Rave the Histborn wrote: »MLGProPlayer wrote: »Rave the Histborn wrote: »MLGProPlayer wrote: »Rave the Histborn wrote: »MLGProPlayer wrote: »Rave the Histborn wrote: »MLGProPlayer wrote: »What do you win by paying to unlock skill lines you've already unlocked?
The ability to not have to grind those skills again, that's pretty obvious there bud.MLGProPlayer wrote: »MLGProPlayer wrote: »What do you win by paying to unlock skill lines you've already unlocked?
By making a new character that will have a skill line that they shouldn't get at such a low level? So for someone who found all the sky shards, makes a level one character, doesn't that character have what ever number of skill points?
That does give an edge to someone who starts a new character and doesn't do that.
Not saying right or wrong, but to get an edge where you don't have to "work" for it gives you a benefit of someone who doesn't.
Pay to Win, Convenience to Win, same thing. As Bethesda has proven time and time and time again, meanings of names change, so Pay for Convenience for many people is just Pay to Win now. It does work both ways. If companies can change what a name or meaning is, people can do the same.
I believe in today's age, Pay to Win means paying real money where you don't have to "work" for it in game.
P2W = paying for something you can't obtain in-game, or that is extremely difficult to obtain in-game.
You can still unlock all these skill lines in a few hours if you don't want to pay for them. I couldn't care less if someone got their skill points on a new character a few days before me.
No. This is pay to win.
https://en.wikipedia.org/wiki/Free-to-play#Pay-to-win
In some games, players who are willing to pay for special items or downloadable content may be able to gain an advantage over those playing for free who might otherwise need to spend time progressing in order to unlock said items. In general a game is considered pay-to-win when a player can gain any gameplay advantage over his non-paying peers.
You can unlock all these skill lines in a few hours yes, you can't max them out in a few hours. It's not the same thing.
You don't need them maxed out. You just need specific skills from them. You also don't need all those sky shards if you don't craft on the character. And you can certainly power level them all in a few hours.
At the end of the day, whether you can take your new character raiding or PvPing today or in a few days is irrelevant. You're not losing anything.
If you plan on actually being viable in PVE or PVP, yes, those guild lines need to be maxed out. You can power level them in a few hours per guild line, not a few hours total.
At the end of the day it does matter, just not to you apparently.
Why does it matter to you?
Cuz I put in the effort to be good and I'd rather not see it go pay to win.
But it hasn't gone P2W, nor has ZOS shown any indication of going there, so you have nothing to worry about.
"ZOS shown any indication of going there"
WTF are you even talking about? I'm not trying to be mean here, but they buffed skills that were under powered and unused for YEARS and then started selling the skill lines those skills are from for cash. That is a pretty heavy indication they are going there.
Rave the Histborn wrote: »Chicharron wrote: »daniolio90 wrote: »If you could buy a weapon, best weapon in game, thats pay to win for sure. U can get that same weapon by doing trails/craft, but it will take time. THIS is the same got dam thing but with skills. There is literally no difference. ANY pay to win is for the sake of convenience.
What is the difference between level up the mages guild skill line in 1 minute or 3 hours?
What is the difference between researching every trait in 15 minutes or 11 months?
The advantage is pretty obvious but let me make it a little lower IQ. If you don't have to grind for 3 hours then that is 3 hours you don't spend doing other things in game. If i can pay to get all that done in 1 minute and then I can go and do whatever I want in game, you are paying for an advantage, which is pay to win by definition.
PvP ?MLGProPlayer wrote: »What do you win by paying to unlock skill lines you've already unlocked?
Idiots trying to justify the skill lines being not pay to win because “you’ve already unlocked them once” get a grip. Have you people heard of below 50 PVP and battle levelled characters in this game? The only reason they are getting away with this crap is because the game isn’t popular enough for there to be coverage on this.
Tommy_The_Gun wrote: »The problem here is that people can literly buy those skill line on their straight after tutorial level 3 alts. So at low level pvp BGs or Cyro, people who have paied RL money have access to a huge advatage. Meteor, Dawnbreaker, Undaunted passives...MLGProPlayer wrote: »What do you win by paying to unlock skill lines you've already unlocked?
