Emma_Overload wrote: »Have you lost your mind?. I really hope ZOS doesn't read this thread.
If you think ZOS is going to make sensible changes based on your feedback, you don't know them. Here's the most likely scenario: They nerf Ball of Lightning back to its current form or worse BUT they leave Streak crippled with the dumb "reverse cone" area of effect.
Please do not EVER ask for nerfs of Sorc abilities, because they will give much more nerf than you bargained for!
Furthermore, why are you guys caping so hard for Steak? Ball of Lightning has needed some love for years, and now that it finally got some, you guys want to NERF it before we even get to enjoy it on the live server? That's crazy!
If ZOS listens to you guys, all were going to end up with is TWO useless morphs. If that's your idea of balance, you can keep it.
Emma_Overload wrote: »Have you lost your mind?. I really hope ZOS doesn't read this thread.
If you think ZOS is going to make sensible changes based on your feedback, you don't know them. Here's the most likely scenario: They nerf Ball of Lightning back to its current form or worse BUT they leave Streak crippled with the dumb "reverse cone" area of effect.
Please do not EVER ask for nerfs of Sorc abilities, because they will give much more nerf than you bargained for!
Furthermore, why are you guys caping so hard for Steak? Ball of Lightning has needed some love for years, and now that it finally got some, you guys want to NERF it before we even get to enjoy it on the live server? That's crazy!
If ZOS listens to you guys, all were going to end up with is TWO useless morphs. If that's your idea of balance, you can keep it.
PTS BoL is OP af, it is virtually sort of a better Wings+Mass Hysteria+Teleport. It needs to provide either Ranged immunity for 2 secs like in live or the snare immunity, not both. BoL does not need any love, the reason it is not used as much is that it is a defensive option, which does not suit the playstyle most magsorcs prefer.
Emma_Overload wrote: »Have you lost your mind?. I really hope ZOS doesn't read this thread.
If you think ZOS is going to make sensible changes based on your feedback, you don't know them. Here's the most likely scenario: They nerf Ball of Lightning back to its current form or worse BUT they leave Streak crippled with the dumb "reverse cone" area of effect.
Please do not EVER ask for nerfs of Sorc abilities, because they will give much more nerf than you bargained for!
Furthermore, why are you guys caping so hard for Steak? Ball of Lightning has needed some love for years, and now that it finally got some, you guys want to NERF it before we even get to enjoy it on the live server? That's crazy!
If ZOS listens to you guys, all were going to end up with is TWO useless morphs. If that's your idea of balance, you can keep it.
Just putting this here.
Wings - 50% ranged reduction, 2s snare immunity. BoL - 100% ranged reduction, 2s snare immunity, Teleport, Unblockable and Undodgeable Stun
Just putting this here.
Wings - 50% ranged reduction, 2s snare immunity. BoL - 100% ranged reduction, 2s snare immunity, Teleport, Unblockable and Undodgeable Stun
Emma_Overload wrote: »Have you lost your mind?. I really hope ZOS doesn't read this thread.
If you think ZOS is going to make sensible changes based on your feedback, you don't know them. Here's the most likely scenario: They nerf Ball of Lightning back to its current form or worse BUT they leave Streak crippled with the dumb "reverse cone" area of effect.
Please do not EVER ask for nerfs of Sorc abilities, because they will give much more nerf than you bargained for!
Furthermore, why are you guys caping so hard for Steak? Ball of Lightning has needed some love for years, and now that it finally got some, you guys want to NERF it before we even get to enjoy it on the live server? That's crazy!
If ZOS listens to you guys, all were going to end up with is TWO useless morphs. If that's your idea of balance, you can keep it.
PTS BoL is OP af, it is virtually sort of a better Wings+Mass Hysteria+Teleport. It needs to provide either Ranged immunity for 2 secs like in live or the snare immunity, not both. BoL does not need any love, the reason it is not used as much is that it is a defensive option, which does not suit the playstyle most magsorcs prefer.
