Siohwenoeht wrote: »Sets are the problem, not CP. Dmg has increased while CP has been stagnant, only proof you need.
Stop trying to kill the last bit of vertical progression the game has.
Stop calling vertical progression a system that is not progression. It was supposed to be but it failed. It's just a grind for new players and a was just a formality for veterans each 3 months.
Interesting, my wife joined up 3 months back, already at 418cp. She didn't think it was a grind. Just standard 2-3hr play after kids go to bed.
Oh well, if we are discusing about Fungal Grotto then im out.
NeoXanthus wrote: »Title
You can spend your 810 CP however you want. It adds complexity and depth to your builds. It is not the reason for the recent nerfs in fact it is not even related as most of the complaints are from the battle grounds. CP however, is not instant gratification it takes time and If you don’t have 810 CP please take the time to get it rather than putting effort via the forums to take it away from the people that have invested the time & effort. Personally, I think that cap should be 1080 so we could put a total of 120 in each sign of the 3 constellations.
WTF are you talking about. I have almost 1400CP without trying. Its not about how hard is get CP or not, its about how all the other parts of the game have been gutted to leave space for CP.
NeoXanthus wrote: »Title
You can spend your 810 CP however you want. It adds complexity and depth to your builds. It is not the reason for the recent nerfs in fact it is not even related as most of the complaints are from the battle grounds. CP however, is not instant gratification it takes time and If you don’t have 810 CP please take the time to get it rather than putting effort via the forums to take it away from the people that have invested the time & effort. Personally, I think that cap should be 1080 so we could put a total of 120 in each sign of the 3 constellations.
WTF are you talking about. I have almost 1400CP without trying. Its not about how hard is get CP or not, its about how all the other parts of the game have been gutted to leave space for CP.
Siohwenoeht wrote: »Siohwenoeht wrote: »Sets are the problem, not CP. Dmg has increased while CP has been stagnant, only proof you need.
Stop trying to kill the last bit of vertical progression the game has.
Stop calling vertical progression a system that is not progression. It was supposed to be but it failed. It's just a grind for new players and a was just formality for veterans each 3 months.
How is it a grind? CP 0-300 takes hardly anytime at all... The game content is balanced around 300, once you are to that point you can complete any content in the game.
How are these new op sets not the problem?
Yes, all nice until you try to get in a guild to do trials and you get asked to get CP cap or gtfo. If you are talking about pvp, ye, try to pvp against someone with 810 cp having you 300. Oh, you can play no CP pvp, yes, that only reinforces my point. If we are talking about banished cells I, again, im out.
rotaugen454 wrote: »It has nothing to do with gear sets too?
Siohwenoeht wrote: »NeoXanthus wrote: »Title
You can spend your 810 CP however you want. It adds complexity and depth to your builds. It is not the reason for the recent nerfs in fact it is not even related as most of the complaints are from the battle grounds. CP however, is not instant gratification it takes time and If you don’t have 810 CP please take the time to get it rather than putting effort via the forums to take it away from the people that have invested the time & effort. Personally, I think that cap should be 1080 so we could put a total of 120 in each sign of the 3 constellations.
WTF are you talking about. I have almost 1400CP without trying. Its not about how hard is get CP or not, its about how all the other parts of the game have been gutted to leave space for CP.
Nothing has been "gutted" for cp. CP hasn't increased in almost a year, yet dps and survivability continue to increase, why is this so hard to understand?
Siohwenoeht wrote: »NeoXanthus wrote: »Title
You can spend your 810 CP however you want. It adds complexity and depth to your builds. It is not the reason for the recent nerfs in fact it is not even related as most of the complaints are from the battle grounds. CP however, is not instant gratification it takes time and If you don’t have 810 CP please take the time to get it rather than putting effort via the forums to take it away from the people that have invested the time & effort. Personally, I think that cap should be 1080 so we could put a total of 120 in each sign of the 3 constellations.
WTF are you talking about. I have almost 1400CP without trying. Its not about how hard is get CP or not, its about how all the other parts of the game have been gutted to leave space for CP.
Nothing has been "gutted" for cp. CP hasn't increased in almost a year, yet dps and survivability continue to increase, why is this so hard to understand?
That's not true. From the top of my head: Streak, dodge roll fatigue, crit on proc sets, sustain, even the CP system itself was gutted from 25% to 13 on some stars, the way that buffs apply (additive vs multiplicative), permablock. CP created so many problems that ZOS needed years to balance the game around it and still now, CP amplify any problems you can have with itemization or skills. To the point that this supposed progresion system has been put on hold by ZOS themselves. 2 wrongs wont make it right. Remove the root of the problem and start balancing from there, better late than never!
