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https://forums.elderscrollsonline.com/en/discussion/668861

Revert ice staff back to a DPS option

Somber97866
Somber97866
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All the tanks are using shock staves anyway.

Revert ice staff back to a DPS option 249 votes

Yes
41%
MisterBigglesworthInklingsHanokihsFaulgorNebthet78david_m_18b16_ESOeyeseezombiesub17_ESOluen79rwb17_ESOYukon2112BlueVioletxenowarrior92eb17_ESOVandrilbeckamayEvergnarStreegaCaffeinatedMayhemfeyiiEdziuFearlessOne_2014OneForSorrow 104 votes
No
29%
DominoidBeolundDTStormfoxHyperSodanTokSoellaMaximilianSFxxKANExxsrfrogg23KeriokoTrayethGarishThePlayeryRavenBigevilpeterVoodooPlatypusTheValkynSirDopeyFreakin_Hytte0lbertikus 74 votes
Undecided
3%
peacenoteXarcEmma_OverloadsusmitdsReaver-Stormhamreburty61MADGODMARCHCanned_Applesscubasteve28 9 votes
Don't care
6%
AimorasigsergvMicalleftahol10069PuzzlenutsRouDeRNevascaLadislaoaltunit21D0PAMINEDaedric_NB_187NerftheforumsArgonianwerecroc212cheifsoapiJuacobMellowMagic 16 votes
Yes but change the way ice works to increase damage instead of damage shol
18%
ImryllNyteshadekendellking_chaosb14_ESOp_tsakirisb16_ESODagoth_RacOtarTheMadEnemy-of-ColdharbourmoleculeSnowZeniaCloudlessEpicRekkoningArchMikemTheDominionfireraptureDrdeath20emilyhyoyeonUrbanMonk2WeeniesIrfindSaintSubwayy 46 votes
  • Somber97866
    Somber97866
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    Yes but change the way ice works to increase damage instead of damage shol
    That last option is to change the way it works. Get rid of damage shield and make it into some kind of damage modifier
  • VaranisArano
    VaranisArano
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    There's a number of players who like to have a magicka tanking option, so you'd have to propose a replacement, like an Alteration Staff.

    Personally, I enjoy the Ice Staff CC and tankiness in PVP, especially Battlegrounds in Flag and Land Grab matches.
  • xenowarrior92eb17_ESO
    xenowarrior92eb17_ESO
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    Yes
    and pls add instead 1 handed spears and greatshields!
  • Drdeath20
    Drdeath20
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    Yes but change the way ice works to increase damage instead of damage shol
    Wind staff for tanks.
  • emilyhyoyeon
    emilyhyoyeon
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    Yes but change the way ice works to increase damage instead of damage shol
    A DESTRUCTION staff should not be a utility weapon. It doesn't make sense with how destruction magic (whether or not the magic schools have been established in the TES world at the point of the events of ESO) has appeared in the series until now. At most a destruction staff might provide elemental resistance shields.

