It feels like they are saying "Here, have a toy inside your usual cereal box". Why aren't there more imaginative stuff, exciting stuff ?
Dusk_Coven wrote: »It feels like they are saying "Here, have a toy inside your usual cereal box". Why aren't there more imaginative stuff, exciting stuff ?
Because they can't please everyone. This event obviously doesn't please you, but you are not "everyone".
With each event they are basically hoping that someone will like it.
For example, this being a PvP event, theoretically lots of PvP people like it. Lots of other people won't like it. But that's the nature of pretty much everything -- you can't please everyone all the time.
And that's why they rotate events too -- to try to give everyone something they like at some point.
But it's just always the same formula, double rewards or boxes with stuff in it. That's the problem.
Dusk_Coven wrote: »But it's just always the same formula, double rewards or boxes with stuff in it. That's the problem.
If it ain't broke, don't fix it? Sometimes people like enough how an event is set up so they just want it re-run. Sometimes people missed it and want a chance to do it, so they look forward to it being re-run.
Sometimes people don't like any of the events and how it's structured. That happens too.
Spend (a lot) more money at the Crown Store and maybe they'll have enough of a budget to create a new event every year and just ignore all the people who want an event re-run.
It's only up to you if event is about reward or not. Only you can decide if you want do something or just get style or what else.And give me just one event that is not about rewards.
Enemoriana wrote: »It's only up to you if event is about reward or not. Only you can decide if you want do something or just get style or what else.And give me just one event that is not about rewards.
If you just want to do something and don't like event activities - you can do any activity in game in any time and ignore events. And it's rewards.
Also, events are supposed to be available to everybody, that's why they are easy and there is no "win or get nothing" - too unfairly for new players, casual players or players with some limitations, they will lose with no chances. Will be even no reason to participate for them.
Enemoriana wrote: »
Dusk_Coven wrote: »Enemoriana wrote: »
Exactly.
Some people actually find event activities fun, like mudballing people. Not everyone, obviously -- but as I said you can't please everyone.
And for the current event -- Do you know that a lot of PvP'ers are sitting on literally MILLIONS of AP?
In this event, double AP probably means nothing to them. Seeing Cyrodiil so populated they need multiple campaigns and still can't keep up with factions locked out because of population -- that's one of the big draws in this event.
And https://forums.elderscrollsonline.com/en/discussion/509704/eso-luxury-furniture-vendor-items-2020-01-24
All the gold PvP set jewelry will be on SALE -- that is, NOT a "reward". You still have to buy it. But that availability is part of the event and I bet something people look forward to because the rest of the YEAR it's all random and competes with PvE sets.
Each event is designed to appeal to different people. For example, all year PvP people complain they have to put up with PvE events. So the focus in this event is PvP.
If you read the forums, a lot of people DON'T do the events. Some events just don't appeal. That's life.
Sounds like to me that all yours saying is that your tired of the "fight X guy/mob" events and want ones that aren't about fighting something instead focusing on other stuff that might involve solving a puzzle to whatever else.-Why isn't there an open world zone that opens only when there is a specific event, a zone that would change every year, where some of the mechanics of the game are modified? Let's say it's a PvE event and you can go to the zone once a day, but if you die before completing the zone, you can only comeback the next day.
- Why isn't there a big labyrinth that would open only when there is a specific PvP event where it's free for all, and there is some nice reward in the middle of the labyrinth, or a title, or nice glowing cosmetic stuff, etc ?
Yes but, what are the things that players do differently during these events ? Nothing, there is just nothing. Is there really something different and engaging that players can do during events ? No, It's the same stuff. Every event is the same formula, all year long.
what's the point of an event without rewards?
really, a lot of ESO's (numerous) events are to kind of bolster enthusiasm at older parts of the game rather than just heap new content and new content and new content. don't get me wrong, I love new content as much as any self-respecting MMO player, but that never comes free.
maybe it's just because I'm an avowed capitalist myself, but I've never seen an issue with the "capitalist marketing simulator game" aspect. When new content drops, I farm it so I can shamelessly price-gouge it for the people too entitled and impatient to wait a few weeks for prices to drop.
events often get rerun because there's often some exclusive items that only appear during that event, and so if you joined after an event that wasn't ever "reran", you'd just be out of luck. (the crown store does this rather viciously with LTO items and it sucks). and alienating newcomers is not good for business.
capitalism!
Cirantille wrote: »I just left the game by thinking "these events work!"
For real. Because had it not for the achievements I'd never bother to try Battlegrounds or Imperial City, probably.
Or I would try it at a very late time.
Because I was stuck in my own loop of Cyrodiil.
But I went out of it, tried new things, faced new challenges. Yes, you need to carry that ball in BGs and it damages you!But it was so much fun.
And now I will not be in my Cyrodiil loop, I will also go farm Imperial City again, and promised to guildies to do other BG matches with them
Cirantille wrote: »I just left the game by thinking "these events work!"
For real. Because had it not for the achievements I'd never bother to try Battlegrounds or Imperial City, probably.
Or I would try it at a very late time.
Because I was stuck in my own loop of Cyrodiil.
But I went out of it, tried new things, faced new challenges. Yes, you need to carry that ball in BGs and it damages you!But it was so much fun.
And now I will not be in my Cyrodiil loop, I will also go farm Imperial City again, and promised to guildies to do other BG matches with them
Yes but do you realise that you can do that all year long ? BGs and IC are accessible outside of events, you don't have to wait for an "event" to try them. And that's my point, it's the same stuff we play and do all year long. For them to add more rewards and brand it "event" is just sad marketing.
Enemoriana wrote: »Cirantille wrote: »I just left the game by thinking "these events work!"
For real. Because had it not for the achievements I'd never bother to try Battlegrounds or Imperial City, probably.