There is no other way to have those skill lines fully levelled and still have low level bonus scaling.
That is whenever you like it or not - it is P2W.
Hallothiel wrote: »Tommy_The_Gun wrote: »The problem here is that people can literly buy those skill line on their straight after tutorial level 3 alts. So at low level pvp BGs or Cyro, people who have paied RL money have access to a huge advatage. Meteor, Dawnbreaker, Undaunted passives...MLGProPlayer wrote: »What do you win by paying to unlock skill lines you've already unlocked?
There is no other way to have those skill lines fully levelled and still have low level bonus scaling.
That is whenever you like it or not - it is P2W.
But how? How do they win?
If they are in below 50 pvp stuff, and buy these skills to use (plus skyshards) what is the point? They will quickly level up and then have to leave the under 50 stuff. So how do they win?
Hallothiel wrote: »Tommy_The_Gun wrote: »The problem here is that people can literly buy those skill line on their straight after tutorial level 3 alts. So at low level pvp BGs or Cyro, people who have paied RL money have access to a huge advatage. Meteor, Dawnbreaker, Undaunted passives...MLGProPlayer wrote: »What do you win by paying to unlock skill lines you've already unlocked?
There is no other way to have those skill lines fully levelled and still have low level bonus scaling.
That is whenever you like it or not - it is P2W.
But how? How do they win?
If they are in below 50 pvp stuff, and buy these skills to use (plus skyshards) what is the point? They will quickly level up and then have to leave the under 50 stuff. So how do they win?
Tommy_The_Gun wrote: »PvP ?MLGProPlayer wrote: »What do you win by paying to unlock skill lines you've already unlocked?
The problem here is that people can literly buy those skill line on their straight after tutorial level 3 alts. So at low level pvp BGs or Cyro, people who have paied RL money have access to a huge advatage. Meteor, Dawnbreaker, Undaunted passives...
There is no other way to have those skill lines fully levelled and still have low level bonus scaling.
That is whenever you like it or not - it is P2W.
daniolio90 wrote: »This company is killing this wounderful game by vastly making "conveniencial changes" it will turn out like Archeage did, Once a great game Destroyed by the developers greed. Please stop killing the game. There's no way this company struggles financially with the ammount of players playing this game.
To argue the pay to win aspect. Yes this is flat out pay to win.
If you could buy a weapon, best weapon in game, thats pay to win for sure. U can get that same weapon by doing trails/craft, but it will take time. THIS is the same got dam thing but with skills. There is literally no difference. ANY pay to win is for the sake of convenience. To the very least they could slightly fix this by adding a way to earn crowns WAY easier then it is possible today. THEN it would be "convenience" i suppose, (still leaning towards pay to win tho)
Again, Please dont ruin your game devs. This is what happened to Archeage with trion being greedy and also what happens to other korean mmos.
daniolio90 wrote: »This company is killing this wounderful game by vastly making "conveniencial changes" it will turn out like Archeage did, Once a great game Destroyed by the developers greed. Please stop killing the game. There's no way this company struggles financially with the ammount of players playing this game.
To argue the pay to win aspect. Yes this is flat out pay to win.
If you could buy a weapon, best weapon in game, thats pay to win for sure. U can get that same weapon by doing trails/craft, but it will take time. THIS is the same got dam thing but with skills. There is literally no difference. ANY pay to win is for the sake of convenience. To the very least they could slightly fix this by adding a way to earn crowns WAY easier then it is possible today. THEN it would be "convenience" i suppose, (still leaning towards pay to win tho)
Again, Please dont ruin your game devs. This is what happened to Archeage with trion being greedy and also what happens to other korean mmos.
Rave the Histborn wrote: »MLGProPlayer wrote: »Rave the Histborn wrote: »MLGProPlayer wrote: »Rave the Histborn wrote: »MLGProPlayer wrote: »What do you win by paying to unlock skill lines you've already unlocked?
The ability to not have to grind those skills again, that's pretty obvious there bud.MLGProPlayer wrote: »MLGProPlayer wrote: »What do you win by paying to unlock skill lines you've already unlocked?
