Bouldercleave wrote: »SocialAssassin wrote: »Bouldercleave wrote: »drkfrontiers wrote: »Here some things I find out the hard way: (Useful if you have ESO+ or have purchased the relevant DLCs)
- On a new toon go to the mage guild 1st thing and join the mage's guild - any books you find you get points. If you don't have mages guild active and you find books you don't raise in the rank.
- Go to the fighters guild and join - again you get points sooner.
- Complete the craft x6 in your starter zone. Port to Summerset and get the Jewelry crafting. Crafting is a great way to gain XP and cash for early players.
- Travel to Gold coast and pick-up the Assassins Guild quest. You will encounter a women asking you to meet the contact for Cold Harbour quest. Do not start that yet as it will break your immersion alot early in the game. Leave it for later and it will make some sense. Also most Cold Harbour Dungeons and Boss fights are not pretty on low-level toons.
- After you have completed the 1st Dark Brotherhood quest - go to the Thieves Den in Cold Coast (Anvil) - there you will find Quen to start the Thieves Guild.
- By now you should have all the guilds if you have ESO+ and you should hit level 10 about now.
- Go to the Alliance War in Cyrodil when you hit level 10. You will unlock the Alliance War skills and +2 Skill points just for showing up.
Enjoy.
Solid. I usually do something very similar to a new character myself.
Every. Single. Time. Best advice so far.
Based on what I posted.
I agree with SOME of what you posted (not all, but some pretty decent advice) I do disagree with you on the crafting and the Google advice. I would say interacting via zone chat on basic questions is a great way to make new friends in game and get good advice in the process. Google does work, but does not lend to ANY social interaction in game.
Crafting dailies are one of the very best ways to earn a bit of coin for a new player struggling to get their bags, horse, and bank upgraded and should NOT be overlooked.
I disagree somewhat with that list.
1. Join a guild. Trusting Google to teach you the game is Russian Roulette. There is a lot of outdated information out there, dead fan sites. No source is perfect though.
2. Put gold into bank space. then loot everything to gain more gold. Rinse and repeat. My focus when I started this game was expand bag and bank space. I did not repair or buy gear. I just used dropped gear.
3. Yes, Daily rewards are good.
4. Crafting is a must if you want to be half serious. Those that do not care about the quality of their gear or what trait their gear is can ignore crafting. Granted, it is easy to ask someone to craft gear for you, but they cannot upgrade the gear or change the trait. Even if Zos starts selling maxed out crafting lines you still need them maxed on one character to start with so OPs comments on the subject are careless.
5. OP is generally correct on this point.
Two points OP is correct on. Two other points seem to be on the extreme side of casual. My comments are based on my experience when this game launched and in some cases all of this was harder. I would suggest following my comments on the first, second and forth points rather than OP's.
But again, join an active social guild. You will find help getting started and figuring things out. In the end you need to do some research on your own and decide what is best for you.
As for what @drkfrontiers says, mage guild books do count towards leveling that guild line even before you enter the guild. This has been tested and known from when the game launched. I am pretty sure this has not changed. Drk, may be able to explain it change since the game launched, idk.
Fighters guild on the other hand does not start counting kills of undead and daedra until you enter the guild.
Edit: links explaining you do get mage guild book credit even before joining the guild.
https://forums.elderscrollsonline.com/en/discussion/comment/1921624/#Comment_1921624
https://forums.elderscrollsonline.com/en/discussion/comment/2073330/#Comment_2073330
SocialAssassin wrote: »And no one taught me anything.
SocialAssassin wrote: »I actually disagree that crafting isn't useful. I have found it incredibly useful.
But what if you don't enjoy crafting? Crafting isn't for everyone. And my point was you're going to be able to buy the crafting skill lines eventually? According to the rumors. Which will turn out to be true, to be honest?
Source?
SocialAssassin wrote: »SocialAssassin wrote: »SocialAssassin wrote: »I actually disagree that crafting isn't useful. I have found it incredibly useful.
But what if you don't enjoy crafting? Crafting isn't for everyone. And my point was you're going to be able to buy the crafting skill lines eventually? According to the rumors. Which will turn out to be true, to be honest?
Source?
