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PVP exploiter/cheater

  • Alienoutlaw
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    tim99 wrote: »

    old videos that have been doing the rounds for along time, alot of those exploits/cheats have been shut down
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  • fred4
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    I look at it as being able to fit a light attack -> ability -> bash into one GCD, because that's most efficient in practice. You can't really force light attacks to take a GCD and not be able to cast a skill in that GCD. It's too ingrained. From skills like Grim Focus to poisons and enchants only firing on light attacks and weapon skills, there are many things that would have to be reworked.

    PvP relies on burst. Without burst, you can't kill people, because they heal right back up, the current DOT meta notwithstanding. One of the things that separates a seasoned PvPer from a casual one is their ability to burst and deal with other players' burst. A good light / heavy attack weave is part of a burst combo as much as the skills are.

    You could argue that PvP should be simpler. For me, it's the complexity that keeps me interested in the game. Having to cast multiple things per second, a light attack, a skill, a bash / roll / block makes for a fast paced and exciting game. The biggest difference between a good and a bad PvPer is one of speed and decisiveness. If you want to cut out everything, but a single skill per GCD, you're basically saying "I can't handle the pace of the game". That is all.
    PC EU (EP): Magicka NB (main), Stamina NB, Stamina DK, Stamina Sorcerer, Magicka Warden, Magicka Templar, Stamina Templar
    PC NA (EP): Magicka NB
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  • fred4
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    Voltranox wrote: »
    I've heard about players who find a bug or glitch in some set or skill and exploit it. Whatever.

    By far the worse problem has been the cheating. The same names keep doing it, day after day.
    Here are some examples I have seen in recent months...

    -- 20 ranged shots in a row dodged (not roll dodges). This miracle of chance is repeated every time they are engaged. Not even in medium armor. Same players, same names.

    -- Characters that cannot be CC'd - for a much longer time period than any combo of pots or skills would allow (constantly for minutes on end). Pots run out and have a cool-down. This performance is often combined with never-ending super speed.

    -- Global cool-down of skills being bypassed (often referred to as macros, but much more than simple macros). When this happens, the character will shudder oddly. Very different from the visual appearance animation cancelling - it's like a strobe effect. Same players, every time, while other attacking enemies in the area show no signs of lag.

    -- Extremely poor players who are easily killed on repeated encounters suddenly become god-like and wipe out swathes of players while their health bar barely moves. Did they suddenly 'L2P'?

    -- Weapon enchantments and other proc's hitting every single second without fail. This a new one that I have noticed only in the last few months. Constant 100% up time on enchants adds a lot of damage.

    -- Characters who repeatedly drop ultimates in very short time frames. I see some who forget themselves in the heat of the battle and drop 3 or 4 within seconds of each other. This has been confirmed for me beyond all doubt when fighting 1 vs 1 in the middle of nowhere.

    -- Characters who have all specialty builds rolled into one. Huge mitigation, huge damage, huge sustain, huge heals, huge ulti gen, constant speed. No weaknesses. WTB that set please.

    -- Flying. No longer simply a Youtube spectacle - I have witnessed it several times with my own eyes in recent months.

    Whether these players are 'good' or 'bad' at the game doesn't matter. They are essentially ego-babies. If you can't play a tough, punishing PVP competition without resorting to cheating, then get out.

    Growing bored with reporting these obvious morons, only to have them show up again a few weeks later. It is up to ZOS to police their game...not us.
    This is such a hodgepodge of possibly accurate signs of hacking and conspiracy theory, it's hard to take seriously.

    The thing that I most disagree with is the pervasiveness and frequency with which these things happen. I witnessed a case of a warden using ultimates in addition to their bear, once, while the bear was up. I think I saw a guy flying ONCE. I've been playing for 4 years on PC EU.

    20 shots dodged would be strange. 5 shots, however, could be explained with Meridia's Blessed Armor. It is also possible to build very trolly and have sustain for 50+ dodge rolls in a row. You say it wasn't that, but at any rate that's not a hack, that's a legitimate build.

    Getting almost constant CC immunity might be explained by Assassin's Guile + Escapist poisons, which can give you 8.4s out of 10s immunity under ideal conditions. You also have to bear in mind that not all CCs stun through block - actually the more likely explanation. If they use the 1H+S ult, they might also just reflect some of your CCs.

