You know I made a snarky comment earlier about how quick ZOS responded to what I thought was a harmless bug, but clearly I was wrong. Ya'll out here in full force trying to get the new characters locked lmao. Clearly this is a game breaking bug, and I'm glad ZOS made sure it was handled before it got out of control and ruined everything.
Agreed, this would be the logical solution. Necromancer is likely considered a separate "upgrade" to Elsweyr in the same way that Warden is separate from Morrowind, so it should be technically easy to lock off access to a Necro character if the Necro upgrade is not attached to that account.
lordrichter wrote: »Agreed, this would be the logical solution. Necromancer is likely considered a separate "upgrade" to Elsweyr in the same way that Warden is separate from Morrowind, so it should be technically easy to lock off access to a Necro character if the Necro upgrade is not attached to that account.
Since this was fixed fast, it isn't really a grand problem. They can easily sacrifice some 2020 revenue, let those players have it for free, and garner some good will, all by just letting it go. It's fixed, and that is really the important thing.
lordrichter wrote: »Agreed, this would be the logical solution. Necromancer is likely considered a separate "upgrade" to Elsweyr in the same way that Warden is separate from Morrowind, so it should be technically easy to lock off access to a Necro character if the Necro upgrade is not attached to that account.
Since this was fixed fast, it isn't really a grand problem. They can easily sacrifice some 2020 revenue, let those players have it for free, and garner some good will, all by just letting it go. It's fixed, and that is really the important thing.
No, the important thing is that we once again learn that if there's a bug we have to exploit it and we have to exploit it really frigging fast.
lordrichter wrote: »Agreed, this would be the logical solution. Necromancer is likely considered a separate "upgrade" to Elsweyr in the same way that Warden is separate from Morrowind, so it should be technically easy to lock off access to a Necro character if the Necro upgrade is not attached to that account.
Since this was fixed fast, it isn't really a grand problem. They can easily sacrifice some 2020 revenue, let those players have it for free, and garner some good will, all by just letting it go. It's fixed, and that is really the important thing.
It’s easy to garner goodwill from “exploiters”(knowing or not) but keeping good will with your loyal customers is something Zos continually fails
Letting exploiters keep things they earned through exploits doesn't garner any good will. It results in a loss of good will for 90%+ of the customers, who either paid for the unlock through legitimate means, or who didn't buy it and are frustrated about being too slow to exploit when clearly that's the right thing to do, looking at the results.lordrichter wrote: »Since this was fixed fast, it isn't really a grand problem. They can easily sacrifice some 2020 revenue, let those players have it for free, and garner some good will, all by just letting it go. It's fixed, and that is really the important thing.Agreed, this would be the logical solution. Necromancer is likely considered a separate "upgrade" to Elsweyr in the same way that Warden is separate from Morrowind, so it should be technically easy to lock off access to a Necro character if the Necro upgrade is not attached to that account.
lordrichter wrote: »Agreed, this would be the logical solution. Necromancer is likely considered a separate "upgrade" to Elsweyr in the same way that Warden is separate from Morrowind, so it should be technically easy to lock off access to a Necro character if the Necro upgrade is not attached to that account.
Since this was fixed fast, it isn't really a grand problem. They can easily sacrifice some 2020 revenue, let those players have it for free, and garner some good will, all by just letting it go. It's fixed, and that is really the important thing.
Incredibly few posts are calling for bans. Many are however calling for character deletions or lockdowns. Surely you can see the difference. ZOS allowing people who exploited it ('I didn't know it was an exploit' doesn't mean it shouldn't be treated as an exploit btw) to keep the characrers did not 'fix' the problem at all.I assumed this was free with the patch.
I am sure most of us thought of that. What will happen to our efforts? Why should we get banned for playing the game?
All the people trying to lynch us need to calm down. This thread should be closed as I can see bunch of smurf accounts and specific posters trolling repeatedly on every page.
ZOS already said they have hotfixed it.
I assumed this was free with the patch.
I am sure most of us thought of that. What will happen to our efforts? Why should we get banned for playing the game?
All the people trying to lynch us need to calm down. This thread should be closed as I can see bunch of smurf accounts and specific posters trolling repeatedly on every page.
ZOS already said they have hotfixed it.
I assumed this was free with the patch.
I am sure most of us thought of that. What will happen to our efforts? Why should we get banned for playing the game?
All the people trying to lynch us need to calm down. This thread should be closed as I can see bunch of smurf accounts and specific posters trolling repeatedly on every page.
ZOS already said they have hotfixed it.
cherryskary wrote: »Some people *only* bought Elsweyr for the necro class and want nothing to do with the rest of the chapter. That means that some people paid $30 for something that other players are getting to keep for free even though it was obtained illegally, known or not.
I assumed this was free with the patch.
I am sure most of us thought of that. What will happen to our efforts? Why should we get banned for playing the game?
All the people trying to lynch us need to calm down. This thread should be closed as I can see bunch of smurf accounts and specific posters trolling repeatedly on every page.
ZOS already said they have hotfixed it.