By making a new character that will have a skill line that they shouldn't get at such a low level? So for someone who found all the sky shards, makes a level one character, doesn't that character have what ever number of skill points?
That does give an edge to someone who starts a new character and doesn't do that.
Not saying right or wrong, but to get an edge where you don't have to "work" for it gives you a benefit of someone who doesn't.
Pay to Win, Convenience to Win, same thing. As Bethesda has proven time and time and time again, meanings of names change, so Pay for Convenience for many people is just Pay to Win now. It does work both ways. If companies can change what a name or meaning is, people can do the same.
I believe in today's age, Pay to Win means paying real money where you don't have to "work" for it in game.
P2W = paying for something you can't obtain in-game, or that is extremely difficult to obtain in-game.
You can still unlock all these skill lines in a few hours if you don't want to pay for them. I couldn't care less if someone got their skill points on a new character a few days before me.
No. This is pay to win.
https://en.wikipedia.org/wiki/Free-to-play#Pay-to-win
In some games, players who are willing to pay for special items or downloadable content may be able to gain an advantage over those playing for free who might otherwise need to spend time progressing in order to unlock said items. In general a game is considered pay-to-win when a player can gain any gameplay advantage over his non-paying peers.
You can unlock all these skill lines in a few hours yes, you can't max them out in a few hours. It's not the same thing.
You don't need them maxed out. You just need specific skills from them. You also don't need all those sky shards if you don't craft on the character. And you can certainly power level them all in a few hours.
At the end of the day, whether you can take your new character raiding or PvPing today or in a few days is irrelevant. You're not losing anything.
If you plan on actually being viable in PVE or PVP, yes, those guild lines need to be maxed out. You can power level them in a few hours per guild line, not a few hours total.
At the end of the day it does matter, just not to you apparently.
Why does it matter to you?
Cuz I put in the effort to be good and I'd rather not see it go pay to win.
Rave the Histborn wrote: »MLGProPlayer wrote: »What do you win by paying to unlock skill lines you've already unlocked?
By making a new character that will have a skill line that they shouldn't get at such a low level?
The benefit is very brief only a few skill lines force a character to level up while leveling up the line.
Granted, it was suggested that the skill lines increase based on the characters level or be locked to lvl 50, however, OP is saying if you can buy a weapon in game that is P2W and as such there is nothing that compares. It really seems that unless you actually famed the Mother's Sorrow weapon yourself or crafted it yourself you are guilty of P2W. Not the best argument to make.
He's saying what if they had a weapon like that in game that you could buy and it was the best and he's asking how it's any different from buying all of the best skills now since they buffed skills to be meta dps so they could sell them. It's a fairly solid argument.
Yes, I understood what they were trying to say but that they offered an analogy that does not offer the clarification they think it does. You would have to obtain it in game first to be an appropriate comparison. Even then it is not P2W as it does not offer you an advantage over what you can obtain in game since it can be obtained in game and has to be obtained in game to be able to use it. It really is that simple.
Rave the Histborn wrote: »MLGProPlayer wrote: »Rave the Histborn wrote: »MLGProPlayer wrote: »Rave the Histborn wrote: »MLGProPlayer wrote: »What do you win by paying to unlock skill lines you've already unlocked?
The ability to not have to grind those skills again, that's pretty obvious there bud.MLGProPlayer wrote: »MLGProPlayer wrote: »What do you win by paying to unlock skill lines you've already unlocked?
By making a new character that will have a skill line that they shouldn't get at such a low level? So for someone who found all the sky shards, makes a level one character, doesn't that character have what ever number of skill points?
That does give an edge to someone who starts a new character and doesn't do that.
Not saying right or wrong, but to get an edge where you don't have to "work" for it gives you a benefit of someone who doesn't.
Pay to Win, Convenience to Win, same thing. As Bethesda has proven time and time and time again, meanings of names change, so Pay for Convenience for many people is just Pay to Win now. It does work both ways. If companies can change what a name or meaning is, people can do the same.
I believe in today's age, Pay to Win means paying real money where you don't have to "work" for it in game.
P2W = paying for something you can't obtain in-game, or that is extremely difficult to obtain in-game.
