AverageJo3Gam3r wrote: »Trials gear used to be bind on equip. In fact, when they made it bind on pickup, they had to introduce undaunted plunder because otherwise running a trial put you in the negative cash flow.
Agreed with the OP. If people wants to farm for those items, by all means, do it. If people wants to buy them from others, just let them buy them.
Not sure why you people care on how other people will get their gear... Sounds like you're just jealous that people might buy the gear you farmed for, and if that's indeed the reason why you'd be against this, then you're a pretty shallow person.
Agreed with the OP. If people wants to farm for those items, by all means, do it. If people wants to buy them from others, just let them buy them.
Not sure why you people care on how other people will get their gear... Sounds like you're just jealous that people might buy the gear you farmed for, and if that's indeed the reason why you'd be against this, then you're a pretty shallow person.
Jayman1000 wrote: »If there were no BoP or BoE, everything could be traded all the time, the total amount it item gear would just climb and climb and climb until the game would become completely oversaturated with all items. Everyone would be able to get everything for nothing. How fun would that be?
Very. It would mean pointless hurdles and obstacles that stand in the way of me realizing the creative vision I have for my characters would be gone. I could actually consider bind-on-pickup sets when designing my characters in the first place, which would open up a fantastic array of creative possibilities. Bind-on-equip can stay even though I see no logic in it, but removal of bind-on-pickup would be a serious gamechanger for character-driven players like me.
WuffyCerulei wrote: »I feel this would take the feeling of achievement out of actually getting the rare pieces they need. Oh, I want a perfected vAS weapon, but work for it? Nah, I'll just buy it. So no, I don't agree. Drop rates/smart loot needs a rework tho. Aka how effin rare the BSW fire staff is.
WuffyCerulei wrote: »I feel this would take the feeling of achievement out of actually getting the rare pieces they need. Oh, I want a perfected vAS weapon, but work for it? Nah, I'll just buy it. So no, I don't agree. Drop rates/smart loot needs a rework tho. Aka how effin rare the BSW fire staff is.
WuffyCerulei wrote: »I feel this would take the feeling of achievement out of actually getting the rare pieces they need. Oh, I want a perfected vAS weapon, but work for it? Nah, I'll just buy it. So no, I don't agree. Drop rates/smart loot needs a rework tho. Aka how effin rare the BSW fire staff is.
If everybody say 'i don't want to work for it i'd rather pay', the prices will get really high for those items. Than it would be a question of working hard to beat it, or if i really hate it, than working hard to earn enough to buys it. I like when games have many ways to achieve same goal. Personal opinion of course.
redgreensunset wrote: »Darkenarlol wrote: »just no
go play the game a little
not just flip stuff on market
I know reading can be hard and not everyone has English as their first language, but really? OP's whole point was that people should play the parts of the game that they enjoy, rather than endlessly grind for equipment by doing content they dislike. Did you miss that part, or do you simply belong to the part of the population that thinks a game - ie something played for fun - should be turned into another mindless job and that that is a good thing?
OP you have my support with the caveat that once an item is equipped it is bound, but things should not generally be bound on drop.
Agreed with the OP. If people wants to farm for those items, by all means, do it. If people wants to buy them from others, just let them buy them.
Not sure why you people care on how other people will get their gear... Sounds like you're just jealous that people might buy the gear you farmed for, and if that's indeed the reason why you'd be against this, then you're a pretty shallow person.
Agreed with the OP. If people wants to farm for those items, by all means, do it. If people wants to buy them from others, just let them buy them.
Not sure why you people care on how other people will get their gear... Sounds like you're just jealous that people might buy the gear you farmed for, and if that's indeed the reason why you'd be against this, then you're a pretty shallow person.
Rave the Histborn wrote: »Agreed with the OP. If people wants to farm for those items, by all means, do it. If people wants to buy them from others, just let them buy them.
Not sure why you people care on how other people will get their gear... Sounds like you're just jealous that people might buy the gear you farmed for, and if that's indeed the reason why you'd be against this, then you're a pretty shallow person.
If said person can't farm the gear they need what makes you think they'll be able to afford BoE items? You think those sets will be cheap?
Rave the Histborn wrote: »Agreed with the OP. If people wants to farm for those items, by all means, do it. If people wants to buy them from others, just let them buy them.
Not sure why you people care on how other people will get their gear... Sounds like you're just jealous that people might buy the gear you farmed for, and if that's indeed the reason why you'd be against this, then you're a pretty shallow person.
If said person can't farm the gear they need what makes you think they'll be able to afford BoE items? You think those sets will be cheap?
Most of the sets would be, and a few of them wouldn't be... just like it is with sets that are able to be sold on traders currently. Overall, it would increase availability of sets for players to be able to have fun with them and experiment with them.
Of course, what will end up happening is microtransactions. They'll put it in the cash shop. There's no reason for them not to at this point after skill points and skill lines in the cash shop.
I agree with the OP.
And originally everything that dropped could be sold - didn’t harm the market then, so it won’t now.
I agree with the OP.
And originally everything that dropped could be sold - didn’t harm the market then, so it won’t now.
I do not recall a time since the game launched that everything was BoE. Granted, trial gear was not in the game on day one but Ebon armor, worm cult and the stamin a set in that roundup were always BoP. There were other sets in dungeons that were BoP. Trial gear was BoP from the day it was released and vDSA Master weapons were always BoP
Rave the Histborn wrote: »You're assuming the prices will stay the same, they won't when you dont have people farming up gear to sell..
Rave the Histborn wrote: »So you're saying the game will be pay to win. Do you think most of the player base is going to really stick around for that?
Rave the Histborn wrote: »You're assuming the prices will stay the same, they won't when you dont have people farming up gear to sell..
I'm not sure where you got "assuming the prices will stay the same" from what I wrote.Rave the Histborn wrote: »So you're saying the game will be pay to win. Do you think most of the player base is going to really stick around for that?
They've already gotten enough of the player base normalized to predatory microtransactions. So much so that instead of making the conversation about what is actually important - the big picture of predatory microtransactions - people fixate on "pay to win" as if it's the worst thing a game company can do to us. It isn't.
What's worse is being a roleplayer and told that your "cosmetic only" purchases don't impact your gameplay. Bull freaking crap. What's worse is watching a game you love slide further and further down the predatory microtransactions hole by introducing bloody gamble boxes and now skill points and skill lines for "convenience." There's no reason for them to stop here. And at this point, I have no reason to believe that they will. If this company is okay putting bloody skill points and skill lines in the cash shop, there is no reason at all not to put in gear too. After all, you can earn it all in game so you are paying for "convenience." Yes, the "convenience" of being milked for cash by a big game publisher for a problem they themselves created - grind - so they can sell you a solution to it. They will sooner put gear up in the cash shop than actually fix the problem of mindless, unfun grinding in this game.