    I really hope they revert the frost destruction staff change and introduce a new staff tanking option. The most reasonable option for what the series has established so far is an alteration based staff for tanking.
    Edited by emilyhyoyeon on October 13, 2019 7:11PM
    IGN @ emilypumpkin, imperial pumpkin seller & ghost hunter
    main TES character: Tullanisse Starborne, altmer battlemage & ayleid researcher
  • TheShadowScout
    TheShadowScout
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    Yes
    Revert ice staff back to a DPS option
    YES! So much yes!
    And then... add a "tanky" staff option in a different flavor! Warding staff, anyone?
    https://forums.elderscrollsonline.com/en/discussion/371862/additional-weapon-skill-ideas-mk-ii/p1 ;)
  • FakeFox
    FakeFox
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    Yes
    Each staff should give a increase to damage of its element, so builds focus on one element instead of that weird mix we have now.
    EU/PC (GER) - Healermain since 2014 - 50305 Achievement Points - Youtube (PvE Healing Guides, Builds & Gameplay)
  • Gadamlub14_ESO
    Gadamlub14_ESO
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    FakeFox wrote: »
    Each staff should give a increase to damage of its element, so builds focus on one element instead of that weird mix we have now.
    Meanwhile, the only element not used by necromancy class skills is oblivion damage.
  • logarifmik
    logarifmik
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    Yes
    The best defense is... destruction?
    EU PC: @logarifmik | Languages: Русский, English
    Dimitri Frernis | Breton Sorcerer | Damage Dealer | Daggerfall Covenant
    Scales-of-Ice | Argonian Warden | Tank / Healer | Daggerfall Covenant
  • Artim_X
    Artim_X
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    No
    They used to be paperweights. At least now they provide utility for those who make use of them.
    (AD) Artim X/Xirtām/Måtrix |PC/NA| Casual staff wielding vampire sorcerer/templar/arcanist
    Electric-Burn/Stun
    https://media.giphy.com/media/Av0zcKH3i2BkaY1GXW/giphy.gif/https://c.tenor.com/jQHdFftrgwMAAAAC/tenor.gif
    • Damage Dealing Build.
    • Gear: 5 Infallible Aether (All apparel light and Divines with Max Mag Enchants), 1 Slimecraw Guise for max spell critical (Divines, light, Max Mag Enchants), Maelstrom's Perfected Inferno/Lightning Staff (infused/shock enchant), and Rage of the Ursauk jewelry (bloodthirsty with spell damage enchant)/lightning staff (infused/flame/weapon damage enchant). 1 Mora's Whispers.
    • Ability-Bar 1: Critical Surge, Boundless Storm, Mages' Wrath, Lightning Flood, Twilight Tormentor (Twilight Matriarch for solo roleplay variant of build), and Power Overload.
    • Ability-Bar 2: Crushing Shock/Storm Pulsar, Streak, Flame/Shock Reach, Unstable Wall of Fire/Storms, Twilight Tormentor (Twilight Matriarch for solo roleplay variant of build) and Fiery/Thunderous Rage.
    Electric-Heal
    https://media.giphy.com/media/5ibGIHneWS6ek/giphy.gif
    • My Healer Build.
    • Gear: 5 Spell Power Cure (All apparel light and Divines with Max Mag Enchants), 1 Slimecraw Guise for max spell critical (Divines, light, Max Mag Enchants), Maelstrom's Perfected Lightning Staff (Charged/shock enchant), and Infallible Aether jewelry (arcane with spell damage enchant)/restoration staff (Powered with absorb magicka enchant). 1 Mora's Whispers.
    • Ability-Bar 1: Power Surge, Boundless Storm, Blessing of Restoration, Energy Orb, Twilight Matriarch, and Replenishing Barrier.
    • Ability-Bar 2: Dark Deal, Overflowing Altar, Elemental Drain, Blockade of Storms, Twilight Matriarch, and Aggressive Horn.
    Electric-Ward
    https://media.giphy.com/media/Wa0TGmtDvwW3e/giphy.gif
    • My Meme Tank Build that uses high resistance and variety of wards.
    • Gear: 5 Brands of Imperium (All body pieces except Head and Shoulders, with Divine trait, and with Prismatic Defense Enchants), full Mother Ciannait's (1 light and 1 medium. Divines and Max Mag Enchant), and Combat Physician jewelry (bloodthirsty with Prismatic Recovery Enchants), CP restoration staff (Infused with hardening enchant), and CP ice staff (Infused with crusher enchant).
    • Ability-Bar 1: Critical Surge, Bound Aegis, Deep Thoughts, Boundless Storm, Healing Ward, and Replenishing Barrier.
    • Ability-Bar 2: Silver Leash (Elemental Drain if healer isn't running it), Bound Aegis, Frost Clench, Blockade of Frost, Empowered Ward, and Temporal Guard.
    Electric-Vamp
    https://media.giphy.com/media/ukDQiYZzRAxMZKcK86/giphy.gif
    • Tanky stage 4 vampire utility focused PvP healer that can take down very inexperienced players but is primarily focused on working alongside others in an organized group, PUGs, or zergs.
    • Gear: 5 Torug's Pact for regular and NoCP build/Oblivion's Foe for dot build (medium chest and body pieces light. All Impenetrable. Max Mag Enchants). Gaze of Sithis and 1 light Mighty Chudan/Pirate Skeleton (light shoulders, and impenetrable with Max Mag Enchants). Knight Slayer/Pariah jewelry/Plaguebreak for dot build (bloodthirsty with spell damage enchant)/lightning staff (infused with oblivion enchant for regular and noCP build/absorb magicka enchant and Sharpened for dot build. Sharpened for dot build)/restoration staff (infused with oblivion enchant regular and noCP build/absorb magicka enchant and Sharpened for dot build).
    • Ability-Bar 1: Structured Entropy, Boundless Storm, Soul Splitting Trap, Radiating Regeneration, Healing Ward, and Life Giver.
    • Ability-Bar 2: Drain Vigor (Elemental Susceptibility), Race Against Time, Rune Cage, Radiant Magelight, Empowered Ward, and Shatter Soul.
    Dawnfang
    https://media.tenor.com/ogWfvDdsqBIAAAAd/anime-black-clover.gif
    • My casual one bar heavy attack Templar build that only utilizes Aedric Spear abilities.
    • Gear: 5 Infallible Aether (Head or Shoulder and body pieces except Chest. All body pieces Divines with Max Mag Enchants), 1 Slimecraw Guise for max spell critical (Divines, light, Max Mag Enchant), Lightning Staff of the Sergeant (Infused/shock enchant), and Sergeant's Mail jewelry (One Ring and one Neck. Both bloodthirsty with spell damage enchant). 1 Oakensoul Ring (bloodthirsty with spell damage enchant).
