What people SHOULD be complaining about instead is the lack of vampire skills (Despite most basic vampire npcs having way more than we do) and the fact that every magic character takes vampire.
The fact that over half of the playerbase is vampires purely just because "it's the best on magic chars" is horrible design.
I can agree, when vampire has these sort of issues and all most people complain about is how they look it's....kind of off putting.
I think if magicka users are literally forced into a subclass then that's a bigger issue.
What people SHOULD be complaining about instead is the lack of vampire skills (Despite most basic vampire npcs having way more than we do) and the fact that every magic character takes vampire.
The fact that over half of the playerbase is vampires purely just because "it's the best on magic chars" is horrible design.
I can agree, when vampire has these sort of issues and all most people complain about is how they look it's....kind of off putting.
I think if magicka users are literally forced into a subclass then that's a bigger issue.
zParallaxz wrote: »Your not supposed to look aesthetically pleasing when you have vampirism. That’s one of the many disadvantages of it, it’s already a easy perk when you don’t have to feed and you get full passives. What’s next, people want a human polymorph for their demihuman characters.
zParallaxz wrote: »Your not supposed to look aesthetically pleasing when you have vampirism. That’s one of the many disadvantages of it, it’s already a easy perk when you don’t have to feed and you get full passives. What’s next, people want a human polymorph for their demihuman characters.
zParallaxz wrote: »Your not supposed to look aesthetically pleasing when you have vampirism. That’s one of the many disadvantages of it, it’s already a easy perk when you don’t have to feed and you get full passives. What’s next, people want a human polymorph for their demihuman characters.
https://en.uesp.net/wiki/Lore:Illusion
https://en.uesp.net/wiki/Online:Count_Verandis_Ravenwatch
starkerealm wrote: »zParallaxz wrote: »Your not supposed to look aesthetically pleasing when you have vampirism. That’s one of the many disadvantages of it, it’s already a easy perk when you don’t have to feed and you get full passives. What’s next, people want a human polymorph for their demihuman characters.
Players take vampirism because of gameplay considerations, not cosmetic ones. At that point, it's entirely reasonable to voice some irritation with a cosmetic element being foisted upon you.
The simplest analogy would be if you were forced to wear a specific costume once you joined the Fighter's Guild and you could not remove it. Locking you out of significant elements of character personalization, and then whenever you went on the boards and said, "but, seriously, I should be able to stop representing the guild for five seconds," someone stormed in and insisted, "you wanted the power from the skill line, you need to live with the consequences."
And, yes, the Vampirism skin does interfere with several elements of character customization, including bleaching out your tattoos. I'd love it if we could pick off the menu and lock our skin at a specific cosmetic stage (including human), but for now, I'll have to use the Arctic Rime skin.
MLGProPlayer wrote: »starkerealm wrote: »zParallaxz wrote: »It's terrible game design right now. Look ugly and get a free passive. Gameplay perks should come with gameplay drawbacks. This is especially true of an MMO where fashion is such a big part of endgame.
You know about the fire damage drawback right? And the health regen drawback? There is most definitely "gameplay drawbacks" beyond RP ones.
I think it's respectful to the lore of TES that vampires can't hide their identity. they're supposed to be ashamed of it, hide it, cower away from society.