BaiterOfZergs wrote: »If we’re being honest no decent hitting skill should have a cc whether we like it or not.
See a lot of people that clearly don’t understand how this is a terrible change. You thought being stunned from D Swing was annoying, well get ready for the unblock able stun spam/aoe fear meta on every stam class next patch.
See a lot of people that clearly don’t understand how this is a terrible change. You thought being stunned from D Swing was annoying, well get ready for the unblockable stun spam/aoe fear meta on every stam class next patch.
See a lot of people that clearly don’t understand how this is a terrible change. You thought being stunned from D Swing was annoying, well get ready for the unblockable stun spam/aoe fear meta on every stam class next patch.
They have to find a skill slot for it, so that's great. Just like I have to specifically designate a skill slot for a stun on nearly every mag class.
EDIT: Fixed quote
See a lot of people that clearly don’t understand how this is a terrible change. You thought being stunned from D Swing was annoying, well get ready for the unblockable stun spam/aoe fear meta on every stam class next patch.
They have to find a skill slot for it, so that's great. Just like I have to specifically designate a skill slot for a stun on nearly every mag class.
EDIT: Fixed quote
See a lot of people that clearly don’t understand how this is a terrible change. You thought being stunned from D Swing was annoying, well get ready for the unblockable stun spam/aoe fear meta on every stam class next patch.
They have to find a skill slot for it, so that's great. Just like I have to specifically designate a skill slot for a stun on nearly every mag class.
EDIT: Fixed quote
Missing the point.. the alternative stuns that will be used are way worse than D Swing.
Also say this, stam builds next patch will most likely build tankier to offset losing the stun. Might sound weird but I think that’s coming too. Instead of timing a burst with a d swing it’s going to be stunning on cool down with aoe fears/fossilize and wearing people down. IMO, that’s a more annoying fight for a mag character.
SpiderCultist wrote: »Balance for ZoS means ruining everyone's fun so take my advice and don't post any build on the forums that could be potentially regarded as "OP". Do not EVER say a word here.
Canned_Apples wrote: »Bye, Felicia.
ZarkingFrued wrote: »Canned_Apples wrote: »Bye, Felicia.
This is the exact kind of toxicity that makes this games population decline. Whatever happened to no baiting in the forums?
Dizzying Swing (morph): This morph no longer knocks the target back and stuns them, but instead sets them Off Balance for 7 seconds.
Goodbye ESO it was fun...
Dizzying Swing (morph): This morph no longer knocks the target back and stuns them, but instead sets them Off Balance for 7 seconds.
Goodbye ESO it was fun...
See a lot of people that clearly don’t understand how this is a terrible change. You thought being stunned from D Swing was annoying, well get ready for the unblockable stun spam/aoe fear meta on every stam class next patch.
They have to find a skill slot for it, so that's great. Just like I have to specifically designate a skill slot for a stun on nearly every mag class.
EDIT: Fixed quote
Missing the point.. the alternative stuns that will be used are way worse than D Swing.
Also say this, stam builds next patch will most likely build tankier to offset losing the stun. Might sound weird but I think that’s coming too. Instead of timing a burst with a d swing it’s going to be stunning on cool down with aoe fears/fossilize and wearing people down. IMO, that’s a more annoying fight for a mag character.
Nope, there won't be any alternative stun worse than one that comes front-loaded with massive damage and can't interrupted. If you slot another skill it will cost you more in sustain and a skill slot, just like it does for all mag specs.
As for stam building tankier, where have you been? Stam builds are already tanky, except on the PTS with the changes to skill costs and fortified brass, they won't be sustaining as easy as they do on live and having to slot another skill to actively stun will cut sustain as well.
The only option a tanky stam build will have for damage output will be proc sets and CP to push them up. The only problem is that most don't do damage, are dodgeable, and have long CDs. This means it won't be beneficial at all to build close to a tank unless your objective is to win by outsustaining your opponent, but in that case you won't have burst and a stam or mag build in medium and light will have the sustain advantage and damage advantage, plus burst versus a tanky stam build in exchange for a loss of passive defense.
Wow, it almost sounds like ZOS is getting there with balance...
Verbal_Earthworm wrote: »Everyone and his wife is slotting dizzying swing (and snipe) on a twohanded/bow build regardless of class.
That alone should tell you it over performs.
Urzigurumash wrote: »I agree, the single worst change ever, but just because it's so fun to use, and for a brief glimmer of time, it's been effective, or even consistently usable, in PvP.
@loyalhabsfan There was no counter for my healer support build. It was not ok to have every meta humping yo yo spamming a high damage skill with a broken cc that also desynced. Get over it and move on to silver shards vamp drain or whatever the latest broken build is bro
loyalhabsfan wrote: »@loyalhabsfan There was no counter for my healer support build. It was not ok to have every meta humping yo yo spamming a high damage skill with a broken cc that also desynced. Get over it and move on to silver shards vamp drain or whatever the latest broken build is bro
First of all, if you're a healer/support build you're going to be targeted and cc'd no matter what. Dizzy should be the least of your worries, they need to come up on top of you (your group or friends you're supporting should just be able to turn and burn), but aside from that... you can't move out of the way/block a dizzy? Not to mention there are specific sets/CP you can turn to if you're weakness and gripe is dying to cc/burst. Just saying...