Just putting this here.
Wings - 50% ranged reduction, 2s snare immunity. BoL - 100% ranged reduction, 2s snare immunity, Teleport, Unblockable and Undodgeable Stun
While i agree with the topic - i think neither streak nor bol should have been touched on pts compared to live.
The statement not 100% correct.
Bol is 100% magica projectile reduction for 3s.
Wings is 50% reduction on ranged attacks - which are quite a few more.
Emma_Overload wrote: »Have you lost your mind?. I really hope ZOS doesn't read this thread.
If you think ZOS is going to make sensible changes based on your feedback, you don't know them. Here's the most likely scenario: They nerf Ball of Lightning back to its current form or worse BUT they leave Streak crippled with the dumb "reverse cone" area of effect.
Please do not EVER ask for nerfs of Sorc abilities, because they will give much more nerf than you bargained for!
Furthermore, why are you guys caping so hard for Steak? Ball of Lightning has needed some love for years, and now that it finally got some, you guys want to NERF it before we even get to enjoy it on the live server? That's crazy!
If ZOS listens to you guys, all were going to end up with is TWO useless morphs. If that's your idea of balance, you can keep it.
PTS BoL is OP af, it is virtually sort of a better Wings+Mass Hysteria+Teleport. It needs to provide either Ranged immunity for 2 secs like in live or the snare immunity, not both. BoL does not need any love, the reason it is not used as much is that it is a defensive option, which does not suit the playstyle most magsorcs prefer.
Olupajmibanan wrote: »Emma_Overload wrote: »Have you lost your mind?. I really hope ZOS doesn't read this thread.
If you think ZOS is going to make sensible changes based on your feedback, you don't know them. Here's the most likely scenario: They nerf Ball of Lightning back to its current form or worse BUT they leave Streak crippled with the dumb "reverse cone" area of effect.
Please do not EVER ask for nerfs of Sorc abilities, because they will give much more nerf than you bargained for!
Furthermore, why are you guys caping so hard for Steak? Ball of Lightning has needed some love for years, and now that it finally got some, you guys want to NERF it before we even get to enjoy it on the live server? That's crazy!
If ZOS listens to you guys, all were going to end up with is TWO useless morphs. If that's your idea of balance, you can keep it.
PTS BoL is OP af, it is virtually sort of a better Wings+Mass Hysteria+Teleport. It needs to provide either Ranged immunity for 2 secs like in live or the snare immunity, not both. BoL does not need any love, the reason it is not used as much is that it is a defensive option, which does not suit the playstyle most magsorcs prefer.
The main problem is BoL is supposed to be the defensive morph and Streak the ofensive morph. Currently, BoL suits better even for offense and that's a design flaw.
I still prefer Streak for guaranteed Shooting Star hits, but if I ever switch my ofensive ulti I will switch Streak to BoL as well.
Just putting this here.
Wings - 50% ranged reduction, 2s snare immunity. BoL - 100% ranged reduction, 2s snare immunity, Teleport, Unblockable and Undodgeable Stun
While i agree with the topic - i think neither streak nor bol should have been touched on pts compared to live.
The statement not 100% correct.
Bol is 100% magica projectile reduction for 3s.
Wings is 50% reduction on ranged attacks - which are quite a few more.
Wings is 50% reduction on projectiles, not ranged attacks.
Just putting this here.
Wings - 50% ranged reduction, 2s snare immunity. BoL - 100% ranged reduction, 2s snare immunity, Teleport, Unblockable and Undodgeable Stun
While i agree with the topic - i think neither streak nor bol should have been touched on pts compared to live.
The statement not 100% correct.
Bol is 100% magica projectile reduction for 3s.
Wings is 50% reduction on ranged attacks - which are quite a few more.
Wings is 50% reduction on projectiles, not ranged attacks.
Still affects stamina and magica.
Idk about warden bird tbh.