You can still unlock all these skill lines in a few hours if you don't want to pay for them. I couldn't care less if someone got their skill points on a new character a few days before me.
No. This is pay to win.
https://en.wikipedia.org/wiki/Free-to-play#Pay-to-win
In some games, players who are willing to pay for special items or downloadable content may be able to gain an advantage over those playing for free who might otherwise need to spend time progressing in order to unlock said items. In general a game is considered pay-to-win when a player can gain any gameplay advantage over his non-paying peers.
You can unlock all these skill lines in a few hours yes, you can't max them out in a few hours. It's not the same thing.
You don't need them maxed out. You just need specific skills from them. You also don't need all those sky shards if you don't craft on the character. And you can certainly power level them all in a few hours.
At the end of the day, whether you can take your new character raiding or PvPing today or in a few days is irrelevant. You're not losing anything.
If you plan on actually being viable in PVE or PVP, yes, those guild lines need to be maxed out. You can power level them in a few hours per guild line, not a few hours total.
At the end of the day it does matter, just not to you apparently.
Why does it matter to you?
Cuz I put in the effort to be good and I'd rather not see it go pay to win.
The only place this could possibly matter is in under 50 pvp. If you're putting in effort to be good in under 50 pvp then you should realize that you're basing your skill on your ability to compete with a group who by and large haven't learned the game yet. Maybe this is p2w in that particular case, but honestly it doesn't really matter because you level up so fast that under 50 pvp is very temporary and inconsequential. Anybody who cares about this is somebody who likes to create twinks and feel like a god among noobs and are annoyed because somebody else who likes to do the same thing has more money than them, so can do it more effectively. But if you're actually putting in time and effort, you've graduated to over 50 pvp and this doesn't have any impact on you whatsoever.
daniolio90 wrote: »This company is killing this wounderful game by vastly making "conveniencial changes" it will turn out like Archeage did, Once a great game Destroyed by the developers greed. Please stop killing the game. There's no way this company struggles financially with the ammount of players playing this game.
To argue the pay to win aspect. Yes this is flat out pay to win.
If you could buy a weapon, best weapon in game, thats pay to win for sure. U can get that same weapon by doing trails/craft, but it will take time. THIS is the same got dam thing but with skills. There is literally no difference. ANY pay to win is for the sake of convenience. To the very least they could slightly fix this by adding a way to earn crowns WAY easier then it is possible today. THEN it would be "convenience" i suppose, (still leaning towards pay to win tho)
Again, Please dont ruin your game devs. This is what happened to Archeage with trion being greedy and also what happens to other korean mmos.
MLGProPlayer wrote: »Rave the Histborn wrote: »Chicharron wrote: »daniolio90 wrote: »If you could buy a weapon, best weapon in game, thats pay to win for sure. U can get that same weapon by doing trails/craft, but it will take time. THIS is the same got dam thing but with skills. There is literally no difference. ANY pay to win is for the sake of convenience.
What is the difference between level up the mages guild skill line in 1 minute or 3 hours?
What is the difference between researching every trait in 15 minutes or 11 months?
The advantage is pretty obvious but let me make it a little lower IQ. If you don't have to grind for 3 hours then that is 3 hours you don't spend doing other things in game. If i can pay to get all that done in 1 minute and then I can go and do whatever I want in game, you are paying for an advantage, which is pay to win by definition.
There is no such thing as an advantage in a non-competitive setting.
Wispsister wrote: »It would be P2W if they made those skill lines locked behind a paywall. Which they are not.Rave the Histborn wrote: »WTF are you even talking about? I'm not trying to be mean here, but they buffed skills that were under powered and unused for YEARS and then started selling the skill lines those skills are from for cash. That is a pretty heavy indication they are going there.
What they did was for money, of course because they are a company and kind of need to make money, but it is for convenience more than anything. You, right now, can have those sweet, sweet buffed skills for -- you guessed it! -- free.
The second they ACTUALLY lock those skills behind a 3k crown purchase, as in the ONLY way you could get those skills is by purchase (which is how it'd be if it was P2W btw), then you can poke them with your pitchforks all you want. Stop condemning them for giving players the option to skip boring grinds they may have already done numerous times. That's all it is, a shortcut. An option. If you don't want to pay, then you don't HAVE TO. Ya'll crying so hard over nothing.