    You cannot bypass the GCD with macros to my knowledge. I don't know about the shuddering. You're saying there is some kind of exploit when you make your character move back and forth?

    You will have near 100% enchant uptime by combining Infused weapons with Torug's Pact. In the case of dual-wield it would be 100%, though not particularly powerful anymore.

    Characters dropping ultimates constantly 1v1 in the middle of nowhere sounds suspicious. Characters doing so in places like IC sewers much less so, due to the Fighter's Guild ulti gen passive.

    Building a fast character is a legitimate thing. Steed, all Swift, wood elf, stamsorc, Orc, Gryphon set, Race Against Time. It all adds up. People underestimate this. Most moved off Swift, when it was nerfed. Some just build for it.

    "Huge mitigation, huge damage, huge sustain, huge heals, huge ulti gen, constant speed. No weaknesses. WTB that set please." This is otherwise known as a stam DK / stamden wearing Fury / Seventh / Blood Spawn. Swift mundus. Gold food. Lingering health + stamina potions. 1H+S on one bar for tankiness / blocking. Corrosive Armor or Onslaught to bypass your resistances. Pretty standard build. Don't know about sustain, but some PvPers build heavy attacks into their rotation.
    Edited by fred4 on October 1, 2019 2:43PM
    PC EU (EP): Magicka NB (main), Stamina NB, Stamina DK, Stamina Sorcerer, Magicka Warden, Magicka Templar, Stamina Templar
    PC NA (EP): Magicka NB
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  • idk
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    Rungar wrote: »
    idk wrote: »
    There is no way to bypass the global cooldown on skills. No one is firing off 5 attacks in one second.

    This.

    You do not see when a player uses a skill. You see when the server tells you a skill was used and server lag can cause the information to come all at once even though they actually occurred over a few seconds.

    Unfortunately this happens with the games design. It is part of the reason why ESO PvP is not taken seriously even though the game itself and it's combat are fun.

    even though i agree with that i routinely get hit with walls of abilities that shouldnt be possible. Its because in 2 global cooldowns which appears like 1 second to a player you can fit

    1 ultimate
    2 skills
    2 light attacks
    a bash

    add in even a little lag and you can double most of that so players experiences are not wrong. Zos is supporting a combat model that their game cant keep up with resulting in bad outcomes.

    sounds like your coming around to the notion that continuing this might be bad for the game on the whole.

    Please do not put words in my mouth. Your last sentence is clearly a fabrication and one that makes no sense to anyone who reads what I stated. They would be left wondering what you are talking about.

    As for 1 ult (how many do not have a delay) and 2 skills appearing to hit in one second, that merely supports what I stated since there is a 1 second GCD for each of those. That is a fact.
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  • Ysbriel
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    Gilvoth wrote: »
    Liam12548 wrote: »
    https://scufgaming.com/playstation-vantage-controller.
    https://www.amazon.com/gp/product/B078J2HQ9D/ref=as_li_tl?ie=UTF8&tag=uncannyx-20&camp=1789&creative=9325&linkCode=as2&creativeASIN=B078J2HQ9D&linkId=76bd5a8735eb0d38a5b158a944399d2b
    Yeah get you something like these and Animation canceling that is being allowed in ESO just makes macroing SOOO easy.
    When someone in pvp kills you in less then a second and you look at the battle log of how you died and what was cast on you and by WHO.
    5 abilities in half a second from the same person LOL.
    It wasnt skill. It was one of these devices combined with the fact that animation canceling is in this game.
    Put a cast time or make it so if you animation cancel then it stops the whole spell or ability from going off because well hell, YOU canceled it lol.
    Cast times or removing anima canceling and POOF , their cheating macro making devices cease to help them haha.
    I dont care what anyone says, because everyone has at one point or another been victim to an insta death from one of these cheaters . That is if youve even played any pvp in eso at all.

    The animation canceling just enables them to be able to utilize these devices.
    Even the XIM4 allows using your macro mouse or macro keyboard on your ps4 or xbox to mimic and appear as a legit console controller and macro as much as you want .