"Rumors", aka no source.
https://forums.elderscrollsonline.com/en/discussion/485916/the-new-skill-line-purchases-need-a-level-requirement-of-50
Did you even read any of the threads you linked? Apparently not.
You probably only mean well but you're not helping anyone by spreading misinformation. Ignoring crafting and not picking up loot is just terrible advice.
I didn't say to pick up any loot. I said to pick up what you need or can use. Crafting is only important when it comes to end game. But look at the posts that do agree with me.
That's the thing, though. You can use literally everything.
If not for yourself then sell it. You'd be surprised how many millions you can make from selling "useless" loot.
SocialAssassin wrote: »Berserkerkitten wrote: »Oh hey, crafting lets you create and upgrade tons of gear and entire sets, so yeah, let's definitely not focus on that.
Yes but you have to either buy or find the skill books to do so. And you have to collect the resources to do so. And everyone in the game wants those resources. Especially when most players have multiple characters. And high-level characters to boot. And that takes additional resources.
SocialAssassin wrote: »And no one taught me anything.
Yeah, that's kinda the problem here.
Terrible advice on point 4. Other than that it's solid.
Crating should be one of your primary things to keep track of while leveling because once you reach max level you will be very weak and a crafting profession can help you get out of that weak phase rather quickly and without frustration. Some of the crafted base game sets are actually very good for beginners.
SocialAssassin wrote: »I actually disagree that crafting isn't useful. I have found it incredibly useful.
But what if you don't enjoy crafting? Crafting isn't for everyone. And my point was you're going to be able to buy the crafting skill lines eventually? According to the rumors. Which will turn out to be true, to be honest.
SocialAssassin wrote: »Bouldercleave wrote: »SocialAssassin wrote: »Bouldercleave wrote: »drkfrontiers wrote: »Here some things I find out the hard way: (Useful if you have ESO+ or have purchased the relevant DLCs)
- On a new toon go to the mage guild 1st thing and join the mage's guild - any books you find you get points. If you don't have mages guild active and you find books you don't raise in the rank.
- Go to the fighters guild and join - again you get points sooner.
- Complete the craft x6 in your starter zone. Port to Summerset and get the Jewelry crafting. Crafting is a great way to gain XP and cash for early players.
- Travel to Gold coast and pick-up the Assassins Guild quest. You will encounter a women asking you to meet the contact for Cold Harbour quest. Do not start that yet as it will break your immersion alot early in the game. Leave it for later and it will make some sense. Also most Cold Harbour Dungeons and Boss fights are not pretty on low-level toons.
- After you have completed the 1st Dark Brotherhood quest - go to the Thieves Den in Cold Coast (Anvil) - there you will find Quen to start the Thieves Guild.
- By now you should have all the guilds if you have ESO+ and you should hit level 10 about now.
- Go to the Alliance War in Cyrodil when you hit level 10. You will unlock the Alliance War skills and +2 Skill points just for showing up.
Enjoy.
Solid. I usually do something very similar to a new character myself.
Every. Single. Time. Best advice so far.
Based on what I posted.
I agree with SOME of what you posted (not all, but some pretty decent advice) I do disagree with you on the crafting and the Google advice. I would say interacting via zone chat on basic questions is a great way to make new friends in game and get good advice in the process. Google does work, but does not lend to ANY social interaction in game.
Crafting dailies are one of the very best ways to earn a bit of coin for a new player struggling to get their bags, horse, and bank upgraded and should NOT be overlooked.
I disagree with you. I have learned more about this game just by doing the reading and research alone. And what if you don't socially interact with people in the game? In my experience with online games. When you tend to ask these "noob" questions? You tend to annoy people by simply asking them. And are often met with the same response. And usually, you tend not to get a straight answer anyways. Often just another "opinion"
And when it comes to upgrading your bags, horse, and bank. It's a lot less complicated. When you can use the money you get from simply logging in every day. I am going to be receiving at the end of the month 100,000 for just logging in. Which is what most people do automatically anyway.
And I never you should never craft? Just don't make it the main focus of the game.
SocialAssassin wrote: »I actually disagree that crafting isn't useful. I have found it incredibly useful.
But what if you don't enjoy crafting? Crafting isn't for everyone. And my point was you're going to be able to buy the crafting skill lines eventually? According to the rumors. Which will turn out to be true, to be honest.
