Potato_Salad wrote: »There is no way to bypass the global cooldown on skills. No one is firing off 5 attacks in one second.
Potato_Salad wrote: »There is no way to bypass the global cooldown on skills. No one is firing off 5 attacks in one second.
Seen it happen. Not a desync. Teleport strike from stealth, and was instantly killed by 5 different skills. Not a "wow that seemed fast" death, but literally instant.
Potato_Salad wrote: »There is no way to bypass the global cooldown on skills. No one is firing off 5 attacks in one second.
Seen it happen. Not a desync. Teleport strike from stealth, and was instantly killed by 5 different skills. Not a "wow that seemed fast" death, but literally instant.
Which five skills my dude.
Alienoutlaw wrote: »
we are not subject to prove Anything to YOU.
If you make a claim (such as someone is cheating/exploiting), it falls COMPLETELY ON YOU to prove said claim. This is how a Justice system works and the whole saying of "Innocent until proven guilty".
That's all I'm gonna say here.
Alienoutlaw wrote: »
we are not subject to prove Anything to YOU.
If you make a claim (such as someone is cheating/exploiting), it falls COMPLETELY ON YOU to prove said claim. This is how a Justice system works and the whole saying of "Innocent until proven guilty".
That's all I'm gonna say here.
this isn't a Justice system, this isn't a court, no one accused you nor any specific named person, and you are most assuredly not a judge here on this forum.
this is simply a place to talk about the game and topics related to this game, and cheating is a topic we are discussing.
Alienoutlaw wrote: »necronyteub17_ESO wrote: »https://scufgaming.com/playstation-vantage-controller.
https://www.amazon.com/gp/product/B078J2HQ9D/ref=as_li_tl?ie=UTF8&tag=uncannyx-20&camp=1789&creative=9325&linkCode=as2&creativeASIN=B078J2HQ9D&linkId=76bd5a8735eb0d38a5b158a944399d2b
Yeah get you something like these and Animation canceling that is being allowed in ESO just makes macroing SOOO easy.
When someone in pvp kills you in less then a second and you look at the battle log of how you died and what was cast on you and by WHO.
5 abilities in half a second from the same person LOL.
It wasnt skill. It was one of these devices combined with the fact that animation canceling is in this game.
Put a cast time or make it so if you animation cancel then it stops the whole spell or ability from going off because well hell, YOU canceled it lol.
Cast times or removing anima canceling and POOF , their cheating macro making devices cease to help them haha.
I dont care what anyone says, because everyone has at one point or another been victim to an insta death from one of these cheaters . That is if youve even played any pvp in eso at all.
The animation canceling just enables them to be able to utilize these devices.
Even the XIM4 allows using your macro mouse or macro keyboard on your ps4 or xbox to mimic and appear as a legit console controller and macro as much as you want .
Animation cancelling helps these devices because it takes away any kind of delay between skill and abilities and strings them together without global cooldowns of any kind.
[Edit to remove baiting]
we showed proof that, that is not true.
This was an issue several years ago when it could be done at will with proper timing and cancelling, but it is no longer possible
yes it is, heres a few examples that were captured recently by a fellow player.
Here we have HA-->Sub Assault --->DoS all in the same second
Here we have a Cutting Dive ---->Heavy Attack ----> Sub Assault all in the same second followed by a DoS one second later. Poor game play design and BS.
Here we have a lethal arrow ----> Draining Shot all in the same second.
Here's an interesting one. An Ambush ----> Lethal Arrow. In the same second. Now how did he get an ambush off with a skill that actually requires a 1s channel cast time all in the same second. Not sure.
Here we have Dizzying Swing ---->Reverse Slice --->Sub Assault all in the same second.
And my personal favorite. Two focused aims in the same second.
this does not really show anything other than the combat log is lagging, look at your FPS and ping in each SS
I periodically review my FTC combat logs after questionable fights and have yet to find something that I could not explain with standard game mechanics. Mostly it's a way of learning from other players.IMO, there a very few pvp cheaters in this game.
Why do I say this, simply, in pvp there are some extremely good players, with dang good builds.
Now as far as the few that really do cheat, you can tell everytime when they show up.
First way to tell in the forums, is when certain folks try to defend their actions, with its a game mech.
But its awful weird to attack a player with 10-20 other players and he/she never drops any life, but easily kills anyone they attack in less than 1 second.
There is NO possible way to set off 5 abilities in less than 1 second, but some players do that all the time.
How is that, even using anamation canceling, or weaving, you can't do that and have all 5 abilities go off at once, but some peeps can.
So keep on reporting, but try and make sure they are actually a cheater, not just a good player
ESO does have a GCD and animation cancelling does not bypass it. You probably animation cancel frequently without realizing it.PvP as always been a den for cheaters, exploiters and hackers.
The ToP # 1 cheating tool is TeamSpeak. Why? This game doesn't have GCD's. So, with TeamSpeak and Animation canceling. You literally become a god.
It has a true GCD. It actually has more than one kind of GCD. I would describe how it works, but it's been over a year since I last tested and I don't want to add to the pool of misinformation. I really wish ZOS would document it properly.A true global timer would go a long way to making it a more fair game. Block and roll dodge being the only exceptions to this.
Potato_Salad wrote: »There is no way to bypass the global cooldown on skills. No one is firing off 5 attacks in one second.
Seen it happen. Not a desync. Teleport strike from stealth, and was instantly killed by 5 different skills. Not a "wow that seemed fast" death, but literally instant.
Which five skills my dude.
Potato_Salad wrote: »There is no way to bypass the global cooldown on skills. No one is firing off 5 attacks in one second.
Potato_Salad wrote: »There is no way to bypass the global cooldown on skills. No one is firing off 5 attacks in one second.
This.
You do not see when a player uses a skill. You see when the server tells you a skill was used and server lag can cause the information to come all at once even though they actually occurred over a few seconds.
Unfortunately this happens with the games design. It is part of the reason why ESO PvP is not taken seriously even though the game itself and it's combat are fun.
Some people may exploit but the cheating your trying to explain is more than likely a health dysnc on your end or a lag effect. Someone recently posted a video of a full to dead scenario and you can clearly see them take a curse and frag to the face with no change in their health. So when another small burst came in it looked to them like they got “cheated” but they did not.
What I find funny is all the people that accused someone of cheating have no video evidence to back their claim. It so simple to record and upload a 60 second clip.
ESO does have a GCD and animation cancelling does not bypass it. You probably animation cancel frequently without realizing it.PvP as always been a den for cheaters, exploiters and hackers.
The ToP # 1 cheating tool is TeamSpeak. Why? This game doesn't have GCD's. So, with TeamSpeak and Animation canceling. You literally become a god.
@ZOS_BrianWheeler You guys really need to document how the GCD works to dispel the myths that exist about it. It would encourage people to learn how to play and you wouldn't need to nerf your mechanics to appease those who don't understand it. Perhaps also consider a visual indicator for the GCD as part of the default UI so players are more cognizant of it.It has a true GCD. It actually has more than one kind of GCD. I would describe how it works, but it's been over a year since I last tested and I don't want to add to the pool of misinformation. I really wish ZOS would document it properly.A true global timer would go a long way to making it a more fair game. Block and roll dodge being the only exceptions to this.