The biggest difference is one affected only magica while the other doesn´t.
Just putting this here.
Wings - 50% ranged reduction, 2s snare immunity. BoL - 100% ranged reduction, 2s snare immunity, Teleport, Unblockable and Undodgeable Stun
While i agree with the topic - i think neither streak nor bol should have been touched on pts compared to live.
The statement not 100% correct.
Bol is 100% magica projectile reduction for 3s.
Wings is 50% reduction on ranged attacks - which are quite a few more.
Wings is 50% reduction on projectiles, not ranged attacks.
Still affects stamina and magica.
Idk about warden bird tbh.
The biggest difference is one affected only magica while the other doesn´t.
Unless they removed it as an exception when they took the reflect away (old wings didn't used to reflect Warden's bird), it shouldn't.
But yeah, it does affect both magicka and stamina projectiles, was more just mentioning that wings is only projectiles, not all ranged attacks, which does cut the list down.
Emma_Overload wrote: »Have you lost your mind?. I really hope ZOS doesn't read this thread.
If you think ZOS is going to make sensible changes based on your feedback, you don't know them. Here's the most likely scenario: They nerf Ball of Lightning back to its current form or worse BUT they leave Streak crippled with the dumb "reverse cone" area of effect.
Please do not EVER ask for nerfs of Sorc abilities, because they will give much more nerf than you bargained for!
Furthermore, why are you guys caping so hard for Steak? Ball of Lightning has needed some love for years, and now that it finally got some, you guys want to NERF it before we even get to enjoy it on the live server? That's crazy!
If ZOS listens to you guys, all were going to end up with is TWO useless morphs. If that's your idea of balance, you can keep it.
They are caping for Steak cause it's dinner time?
Ok let me explain something to sorcs that doesn't agree with OP.
Do you remember rune cage? The skill that used to be undodgeable cc ranged cc? It was awesome and I loved it, but then ZOS decided to make it's damage component should fire of whenever stun is broken, not only at the end of skill. This has lead to situation where sorcs could line up few delayed skills and blow people up almost from 100%.
Next what happened was in general masssive cry for nerf ending in gutting the skill to state we have now aka not very useful.
Remembering above do you really want to have BoL and Streak nerfed above what we have on live? Because this is how you achieve it. With ZOS overbuffing skill always lead to overnerfing.
I don't really care because I don't play sorc as much as I used to but you will mark my words when nerf hammer comes.
I can only agree with this post.
In duels on specs like Magnb, magwarden or Magnecro against a sorc using BoL you will see how there isn't a single chance of killing the sorc.
In a 10 minute duel on pts i hit 1 assassins will on the sorc the plethora of them flew right into the glowing ball of frustration.
The current BoL implementation is like making dodge roll ignore all dodgeable abilities for 3 more seconds, sounds unbalanced right?
Well that's exactly what BoL currently is on pts.
Bringing this skill onto the live servers will inevitably lead to a huge outcry of many people who'll fight those sorcs which in the end will result in nerfs across the board for magsorcs.
Emma_Overload wrote: »I can only agree with this post.
In duels on specs like Magnb, magwarden or Magnecro against a sorc using BoL you will see how there isn't a single chance of killing the sorc.
In a 10 minute duel on pts i hit 1 assassins will on the sorc the plethora of them flew right into the glowing ball of frustration.
The current BoL implementation is like making dodge roll ignore all dodgeable abilities for 3 more seconds, sounds unbalanced right?
Well that's exactly what BoL currently is on pts.
Bringing this skill onto the live servers will inevitably lead to a huge outcry of many people who'll fight those sorcs which in the end will result in nerfs across the board for magsorcs.
Players can dodge supposedly instant Crystal Frags just by wiggling back and forth, which costs zero resources. 3 measly seconds of spell projectile absorption from an ability with an exponentially increasing cost mechanic didn't seem like a lot to ask, especially considering it used to last 6 seconds and nobody cared.