Even if that’s true, why pay for something that you can do for free and even make some money at fulfilling writs?
As was helpfully recommended to me, I would pass on the recommendation to put ranks in crafting and research on a main crafter. Doesn’t hurt to have other characters crafting but wouldn’t put skill points in them (except maybe alchemy to avoid writs requiring corn flower) and this gets you extra coin and intricate items for your crafting main to deconstruct.
Hallothiel wrote: »SocialAssassin wrote: »Berserkerkitten wrote: »Oh hey, crafting lets you create and upgrade tons of gear and entire sets, so yeah, let's definitely not focus on that.
Yes but you have to either buy or find the skill books to do so. And you have to collect the resources to do so. And everyone in the game wants those resources. Especially when most players have multiple characters. And high-level characters to boot. And that takes additional resources.
You dont need skill books to craft.
Are you thinking of motifs? Thats cosmetic.
Hundings & Julianos are still pretty ok sets for stam/mag respectively so useful to be able to craft them.
And collecting resources needed is not hard. Especially if do crafting writs. 😉
Bouldercleave wrote: »SocialAssassin wrote: »Bouldercleave wrote: »SocialAssassin wrote: »Bouldercleave wrote: »drkfrontiers wrote: »Here some things I find out the hard way: (Useful if you have ESO+ or have purchased the relevant DLCs)
- On a new toon go to the mage guild 1st thing and join the mage's guild - any books you find you get points. If you don't have mages guild active and you find books you don't raise in the rank.
- Go to the fighters guild and join - again you get points sooner.
- Complete the craft x6 in your starter zone. Port to Summerset and get the Jewelry crafting. Crafting is a great way to gain XP and cash for early players.
- Travel to Gold coast and pick-up the Assassins Guild quest. You will encounter a women asking you to meet the contact for Cold Harbour quest. Do not start that yet as it will break your immersion alot early in the game. Leave it for later and it will make some sense. Also most Cold Harbour Dungeons and Boss fights are not pretty on low-level toons.
- After you have completed the 1st Dark Brotherhood quest - go to the Thieves Den in Cold Coast (Anvil) - there you will find Quen to start the Thieves Guild.
- By now you should have all the guilds if you have ESO+ and you should hit level 10 about now.
- Go to the Alliance War in Cyrodil when you hit level 10. You will unlock the Alliance War skills and +2 Skill points just for showing up.
Enjoy.
Solid. I usually do something very similar to a new character myself.
Every. Single. Time. Best advice so far.
Based on what I posted.
I agree with SOME of what you posted (not all, but some pretty decent advice) I do disagree with you on the crafting and the Google advice. I would say interacting via zone chat on basic questions is a great way to make new friends in game and get good advice in the process. Google does work, but does not lend to ANY social interaction in game.
Crafting dailies are one of the very best ways to earn a bit of coin for a new player struggling to get their bags, horse, and bank upgraded and should NOT be overlooked.
I disagree with you. I have learned more about this game just by doing the reading and research alone. And what if you don't socially interact with people in the game? In my experience with online games. When you tend to ask these "noob" questions? You tend to annoy people by simply asking them. And are often met with the same response. And usually, you tend not to get a straight answer anyways. Often just another "opinion"
And when it comes to upgrading your bags, horse, and bank. It's a lot less complicated. When you can use the money you get from simply logging in every day. I am going to be receiving at the end of the month 100,000 for just logging in. Which is what most people do automatically anyway.
And I never you should never craft? Just don't make it the main focus of the game.
No harm in disagreeing, we just have a different approach to things. It's a bit harder for me to envision being completely new to the game. I'm a bit more social and will always try and answer "noob" questions in zone chat, but I get what you are saying about some of the more elite players not having time for new people.
SassiestAssassin wrote: »Be aware that questions aren’t welcome in some zone chat. Avoid asking in places and event is going on (like now in Wrothgar) and Craglorn, as chat is used for grouping there.
SocialAssassin wrote: »I disagree somewhat with that list.
1. Join a guild. Trusting Google to teach you the game is Russian Roulette. There is a lot of outdated information out there, dead fan sites. No source is perfect though.
2. Put gold into bank space. then loot everything to gain more gold. Rinse and repeat. My focus when I started this game was expand bag and bank space. I did not repair or buy gear. I just used dropped gear.
