No More BOUND Items

commodore64
commodore64
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Allow us to trade sets to remove the repetitive grind from the game and allow players to concentrate on what they want to do, for example PVP players could buy the items they need and continue to play PVP without having to gear up specifically for Trials etc. PVE players likewise for PVP-zone items.

End-game content players would get some rewards for being uber as the drops would still be scarce enough to keep the prices high.

We'd also be less likely to hoard bound items that could be replaced much more easily, freeing up some storage space.

From personal experience, I'd have happily paid 1m gold back in the day for a BSW flame staff that just wouldn't drop from CoA and save my 100th run...
  • Casterial
    Casterial
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    No, this would harm the market... "Oh I bought this and no longer need it. Guess I'll sell it. Oh its worth more?"

    Just a way for people to buy and sit on items.

    I think maybe allowing us the option to unbind items with high gold or crown option would be cool so I could do the said above.
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  • Hazurko_RaShan
    Hazurko_RaShan
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    Allow us to trade sets to remove the repetitive grind from the game and allow players to concentrate on what they want to do, for example PVP players could buy the items they need and continue to play PVP without having to gear up specifically for Trials etc. PVE players likewise for PVP-zone items.

    End-game content players would get some rewards for being uber as the drops would still be scarce enough to keep the prices high.

    We'd also be less likely to hoard bound items that could be replaced much more easily, freeing up some storage space.

    From personal experience, I'd have happily paid 1m gold back in the day for a BSW flame staff that just wouldn't drop from CoA and save my 100th run...

    This is a great idea. Why didnt you make a poll?
  • commodore64
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    This is a great idea. Why didnt you make a poll?

    Thanks! I tend to avoid polls. Because Brexit :D
  • Hazurko_RaShan
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    This is a great idea. Why didnt you make a poll?

    Thanks! I tend to avoid polls. Because Brexit :D

    ah ok. well i support brexit. well i think it will happen... but i am forbidden to say why.
  • Hazurko_RaShan
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    hey commodore, did you ever take the cassette out of you tape drive and play it back on your cassette player?
  • Trueblue
    Trueblue
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    fine for me, can buy everything and don't need run raid, vet and can concentrate on Cyrodill.
  • commodore64
    commodore64
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    hey commodore, did you ever take the cassette out of you tape drive and play it back on your cassette player?

    Yes, and I called it Digital Jazz. Slightly off-topic :D
  • BattleAxe
    BattleAxe
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    Sure I’m down with this I can run maelstrom for major profit selling vma weapons to people who can’t complete vma
  • Hazurko_RaShan
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    BattleAxe wrote: »
    Sure I’m down with this I can run maelstrom for major profit selling vma weapons to people who can’t complete vma

    yah. do that... please...
  • Mayrael
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    BattleAxe wrote: »
    Sure I’m down with this I can run maelstrom for major profit selling vma weapons to people who can’t complete vma

    You're mistaking items that are bound from the very beginning and items that became bound after usage... But as a PvPer I'd be very happy to give you my gold for items I need but I don't want to grind same dung 20 times.
    Say no to Toxic Casuals!
    I am doing my best, but I am not a native speaker, sorry.


    "Difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including A Realm Reborn-tier overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver&Gold as a "you think you do but you don't"-tier deflection to any criticism regarding the lack of overland difficulty in the game." - @AlexanderDeLarge
  • Ecstatica
    Ecstatica
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    You know, I would hate if they did this. I have a bittersweet relationship with the transmute stations - I love that I can transmute items cos convenience, but also I miss the days where I was grinding world bosses to try and get my necro staff in the right trait. I miss that feeling of "omg, wowwwww!" when it finally drops.

    I am pretty sure I'm in the minority, but I miss the days where you had to grind for ages just to get together a decent trait overland set. The game was more fun back then.
    Filthy Gorgeous
    (PC/EU)
  • commodore64
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    Ecstatica wrote: »
    You know, I would hate if they did this. I have a bittersweet relationship with the transmute stations - I love that I can transmute items cos convenience, but also I miss the days where I was grinding world bosses to try and get my necro staff in the right trait. I miss that feeling of "omg, wowwwww!" when it finally drops.

    I am pretty sure I'm in the minority, but I miss the days where you had to grind for ages just to get together a decent trait overland set. The game was more fun back then.