    Animation cancelling helps these devices because it takes away any kind of delay between skill and abilities and strings them together without global cooldowns of any kind.

    [Edit to remove baiting]
    Gilvoth wrote: »

    we showed proof that, that is not true.

    This was an issue several years ago when it could be done at will with proper timing and cancelling, but it is no longer possible

    yes it is, heres a few examples that were captured recently by a fellow player.
    LegacyDM wrote: »

    48276266357_17e098ddea_k.jpg

    Here we have HA-->Sub Assault --->DoS all in the same second

    48276280227_4f62397e1b_k.jpg

    Here we have a Cutting Dive ---->Heavy Attack ----> Sub Assault all in the same second followed by a DoS one second later. Poor game play design and BS.

    48276265722_62c1c1ea28_k.jpg

    Here we have a lethal arrow ----> Draining Shot all in the same second.

    48276182731_01c7713dee_k.jpg

    Here's an interesting one. An Ambush ----> Lethal Arrow. In the same second. Now how did he get an ambush off with a skill that actually requires a 1s channel cast time all in the same second. Not sure.

    48276266162_fe425c2cff_k.jpg

    Here we have Dizzying Swing ---->Reverse Slice --->Sub Assault all in the same second.

    45839221731_cc496659c1_h.jpg

    And my personal favorite. Two focused aims in the same second.

    Basically it’s just the fact that you can pull a full rotation on enemy player the same who you can do any PvE enemy. the best way to prove it is just to have someone be a tank an pull a parse on them.
    Cheating? No, since ZOS made it valid the moment the said that animation canceling even when it was not intended, it was not an exploit, basically stepping all over the definition of exploit. so there you have Quickfingers Mcghee parsing you to oblivion, since you don’t have dungeon boss level health or resistance you simply melt away. And once again just get go in PvP with a tank build and you will see.
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  • Voltranox
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    @fred4 thanks for your reply.
    fred4 wrote: »
    The thing that I most disagree with is the pervasiveness and frequency with which these things happen.
    I come across examples almost every pvp session. It might be a small number of players out of the whole population, but I encounter them repeatedly during a session. They can have an effect on the entire campaign.
    fred4 wrote: »
    20 shots dodged would be strange. 5 shots, however, could be explained with Meridia's Blessed Armor. It is also possible to build very trolly and have sustain for 50+ dodge rolls in a row. You say it wasn't that, but at any rate that's not a hack, that's a legitimate build.
    I am aware of Meridia's and high sustain roll dodgers. This was not either. When I spot this behavior, I usually get the opportunity to attack them again during the battle - and it is verified repeatedly. Not a legitimate build, and beyond the probability of chance.
    fred4 wrote: »
    You cannot bypass the GCD with macros to my knowledge. I don't know about the shuddering. You're saying there is some kind of exploit when you make your character move back and forth?
    No, I mean their character jitters in place, like a machinegun or a strobe light. In extreme cases, I have even seen a heavy attack sandwiched between skills in the same second. During a prolonged skirmish with several enemies, no sign of lagging or similar results from any of the other players...just one outlier, again and again. Very noticeable.
    fred4 wrote: »
    Building a fast character is a legitimate thing. Steed, all Swift, wood elf, stamsorc, Orc, Gryphon set, Race Against Time. It all adds up. People underestimate this.
    I understand this and like to make speedy builds myself. If you build for extreme and sustained speed (like a scroll runner for instance), naturally you sacrifice other things. It's a specialist build.

    Almost every aspect of extreme performance can be explained away with some set/skill/class/potion combo...but these are builds that capitalize on certain aspects. Every legitimate build has some weaknesses. I am seeing performances that have all these extreme powers in one build, and go way beyond.

