partner who was still captive. He overestimated his resistance to the hopelessness of Oblivion, about to give up, and looked up to see the golden glow of atherius surrounding a beautiful young woman who extended her hand to him and said "I can help you". He carried Fianna Kingsley out of Cold Harbor on his shoulder. He carried Alvard Stower under one arm. He also irritated the Prophet who had intended the portal for only Mol and Lyris.
    ***
    Order Draconis - well c'mon there has to be some explanation for all those dragon tattoos.
    House of Dibella - If you have ever seen or read "Memoirs of a Geisha" that's just the beginning...
    Nibenay Valley Chapterhouse - Where now stands only desolate ground and a dolmen there once was a thriving community supporting one of the major chapterhouses of the Order Draconis
  • Shantu
    Shantu
    ✭✭✭✭✭
    ✭✭
    While I think PVP, and thus the event, is a different beast altogether, in regards to the other events I agree with the OP. After 3+ years I just tend to avoid them. Do them a couple of times and they just become stale, and honestly, a little childish. It's like they have something that works that they have to put very little imaginative effort in, and are just going to run with it until something breaks.

    Actually, to a degree, I feel the same way about new chapters and DLC's. Apart from the artwork, which continues to be outstanding, the content feels like uninspired reskins of things we've done and experienced before. Putting stripes on a wolf doesn't make it new wolf. In how many chapters and DLC's do we need to fight the same old atronachs, stranglers, dunerippers, etc.? There's a "use-rinse-repeat' feel to much of it. Maybe it's because they're unimaginative. Or maybe it's because they are under such time pressure to put out content quickly that using the old stuff just becomes a no-brainer.

    No body is at fault. I believe they do the best at they can with these events. Doesn't mean they couldn't be better.
  • Enemoriana
    Enemoriana
    ✭✭✭✭✭
    ✭✭✭✭✭
    Czinczar wrote: »
    Enemoriana wrote: »
    Czinczar wrote: »
    Cirantille wrote: »
    I just left the game by thinking "these events work!"

    For real. Because had it not for the achievements I'd never bother to try Battlegrounds or Imperial City, probably.
    Or I would try it at a very late time.
    Because I was stuck in my own loop of Cyrodiil.

    But I went out of it, tried new things, faced new challenges. Yes, you need to carry that ball in BGs and it damages you! :D But it was so much fun.

    And now I will not be in my Cyrodiil loop, I will also go farm Imperial City again, and promised to guildies to do other BG matches with them :)

    Yes but do you realise that you can do that all year long ? BGs and IC are accessible outside of events, you don't have to wait for an "event" to try them. And that's my point, it's the same stuff we play and do all year long. For them to add more rewards and brand it "event" is just sad marketing.

    And why event can be only with changed rules?

    New Life anf jester events gives event quests. Others are more like "try that content too". If you don't want to try - just don't participate. If you do it all year - keep doing, you lose nothing. They add new achievements to events. And there is very few things locked forever, that's why events doesn't change completely - so even new players can try those quests and get those achievements.

    If you want something absolutely different from ESO, maybe, it's time to find one more game?

    Is asking for more imaginative and engaging events equal to saying I "want something absolutely different from ESO" ? No it's not. I like the classes, I like the PvP, I like some dungeons, I like the lore, etc.. I am talking about events here.

    No event will be "more imaginative and engaging" when repeated several times! Quests for jester/new life were new - first time.
    And only-one-time events will block achievements/quests/what else for new players, which is obviously not what devs want for this game.
    So what? Just add big new parts to old events? Then in few years it will be too much for new players, not possible to do in one event until playing 24/7.
    PC EU, @Enemoriana. Ru.
    Houses: Erstwhile Sanctuary as actual Dark Brotherhood Sanctuary, Hunter's Glade as werewolf tavern (downstairs), Strident Springs Demesne as adventurer's house.
    Wishlist: character slots, attunable stations (have 36/80 sets collected), molten war torte and white gold war torte recipes, Willowpond Haven, Kor and Hildegard houseguests.
  • Dusk_Coven
    Dusk_Coven
    ✭✭✭✭✭
    ✭✭✭
    OWLTHEMAD wrote: »
    Halloween event: dbl xp, farm boxes(plunder skulls)
    Christmas: do oddjobs, to farm boxes
    Mayhem: kill people, to farm boxes
    Ic event: kill people, to farm ap
    Dlc celebration events: do dailies, to farm gear, in boxes

    It really does kind of boil down to the samething every time. I would love to see seasonal bosses that are on par with dragons at least. Let us fight hallowjack!

    You mean, fight Hallowjack to … farm boxes? OP would probably complain about that.
    And that's what we do in Secret World: Legends, actually. There's are event raids. And people do them just to... you know, farm boxes for drops.
  • Dusk_Coven
    Dusk_Coven
    ✭✭✭✭✭
    ✭✭✭
    newtinmpls wrote: »
    What you seem to be saying here is "it works like this and I don't like it".

    Yup I think this sums it up.
  • Czinczar
    Czinczar
    ✭✭✭
    Shantu wrote: »
    While I think PVP, and thus the event, is a different beast altogether, in regards to the other events I agree with the OP. After 3+ years I just tend to avoid them. Do them a couple of times and they just become stale, and honestly, a little childish. It's like they have something that works that they have to put very little imaginative effort in, and are just going to run with it until something breaks.

    Actually, to a degree, I feel the same way about new chapters and DLC's. Apart from the artwork, which continues to be outstanding, the content feels like uninspired reskins of things we've done and experienced before. Putting stripes on a wolf doesn't make it new wolf. In how many chapters and DLC's do we need to fight the same old atronachs, stranglers, dunerippers, etc.? There's a "use-rinse-repeat' feel to much of it. Maybe it's because they're unimaginative. Or maybe it's because they are under such time pressure to put out content quickly that using the old stuff just becomes a no-brainer.

    No body is at fault. I believe they do the best at they can with these events. Doesn't mean they couldn't be better.

    Yes, and while I was watching the live presentation some days ago, I could feel how Rich Lambert wasn't feeling comfortable about the stuff he was presenting. Maybe the guy is shy and doesn't like to talk in front of a crowd, I don't know. But I could feel it. Like he knew the stuff he was presenting is just the same old stuff we have already seen last years. And that crowd... more like zombies yelling and screaming "YEEEEAHHHH" to every little thingy announced.
  • Czinczar
    Czinczar
    ✭✭✭
    Dusk_Coven wrote: »
    newtinmpls wrote: »
    What you seem to be saying here is "it works like this and I don't like it".

    Yup I think this sums it up.

    You just can't deny the fact that every ESO event is the same formula, and that if you remove the rewards, there are no events. Which means that these events have no substance. I am asking for events with true substance, and I am not the only one, as you can see in this thread, and it can also be seen in game in guild chat for example where many people are not interested in these "events" just because they know that 1) the rewards are not great and 2) that everything you do during an "event" can also be done the rest of the year.
  • kargen27
    kargen27
    ✭✭✭✭✭
    ✭✭✭✭✭
    "-Why isn't there an open world zone that opens only when there is a specific event, a zone that would change every year, where some of the mechanics of the game are modified?"

    Because that would be a huge waste of developers time and resources.
    and then the parrot said, "must be the water mines green too."
Sign In or Register to comment.