    • Ability-Bar 1: Puncturing Sweep, Aurora Javelin, Toppling Charge, Blazing Spear, Radiant Ward, and Crescent Sweep.
    Duskfang
    https://media.tenor.com/Jo8aG_ouy_oAAAAd/ac-odyssey.gif
    • Tanky stage 4 vampire utility focused PvP healer that can take down very inexperienced players but is primarily focused on working alongside others in an organized group, PUGs, or zergs.
    • Gear: 5 Torug's Pact (Heavy Chest with light Head, Waist, Hands, and Feet. All body pieces Impenetrable. Health enchant on head and everything else Magicka Enchants), 1 Medium Mighty Chudan/Pirate Skeleton Shoulder (Impenetrable, Max Health Enchant), Knight Slayer Restoration Staff (Infused/Decrease Health enchant/Stealth-Draining Poison IX), and Knight Slayer jewelry (One Ring and one Neck. Both bloodthirsty with spell damage enchant). 1 Oakensoul Ring (bloodthirsty with Spell Damage Enchant).
    • Ability-Bar 1:Radiant Oppression, Race Against Time, Aurora Javelin, Breath of Life, Resolving Vigor, and Life Giver (Shatter Soul).
    PvE Starter Gear
    https://media.giphy.com/media/6CovzgyTig7M4/giphy.gif
    • Gear: 5 Law of Julianos (heavy chest, gloves/belt light, and the rest can be light or 1 medium piece if you're not wearing medium anywhere else on your body. All in training if grinding for XP or divines), Armor of the Seducer or Magnus' Gift head, shoulder, and staves (light with 1 medium piece if you are not already wearing 1 medium Julianos piece. All in training or divines. The staves should be training or infused), and 3 purple Willpower Jewelry with Arcane trait (can be bought from trading guilds for relatively cheap.
    • Check tamrieltradecentre.com for the best deals if you're not using a price checking addon).
    Race
    https://media.giphy.com/media/sdEkeWpiaGz0A/giphy.gif
    • High elf, since you will not have issues with sustain, but other mag based races are also fine so this is more of a personal choice.
    Mundus Stones
    https://media.giphy.com/media/cT3wMhLGQWdKU/giphy.gif
    • PvP: The Lover for penetration when playing a sorc or temp.
    • PvE Healing/Damage: The Thief for decent crit rate.
    • PvE Tanking: The Lady to get close to resistance cap.
    Current Champion Points
    https://media.giphy.com/media/l4FGDAx6u3hthMhgI/giphy.gif
    • DPS Sorc: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Exploiter, Weapons Expert, Biting Aura, Thaumaturge, Celerity, Rejuvenation, Fortified, Boundless Vitality.
    • Healer Sorc: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Enlivening Overflow, Hope Infusion, Weapon's Expert, Arcane Supremacy, Celerity, Rejuvenation, Fortified, Boundless Vitality.
    • Tanky Sorc: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Ironclad, Enduring Resolve, Reinforced, Duelist's Rebuff, Bastion, Ward Master, Rejuvenation, Fortified.
    • PvP Sorc: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Enlivening Overflow, Weapon's Expert, Occult Overload, Arcane Supremacy, Bastion, Rejuvenation, Fortified, Boundless Vitality.
    • PvE Temp: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Fighting Finesse, Master-at-Arms, Weapons Expert, Biting Aura, Celerity, Rejuvenation, Fortified, Boundless Vitality.
    • PvP Temp: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Enlivening Overflow, Weapon's Expert, From the Brink, Arcane Supremacy, Celerity, Rejuvenation, Fortified, Boundless Vitality.
    Favorite Foods and Potions
    https://media.giphy.com/media/3otPoTggaYFNd1FdAI/giphy.gif
    • Parse Food for PvE:(DPS) Ghastly Eye Bowl (increases Max Magicka by 4592 and Magicka Recovery by 459 for 2 hours).
    • Gold/Purple Food for Sorc PvP and Meme Tanking:(PvP) Clockwork Citrus Filet (increases Max Health by 3326, Health Recovery by 406 [useful if stage 1 vampire], Max Magicka by 3080, and Magicka Recovery by 338 for 2 hours). Witchmother's Potent Brew (Increase Max Magicka by 2856, Max Health by 3094, and Magicka Recovery by 315 for 2 hours.
    • Trash Potions when feeling cheap: Regular CP150 Essence of Magicka pots that I obtain frequently from playing the game or Crown Tri-Restoration Potion obtained from dailies.
    • Crafted Potions: Essence of Spell Critical (Bugloss, Lady's Smock, and Water Hyacinth). Without magelight this is my primary means of obtaining Major Prophecy on my Sorc, which increases my Spell Critical Rating. This also heals and restores magicka. Essence of Immovability (Columbine, Corn Flower, and Wormwood). I use this in PvP, since this gives me stealth detection, knockback immunity, and restores magicka (better to use it when competent allies are nearby, since it might reveal that you are surrounded by multiple players in stealth and you will not have an emergency pot available after use). Essence of Invisibility with only 2 ingredients (Blue Entoloma, Namira's Rot, Nirnroot, or Spider Egg). I use this in PvE content that requires stealth and if I need more speed I'll use Rapid Maneuver before using the potion. Essence of Invisibility with 3 ingredients (Blessed Thistle, Blue Entoloma, and Namira's Rot). Very useful in PvP alongside the vampire Dark Stalker passive, since you'll be invisible, ignore movement speed penalty while in Crouch, and you'll have a 30% movement speed boost from Major Expedition (I always have this slotted when riding from point A to B in PvP land, since gankers are always lurking). My templar will mostly use Essence of Health (Tri-Stat Potion) Ingredients: (Mountain Flower, Columbine, and Bugloss).
  • idk
    idk
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    While it would have made sense for Zos to create an actual magicka tanking weapon if they were actually serous about it and would have also made sense to leave the frost staff alone even though it has always been bad DPS, I doubt Zos will because it takes more work to create an actual weapon than to shoehorn a weapon to perform a different role.