Emma_Overload wrote: »I can only agree with this post.
In duels on specs like Magnb, magwarden or Magnecro against a sorc using BoL you will see how there isn't a single chance of killing the sorc.
In a 10 minute duel on pts i hit 1 assassins will on the sorc the plethora of them flew right into the glowing ball of frustration.
The current BoL implementation is like making dodge roll ignore all dodgeable abilities for 3 more seconds, sounds unbalanced right?
Well that's exactly what BoL currently is on pts.
Bringing this skill onto the live servers will inevitably lead to a huge outcry of many people who'll fight those sorcs which in the end will result in nerfs across the board for magsorcs.
Players can dodge supposedly instant Crystal Frags just by wiggling back and forth, which costs zero resources. 3 measly seconds of spell projectile absorption from an ability with an exponentially increasing cost mechanic didn't seem like a lot to ask, especially considering it used to last 6 seconds and nobody cared.
Ok let me explain something to sorcs that doesn't agree with OP.
Do you remember rune cage? The skill that used to be undodgeable cc ranged cc? It was awesome and I loved it, but then ZOS decided to make it's damage component should fire of whenever stun is broken, not only at the end of skill. This has lead to situation where sorcs could line up few delayed skills and blow people up almost from 100%.
Next what happened was in general masssive cry for nerf ending in gutting the skill to state we have now aka not very useful.
Remembering above do you really want to have BoL and Streak nerfed above what we have on live? Because this is how you achieve it. With ZOS overbuffing skill always lead to overnerfing.
I don't really care because I don't play sorc as much as I used to but you will mark my words when nerf hammer comes.
Emma_Overload wrote: »I can only agree with this post.
In duels on specs like Magnb, magwarden or Magnecro against a sorc using BoL you will see how there isn't a single chance of killing the sorc.
In a 10 minute duel on pts i hit 1 assassins will on the sorc the plethora of them flew right into the glowing ball of frustration.
The current BoL implementation is like making dodge roll ignore all dodgeable abilities for 3 more seconds, sounds unbalanced right?
Well that's exactly what BoL currently is on pts.
Bringing this skill onto the live servers will inevitably lead to a huge outcry of many people who'll fight those sorcs which in the end will result in nerfs across the board for magsorcs.
Players can dodge supposedly instant Crystal Frags just by wiggling back and forth, which costs zero resources. 3 measly seconds of spell projectile absorption from an ability with an exponentially increasing cost mechanic didn't seem like a lot to ask, especially considering it used to last 6 seconds and nobody cared.
If nobody cared when it lasted 6.5s - why was it reduced to 2.5?
Oh right - that happened because people did care. And the same people still care and the absorb is broken op.
Emma_Overload wrote: »I can only agree with this post.
In duels on specs like Magnb, magwarden or Magnecro against a sorc using BoL you will see how there isn't a single chance of killing the sorc.
In a 10 minute duel on pts i hit 1 assassins will on the sorc the plethora of them flew right into the glowing ball of frustration.
The current BoL implementation is like making dodge roll ignore all dodgeable abilities for 3 more seconds, sounds unbalanced right?
Well that's exactly what BoL currently is on pts.
Bringing this skill onto the live servers will inevitably lead to a huge outcry of many people who'll fight those sorcs which in the end will result in nerfs across the board for magsorcs.
Players can dodge supposedly instant Crystal Frags just by wiggling back and forth, which costs zero resources. 3 measly seconds of spell projectile absorption from an ability with an exponentially increasing cost mechanic didn't seem like a lot to ask, especially considering it used to last 6 seconds and nobody cared.
Have you been on the pts and tested it?
Are you actually trying to tell me that BoL is fine because people outplay you in melee range by breaking your Los by walking through you, something anyone can do and that can be countered easily?
When bol was 6 seconds it was hilariously overperforming but sure lets just say it wasn't.
Even without ever being affected by a cost increase you have an uptime of 60% on the ball which is way too high.