    I see things in game that objectively are conclusive proof that there is cheating (the flying through the air, being hit with quick ultimates). How many more players use it more subtly, like say to boost various things by 20%? You'd never even know.
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  • CPT_CAPSLOCK
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  • Thogard
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    Voltranox wrote: »
    @fred4 thanks for your reply.
    fred4 wrote: »
    The thing that I most disagree with is the pervasiveness and frequency with which these things happen.
    I come across examples almost every pvp session. It might be a small number of players out of the whole population, but I encounter them repeatedly during a session. They can have an effect on the entire campaign.
    fred4 wrote: »
    20 shots dodged would be strange. 5 shots, however, could be explained with Meridia's Blessed Armor. It is also possible to build very trolly and have sustain for 50+ dodge rolls in a row. You say it wasn't that, but at any rate that's not a hack, that's a legitimate build.
    I am aware of Meridia's and high sustain roll dodgers. This was not either. When I spot this behavior, I usually get the opportunity to attack them again during the battle - and it is verified repeatedly. Not a legitimate build, and beyond the probability of chance.
    fred4 wrote: »
    You cannot bypass the GCD with macros to my knowledge. I don't know about the shuddering. You're saying there is some kind of exploit when you make your character move back and forth?
    No, I mean their character jitters in place, like a machinegun or a strobe light. In extreme cases, I have even seen a heavy attack sandwiched between skills in the same second. During a prolonged skirmish with several enemies, no sign of lagging or similar results from any of the other players...just one outlier, again and again. Very noticeable.
    fred4 wrote: »
    Building a fast character is a legitimate thing. Steed, all Swift, wood elf, stamsorc, Orc, Gryphon set, Race Against Time. It all adds up. People underestimate this.
    I understand this and like to make speedy builds myself. If you build for extreme and sustained speed (like a scroll runner for instance), naturally you sacrifice other things. It's a specialist build.

    Almost every aspect of extreme performance can be explained away with some set/skill/class/potion combo...but these are builds that capitalize on certain aspects. Every legitimate build has some weaknesses. I am seeing performances that have all these extreme powers in one build, and go way beyond.

    I see things in game that objectively are conclusive proof that there is cheating (the flying through the air, being hit with quick ultimates). How many more players use it more subtly, like say to boost various things by 20%? You'd never even know.

    All of the things you’re describing can be explained by a bad internet connection on your end.
    PC NA - @dazkt - Dazk Ardoonkt / Sir Thogalot / Dask Dragoh’t / Dazk Dragoh’t / El Thogardo

    Stream: twitch.tv/THOGARDvsThePeasants
    YouTube: http://youtube.com/c/thogardpvp


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  • fred4
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    Voltranox wrote: »
    No, I mean their character jitters in place, like a machinegun or a strobe light.
    Funny thing: A mini-boss in vMA just did that exact thing for several seconds. Do you think he was running cheat engine?
    PC EU (EP): Magicka NB (main), Stamina NB, Stamina DK, Stamina Sorcerer, Magicka Warden, Magicka Templar, Stamina Templar
    PC NA (EP): Magicka NB
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  • Rungar
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    idk wrote: »
    Rungar wrote: »
    idk wrote: »
    There is no way to bypass the global cooldown on skills. No one is firing off 5 attacks in one second.

    This.

    You do not see when a player uses a skill. You see when the server tells you a skill was used and server lag can cause the information to come all at once even though they actually occurred over a few seconds.

    Unfortunately this happens with the games design. It is part of the reason why ESO PvP is not taken seriously even though the game itself and it's combat are fun.

    even though i agree with that i routinely get hit with walls of abilities that shouldnt be possible. Its because in 2 global cooldowns which appears like 1 second to a player you can fit

    1 ultimate
    2 skills
    2 light attacks
    a bash

    add in even a little lag and you can double most of that so players experiences are not wrong. Zos is supporting a combat model that their game cant keep up with resulting in bad outcomes.

    sounds like your coming around to the notion that continuing this might be bad for the game on the whole.

    Please do not put words in my mouth. Your last sentence is clearly a fabrication and one that makes no sense to anyone who reads what I stated. They would be left wondering what you are talking about.

    As for 1 ult (how many do not have a delay) and 2 skills appearing to hit in one second, that merely supports what I stated since there is a 1 second GCD for each of those. That is a fact.

    you said players dont take it seriously and thats because its a joke. You just havent come to terms with it and dance around the problems.

    players perception might not be important to you but it is to me. the perception is that they are getting hit by walls of abilities which includes skills, light attacks, ultimates and bashes and proc sets before they can even react is quite real in this game. Ultimates were given cast times for this reason.

    they feel people who can master this are cheating somehow even if zos says its ok. We dont know whose cheating and whose not so it must be designed to minimize the impact of things like macros, which it isnt.