3. Yes, Daily rewards are good.
4. Crafting is a must if you want to be half serious. Those that do not care about the quality of their gear or what trait their gear is can ignore crafting. Granted, it is easy to ask someone to craft gear for you, but they cannot upgrade the gear or change the trait. Even if Zos starts selling maxed out crafting lines you still need them maxed on one character to start with so OPs comments on the subject are careless.
5. OP is generally correct on this point.
Two points OP is correct on. Two other points seem to be on the extreme side of casual. My comments are based on my experience when this game launched and in some cases all of this was harder. I would suggest following my comments on the first, second and forth points rather than OP's.
But again, join an active social guild. You will find help getting started and figuring things out. In the end you need to do some research on your own and decide what is best for you.
As for what @drkfrontiers says, mage guild books do count towards leveling that guild line even before you enter the guild. This has been tested and known from when the game launched. I am pretty sure this has not changed. Drk, may be able to explain it change since the game launched, idk.
Fighters guild on the other hand does not start counting kills of undead and daedra until you enter the guild.
Edit: links explaining you do get mage guild book credit even before joining the guild.
https://forums.elderscrollsonline.com/en/discussion/comment/1921624/#Comment_1921624
https://forums.elderscrollsonline.com/en/discussion/comment/2073330/#Comment_2073330
What if you don't want to join a guild? And again I have learned how to craft runes properly because of the information I have read. If you had read what I initially said. It's all about opinions. In my experiance yes, most guilds are helpful to a point. And I said don't loot everything in the beginning, because you simply don't have the bank space in the beginning. And if you have multiple toons? That bank space will fill up fast. I figured this game out my own. And no one taught me anything. This is a video game and not rocket science. And yes you can ask someone to craft your gear for you? But chances are they want something in return to do so.
"My comments are based on my experience when this game launched and in some cases, all of this was harder."
Then feel free to write your own post then. Don't be telling people that they shouldn't follow my advice. Because some people do agree with me.
In the future keep your "opinions" about me? To yourself.
SocialAssassin wrote: »SocialAssassin wrote: »And no one taught me anything.
Yeah, that's kinda the problem here.Terrible advice on point 4. Other than that it's solid.
Crating should be one of your primary things to keep track of while leveling because once you reach max level you will be very weak and a crafting profession can help you get out of that weak phase rather quickly and without frustration. Some of the crafted base game sets are actually very good for beginners.
And again, that is your opinion.
SocialAssassin wrote: »SocialAssassin wrote: »I actually disagree that crafting isn't useful. I have found it incredibly useful.
But what if you don't enjoy crafting? Crafting isn't for everyone. And my point was you're going to be able to buy the crafting skill lines eventually? According to the rumors. Which will turn out to be true, to be honest.
Even if that’s true, why pay for something that you can do for free and even make some money at fulfilling writs?
As was helpfully recommended to me, I would pass on the recommendation to put ranks in crafting and research on a main crafter. Doesn’t hurt to have other characters crafting but wouldn’t put skill points in them (except maybe alchemy to avoid writs requiring corn flower) and this gets you extra coin and intricate items for your crafting main to deconstruct.
https://forums.elderscrollsonline.com/en/discussion/488896/purchasable-skill-line-prices/p1
SocialAssassin wrote: »I disagree somewhat with that list.
1. Join a guild. Trusting Google to teach you the game is Russian Roulette. There is a lot of outdated information out there, dead fan sites. No source is perfect though.
2. Put gold into bank space. then loot everything to gain more gold. Rinse and repeat. My focus when I started this game was expand bag and bank space. I did not repair or buy gear. I just used dropped gear.
3. Yes, Daily rewards are good.
4. Crafting is a must if you want to be half serious. Those that do not care about the quality of their gear or what trait their gear is can ignore crafting. Granted, it is easy to ask someone to craft gear for you, but they cannot upgrade the gear or change the trait. Even if Zos starts selling maxed out crafting lines you still need them maxed on one character to start with so OPs comments on the subject are careless.
5. OP is generally correct on this point.
Two points OP is correct on. Two other points seem to be on the extreme side of casual. My comments are based on my experience when this game launched and in some cases all of this was harder. I would suggest following my comments on the first, second and forth points rather than OP's.
