I remember back when Woeler was in charge the general thought was ZoS balanced with a sledge hammer and needed an ice pick instead.
Hes out.
Now we balance with a nuke instead.
Canned_Apples wrote: »@ZOS_BrianWheeler his vision is to introduce class identity- It's why he over buffed all non-class abilities.
#devlogic
Well it did buff a lot of class skills as well. It's just now a lot of classes are losing that. My Templar for example has a blank empty slot on bars now haha
I like how the assumption is that if we give feedback, it will change anything.
Do I need to remind the OP about the racial changes debacle? Do I need to link the 70+ thread begging to change the Bosmer passives? How did that go?
Face it. They "say" they want our feedback, the reality is they want the feedback from about 5-6 chosen people. The rest of us don't matter.
xeha_arwen11 wrote: »I like how the assumption is that if we give feedback, it will change anything.
Do I need to remind the OP about the racial changes debacle? Do I need to link the 70+ thread begging to change the Bosmer passives? How did that go?
Face it. They "say" they want our feedback, the reality is they want the feedback from about 5-6 chosen people. The rest of us don't matter.
This. There have been many times where polls and other things were taken, and the vast majority of people begged and pleaded with zos to stop "this" change or "that" change. ZOS NEVER listened. The changes went through anyway. Feedback will change nothing. This has been proven in the past countless times. Only a select few of the "holy chosen" will ever get anything changed, and their changes have generally ended up breaking gameplay even more.
Canned_Apples wrote: »xeha_arwen11 wrote: »I like how the assumption is that if we give feedback, it will change anything.
Do I need to remind the OP about the racial changes debacle? Do I need to link the 70+ thread begging to change the Bosmer passives? How did that go?
Face it. They "say" they want our feedback, the reality is they want the feedback from about 5-6 chosen people. The rest of us don't matter.
This. There have been many times where polls and other things were taken, and the vast majority of people begged and pleaded with zos to stop "this" change or "that" change. ZOS NEVER listened. The changes went through anyway. Feedback will change nothing. This has been proven in the past countless times. Only a select few of the "holy chosen" will ever get anything changed, and their changes have generally ended up breaking gameplay even more.
@xeha_arwen11 Potatoes! They most definitively care about our feedback. It makes for a great drinking game. Every time someone posts something logical/reasonable, they take a drink and a chug with the majority of the people agree with those suggestions!
Potatoes I tell you, POTATOES!!!
Sorry, I just can't take it seriously when one patch a skill needs to be buffed because it was allegedly underperforming, and then needs to be buffed worse than original because it's now allegedly overperforming.
Well, play PTS. Back yourself up on your theories. Help them. The PTS always has like 10 - 20 players, not nearly enough compared to forums.
Also, sometimes reverting is good
ZOS use to not revert bad changes. I'm just hoping they way over did the numbers, we'll see
Canned_Apples wrote: »xeha_arwen11 wrote: »I like how the assumption is that if we give feedback, it will change anything.
Do I need to remind the OP about the racial changes debacle? Do I need to link the 70+ thread begging to change the Bosmer passives? How did that go?
Face it. They "say" they want our feedback, the reality is they want the feedback from about 5-6 chosen people. The rest of us don't matter.
This. There have been many times where polls and other things were taken, and the vast majority of people begged and pleaded with zos to stop "this" change or "that" change. ZOS NEVER listened. The changes went through anyway. Feedback will change nothing. This has been proven in the past countless times. Only a select few of the "holy chosen" will ever get anything changed, and their changes have generally ended up breaking gameplay even more.
@xeha_arwen11 Potatoes! They most definitively care about our feedback. It makes for a great drinking game. Every time someone posts something logical/reasonable, they take a drink and a chug with the majority of the people agree with those suggestions!
Potatoes I tell you, POTATOES!!!
I wish we had a laughing response like Facebook's too true.
https://youtu.be/LXg7S0WxAMQ MartiniDaniels wrote: »Valid points, but devs don't follow them.