    There's certainly an aspect of that I can agree with, but when it just...doesn't....drop.... Ahhhhhhhh. :D

    Plus vMA suggestions above, if you're not that type of player those items would be invaluable. Or at least quite expensive haha
  • WuffyCerulei
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    I feel this would take the feeling of achievement out of actually getting the rare pieces they need. Oh, I want a perfected vAS weapon, but work for it? Nah, I'll just buy it. So no, I don't agree. Drop rates/smart loot needs a rework tho. Aka how effin rare the BSW fire staff is.
    For the love of Kyne, buff sorc. PC NACP 2100+Star-Sïnger - Khajiit Magicka Sorc - EP Grand Overlord - Flawless Conqueror vMA/vBRP/vDSA no death/vHel Ra HM/vAA HM/vSO HM/vMoL HM/vHoF HM/vAS +2/vCR+3/vSS HMs/vKA HMs/vVH/vRG Oax HM/vDSR
  • Ecstatica
    Ecstatica
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    Plus vMA suggestions above, if you're not that type of player those items would be invaluable. Or at least quite expensive haha

    I totally disagree with this one. You want the VMA staff, you gotta go earn it - there are a ton of skins I'd love from this game, but I want to progress through those trials and get them by earning them. That's the way it should be.

    And I can assure you, if I can beat VMA, anyone can beat VMA!!
    Filthy Gorgeous
    (PC/EU)
  • commodore64
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    I feel this would take the feeling of achievement out of actually getting the rare pieces they need. Oh, I want a perfected vAS weapon, but work for it? Nah, I'll just buy it. So no, I don't agree. Drop rates/smart loot needs a rework tho. Aka how effin rare the BSW fire staff is.

    I do get this. I think achievement players will grind for things they really want, as it's in their nature, and if it's rare it will still be highly expensive. It's not going to be crown-store cheating. For example, how much do you think vMA weapons would sell for?

    I'm thinking much more specifically of players who would have to completely re-gear/skill/CP to do content they don't enjoy just to get a set or item. Or those awful RNG times when you've ran something 101 times and it's just not dropping for you - not having the last item is holding your build back, you've put in the effort, and with an expensive purchase you can sleep easy.
  • labambao
    labambao
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    Or zos can make just DUNGEON VENDOR.
    You making vet dungeon. Get 1 specific dungeon item from last boss. Did hm? Get 2.
    Come to dungeon vendor that stay in undaunted anclave. Chose your dungeon.
    Pay 2 items for small part of choice of specific dungeon set (item without any trait, so you can retrait it for what you need)
    Pay 3 for big part (as chests or legs)
    Pay 3 for jewelry piece
    Pay 5 for weapon of choice.
    Edited by labambao on August 23, 2019 9:03AM
  • ReckyZa
    ReckyZa
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    What about player outside the acceptable latency factor who are unable to complete vMA
  • Tommy_The_Gun
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    When it comes to grinding, I used to do it, but there is something that discourages me greatly.

    It is the lack of game balancing "stability". I cant be sure if something I will invest a lot of time & effort is going to stay as it is, or is going to be nerfed / repurposed into something different. This is especially true when it comes to gear. Take a look at Hircine's Veneer Set for example.
    It used to be something like 12% stamina recovery. But some patches ago they have changed it to "Reduce the cost of your Stamina abilities by 4%". So for me it suddenly became a useless set. Only by a mere luck it just so happened that I finished grinding for other better set for my build when that patch came live.

    Currently we have gear set audit. There is no way to predict what our new brilliant "combat team" will come out with. At this point, seeing what they are doing, I will simply wait & see. ZOS tends to nerf stuff that people use the most, to force people to use crappy gear, instead of buffing not used gear...

    As for the more options to obtain gear, I say - yes there should be more ways to get gear. Token system could be good, so we could exchange some unwanted sets to those that we want. I have suffered through grinding dungeons just to get a Bow I wanted. 100+ runs. It is just a pain. I do not wish this to anyone, not even my worst enemy.
    Edited by Tommy_The_Gun on August 23, 2019 9:06AM
  • labambao
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    ReckyZa wrote: »
    What about player outside the acceptable latency factor who are unable to complete vMA

    Players without acceptable latency factor don't need vma weapon at all, because with it or without they can't do that type of content where vma weapon is must have.
  • commodore64
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    When it comes to grinding, I used to do it, but there is something that discourages me greatly.

    It is the lack of game balancing "stability". I cant be sure if something I will invest a lot of time & effort is going to stay as it is, or is going to be nerfed / repurposed into something different. This is especially true when it comes to gear. Take a look at Hircine's Veneer Set for example.
    It used to be something like 12% stamina recovery. But some patches ago they have changed it to "Reduce the cost of your Stamina abilities by 4%". So for me it suddenly became a useless set. Only by a mere luck it just so happened that I finished grinding for other better set for my build when that patch came live.

    Currently we have gear set audit. There is no way to predict what our new brilliant "combat team" will come out with. At this point, seeing what they are doing. At this point, I will simply wait & see. ZOS tends to nerf stuff that people use the most, to force people to use crappy gear, instead of buffing not used gear...