But again, join an active social guild. You will find help getting started and figuring things out. In the end you need to do some research on your own and decide what is best for you.
As for what @drkfrontiers says, mage guild books do count towards leveling that guild line even before you enter the guild. This has been tested and known from when the game launched. I am pretty sure this has not changed. Drk, may be able to explain it change since the game launched, idk.
Fighters guild on the other hand does not start counting kills of undead and daedra until you enter the guild.
Edit: links explaining you do get mage guild book credit even before joining the guild.
https://forums.elderscrollsonline.com/en/discussion/comment/1921624/#Comment_1921624
https://forums.elderscrollsonline.com/en/discussion/comment/2073330/#Comment_2073330
What if you don't want to join a guild? And again I have learned how to craft runes properly because of the information I have read. If you had read what I initially said. It's all about opinions. In my experiance yes, most guilds are helpful to a point. And I said don't loot everything in the beginning, because you simply don't have the bank space in the beginning. And if you have multiple toons? That bank space will fill up fast. I figured this game out my own. And no one taught me anything. This is a video game and not rocket science. And yes you can ask someone to craft your gear for you? But chances are they want something in return to do so.
"My comments are based on my experience when this game launched and in some cases, all of this was harder."
Then feel free to write your own post then. Don't be telling people that they shouldn't follow my advice. Because some people do agree with me.
In the future keep your "opinions" about me? To yourself.
First off all I did not provide an opinion about you, but about your post. Anyone who takes the time to read my post will clearly see I am speaking to the comments and at no point was it an opinion about the person as you falsely imply. At that, you presented an opinion and I countered that with different ideas. You asked for criticism when you created this thread.
Second, enchanting is probably the easiest crafting in the game. Even outdated enchanting information is still helpful to a point. However, there is plenty of other aspects of the game that have changed considerably.
Just look at the Sorc skills on this site. http://teso.mmorpg-life.com/eso-skill-calculator/sorcerer/ They are horribly outdated. Further, they have misinformation being it says both morphs of the twilight scale off Weapon Damage which I am pretty sure that has never been the case. I could be wrong though.
What is interesting is that site itself has been updated as they have treasure map locations for Elsweyr. It is just poorly managed as some of the original fan site are.
If they choose to not join a guild that is a choice. But the best information often comes from talking with guild members as there is an interaction. That might include looking at a specific site. That interaction helps refine and better understand what the new player is actually looking for and may help the new player themselves better understand what they are looking for. Something Google is not able to do. Yes, Google is a great second source, maybe third after these forums.
Bouldercleave wrote: »SocialAssassin wrote: »SocialAssassin wrote: »I actually disagree that crafting isn't useful. I have found it incredibly useful.
But what if you don't enjoy crafting? Crafting isn't for everyone. And my point was you're going to be able to buy the crafting skill lines eventually? According to the rumors. Which will turn out to be true, to be honest.
Even if that’s true, why pay for something that you can do for free and even make some money at fulfilling writs?
As was helpfully recommended to me, I would pass on the recommendation to put ranks in crafting and research on a main crafter. Doesn’t hurt to have other characters crafting but wouldn’t put skill points in them (except maybe alchemy to avoid writs requiring corn flower) and this gets you extra coin and intricate items for your crafting main to deconstruct.
https://forums.elderscrollsonline.com/en/discussion/488896/purchasable-skill-line-prices/p1
Again, those are Skill lines not crafting skill lines. They are VERY expensive and bought with crowns IF you have the full line already unlocked on a character. It would be of zero use to a new player.
SassiestAssassin wrote: »Don’t do vet dungeons until after you hit 160CP. You can do them earlier, but your armor will get out leveled and become useless.
SocialAssassin wrote: »SocialAssassin wrote: »I disagree somewhat with that list.
1. Join a guild. Trusting Google to teach you the game is Russian Roulette. There is a lot of outdated information out there, dead fan sites. No source is perfect though.
2. Put gold into bank space. then loot everything to gain more gold. Rinse and repeat. My focus when I started this game was expand bag and bank space. I did not repair or buy gear. I just used dropped gear.