    As such the frost staff is woefully inferior and as they say.
  • Irfind
    Irfind
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    Yes but change the way ice works to increase damage instead of damage shol
    How about slowdown and crit ? slow helps in PvP and crit in PvE ;)

    PC EU no CP PVP
    EP Irfind - Stam NB Dunmer
    EP Iswind - Mag Warden Dunmer
    EP Ko'runa Silberklaue - Mag Temp Khajiit
    EP Eldrid Hagal - Mag DK Dunmer
    EP Feyne R'is - Stam Sorc Dunmer ...with Bow
    EP Wynn Loraethaine - Mag NB Dunmer
    AD Runare Loraethaine - Stam Sorc Altmer
    AD Skadi Hagal - Stam DK Khajiit
  • D0PAMINE
    D0PAMINE
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    Don't care
    I backbar a Lightning Staff on my tank. A dps frost mage would be sick af tho.
    Edited by D0PAMINE on October 13, 2019 9:19PM
  • max_only
    max_only
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    Yes
    A tank with a staff should be niche and specialized. Tanks don’t use staves in any rpg setting until this one and we only started using because Zos has nerfed tanks into the mud.

    Yes, I’m salty. They ruined tanking for me. Which I thought was impossible since I’m always the tank or healer in every mmo and not just in rpg settings. Yes even in FPS
    #FiteForYourRite Bosmer = Stealth
    #OppositeResourceSiphoningAttacks
    || CP 1000+ || PC/NA || GUILDS: LWH; IA; CH; XA
    ""All gods' creatures (you lot) are equal when covered in A1 sauce"" -- Old Bosmeri Wisdom
  • idk
    idk
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    Irfind wrote: »
    How about slowdown and crit ? slow helps in PvP and crit in PvE ;)

    Frost staff is still useful in PvP.
  • Jaraal
    Jaraal
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    Yes but change the way ice works to increase damage instead of damage shol
    Damage shol is destroying ESO.

    Nerf damage shol!
    RIP Bosmer Nation. 4/4/14 - 2/25/19.
  • Recent
    Recent
    ✭✭✭✭✭
    Yes
    Yes please. Ice staves are screaming to be used and it would be fun to have another option for dps
  • max_only
    max_only
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    Yes
    Jaraal wrote: »
    Damage shol is destroying ESO.