    That cop out on zos's part what is obvious to everyone but you is that it is massively unbalanced and does not encourage them to continue playing the game.

    in this case perception is more important than facts because they dont base whether they are going to vp again on facts. Its based on if it was fun or not.

    youll always be better than them, you dont need all this extra crap.
    It's 0.0666 of a second to midnight.

    Rungar's Mystical Emporium
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  • idk
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    Rungar wrote: »
    idk wrote: »
    Rungar wrote: »
    idk wrote: »
    There is no way to bypass the global cooldown on skills. No one is firing off 5 attacks in one second.

    This.

    You do not see when a player uses a skill. You see when the server tells you a skill was used and server lag can cause the information to come all at once even though they actually occurred over a few seconds.

    Unfortunately this happens with the games design. It is part of the reason why ESO PvP is not taken seriously even though the game itself and it's combat are fun.

    even though i agree with that i routinely get hit with walls of abilities that shouldnt be possible. Its because in 2 global cooldowns which appears like 1 second to a player you can fit

    1 ultimate
    2 skills
    2 light attacks
    a bash

    add in even a little lag and you can double most of that so players experiences are not wrong. Zos is supporting a combat model that their game cant keep up with resulting in bad outcomes.

    sounds like your coming around to the notion that continuing this might be bad for the game on the whole.

    Please do not put words in my mouth. Your last sentence is clearly a fabrication and one that makes no sense to anyone who reads what I stated. They would be left wondering what you are talking about.

    As for 1 ult (how many do not have a delay) and 2 skills appearing to hit in one second, that merely supports what I stated since there is a 1 second GCD for each of those. That is a fact.

    you said players dont take it seriously and thats because its a joke. You just havent come to terms with it and dance around the problems.

    players perception might not be important to you but it is to me. the perception is that they are getting hit by walls of abilities which includes skills, light attacks, ultimates and bashes and proc sets before they can even react is quite real in this game. Ultimates were given cast times for this reason.

    they feel people who can master this are cheating somehow even if zos says its ok. We dont know whose cheating and whose not so it must be designed to minimize the impact of things like macros, which it isnt.

    That cop out on zos's part what is obvious to everyone but you is that it is massively unbalanced and does not encourage them to continue playing the game.

    in this case perception is more important than facts because they dont base whether they are going to vp again on facts. Its based on if it was fun or not.

    youll always be better than them, you dont need all this extra crap.

    LOL. We are talking about server lag and you try to twist it into talking about AC. Even the comment I quoted clearly stated there is no way to bypass the GCD.

    So yes, please do not put words in my mouth. And yes, I am better than that. I learned how to use AC as it is a legitimate part of the game and found learning to use it worked much better than complaining about it. Rise to the occasion.
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  • parpin
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    yes there are cheaters in cyrodill specially, it is by far better in BG because if some one cheat, it is highly possible that they will get noticed and get reported by multiple people, that is why most of them go to cyrodill, my own personal experience i fought a guy inside delve in cyrodill, he was mocking me, standing there letting me hit him. his hp did drop even 1%, now i know my dps is not best ever dps but i also know my dps is not garbage, it is above average for sure, i am pvp player so i know, then he killed me in 2 seconds, i said this in another post but i am saying it here too,i think people who cheat in video games are the most pathetic people they can not even play game in a right way, and they need to cheat, how they live in real world is beyond me.
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  • Rungar
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    this game is having a hard time even filling one campaign that can hold 750 players max. I suppose thats great as well.
    It's 0.0666 of a second to midnight.

    Rungar's Mystical Emporium
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  • idk
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    Rungar wrote: »
    this game is having a hard time even filling one campaign that can hold 750 players max. I suppose thats great as well.

    PvP is merley part of the game and not the major part at that. Via the only indication we have the game population has been growing over the past few years and at a decent pace. Further, AC that you are complaining about is not the reason so many of the strong PvP players left this game during the first year.
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  • Lisutaris
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    With proper timing it is possible to get a lot of dmg to your target at the same second or two....
    ....BUT that is good combination and gameplay and goes offtopic in this thread.