Always will be power creep, mmo need progression to last, but CP fails to give that and created so many problems its past time it get scraped. ZOS decided to some sort of horizontal progression but i don't think it works very well.
Siohwenoeht wrote: »Siohwenoeht wrote: »Siohwenoeht wrote: »Sets are the problem, not CP. Dmg has increased while CP has been stagnant, only proof you need.
Stop trying to kill the last bit of vertical progression the game has.
Stop calling vertical progression a system that is not progression. It was supposed to be but it failed. It's just a grind for new players and a was just formality for veterans each 3 months.
How is it a grind? CP 0-300 takes hardly anytime at all... The game content is balanced around 300, once you are to that point you can complete any content in the game.
How are these new op sets not the problem?
Yes, all nice until you try to get in a guild to do trials and you get asked to get CP cap or gtfo. If you are talking about pvp, ye, try to pvp against someone with 810 cp having you 300. Oh, you can play no CP pvp, yes, that only reinforces my point. If we are talking about banished cells I, again, im out.
Lol. I was having plenty of fun and killing folks in PVP at 300 CP, and lower. Still having fun now and still under the CP cap. If you've been excluded from endgame pve I'm sorry, but you need a better group or guild from the sound of it.
Just because people exclude others based on an arbitrary number like CP, doesn't mean the system is to blame.
Siohwenoeht wrote: »Siohwenoeht wrote: »NeoXanthus wrote: »Title
You can spend your 810 CP however you want. It adds complexity and depth to your builds. It is not the reason for the recent nerfs in fact it is not even related as most of the complaints are from the battle grounds. CP however, is not instant gratification it takes time and If you don’t have 810 CP please take the time to get it rather than putting effort via the forums to take it away from the people that have invested the time & effort. Personally, I think that cap should be 1080 so we could put a total of 120 in each sign of the 3 constellations.
WTF are you talking about. I have almost 1400CP without trying. Its not about how hard is get CP or not, its about how all the other parts of the game have been gutted to leave space for CP.
Nothing has been "gutted" for cp. CP hasn't increased in almost a year, yet dps and survivability continue to increase, why is this so hard to understand?
That's not true. From the top of my head: Streak, dodge roll fatigue, crit on proc sets, sustain, even the CP system itself was gutted from 25% to 13 on some stars, the way that buffs apply (additive vs multiplicative), permablock. CP created so many problems that ZOS needed years to balance the game around it and still now, CP amplify any problems you can have with itemization or skills. To the point that this supposed progresion system has been put on hold by ZOS themselves. 2 wrongs wont make it right. Remove the root of the problem and start balancing from there, better late than never!
Always will be power creep, mmo need progression to last, but CP fails to give that and created so many problems its past time it get scraped. ZOS decided to some sort of horizontal progression but i don't think it works very well.
Lol again... Show me the dev post that says those things were "gutted" because of cp.
I do agree that CP does a poor job of vertical progression, but it's the only vertical progression the game has. What has to stop are the op sets that drop every new patch only to be nerfed the following patch. Gear churn is not progression.
Siohwenoeht wrote: »Siohwenoeht wrote: »NeoXanthus wrote: »Title
You can spend your 810 CP however you want. It adds complexity and depth to your builds. It is not the reason for the recent nerfs in fact it is not even related as most of the complaints are from the battle grounds. CP however, is not instant gratification it takes time and If you don’t have 810 CP please take the time to get it rather than putting effort via the forums to take it away from the people that have invested the time & effort. Personally, I think that cap should be 1080 so we could put a total of 120 in each sign of the 3 constellations.
WTF are you talking about. I have almost 1400CP without trying. Its not about how hard is get CP or not, its about how all the other parts of the game have been gutted to leave space for CP.
Nothing has been "gutted" for cp. CP hasn't increased in almost a year, yet dps and survivability continue to increase, why is this so hard to understand?
That's not true. From the top of my head: Streak, dodge roll fatigue, crit on proc sets, sustain, even the CP system itself was gutted from 25% to 13 on some stars, the way that buffs apply (additive vs multiplicative), permablock. CP created so many problems that ZOS needed years to balance the game around it and still now, CP amplify any problems you can have with itemization or skills. To the point that this supposed progresion system has been put on hold by ZOS themselves. 2 wrongs wont make it right. Remove the root of the problem and start balancing from there, better late than never!
Always will be power creep, mmo need progression to last, but CP fails to give that and created so many problems its past time it get scraped. ZOS decided to some sort of horizontal progression but i don't think it works very well.
Lol again... Show me the dev post that says those things were "gutted" because of cp.
