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DIZZY - THE WORST CHANGE EVER

  • Urzigurumash
    Urzigurumash
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    evoniee wrote: »
    destructive reach nerf, stam says no word.
    dswing nerf, lose their minds.
    OMEGALUL

    Thing is D Swing has been bad since like late 2016 early 2017, it was finally good again. The other thing is Sword & Board's damage was greatly reduced, and there's many of us running 2h / s&b who need something that does single-target damage to full health opponents. Yeah Power Bash, you try it and see what you think.
    Xbox NA AD / Day 1 ScrubDK / Wood Orc Cuisine Enthusiast
  • NinchiTV
    NinchiTV
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    On the bright side, if you set up cp properly you will do 10% more dmg on the target while unbalanced. That means putting 75 points into thua when all these dots are getting nerf...so it might not be worth it. Also if you HA unbalanced it knocks em to the ground and your next DD ability hits 10% harder on top of the other 10%. Food for thought ;)
  • evoniee
    evoniee
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    l2p and slot turn evil like dw or use HA into onslaught for that cheese.
    the damage should be increased slightly.
  • mursie
    mursie
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    stamblade - used cloak/surprise attack for stun or mass hysteria
    stamdk - used the most OP stun in game instead - petrify
    stamplar - used javelin for stun, which is getting buffed.

    stamsorc - will likely need to rely on streak now for stun. change really hurts this class
    stamden - will likely need to utilize snb stun or turn evil. change hurts but incoming buffs help a little
    stamnecro - this class had almost zero identity for me personally already. of the 12 bar slots available, only 2 were class abilities (blastbones and spirit guardian). 2h and dswing was staple for this class that had no identity. The change will hit hard and not sure what the viable stun alternative is other than snb or turn evil.

    mag is looking pretty good on the stuns. Vamp Drain is ridiculous. Alot of dmg and CC *cough*cough
    magplars have javelin and topple
    magsorcs have streak
    magden and magcro both are perfect for vamp drain
    magdk has the most OP stun in the game - petrify
    magblade can cloak/conceal or mass hysteria.
    twitch.tv/mursieftw
    twitter: @mursieftw
  • BlackMadara
    BlackMadara
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    The new dizzy sets up a stun instead. You can stun with partial charged heavy attacks. So it'll go la- dizzy -> partial heavy (stun)-dizzy. Iirc you can also hide the ha charge behind the dizzy cast time. The stun will just be slower.
  • deepseamk20b14_ESO
    deepseamk20b14_ESO
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    Most DPS have exploiter passive so you lose the CC but guarantee 7 seconds of increased damage from exploiter. I’m sure some classes will benefit from easier access to off balance+exploiter CP passive. For non CP though....idk what to tell ya. Lose lose there.
    Hey everyone! Look! It's a signature!
  • Abyssmol
    Abyssmol
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    DucLIX wrote: »
    Best changer ever you mean?
    ESO wasnt fun with it, it was just a bunch of stamina chars spamming you Dizzy, dizzy, dizzy, dizzy, and then you die, with 4 dizzy 7k each.

    That was because of the recent increase to damage and how much easier it is to land now. You were immune to the knockback and stun out of most of those swings, which is the thing this post is protesting

    That is laughable...yes you are immune for the next 5 seconds and then stun again with a skill that hits for 5k to 6k in pvp. Why use any other skill. Damage plus stun, perfect!
  • Abyssmol
    Abyssmol
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    HaruKamui wrote: »
    It lost its identity as a risky to use skill that deals good damage and CCs.

    They changed how knockbacks worked in the same patch but removed it from a skill. Pretty funny. They could’ve just reduced the damage of the skill and kept the knockback. Or they could’ve made it a knockdown.

    I keep hearing Dizzy needs a lot of damage and a stun because risky to use skill... tell me which skill is not risky to use. Have you hear of a gap closer?
  • Calboy
    Calboy
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    Dizzy now provides off balance, which gives an extra 10% damage from champion point passive. Onslaught ignore physical resistance so +10% is amazing for it.