    There are... Situations where some1 is not just tanky and mediating here and there.
    it is the exact opposite... No health lost at all. And if, only such small amounts that should not be possible.
    with a tanky build.. Yeah maybe you can stay your ground against 1-5 players (average to good ones).
    But there is no way, that there is no chip in the healthbar if 3 good players are focussing such a tanky one.
    -> would call this cheating and usage of 3rd party programs.... Like being out of range the whole time but he she can do dmg and circle around you..... Out of range +30m!

    There are other examples like speed bunny hopping. Thats not jumping around.... Its making use of your character speed with the jump animation - - HOPPING AROUND WITH THE SPEED OF LIGHT.
    No real cheating... Still exploiting failures of the game mechanic/programming.

    Fun fact - >> looking up wallbugger, keepjumper, bunnyhopper should give a good pool of players to "take a closer look".

    My 2 septims.
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  • laksikus
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    Funny thread.

    Sure its possible to cheat. But i havent actually seen a cheater in cyro for a long time. The last time was a fly hack.

    Using abilities with cast time or travel time is ni cheating at all


    Perosnally i think people who state someone cheated and cant even tell what part of gameplay is actual cheating, should just l2p. There is no harm donw when asking how its done in pm or forums, but accusing someone of cheating when lacking game knowledge is quite disgusting but funny at the same time.

    Just yesterday i had a discussion about using 4 ultis in one minute. 2 people just ragewhispered me and told me they reported me for it and i was just like wtf you died like flies how can i not have ulti ip
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  • Dusk_Coven
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    Thogard wrote: »
    All of the things you’re describing can be explained by a bad internet connection on your end.

    Does PvP in ESO deserve to be pay to win? If you don't have the best connection and the best luck for it not to crap out, you might as well not play?
    I've done some PvP in SWTOR and other games. People aren't complaining about connections there when they talk about cheating or any issues in PvP.

    I'm leaning toward lousy coding in ESO as the main culprit. The other symptoms are exploits of the lousy coding, whether intentional or not (and sure, some people might actually be using macros and cheat engines and what not).
    Look at it: Took them how many years to fix random normal-> port to pledge, and to fix mount speed. Years.
    Edited by Dusk_Coven on October 5, 2019 7:36PM
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  • TriangularChicken
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    Vanos444 wrote: »
    PvP as always been a den for cheaters, exploiters and hackers.
    The ToP # 1 cheating tool is TeamSpeak. Why? This game doesn't have GCD's. So, with TeamSpeak and Animation canceling. You literally become a god.

    In WoW, you have GCD's. ( Not by a huge margin) but based on it, you had to plan your attack that brings out a combo to kills your targets and at the same time, you were vunersble to heavy damage. Thus, one can call such players "good". For they have to time their combos and utilities to survive a fight.

    But, in TESO. You have to just dump your damage on the target or switch to defensive role on the fly, if in danger. Which brings out diversity to your gameplay but ultimately breaks the game, that bring in more exploits, cheats and the list goes on....

    The Dot meta was good start but was poorly done.

    ..and I thought I have seen everything...
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  • JumpmanLane
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    Blackrose Resto! HOTS and DOTS, and pugs hit like wet noodles.
    fred4 wrote: »
    Voltranox wrote: »
    No, I mean their character jitters in place, like a machinegun or a strobe light.
    Funny thing: A mini-boss in vMA just did that exact thing for several seconds. Do you think he was running cheat engine?

    In IC last night somehow we got King Khrogo stuck in the corner of a wall and a pal of mine was like “I wish Khrogo, would quit using his cheat engine, teleporting into the wall and crap!”

    We nearly died laughing! His aoes and stuns still landed. Volatile was only thing that would hit him. Had to wait for the Dot to kill him lol
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  • Skarbrand666
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    I'm gonna put it out there. If you think someones hacking when you die to them, you need to take a step back and rethink what happened, because you cannot bypass the GCD. Most of the time it's because the server decided to stop sending you information for a few seconds, then happily informs you all at once that you got attacked.
    Also animation cancelling is fine
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  • Lokey0024
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    There is no way to bypass the global cooldown on skills. No one is firing off 5 attacks in one second.