3. Yes, Daily rewards are good.
4. Crafting is a must if you want to be half serious. Those that do not care about the quality of their gear or what trait their gear is can ignore crafting. Granted, it is easy to ask someone to craft gear for you, but they cannot upgrade the gear or change the trait. Even if Zos starts selling maxed out crafting lines you still need them maxed on one character to start with so OPs comments on the subject are careless.
5. OP is generally correct on this point.
Two points OP is correct on. Two other points seem to be on the extreme side of casual. My comments are based on my experience when this game launched and in some cases all of this was harder. I would suggest following my comments on the first, second and forth points rather than OP's.
But again, join an active social guild. You will find help getting started and figuring things out. In the end you need to do some research on your own and decide what is best for you.
As for what @drkfrontiers says, mage guild books do count towards leveling that guild line even before you enter the guild. This has been tested and known from when the game launched. I am pretty sure this has not changed. Drk, may be able to explain it change since the game launched, idk.
Fighters guild on the other hand does not start counting kills of undead and daedra until you enter the guild.
Edit: links explaining you do get mage guild book credit even before joining the guild.
https://forums.elderscrollsonline.com/en/discussion/comment/1921624/#Comment_1921624
https://forums.elderscrollsonline.com/en/discussion/comment/2073330/#Comment_2073330
What if you don't want to join a guild? And again I have learned how to craft runes properly because of the information I have read. If you had read what I initially said. It's all about opinions. In my experiance yes, most guilds are helpful to a point. And I said don't loot everything in the beginning, because you simply don't have the bank space in the beginning. And if you have multiple toons? That bank space will fill up fast. I figured this game out my own. And no one taught me anything. This is a video game and not rocket science. And yes you can ask someone to craft your gear for you? But chances are they want something in return to do so.
"My comments are based on my experience when this game launched and in some cases, all of this was harder."
Then feel free to write your own post then. Don't be telling people that they shouldn't follow my advice. Because some people do agree with me.
In the future keep your "opinions" about me? To yourself.
First off all I did not provide an opinion about you, but about your post. Anyone who takes the time to read my post will clearly see I am speaking to the comments and at no point was it an opinion about the person as you falsely imply. At that, you presented an opinion and I countered that with different ideas. You asked for criticism when you created this thread.
Second, enchanting is probably the easiest crafting in the game. Even outdated enchanting information is still helpful to a point. However, there is plenty of other aspects of the game that have changed considerably.
Just look at the Sorc skills on this site. http://teso.mmorpg-life.com/eso-skill-calculator/sorcerer/ They are horribly outdated. Further, they have misinformation being it says both morphs of the twilight scale off Weapon Damage which I am pretty sure that has never been the case. I could be wrong though.
What is interesting is that site itself has been updated as they have treasure map locations for Elsweyr. It is just poorly managed as some of the original fan site are.
If they choose to not join a guild that is a choice. But the best information often comes from talking with guild members as there is an interaction. That might include looking at a specific site. That interaction helps refine and better understand what the new player is actually looking for and may help the new player themselves better understand what they are looking for. Something Google is not able to do. Yes, Google is a great second source, maybe third after these forums.
"You asked for criticism when you created this thread."
No, I really didn't. But that's what most people think and do.
Bouldercleave wrote: »SassiestAssassin wrote: »Be aware that questions aren’t welcome in some zone chat. Avoid asking in places and event is going on (like now in Wrothgar) and Craglorn, as chat is used for grouping there.
They are welcome to people like me. Ask away and I will respond if I know the answer no matter what zone we are in.
If you are not willing to help new players get a foothold in Tamriel because an event is happening in the zone and you are too elite to waste your time helping - you are part of the problem, not the solution.
SocialAssassin wrote: »Bouldercleave wrote: »SocialAssassin wrote: »SocialAssassin wrote: »I actually disagree that crafting isn't useful. I have found it incredibly useful.
But what if you don't enjoy crafting? Crafting isn't for everyone. And my point was you're going to be able to buy the crafting skill lines eventually? According to the rumors. Which will turn out to be true, to be honest.
Even if that’s true, why pay for something that you can do for free and even make some money at fulfilling writs?