Reistr_the_Unbroken wrote: »Rave the Histborn wrote: »MLGProPlayer wrote: »Rave the Histborn wrote: »MLGProPlayer wrote: »Rave the Histborn wrote: »MLGProPlayer wrote: »What do you win by paying to unlock skill lines you've already unlocked?
The ability to not have to grind those skills again, that's pretty obvious there bud.MLGProPlayer wrote: »MLGProPlayer wrote: »What do you win by paying to unlock skill lines you've already unlocked?
By making a new character that will have a skill line that they shouldn't get at such a low level? So for someone who found all the sky shards, makes a level one character, doesn't that character have what ever number of skill points?
That does give an edge to someone who starts a new character and doesn't do that.
Not saying right or wrong, but to get an edge where you don't have to "work" for it gives you a benefit of someone who doesn't.
Pay to Win, Convenience to Win, same thing. As Bethesda has proven time and time and time again, meanings of names change, so Pay for Convenience for many people is just Pay to Win now. It does work both ways. If companies can change what a name or meaning is, people can do the same.
I believe in today's age, Pay to Win means paying real money where you don't have to "work" for it in game.
P2W = paying for something you can't obtain in-game, or that is extremely difficult to obtain in-game.
You can still unlock all these skill lines in a few hours if you don't want to pay for them. I couldn't care less if someone got their skill points on a new character a few days before me.
No. This is pay to win.
https://en.wikipedia.org/wiki/Free-to-play#Pay-to-win
In some games, players who are willing to pay for special items or downloadable content may be able to gain an advantage over those playing for free who might otherwise need to spend time progressing in order to unlock said items. In general a game is considered pay-to-win when a player can gain any gameplay advantage over his non-paying peers.
You can unlock all these skill lines in a few hours yes, you can't max them out in a few hours. It's not the same thing.
You don't need them maxed out. You just need specific skills from them. You also don't need all those sky shards if you don't craft on the character. And you can certainly power level them all in a few hours.
At the end of the day, whether you can take your new character raiding or PvPing today or in a few days is irrelevant. You're not losing anything.
If you plan on actually being viable in PVE or PVP, yes, those guild lines need to be maxed out. You can power level them in a few hours per guild line, not a few hours total.
At the end of the day it does matter, just not to you apparently.
Why does it matter to you?
Cuz I put in the effort to be good and I'd rather not see it go pay to win.
Nothing to see here folks! Someone’s just confused that you can STILL PUT IN THE EFFORT without buying the skill lines!
Rave the Histborn wrote: »Reistr_the_Unbroken wrote: »Rave the Histborn wrote: »MLGProPlayer wrote: »Rave the Histborn wrote: »MLGProPlayer wrote: »Rave the Histborn wrote: »MLGProPlayer wrote: »What do you win by paying to unlock skill lines you've already unlocked?
The ability to not have to grind those skills again, that's pretty obvious there bud.MLGProPlayer wrote: »MLGProPlayer wrote: »What do you win by paying to unlock skill lines you've already unlocked?
By making a new character that will have a skill line that they shouldn't get at such a low level? So for someone who found all the sky shards, makes a level one character, doesn't that character have what ever number of skill points?
That does give an edge to someone who starts a new character and doesn't do that.
Not saying right or wrong, but to get an edge where you don't have to "work" for it gives you a benefit of someone who doesn't.
Pay to Win, Convenience to Win, same thing. As Bethesda has proven time and time and time again, meanings of names change, so Pay for Convenience for many people is just Pay to Win now. It does work both ways. If companies can change what a name or meaning is, people can do the same.
I believe in today's age, Pay to Win means paying real money where you don't have to "work" for it in game.
P2W = paying for something you can't obtain in-game, or that is extremely difficult to obtain in-game.
You can still unlock all these skill lines in a few hours if you don't want to pay for them. I couldn't care less if someone got their skill points on a new character a few days before me.