    Ackctualliey, with lag you can.its called desync. People can do on demand now. If I knew I'd explain how and try to get it fixed.
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  • Marcus684
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    I'm gonna put it out there. If you think someones hacking when you die to them, you need to take a step back and rethink what happened, because you cannot bypass the GCD. Most of the time it's because the server decided to stop sending you information for a few seconds, then happily informs you all at once that you got attacked.
    Also animation cancelling is fine

    I see people say this like the GCD is an immutable natural law. It is not. It’s just part of ZOS game code, as subject to hacking as any other part.
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  • Shadowasrial
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    It was years ago but I definitely remember there was a player that had some sort of hack going on. He had 20-40 people attacking him and his health bar would go all the way down but that last 1 health never went away no matter how many people were spamming executes. The guy couldn’t kill anyone but Iv never seen anyone cheat like that since
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  • starkerealm
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    Gilvoth wrote: »
    ...they ALLWAYS use the same filthy lie about the global cooling...

    It's not a lie. There are two global cooldown timers. One for light/heavy attacks and one for abilities. Don't believe me? Try to use two abilities in less than a second.
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  • Gilvoth
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    .
    Gilvoth wrote: »
    ...they ALLWAYS use the same filthy lie about the global cooling...

    It's not a lie. There are two global cooldown timers. One for light/heavy attacks and one for abilities. Don't believe me? Try to use two abilities in less than a second.

    you took my comment out of context and twisted its meaning.
    here is what i said:

    the above comment is exactly what we see all the time.
    and even with screen shots, videos, and even loggs prooving that within 1 second 10 abilities fired off, they STILL make that comment claiming it was zero proof.

    the problem here is that we need to recognize that:

    1) we do not answer to forum commentors, there is zero reason to answer to anyone here on this forum accept a zenimax employee.

    2) we have ZERO reason to show proof to anyone here on this forum, send all proof ONLY to zenimax employees!

    3) the comment i quoted is in every single thread about cheating, and it is a question that no answer can satisfy by the honest player because the majority of the players here are simply trying to defend any and all corrections made to the animation canceling exploit that is involved in this subject we are talking about.

    animation canceling is at the very root of this problem but does animation canceling itself a cheat? no, but it is the contributor and the door opener to this cheating and exploit to have 10 skills fire off at one time, and they ALLWAYS use the same filthy lie about the global cooling and the same old old old old story that if anyone disagrees with their belifs then that person is dumb, or that person cant animation cancel, or that person is just unknowledgeable about skills and how skills work in eso yet those are just lies.
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  • Trancestor
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    Idk i pvp for like a year and a half now and i have never ever seen a cheater, yet some people complain about it as if they see them everyday...me thinks if you feel like there's a cheating problem you are just very bad at pvp, which is weird because these people are not new they play everyday, it's not hard to "git gud" at eso pvp the skill ceiling is pretty low, maybe you're too old? Maybe stick with fungal grotto?
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  • Drako_Ei
    Drako_Ei
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    They are not casting 5 skills in 1 second, some classes can queue damage, like wardens, magsorcs, necromancers, templars...
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  • NBrookus
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    It was years ago but I definitely remember there was a player that had some sort of hack going on. He had 20-40 people attacking him and his health bar would go all the way down but that last 1 health never went away no matter how many people were spamming executes. The guy couldn’t kill anyone but Iv never seen anyone cheat like that since

    A few years ago there were a pair of sets, that when worn together, made it impossible for you to die. It has since been fixed but few people used it (outside of Flawless Conqueror title runs) because it was very, very clear something was not right. No hack required.

    I occasionally see suspicious behavior, and I assume in any game there are going to be some people that have figured out how to cheat. But it pales in comparison to the number of accusations I see thrown around that are just 1) failure to understand game mechanics, 2) laggy conditions, or 3) salt because people lost.

    If I were a ZOS employee, I'd probably not want to even look at the cheat report files because of how many are filled with something like "X is spamming ultimates!" when the ultimate in question is Shifting Standard.
    Edited by NBrookus on October 6, 2019 7:12PM
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  • Xarc
    Xarc
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    Cheat does exist in this game. It's a fact, all big games have cheaters. Some people have already been banned for that and zenimax is paying attention about it, like about bots (another problem).
    Now, the question is to know what is cheat and what is not. When you comes on forum saying "people are cheating!!!", you have to give a proof, with all the explanations about it, and without giving a name (forum rules).