    Dizzy -> +10% onslaught -> execute - > goodnight, and feel free to throw in a fear or rune cage or fossilize if you want
    Edited by Calboy on September 19, 2019 12:24AM
  • usmguy1234
    usmguy1234
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    bQPidtw.jpg
    Zaghigoth- Orc Stamplar
    Soul Razor- Altmer Magsorc
    Les Drago- Redguard Stamdk
    Eirius- Altmer Magdk
    Stormifeth- Altmer Magplar

    Disclaimer: My comments are a little sarcasm mixed with truth. If you can't handle that don't respond to me.

  • SodanTok
    SodanTok
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    The new dizzy sets up a stun instead. You can stun with partial charged heavy attacks. So it'll go la- dizzy -> partial heavy (stun)-dizzy. Iirc you can also hide the ha charge behind the dizzy cast time. The stun will just be slower.

    This part here seems to be mostly ignored in the hysteria. Sure its not same, but fact is anyone using dizzy has access to stun. So posts saying there are no CCs anymore or use this and that are mostly incorrect. Any successful hit with dizzy now opens 7s window where you can CC target on demand with 0.1s heavy attack channel. Its different way to play but still way to play.
  • Alfie2072
    Alfie2072
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    SodanTok wrote: »
    The new dizzy sets up a stun instead. You can stun with partial charged heavy attacks. So it'll go la- dizzy -> partial heavy (stun)-dizzy. Iirc you can also hide the ha charge behind the dizzy cast time. The stun will just be slower.

    This part here seems to be mostly ignored in the hysteria. Sure its not same, but fact is anyone using dizzy has access to stun. So posts saying there are no CCs anymore or use this and that are mostly incorrect. Any successful hit with dizzy now opens 7s window where you can CC target on demand with 0.1s heavy attack channel. Its different way to play but still way to play.

    its a clunky way to play
    also a 0.1s click for a heavy attack would just be a light attack, dont forget to factor in lag, the easy block (you feel a dswing hit, you literally know you are going to get stunned, enjoy blocking and kiting)
    PvP - Stamina Warden - Stamina Templar - Stamina Dragonknight - Stamina Nightblade
    Worst Twitch Streamer Here
  • xselfish
    xselfish
    Rip my DK Dunk.
  • Urzigurumash
    Urzigurumash
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    SodanTok wrote: »
    This part here seems to be mostly ignored in the hysteria. Sure its not same, but fact is anyone using dizzy has access to stun. So posts saying there are no CCs anymore or use this and that are mostly incorrect. Any successful hit with dizzy now opens 7s window where you can CC target on demand with 0.1s heavy attack channel. Its different way to play but still way to play.

    7s window for the target to be cleansed, cast CC immunity, cloak or roll dodge away. Anyway you slice it it's less stunning. It might be a buff overall in CP with Exploiter, but I don't see how it's not a complete loss for No CP, other than making the Truth set quite strong.

    Edited by Urzigurumash on September 21, 2019 7:12PM
    Xbox NA AD / Day 1 ScrubDK / Wood Orc Cuisine Enthusiast
  • Lord_Sando
    Lord_Sando
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    Calboy wrote: »
    Dizzy now provides off balance, which gives an extra 10% damage from champion point passive. Onslaught ignore physical resistance so +10% is amazing for it.

    Dizzy -> +10% onslaught -> execute - > goodnight, and feel free to throw in a fear or rune cage or fossilize if you want


    Good luck landing this out numbered. dizzy was already risky when out numbered this make it not wroth it.

    but hey javelin got buffed to ignore resist so who cares.
  • Dottzgaming
    Dottzgaming
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    usmguy1234 wrote: »
    bQPidtw.jpg

    I both simultaneously laugh and cry every time I see this meme xD
  • chris25602
    chris25602
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    Idinuse wrote: »
    zDan wrote: »
    Dizzying Swing (morph): This morph no longer knocks the target back and stuns them, but instead sets them Off Balance for 7 seconds.

    Goodbye ESO it was fun...

    Said all Sorcs when knock-back was removed from Crystal Frags.

    I don't think this could be overquoted ...
  • Emmagoldman
    Emmagoldman
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    Iskiab wrote: »
    Good change. Doing BGs today over half of my damage taken was dizzy swing, it was dumb.