No. This is pay to win.
https://en.wikipedia.org/wiki/Free-to-play#Pay-to-win
In some games, players who are willing to pay for special items or downloadable content may be able to gain an advantage over those playing for free who might otherwise need to spend time progressing in order to unlock said items. In general a game is considered pay-to-win when a player can gain any gameplay advantage over his non-paying peers.
You can unlock all these skill lines in a few hours yes, you can't max them out in a few hours. It's not the same thing.
You don't need them maxed out. You just need specific skills from them. You also don't need all those sky shards if you don't craft on the character. And you can certainly power level them all in a few hours.
At the end of the day, whether you can take your new character raiding or PvPing today or in a few days is irrelevant. You're not losing anything.
If you plan on actually being viable in PVE or PVP, yes, those guild lines need to be maxed out. You can power level them in a few hours per guild line, not a few hours total.
At the end of the day it does matter, just not to you apparently.
Why does it matter to you?
Cuz I put in the effort to be good and I'd rather not see it go pay to win.
Nothing to see here folks! Someone’s just confused that you can STILL PUT IN THE EFFORT without buying the skill lines!
You can but most people, like you, I imagine will be less inclined to. Have fun though when you go into those vet dlcs with some dude that bought everything with crowns and pulls 5k dps and has no idea why.
I'm not confused, I think you're missing the key point that "you can STILL PUT IN THE EFFORT without buying the skill lines!" Which means that if you can do that but they offer the option to pay for it in game it is pay to win.
I think you're stuck on the "win" part and the bigger point is the part where you pay for it. Pay to win.
Rave the Histborn wrote: »MLGProPlayer wrote: »What do you win by paying to unlock skill lines you've already unlocked?
By making a new character that will have a skill line that they shouldn't get at such a low level?
The benefit is very brief only a few skill lines force a character to level up while leveling up the line.
Granted, it was suggested that the skill lines increase based on the characters level or be locked to lvl 50, however, OP is saying if you can buy a weapon in game that is P2W and as such there is nothing that compares. It really seems that unless you actually famed the Mother's Sorrow weapon yourself or crafted it yourself you are guilty of P2W. Not the best argument to make.
He's saying what if they had a weapon like that in game that you could buy and it was the best and he's asking how it's any different from buying all of the best skills now since they buffed skills to be meta dps so they could sell them. It's a fairly solid argument.
Yes, I understood what they were trying to say but that they offered an analogy that does not offer the clarification they think it does. You would have to obtain it in game first to be an appropriate comparison. Even then it is not P2W as it does not offer you an advantage over what you can obtain in game since it can be obtained in game and has to be obtained in game to be able to use it. It really is that simple.
Rave the Histborn wrote: »Rave the Histborn wrote: »MLGProPlayer wrote: »What do you win by paying to unlock skill lines you've already unlocked?
By making a new character that will have a skill line that they shouldn't get at such a low level?
The benefit is very brief only a few skill lines force a character to level up while leveling up the line.
Granted, it was suggested that the skill lines increase based on the characters level or be locked to lvl 50, however, OP is saying if you can buy a weapon in game that is P2W and as such there is nothing that compares. It really seems that unless you actually famed the Mother's Sorrow weapon yourself or crafted it yourself you are guilty of P2W. Not the best argument to make.
He's saying what if they had a weapon like that in game that you could buy and it was the best and he's asking how it's any different from buying all of the best skills now since they buffed skills to be meta dps so they could sell them. It's a fairly solid argument.
Yes, I understood what they were trying to say but that they offered an analogy that does not offer the clarification they think it does. You would have to obtain it in game first to be an appropriate comparison. Even then it is not P2W as it does not offer you an advantage over what you can obtain in game since it can be obtained in game and has to be obtained in game to be able to use it. It really is that simple.
It is 100% pay to win if the item you're saying is available in game and to purchase. How is it not pay to win if I can buy the best weapon in the game vs grinding for it? It has to by definition offer you an invite advantage in this case or it wouldn't be sold. Also imagine players obtaining the item then going to pvp with it or buying it and using it on level ones cuz they already own it on an alt. Look you can keep trying to switch it, oh guys it's only temporary, oh it's only this and that but at the end of it it is pay to win. If you're paying for convenience, a short cut, whatever you wanna call it it is paying for an ingame advantage.