If there is target to nerf PVE dps in sake of more group oriented gameplay (though in top guilds it is already group oriented), then it should be clearly stated in patch notes. Something like this:
"We notice that majority of PVE group content became too easy to bypass by high group dps, thus we are planning to drastically decrease damage output to motivate players to use more diverse gameplay and tight group coordination". There is no such message, just -50%, -63%, -33%, +65% cost and so on...
MartiniDaniels wrote: »Valid points, but devs don't follow them.
If there is target to nerf PVE dps in sake of more group oriented gameplay (though in top guilds it is already group oriented), then it should be clearly stated in patch notes. Something like this:
"We notice that majority of PVE group content became too easy to bypass by high group dps, thus we are planning to drastically decrease damage output to motivate players to use more diverse gameplay and tight group coordination". There is no such message, just -50%, -63%, -33%, +65% cost and so on...
This. 100% this.
OP, I think your thoughts are welcome and helpful and good for the very reactive folks (you all know who you are) to keep in mind as they think about the changes.
However, a relationship is a two-way street and if the devs really depend on us to provide feedback by participating in the PTS, they absolutely need to be more clear about what major potential changes are trying to accomplish. Last patch brought about sweeping changes to the healing role. The forum was alight with debates that wasted everyone's time because they were based on incorrect assumptions. However assumptions were all we had. Literally people wasted hours of time speculating if the changes were because of PvP or because healing was "easy mode" or because they were trying to make a more dynamic rotation or whatever. AFTER everything was said and done it was confirmed that those particular changes were primarily due to performance.
Conversations would have been much more productive if the message "hi, we need to adjust healing because it is contributing to the performance issues on our servers, can you give us feedback on if these changes are workable?" had been stated up front. Responses about PTS could have been directed towards whether healers felt effective enough and suggestions could have been given based on the understand that the servers couldn't handle the math wrt layered heals. But no. Healers were left in a position defending their roles and guessing why the changes were made and what exactly they were supposed to be looking for on PTS.
I love this game and have been a part of the community for a long time, but to be able to assist in the way you describe we have to be treated more like partners in the process.
Dragonnord wrote: »@Casterial Regardless who you were or are, you don't have a clue. It's as simple as we can't create builds anymore in this game because as soon as you decide what build you are going to use, gold the gear out, practice it and start to use it, ZOS changes everything and all you did and constructed was a waste if time since it doesn't do what it was doing when you build it. So you are back to zero. An endless loop of gold, mats, time and will thrown to the trash can.
Canned_Apples wrote: »xeha_arwen11 wrote: »I like how the assumption is that if we give feedback, it will change anything.
Do I need to remind the OP about the racial changes debacle? Do I need to link the 70+ thread begging to change the Bosmer passives? How did that go?
Face it. They "say" they want our feedback, the reality is they want the feedback from about 5-6 chosen people. The rest of us don't matter.
This. There have been many times where polls and other things were taken, and the vast majority of people begged and pleaded with zos to stop "this" change or "that" change. ZOS NEVER listened. The changes went through anyway. Feedback will change nothing. This has been proven in the past countless times. Only a select few of the "holy chosen" will ever get anything changed, and their changes have generally ended up breaking gameplay even more.
@xeha_arwen11 Potatoes! They most definitively care about our feedback. It makes for a great drinking game. Every time someone posts something logical/reasonable, they take a drink and a chug with the majority of the people agree with those suggestions!
Potatoes I tell you, POTATOES!!!
I wish we had a laughing response like Facebook's too true.
Kinda funny, the devs in this video are saying the best way to give feedback isn't on PTS or using in game functions...it's using the forum.
Totally defeating the purpose of this thread. Sound bite about feedback starts at 2:09 of this video, where they say the best place to give feedback is the forum.https://youtu.be/LXg7S0WxAMQ
wavingblue wrote: »Thank god console doesn't have add-ons as the gameplay there is hunky dorey! No issues, everything is perfect, no lag, no delays just good proper ESO!