    As for the more options to obtain gear, I say - yes there should be more ways to get gear. Token system could be good, so we could exchange some unwanted sets to those that we want. I have suffered through grinding dungeons just to get a Bow I wanted. 100+ runs. It is just a pain. I do not wish this to anyone, not even my worst enemy.

    Grinding for a set and having it changed to something worthless by 'rebalancing' is infuriating and as it has zero compensation it's possibly a separate issue. However unbinding sets would make it less frustrating, although you'd still be left with a worthless set no-one wanted to buy.
    Edited by commodore64 on August 24, 2019 10:58PM
  • Vlad9425
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    Game would get very boring if you could just buy everything and not have to do the content. Maybe they should tie bound items to the transmute crystal system so let’s say like paying 100 crystals to unbind items or something.
  • Darkenarlol
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    just no

    go play the game a little

    not just flip stuff on market
  • eklhaftb16_ESO
    eklhaftb16_ESO
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    Some people prance the meadows and collect flowers, others delve into deep catacombs to bring back the treasures untold... AND SELL THEM to those who can't be arsed to delve into deep catacombs themselves. It's called division of labor.

    "It will make the game boring"? For whom, though? Nobody's forcing you to buy those items, you can still have your sense of accomplishment for running the same tiny instanced content thousand times. Plus, you can have an extra bit of money for selling some of your unwanted loot to me. Everybody wins. B)
  • Ecstatica
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    I like the grind. I like having to beat content to get stuff. There's a feeling of accomplishment you don't get if you just buy or transmute the items.

    Much of this game is changing to be easier - I remember when levelling Assault was a REAL grind, it took me absolutely ages to get Proximity Detonation back in the day but when I got it I was stoked! They changed that to make it easier and....meh.

    Same with transmutes. I miss the grind for gear.

    Same with guild finder. I worked real hard to populate and maintain my guild, built it up from 0 with loads of recruiting and I was so proud when it filled up and I was struggling to find space for people. Now they added the guild finder and - meh. The magic of making a guild is gone, the effort and work isn't as important - post it and they will come.

    Now they added the guild skill lines to crown store so you don't have to work for those. What next, the class skill lines?

    I struggle with stuff to do in ESO (especially now the trade aspect of the game is screwed, but lets not go into that one again here), and it just seems everything is getting so dumbed down that it makes it harder to get motivated. The guild finder is the one change that I really wish they would remove.

    Anyway. I digress. Like always xD
    Filthy Gorgeous
    (PC/EU)
  • Berserkerkitten
    Berserkerkitten
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    Apart from gear, which is automatically bound on pickup, because it comes from trials, vMA and the like, can't you already buy just about everything, anyway? Overworld sets cost next to nothing at guild vendors, crafting sets are incredibly easy to make without any help whatsoever. And altoholics even get to bank all of their gear and share it among all of their characters, because items only get bound to your account, not to a single character. I think that's pretty great.

    Yes, it would be nice if I could sell off some unwanted golden gear or send it to a friend instead of vendoring it or having it rot away in my bank, but availability of most items is already pretty good as it is. As for insta-bound stuff from trials or vMA, I feel these items should remain bound for those who earn them.
    Nobody cares about your endless list of terribly-named characters.
  • commodore64
    commodore64
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    Apart from gear, which is automatically bound on pickup, because it comes from trials, vMA and the like, can't you already buy just about everything, anyway? Overworld sets cost next to nothing at guild vendors, crafting sets are incredibly easy to make without any help whatsoever. And altoholics even get to bank all of their gear and share it among all of their characters, because items only get bound to your account, not to a single character. I think that's pretty great.

    Yes, it would be nice if I could sell off some unwanted golden gear or send it to a friend instead of vendoring it or having it rot away in my bank, but availability of most items is already pretty good as it is. As for insta-bound stuff from trials or vMA, I feel these items should remain bound for those who earn them.

    I think that depends on the content you do. All of the dungeon/trial sets are bound and they're what most want, aren't they? There's always utility (crit) and crafted sets, but I generally find those as secondary sets to go with the main you grind. In my experience anyway.
  • Ash_In_My_Sujamma
    Ash_In_My_Sujamma
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    Bound Items have their purpose too. Some things should only be obtainable from their original source.
    Edited by Ash_In_My_Sujamma on August 23, 2019 10:29AM
  • agegarton
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    I agree with the OP.

    And originally everything that dropped could be sold - didn’t harm the market then, so it won’t now.
  • Cously
    Cously
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    Everything in the game SHOULD BE BIND ON EQUIP.
  • JamieAubrey
    JamieAubrey
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    WTB vMA Flame Staff 20 million gold
This discussion has been closed.