As was helpfully recommended to me, I would pass on the recommendation to put ranks in crafting and research on a main crafter. Doesn’t hurt to have other characters crafting but wouldn’t put skill points in them (except maybe alchemy to avoid writs requiring corn flower) and this gets you extra coin and intricate items for your crafting main to deconstruct.
https://forums.elderscrollsonline.com/en/discussion/488896/purchasable-skill-line-prices/p1
Again, those are Skill lines not crafting skill lines. They are VERY expensive and bought with crowns IF you have the full line already unlocked on a character. It would be of zero use to a new player.
Fair Enough. But at the same time. I will imagine somewhere don the road? It will be an option.
SocialAssassin wrote: »SocialAssassin wrote: »I disagree somewhat with that list.
1. Join a guild. Trusting Google to teach you the game is Russian Roulette. There is a lot of outdated information out there, dead fan sites. No source is perfect though.
2. Put gold into bank space. then loot everything to gain more gold. Rinse and repeat. My focus when I started this game was expand bag and bank space. I did not repair or buy gear. I just used dropped gear.
3. Yes, Daily rewards are good.
4. Crafting is a must if you want to be half serious. Those that do not care about the quality of their gear or what trait their gear is can ignore crafting. Granted, it is easy to ask someone to craft gear for you, but they cannot upgrade the gear or change the trait. Even if Zos starts selling maxed out crafting lines you still need them maxed on one character to start with so OPs comments on the subject are careless.
5. OP is generally correct on this point.
Two points OP is correct on. Two other points seem to be on the extreme side of casual. My comments are based on my experience when this game launched and in some cases all of this was harder. I would suggest following my comments on the first, second and forth points rather than OP's.
But again, join an active social guild. You will find help getting started and figuring things out. In the end you need to do some research on your own and decide what is best for you.
As for what @drkfrontiers says, mage guild books do count towards leveling that guild line even before you enter the guild. This has been tested and known from when the game launched. I am pretty sure this has not changed. Drk, may be able to explain it change since the game launched, idk.
Fighters guild on the other hand does not start counting kills of undead and daedra until you enter the guild.
Edit: links explaining you do get mage guild book credit even before joining the guild.
https://forums.elderscrollsonline.com/en/discussion/comment/1921624/#Comment_1921624
https://forums.elderscrollsonline.com/en/discussion/comment/2073330/#Comment_2073330
What if you don't want to join a guild? And again I have learned how to craft runes properly because of the information I have read. If you had read what I initially said. It's all about opinions. In my experiance yes, most guilds are helpful to a point. And I said don't loot everything in the beginning, because you simply don't have the bank space in the beginning. And if you have multiple toons? That bank space will fill up fast. I figured this game out my own. And no one taught me anything. This is a video game and not rocket science. And yes you can ask someone to craft your gear for you? But chances are they want something in return to do so.
"My comments are based on my experience when this game launched and in some cases, all of this was harder."
Then feel free to write your own post then. Don't be telling people that they shouldn't follow my advice. Because some people do agree with me.
In the future keep your "opinions" about me? To yourself.
First off all I did not provide an opinion about you, but about your post. Anyone who takes the time to read my post will clearly see I am speaking to the comments and at no point was it an opinion about the person as you falsely imply. At that, you presented an opinion and I countered that with different ideas. You asked for criticism when you created this thread.
Second, enchanting is probably the easiest crafting in the game. Even outdated enchanting information is still helpful to a point. However, there is plenty of other aspects of the game that have changed considerably.
Just look at the Sorc skills on this site. http://teso.mmorpg-life.com/eso-skill-calculator/sorcerer/ They are horribly outdated. Further, they have misinformation being it says both morphs of the twilight scale off Weapon Damage which I am pretty sure that has never been the case. I could be wrong though.
What is interesting is that site itself has been updated as they have treasure map locations for Elsweyr. It is just poorly managed as some of the original fan site are.
If they choose to not join a guild that is a choice. But the best information often comes from talking with guild members as there is an interaction. That might include looking at a specific site. That interaction helps refine and better understand what the new player is actually looking for and may help the new player themselves better understand what they are looking for. Something Google is not able to do. Yes, Google is a great second source, maybe third after these forums.
"You asked for criticism when you created this thread."
No, I really didn't. But that's what most people think and do.
With your actions, yes you did. Every time you post in a forum you are opening up to comments.