See while your post sounds great in theroy and would be cool if it worked that way, we all know it doesn't. You can post all the data and tests you want and ZOS will ignore most of it. Once it hits PTS, they only tweaks some stuff and fix some bugs, and not even all the ones that get reported. There's little hope they will actually go back on what they've changed in any significant way until the following cycle ( where they will probably rebuff every thing they nerfed )
See while your post sounds great in theroy and would be cool if it worked that way, we all know it doesn't. You can post all the data and tests you want and ZOS will ignore most of it. Once it hits PTS, they only tweaks some stuff and fix some bugs, and not even all the ones that get reported. There's little hope they will actually go back on what they've changed in any significant way until the following cycle ( where they will probably rebuff every thing they nerfed )
Thats why im hoping we constructively tell them this is bad, not just nag and cry.
Been there done that
feedback are completely ignored
Am not wasting more time on pts feedback
ZOS_GinaBruno wrote: »We reduced the damage of bear so we could buff the base damage of Wardens; the overall DPS should be within 1-2% of what it was before due to the buff of Advanced Species. This means anyone who doesn't use the bear will see less of a DPS loss.
ZOS_GinaBruno wrote: »We reduced the damage of bear so we could buff the base damage of Wardens; the overall DPS should be within 1-2% of what it was before due to the buff of Advanced Species. This means anyone who doesn't use the bear will see less of a DPS loss.
I'm confused. That whole sentence reads like a non sequitur. Let's look at each phrase....
- We reduced the damage of [the] bear so we could buff the base damage of wardens - So, sounds like the changes they made to wardens in general should be a boost to all DPS skills that are not the bear.
- the overall DPS should be within 1-2% of what it was before due to the buff of Advanced Species - Advanced Species buff was an additional 1% damage (3% instead of 2%) per animal ability slotted, so by slotting the bear you gain an additional 3% damage over a non-bear user to compensate for the 30% damage reduction of the bear. However, if you didn't previously use the bear and had several other Animal Companion abilities slotted, it sounds like a net DPS gain. Cool.
- This means anyone who doesn't use the bear will see less of a DPS loss. - Huh? You just said the changes to Warden were a buff to everything but the bear, yet the final statement says non-bear users will see "less of a loss"? So that means all wardens are expected to see a net DPS loss, those who use the bear will just be hit harder?
Even after explaining it to myself, I'm still confused....
See while your post sounds great in theroy and would be cool if it worked that way, we all know it doesn't. You can post all the data and tests you want and ZOS will ignore most of it. Once it hits PTS, they only tweaks some stuff and fix some bugs, and not even all the ones that get reported. There's little hope they will actually go back on what they've changed in any significant way until the following cycle ( where they will probably rebuff every thing they nerfed )
Thats why im hoping we constructively tell them this is bad, not just nag and cry.
lordrichter wrote: »
Most of the feedback that I read here on the forums is crap. I see a lot of feedback based on "patch notes analysis", not to mention those that just rephrase someone else's "patch notes analysis". It's crap. Plain and simple. ZOS sees it, but there is not a lot for them to act upon. That is why they don't "listen".
As suggested by the OP, people who feel strongly that this is the wrong direction need to get on PTS and show them. That is going to take time. It means more than just a few minutes standing in front of a target dummy. Oh, look, my DPS is lower.
ZOS monitors the players as they play the game, both on Live and PTS. They have said so, repeatedly. If people get on PTS and test out the changes, ZOS can compare what they see on PTS with both Live and what they are expecting from Update 24.
Someone was talking about "back and forth" decisions. That can easily happen if they don't get enough data from PTS and the Live data, after the Update is released, has to be used. After release, the players on Live are still being monitored. Any data that they do not get from PTS, they get from Live.
Canned_Apples wrote: »Been there done that
feedback are completely ignored
Am not wasting more time on pts feedback
They should give us a reward for playing the pts and providing feedback that they'll never bother reading.
A free pet or mount would draw more people into the pts and should help flood the forum explaining to them why their changes are so bad.
And as I also said previously, its rather weird we're "losing progression" you know? We are backstepping heavily.