Or I would try it at a very late time.
Because I was stuck in my own loop of Cyrodiil.
But I went out of it, tried new things, faced new challenges. Yes, you need to carry that ball in BGs and it damages you!But it was so much fun.
And now I will not be in my Cyrodiil loop, I will also go farm Imperial City again, and promised to guildies to do other BG matches with them
Yes but do you realise that you can do that all year long ? BGs and IC are accessible outside of events, you don't have to wait for an "event" to try them. And that's my point, it's the same stuff we play and do all year long. For them to add more rewards and brand it "event" is just sad marketing.
And why event can be only with changed rules?
New Life anf jester events gives event quests. Others are more like "try that content too". If you don't want to try - just don't participate. If you do it all year - keep doing, you lose nothing. They add new achievements to events. And there is very few things locked forever, that's why events doesn't change completely - so even new players can try those quests and get those achievements.
If you want something absolutely different from ESO, maybe, it's time to find one more game?
Yes but, what are the things that players do differently during these events ? .
It feels like they are saying "Here, have a toy inside your usual cereal box". Why aren't there more imaginative stuff, exciting stuff ? It's supposed to be a fantasy game but it feels more like a capitalist marketing simulation game. Every event feels the same, only the rewards change(and even that in largely debatable : just boxes with some stuff in it?), and while rewards can be useful for character progression, I don't play a fantasy MMO for rewards, but to feel the excitement of discovering new things, of trying new things. I want to be surprised, I want to really feel what it's like to live in a fantasy world where magic is all over the place and everything can happen at any time. So when I hear "event", I say to myself "wow, I want to be part of that", but then I am just disappointed. And I am not only talking about the current event, but all of them.
-Why isn't there an open world zone that opens only when there is a specific event, a zone that would change every year, where some of the mechanics of the game are modified? Let's say it's a PvE event and you can go to the zone once a day, but if you die before completing the zone, you can only comeback the next day.
- Why isn't there a big labyrinth that would open only when there is a specific PvP event where it's free for all, and there is some nice reward in the middle of the labyrinth, or a title, or nice glowing cosmetic stuff, etc ?
I mean, do you have any other event ideas than double rewards or boxes with reward stuff in it ? Give us some exciting stuff !!!
And don't even get me started on what they have announced for 2020. It's just more of the same stuff "here, have your usual dungeon and your usual new zone which just contains the usual stuff"....
newtinmpls wrote: »Yes but, what are the things that players do differently during these events ? .
You may certainly choose to do the same thing every event.
I like to engage in zone chat, roleplay a bit, offer help if I can (for example in the New Life, if I'm doing the fishing event and have extras, I give them away).
If your only enjoyment comes from what is served on a plate to you, then gaming...and most likely life, will not be very enjoyable.
If that is the case, it's not the game that is the problem.
I want real events, more imaginative and engaging events, something worth calling "event" ?
.
Enemoriana wrote: »Cirantille wrote: »I just left the game by thinking "these events work!"
For real. Because had it not for the achievements I'd never bother to try Battlegrounds or Imperial City, probably.
Or I would try it at a very late time.
Because I was stuck in my own loop of Cyrodiil.
But I went out of it, tried new things, faced new challenges. Yes, you need to carry that ball in BGs and it damages you!But it was so much fun.
And now I will not be in my Cyrodiil loop, I will also go farm Imperial City again, and promised to guildies to do other BG matches with them
Yes but do you realise that you can do that all year long ? BGs and IC are accessible outside of events, you don't have to wait for an "event" to try them. And that's my point, it's the same stuff we play and do all year long. For them to add more rewards and brand it "event" is just sad marketing.
And why event can be only with changed rules?
New Life anf jester events gives event quests. Others are more like "try that content too". If you don't want to try - just don't participate. If you do it all year - keep doing, you lose nothing. They add new achievements to events. And there is very few things locked forever, that's why events doesn't change completely - so even new players can try those quests and get those achievements.
If you want something absolutely different from ESO, maybe, it's time to find one more game?
Is asking for more imaginative and engaging events equal to saying I "want something absolutely different from ESO" ? No it's not. I like the classes, I like the PvP, I like some dungeons, I like the lore, etc.. I am talking about events here.
Halloween event: dbl xp, farm boxes(plunder skulls)
Christmas: do oddjobs, to farm boxes
Mayhem: kill people, to farm boxes
Ic event: kill people, to farm ap
Dlc celebration events: do dailies, to farm gear, in boxes
It really does kind of boil down to the samething every time. I would love to see seasonal bosses that are on par with dragons at least. Let us fight hallowjack!
newtinmpls wrote: »What you seem to be saying here is "it works like this and I don't like it".
While I think PVP, and thus the event, is a different beast altogether, in regards to the other events I agree with the OP. After 3+ years I just tend to avoid them. Do them a couple of times and they just become stale, and honestly, a little childish. It's like they have something that works that they have to put very little imaginative effort in, and are just going to run with it until something breaks.
Actually, to a degree, I feel the same way about new chapters and DLC's. Apart from the artwork, which continues to be outstanding, the content feels like uninspired reskins of things we've done and experienced before. Putting stripes on a wolf doesn't make it new wolf. In how many chapters and DLC's do we need to fight the same old atronachs, stranglers, dunerippers, etc.? There's a "use-rinse-repeat' feel to much of it. Maybe it's because they're unimaginative. Or maybe it's because they are under such time pressure to put out content quickly that using the old stuff just becomes a no-brainer.
No body is at fault. I believe they do the best at they can with these events. Doesn't mean they couldn't be better.
Dusk_Coven wrote: »newtinmpls wrote: »What you seem to be saying here is "it works like this and I don't like it".
Yup I think this sums it up.