New players who might look at this thread would be well served looking at the feedback presented as they just might get ideas that work better for them. Each of us has done things differently. Many of us have looked back and seen what we think worked well for us and what we would have done differently. To suggest our opinions are less important and certainly less valid is rather hypocritical
"SocialAssassin wrote: »SocialAssassin wrote: »SocialAssassin wrote: »I disagree somewhat with that list.
1. Join a guild. Trusting Google to teach you the game is Russian Roulette. There is a lot of outdated information out there, dead fan sites. No source is perfect though.
2. Put gold into bank space. then loot everything to gain more gold. Rinse and repeat. My focus when I started this game was expand bag and bank space. I did not repair or buy gear. I just used dropped gear.
3. Yes, Daily rewards are good.
4. Crafting is a must if you want to be half serious. Those that do not care about the quality of their gear or what trait their gear is can ignore crafting. Granted, it is easy to ask someone to craft gear for you, but they cannot upgrade the gear or change the trait. Even if Zos starts selling maxed out crafting lines you still need them maxed on one character to start with so OPs comments on the subject are careless.
5. OP is generally correct on this point.
Two points OP is correct on. Two other points seem to be on the extreme side of casual. My comments are based on my experience when this game launched and in some cases all of this was harder. I would suggest following my comments on the first, second and forth points rather than OP's.
But again, join an active social guild. You will find help getting started and figuring things out. In the end you need to do some research on your own and decide what is best for you.
As for what @drkfrontiers says, mage guild books do count towards leveling that guild line even before you enter the guild. This has been tested and known from when the game launched. I am pretty sure this has not changed. Drk, may be able to explain it change since the game launched, idk.
Fighters guild on the other hand does not start counting kills of undead and daedra until you enter the guild.
Edit: links explaining you do get mage guild book credit even before joining the guild.
https://forums.elderscrollsonline.com/en/discussion/comment/1921624/#Comment_1921624
https://forums.elderscrollsonline.com/en/discussion/comment/2073330/#Comment_2073330
What if you don't want to join a guild? And again I have learned how to craft runes properly because of the information I have read. If you had read what I initially said. It's all about opinions. In my experiance yes, most guilds are helpful to a point. And I said don't loot everything in the beginning, because you simply don't have the bank space in the beginning. And if you have multiple toons? That bank space will fill up fast. I figured this game out my own. And no one taught me anything. This is a video game and not rocket science. And yes you can ask someone to craft your gear for you? But chances are they want something in return to do so.
"My comments are based on my experience when this game launched and in some cases, all of this was harder."
Then feel free to write your own post then. Don't be telling people that they shouldn't follow my advice. Because some people do agree with me.
In the future keep your "opinions" about me? To yourself.
First off all I did not provide an opinion about you, but about your post. Anyone who takes the time to read my post will clearly see I am speaking to the comments and at no point was it an opinion about the person as you falsely imply. At that, you presented an opinion and I countered that with different ideas. You asked for criticism when you created this thread.
Second, enchanting is probably the easiest crafting in the game. Even outdated enchanting information is still helpful to a point. However, there is plenty of other aspects of the game that have changed considerably.
Just look at the Sorc skills on this site. http://teso.mmorpg-life.com/eso-skill-calculator/sorcerer/ They are horribly outdated. Further, they have misinformation being it says both morphs of the twilight scale off Weapon Damage which I am pretty sure that has never been the case. I could be wrong though.
What is interesting is that site itself has been updated as they have treasure map locations for Elsweyr. It is just poorly managed as some of the original fan site are.
If they choose to not join a guild that is a choice. But the best information often comes from talking with guild members as there is an interaction. That might include looking at a specific site. That interaction helps refine and better understand what the new player is actually looking for and may help the new player themselves better understand what they are looking for. Something Google is not able to do. Yes, Google is a great second source, maybe third after these forums.
"You asked for criticism when you created this thread."
No, I really didn't. But that's what most people think and do.
With your actions, yes you did. Every time you post in a forum you are opening up to comments.
New players who might look at this thread would be well served looking at the feedback presented as they just might get ideas that work better for them. Each of us has done things differently. Many of us have looked back and seen what we think worked well for us and what we would have done differently. To suggest our opinions are less important and certainly less valid is rather hypocritical
Okay but if you or no one had actually played the game before? In that case, I would think my tips would be useful.
"To suggest our opinions are less important and certainly less valid is rather hypocritical