    Edited by Xarc on October 6, 2019 9:45PM
    @xarcs FR-EU-PC -
    "Death is overrated", Xarc
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    - since april.2014
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  • Lybal
    Lybal
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    Gilvoth wrote: »
    .
    Gilvoth wrote: »
    ...they ALLWAYS use the same filthy lie about the global cooling...

    It's not a lie. There are two global cooldown timers. One for light/heavy attacks and one for abilities. Don't believe me? Try to use two abilities in less than a second.

    you took my comment out of context and twisted its meaning.
    here is what i said:

    the above comment is exactly what we see all the time.
    and even with screen shots, videos, and even loggs prooving that within 1 second 10 abilities fired off, they STILL make that comment claiming it was zero proof.

    the problem here is that we need to recognize that:

    1) we do not answer to forum commentors, there is zero reason to answer to anyone here on this forum accept a zenimax employee.

    2) we have ZERO reason to show proof to anyone here on this forum, send all proof ONLY to zenimax employees!

    3) the comment i quoted is in every single thread about cheating, and it is a question that no answer can satisfy by the honest player because the majority of the players here are simply trying to defend any and all corrections made to the animation canceling exploit that is involved in this subject we are talking about.

    animation canceling is at the very root of this problem but does animation canceling itself a cheat? no, but it is the contributor and the door opener to this cheating and exploit to have 10 skills fire off at one time, and they ALLWAYS use the same filthy lie about the global cooling and the same old old old old story that if anyone disagrees with their belifs then that person is dumb, or that person cant animation cancel, or that person is just unknowledgeable about skills and how skills work in eso yet those are just lies.

    So, just to give you a bit of knowledge about how programming works and why you can't bypass GCD.

    When you play the game, you've got a client, which sends informations to the server, the client is on your side, you can modify it and all if you got knowledge and skills for.
    When you use an ability, there's a Cooldown which starts, if you use your ability a second time before you cooldown is up, there's 2 possibilities depending on how it works.

    1 - The game check client side, your client say "No, your cooldown isn't up, I won't send it to the server"
    2 - The game check server side, the server got 2 requests from you to send 2 abilities in less than a second and answer to you "Ok for the 1st spell, but you sent me the 2nd one too early, I won't reply to it"

    It'd be very very bad work if the 1st case is the one in place, any competent dev knows it, players could modify their client to send 2 abilities and bypass GCD.
    But, if it's the 2nd case (and it's most likely the case), player don't have any way to bypass it, it'd require to hack the server somehow (which is a way too huge and dangerous task)

    I saw one of your post in a thread few days ago with screenshots to "prove" that players somehow bypass GCD.
    All the screenshots were just combos with delay abilities, cast time abilities follow up instantly with another ability coz your cooldown start when the cast starts, and projectiles that got a travel time so you can play with it to hit multiple projectiles / a projectile and a gapcloser or something else at the same time to burst your opponent.

    Not to mention that screens used the seconds on the chat as proof, but the GCD in ESO is less than a second (0,85 or 0,9 sec, I'm not totally sure on this point), so if you hit an ability at 43.504 sec and the second one at 44,448 sec for example, the chat will indicate 44 sec for both abilities, even if there's almost 1 sec difference between each abilities.

    Aside all these technical explanations, I think that the way you think and react about all kind of criticism is really unhealthy and can't lead to any proper conversations.
    You don't want to discuss with people, you look convince that they're lying to you, and I'm pretty sure that if you reply to this post, you won't try to argue about all the technical explanations that I gave you, I hope you won't ignore them.

    Anyway, if you act this way in a discussion, none will convince you, none can change your opinion on anything, it seems like you're just here to put your opinion on the table and nothing else, what's the point posting on a forum then ?
    I hope you can accept criticism and be a bit more humble about what you know, what you believe and how things works, not just on this forum, but for every subject in your life, imho that's the best way to get a dynamic opinion and get healthy and interesting conversations that can lead to something constructive.
    Edited by Lybal on October 6, 2019 7:54PM
    Out of this game, tired of horrible performance and a lot of changes.
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