I do agree that CP does a poor job of vertical progression, but it's the only vertical progression the game has. What has to stop are the op sets that drop every new patch only to be nerfed the following patch. Gear churn is not progression.
I don't need any dev post. I was playing when CP got introduced and saw the rise of permastreak, permarolling, permablock, instagibs, etc. I was playing when they nerfed the CP system because it was even more ridiculous with 25% stars and 15% cost reduction or when they had to change the damage and mitigation formulas to additive because CP catapulted everything out of control.
About the sets, yes, new patch always brings stronger sets, that's because there is not any other vertical progression, since CP failed at that and horizontal progression doesn't work to retain players.
ZarkingFrued wrote: »Oh wow, people get really upset at dying in this game, dont they? Half my Xes come from Battlegrounds with no CP. There is absolutely nothing you can do that will stop you from getting bursted. Dizzy nerf? Not saving you. Ani cancel nerfs? Not saving you. Dot nerfs? Not saving you. Every time you nerf players that are better than you the nerf hits you as well. Just stop lol. At least explain why you feel it's a problem, because making statements with no supporting information is just sad.
Siohwenoeht wrote: »Sets are the problem, not CP. Dmg has increased while CP has been stagnant, only proof you need.
Stop trying to kill the last bit of vertical progression the game has.
Stop calling vertical progression a system that is not progression. It was supposed to be but it failed. It's just a grind for new players and a was just a formality for veterans each 3 months.
Interesting, my wife joined up 3 months back, already at 418cp. She didn't think it was a grind. Just standard 2-3hr play after kids go to bed.
Oh well, if we are discusing about Fungal Grotto then im out.
NeoXanthus wrote: »Title
You can spend your 810 CP however you want. It adds complexity and depth to your builds. It is not the reason for the recent nerfs in fact it is not even related as most of the complaints are from the battle grounds. CP however, is not instant gratification it takes time and If you don’t have 810 CP please take the time to get it rather than putting effort via the forums to take it away from the people that have invested the time & effort. Personally, I think that cap should be 1080 so we could put a total of 120 in each sign of the 3 constellations.
Siohwenoeht wrote: »Siohwenoeht wrote: »Siohwenoeht wrote: »Sets are the problem, not CP. Dmg has increased while CP has been stagnant, only proof you need.
Stop trying to kill the last bit of vertical progression the game has.
Stop calling vertical progression a system that is not progression. It was supposed to be but it failed. It's just a grind for new players and a was just formality for veterans each 3 months.
How is it a grind? CP 0-300 takes hardly anytime at all... The game content is balanced around 300, once you are to that point you can complete any content in the game.
How are these new op sets not the problem?
Yes, all nice until you try to get in a guild to do trials and you get asked to get CP cap or gtfo. If you are talking about pvp, ye, try to pvp against someone with 810 cp having you 300. Oh, you can play no CP pvp, yes, that only reinforces my point. If we are talking about banished cells I, again, im out.
Lol. I was having plenty of fun and killing folks in PVP at 300 CP, and lower. Still having fun now and still under the CP cap. If you've been excluded from endgame pve I'm sorry, but you need a better group or guild from the sound of it.
Just because people exclude others based on an arbitrary number like CP, doesn't mean the system is to blame.
Thanks for your interest, but this has never been an issue for me personally, i've been above the cap since the 1st cap got introduced and i reached it, denying any sense of progression btw.
High end groups don't exclude people because arbitrary reasons, they do because you have to kill 400m hp in sunspire to do the hard modes, because you get hit for 15k (after CP mitigation) unavoidable dmg, because you get 5k/s dots in cloudrest. As I said, the game has been balanced around CP, and yes, removing CP would need rescaling the game in some way, but Brian Wheeler was willing to do it last patch when they tried to nerf healing (btw, healing is somehow stronger now, someone explain me).
Siohwenoeht wrote: »Sets are the problem, not CP. Dmg has increased while CP has been stagnant, only proof you need.
Stop trying to kill the last bit of vertical progression the game has.
ZarkingFrued wrote: »Oh wow, people get really upset at dying in this game, dont they? Half my Xes come from Battlegrounds with no CP. There is absolutely nothing you can do that will stop you from getting bursted. Dizzy nerf? Not saving you. Ani cancel nerfs? Not saving you. Dot nerfs? Not saving you. Every time you nerf players that are better than you the nerf hits you as well. Just stop lol. At least explain why you feel it's a problem, because making statements with no supporting information is just sad.
CP certainly is the main culprit imo, but alot of gearsets 5piece bonuses and specificly proccsets are aswell. Proccsets are too strong in NOCP imo