commodore64 wrote: »I think that depends on the content you do. All of the dungeon/trial sets are bound and they're what most want, aren't they? There's always utility (crit) and crafted sets, but I generally find those as secondary sets to go with the main you grind. In my experience anyway.
xenowarrior92eb17_ESO wrote: »weve already been there...no thx I dont want to spend my money to get bis gear again with 0 effort cuz it ruins my fun and achievements...you want good stuff? buy carries from me (PC-EU) or git gud and make ur own farming runs....after all no games should be buy to win even with ingame currency.
Darkenarlol wrote: »just no
go play the game a little
not just flip stuff on market
No, this would harm the market... "Oh I bought this and no longer need it. Guess I'll sell it. Oh its worth more?"
Just a way for people to buy and sit on items.
I think maybe allowing us the option to unbind items with high gold or crown option would be cool so I could do the said above.
JamieAubrey wrote: »WTB vMA Flame Staff 20 million gold
OwnerOfSuccuby wrote: »It is MMORPG - you need grind a little to have good character.
All of you say i am PVP player - no you not. It is not a problem for pvp player do any dunguan and get item set for just 1 day.
You are not pvp players, you are garbage playets who even can not kill simple mobs.
Stop blame this word. Pvp player is not such weak ones !
I would run dungeons a LOT more if gear was bind-on-equip instead of bind-on-pickup with a 2-hour trade window with members of your team only. It would also give me a LOT more freedom in designing my characters. I basically ignore any set that isn't bind-on-equip when designing my characters. Not because I want to, but because I have to. My time is limited, and I'm not spending it "grinding" for "maybe."
commodore64 wrote: »Allow us to trade sets to remove the repetitive grind from the game and allow players to concentrate on what they want to do, for example PVP players could buy the items they need and continue to play PVP without having to gear up specifically for Trials etc. PVE players likewise for PVP-zone items.
End-game content players would get some rewards for being uber as the drops would still be scarce enough to keep the prices high.
We'd also be less likely to hoard bound items that could be replaced much more easily, freeing up some storage space.
From personal experience, I'd have happily paid 1m gold back in the day for a BSW flame staff that just wouldn't drop from CoA and save my 100th run...
Game would get very boring if you could just buy everything and not have to do the content. Maybe they should tie bound items to the transmute crystal system so let’s say like paying 100 crystals to unbind items or something.
JamieAubrey wrote: »WTB vMA Flame Staff 20 million gold
give a guy who can finish it for you 1 m you can have 20 of them:)
Jayman1000 wrote: »If there were no BoP or BoE, everything could be traded all the time, the total amount it item gear would just climb and climb and climb until the game would become completely oversaturated with all items. Everyone would be able to get everything for nothing. How fun would that be?