    Not trying to be mean but how? Dizzy has an obvious animation to its channel, and if they do manage to hit you, you can break free. It’s a skill that once you get some skill under your belt is pretty easy to “see it coming”

    ZOS has this approach every patch in which they just throw everything out. It’s moronic at this point. If it is over performing, then do a slight dmg nerf. Why remove the cc and go in and hard nerf the dmg?
  • Juhasow
    Juhasow
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    Dont worry guys You can now stun someone with heavy attack as dizzy will apply off balance :trollface:
  • Juhasow
    Juhasow
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    Iskiab wrote: »
    Good change. Doing BGs today over half of my damage taken was dizzy swing, it was dumb.

    Not trying to be mean but how? Dizzy has an obvious animation to its channel, and if they do manage to hit you, you can break free. It’s a skill that once you get some skill under your belt is pretty easy to “see it coming”

    ZOS has this approach every patch in which they just throw everything out. It’s moronic at this point. If it is over performing, then do a slight dmg nerf. Why remove the cc and go in and hard nerf the dmg?

    I dont have a time now but normally I would link some expectations vs reality meme.
  • Emmagoldman
    Emmagoldman
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    Just to add, How is it this far in a games development and they need to make changes to a skill on this size? Shouldn’t we be at a point in which small changes are being made, not changing something that’s been there forever?
  • JusticeSouldier
    JusticeSouldier
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    zDan wrote: »
    Dizzying Swing (morph): This morph no longer knocks the target back and stuns them, but instead sets them Off Balance for 7 seconds.

    Goodbye ESO it was fun...

    Especially with onslaught meta, dizzying in current form at Live shows itself as overpowered garbage.

    if u weave it with short heavy attack done right after - it will be same effect but without knockback (with almost always broken breakfree).
    It's extremly good change, I'm really glad they done it at least.
    We forced to be more skillfull to use it - it's cool.

    Edited by JusticeSouldier on September 22, 2019 3:43PM
    all classes. pc platform, dissapointed.
  • Rhaegar75
    Rhaegar75
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    The bad: loss of a very significant skill

    The good: some utterly crap PvPers who are used to press 2 buttons will have to learn to play. I know a few Stamden who are considering moving to hello kitty online :p

    Conclusion? I don't know...maybe there was a less drastic change to consider
  • Fur_like_snow
    Fur_like_snow
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    It reminds me of how a NB needs to cloak->SA to get a stun off it’s like 1 1/2 GC just for a chance to stun barring a block, roll dodge or LOS. It might be a net gain in CP from exploiter but No CP is another story.
  • Vlad9425
    Vlad9425
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    Dizzying swing combo with Onslaught was very strong and if you had a DOT like poison Injection ticking it was basically game over for many builds. I'm guessing this is another nerf designed to cater to Noobs though.
  • JusticeSouldier
    JusticeSouldier
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    Vlad9425 wrote: »
    Dizzying swing combo with Onslaught was very strong and if you had a DOT like poison Injection ticking it was basically game over for many builds. I'm guessing this is another nerf designed to cater to Noobs though.

    it's a thing to make gap between skillful person and n00b bigger
    all classes. pc platform, dissapointed.
  • TheUrbanWizard
    TheUrbanWizard
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    Oh I don’t know, might find some use for that gold Truth gear in my bank
  • FearlessOne_2014
    FearlessOne_2014
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    Vlad9425 wrote: »
    Dizzying swing combo with Onslaught was very strong and if you had a DOT like poison Injection ticking it was basically game over for many builds. I'm guessing this is another nerf designed to cater to Noobs though.

    it's a thing to make gap between skillful person and n00b bigger

    Which I am happy with.
  • Wolfpaw
    Wolfpaw
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    Oh I don’t know, might find some use for that gold Truth gear in my bank

    Just finished farming jewelry & weapons today for my Warden,,..cutting dive spam inc.
  • SneaK
    SneaK
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    See a lot of people that clearly don’t understand how this is a terrible change. You thought being stunned from D Swing was annoying, well get ready for the unblockable stun spam/aoe fear meta on every stam class next patch.
    "IMO"
    Aldmeri Dominion
    Bosmer Nightblade AR 32 - Altmer Templar AR 26 - Dunmer Dragonknight AR 18 - Altmer Sorcerer AR 20 - Khajiit Dragonknight AR 18
    (+3 not worth mentioning, yet)
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