    Nerf damage shol!

    Damage shoals
    #FiteForYourRite Bosmer = Stealth
    #OppositeResourceSiphoningAttacks
    || CP 1000+ || PC/NA || GUILDS: LWH; IA; CH; XA
    ""All gods' creatures (you lot) are equal when covered in A1 sauce"" -- Old Bosmeri Wisdom
  • D0PAMINE
    D0PAMINE
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    Don't care
    max_only wrote: »
    A tank with a staff should be niche and specialized. Tanks don’t use staves in any rpg setting until this one and we only started using because Zos has nerfed tanks into the mud.

    Yes, I’m salty. They ruined tanking for me. Which I thought was impossible since I’m always the tank or healer in every mmo and not just in rpg settings. Yes even in FPS

    You can still double SnB. Xynode still does. I like having the option for a staff, but I wouldn't be forced to use it. I don't run a frost staff because it feels weird, but lightning feels nice to me. Just run your setup you like and you can still do any content with it.
  • ArchMikem
    ArchMikem
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    Yes but change the way ice works to increase damage instead of damage shol
    My Ice Mage wants this.
    CP2,000 Master Explorer - AvA One Star General - Console Peasant - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • Araneae6537
    Araneae6537
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    Yes but change the way ice works to increase damage instead of damage shol
    There's a number of players who like to have a magicka tanking option, so you'd have to propose a replacement, like an Alteration Staff.

    Personally, I enjoy the Ice Staff CC and tankiness in PVP, especially Battlegrounds in Flag and Land Grab matches.

    I agree, love having a magicka option to tank, but I think it should be separate from the staff type, maybe ability morph options and/or skill lines. I’d like lightning staff to be just as viable for tanking and frost staff to be just as viable for DPS.
  • LeHarrt91
    LeHarrt91
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    Yes
    They could keep the Ice staff as a Tanking/ Defensive weapon and still make it used as a DPS Weapon. The Heavy Attack passive (Tri-Focus) can be the Tank one, with block passives etc. Move HA taunt to Elemental Susceptibility and add fracture, that way you still get the benefit of HA Taunt/ Resources but also have it on a skill tanks would use. Then make Ancient Knowledge 8% Crit or DoT Damage.
    PS NA
    Have played all classes.
    Warden Main
  • Bekkael
    Bekkael
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    What's damage shol? O_o
    ~~ Lady Gamer ~~ ♥ ~~ Xbox NA ~~
  • Imryll
    Imryll
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    Yes but change the way ice works to increase damage instead of damage shol
    Actually, I'd be fine if it could be either a DPS or a tanking weapon based on the morphs chosen. No need to remove tanking options, but ice mages deserve support.
  • Pauls
    Pauls
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    No
    I use frost staff on my healer when doing pledges with randoms. Having built in taunt is helpful when tank dies (happens rarely
    but still) and I need to keep boss away from squishy DDs while they ressing tank.
  • srfrogg23
    srfrogg23
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    No
    Nah. Having a 3rd, completely different, option with frost gives destro staves more variety, imo. Before the change it was basically just a blue version of the inferno staves. Now it has a unique place in character builds.
  • Gandrhulf_Harbard
    Gandrhulf_Harbard
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    Yes
    Ice Staff should really be CC-based DOT damage for Soft/Off Tanks and Support DPS.

    But that would require some actual thought from the Devs.

    All The Best
    Those memories come back to haunt me, they haunt me like a curse.
    Is a dream a lie if it don't come true, or is it something worse.
  • mikemacon
    mikemacon
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    No
    All the tanks are using shock staves anyway.

    Only those who are very, very bad at reading comprehension.
  • starkerealm
    starkerealm
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    mikemacon wrote: »
    All the tanks are using shock staves anyway.

    Only those who are very, very bad at reading comprehension.

    So, like, more than half?
  • IndianaJames7
    IndianaJames7
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    No
    Instead of changing the effect of each type of staffs themselves, why not change the Destro skill line passives, so that any type of staff can be used for tanking/healing/dps.

    Make it a 3 level passive. Rank 1 adds dps boost, rank 2 adds group duff/ target rebuff, rank 3 helps with taunt. In that order obviously so that newbies aren’t pulling aggro right off the bat by putting passives in the wrong place not knowing any better like unknowing dps currently are doing with ice stave taunt.
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